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-rw-r--r--include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h2
-rw-r--r--include/llvm/CodeGen/GlobalISel/LegalizerInfo.h377
-rw-r--r--include/llvm/CodeGen/MachineBasicBlock.h10
-rw-r--r--include/llvm/CodeGen/MachineBlockFrequencyInfo.h2
-rw-r--r--include/llvm/CodeGen/MachineInstr.h15
-rw-r--r--include/llvm/CodeGen/Passes.h6
-rw-r--r--include/llvm/CodeGen/ResourcePriorityQueue.h2
-rw-r--r--include/llvm/CodeGen/StackMaps.h2
-rw-r--r--include/llvm/CodeGen/TailDuplicator.h4
-rw-r--r--include/llvm/CodeGen/TargetFrameLowering.h356
-rw-r--r--include/llvm/CodeGen/TargetInstrInfo.h1691
11 files changed, 2387 insertions, 80 deletions
diff --git a/include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h b/include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h
index ae9396d9c21..84b6ec9beea 100644
--- a/include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h
+++ b/include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h
@@ -22,11 +22,11 @@
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/IR/Constants.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetOpcodes.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include <cassert>
diff --git a/include/llvm/CodeGen/GlobalISel/LegalizerInfo.h b/include/llvm/CodeGen/GlobalISel/LegalizerInfo.h
index b229411c814..4055ab11291 100644
--- a/include/llvm/CodeGen/GlobalISel/LegalizerInfo.h
+++ b/include/llvm/CodeGen/GlobalISel/LegalizerInfo.h
@@ -26,6 +26,7 @@
#include <cassert>
#include <tuple>
#include <utility>
+#include <unordered_map>
namespace llvm {
@@ -120,27 +121,144 @@ public:
}
}
+ typedef std::pair<uint16_t, LegalizeAction> SizeAndAction;
+ typedef std::vector<SizeAndAction> SizeAndActionsVec;
+ using SizeChangeStrategy =
+ std::function<SizeAndActionsVec(const SizeAndActionsVec &v)>;
+
/// More friendly way to set an action for common types that have an LLT
/// representation.
+ /// The LegalizeAction must be one for which NeedsLegalizingToDifferentSize
+ /// returns false.
void setAction(const InstrAspect &Aspect, LegalizeAction Action) {
+ assert(!needsLegalizingToDifferentSize(Action));
TablesInitialized = false;
- unsigned Opcode = Aspect.Opcode - FirstOp;
- if (Actions[Opcode].size() <= Aspect.Idx)
- Actions[Opcode].resize(Aspect.Idx + 1);
- Actions[Aspect.Opcode - FirstOp][Aspect.Idx][Aspect.Type] = Action;
+ const unsigned OpcodeIdx = Aspect.Opcode - FirstOp;
+ if (SpecifiedActions[OpcodeIdx].size() <= Aspect.Idx)
+ SpecifiedActions[OpcodeIdx].resize(Aspect.Idx + 1);
+ SpecifiedActions[OpcodeIdx][Aspect.Idx][Aspect.Type] = Action;
}
- /// If an operation on a given vector type (say <M x iN>) isn't explicitly
- /// specified, we proceed in 2 stages. First we legalize the underlying scalar
- /// (so that there's at least one legal vector with that scalar), then we
- /// adjust the number of elements in the vector so that it is legal. The
- /// desired action in the first step is controlled by this function.
- void setScalarInVectorAction(unsigned Opcode, LLT ScalarTy,
- LegalizeAction Action) {
- assert(!ScalarTy.isVector());
- ScalarInVectorActions[std::make_pair(Opcode, ScalarTy)] = Action;
+ /// The setAction calls record the non-size-changing legalization actions
+ /// to take on specificly-sized types. The SizeChangeStrategy defines what
+ /// to do when the size of the type needs to be changed to reach a legally
+ /// sized type (i.e., one that was defined through a setAction call).
+ /// e.g.
+ /// setAction ({G_ADD, 0, LLT::scalar(32)}, Legal);
+ /// setLegalizeScalarToDifferentSizeStrategy(
+ /// G_ADD, 0, widenToLargerTypesAndNarrowToLargest);
+ /// will end up defining getAction({G_ADD, 0, T}) to return the following
+ /// actions for different scalar types T:
+ /// LLT::scalar(1)..LLT::scalar(31): {WidenScalar, 0, LLT::scalar(32)}
+ /// LLT::scalar(32): {Legal, 0, LLT::scalar(32)}
+ /// LLT::scalar(33)..: {NarrowScalar, 0, LLT::scalar(32)}
+ ///
+ /// If no SizeChangeAction gets defined, through this function,
+ /// the default is unsupportedForDifferentSizes.
+ void setLegalizeScalarToDifferentSizeStrategy(const unsigned Opcode,
+ const unsigned TypeIdx,
+ SizeChangeStrategy S) {
+ const unsigned OpcodeIdx = Opcode - FirstOp;
+ if (ScalarSizeChangeStrategies[OpcodeIdx].size() <= TypeIdx)
+ ScalarSizeChangeStrategies[OpcodeIdx].resize(TypeIdx + 1);
+ ScalarSizeChangeStrategies[OpcodeIdx][TypeIdx] = S;
+ }
+
+ /// See also setLegalizeScalarToDifferentSizeStrategy.
+ /// This function allows to set the SizeChangeStrategy for vector elements.
+ void setLegalizeVectorElementToDifferentSizeStrategy(const unsigned Opcode,
+ const unsigned TypeIdx,
+ SizeChangeStrategy S) {
+ const unsigned OpcodeIdx = Opcode - FirstOp;
+ if (VectorElementSizeChangeStrategies[OpcodeIdx].size() <= TypeIdx)
+ VectorElementSizeChangeStrategies[OpcodeIdx].resize(TypeIdx + 1);
+ VectorElementSizeChangeStrategies[OpcodeIdx][TypeIdx] = S;
+ }
+
+ /// A SizeChangeStrategy for the common case where legalization for a
+ /// particular operation consists of only supporting a specific set of type
+ /// sizes. E.g.
+ /// setAction ({G_DIV, 0, LLT::scalar(32)}, Legal);
+ /// setAction ({G_DIV, 0, LLT::scalar(64)}, Legal);
+ /// setLegalizeScalarToDifferentSizeStrategy(
+ /// G_DIV, 0, unsupportedForDifferentSizes);
+ /// will result in getAction({G_DIV, 0, T}) to return Legal for s32 and s64,
+ /// and Unsupported for all other scalar types T.
+ static SizeAndActionsVec
+ unsupportedForDifferentSizes(const SizeAndActionsVec &v) {
+ return increaseToLargerTypesAndDecreaseToLargest(v, Unsupported,
+ Unsupported);
+ }
+
+ /// A SizeChangeStrategy for the common case where legalization for a
+ /// particular operation consists of widening the type to a large legal type,
+ /// unless there is no such type and then instead it should be narrowed to the
+ /// largest legal type.
+ static SizeAndActionsVec
+ widenToLargerTypesAndNarrowToLargest(const SizeAndActionsVec &v) {
+ assert(v.size() > 0 &&
+ "At least one size that can be legalized towards is needed"
+ " for this SizeChangeStrategy");
+ return increaseToLargerTypesAndDecreaseToLargest(v, WidenScalar,
+ NarrowScalar);
+ }
+
+ static SizeAndActionsVec
+ widenToLargerTypesUnsupportedOtherwise(const SizeAndActionsVec &v) {
+ return increaseToLargerTypesAndDecreaseToLargest(v, WidenScalar,
+ Unsupported);
+ }
+
+ static SizeAndActionsVec
+ narrowToSmallerAndUnsupportedIfTooSmall(const SizeAndActionsVec &v) {
+ return decreaseToSmallerTypesAndIncreaseToSmallest(v, NarrowScalar,
+ Unsupported);
+ }
+
+ static SizeAndActionsVec
+ narrowToSmallerAndWidenToSmallest(const SizeAndActionsVec &v) {
+ assert(v.size() > 0 &&
+ "At least one size that can be legalized towards is needed"
+ " for this SizeChangeStrategy");
+ return decreaseToSmallerTypesAndIncreaseToSmallest(v, NarrowScalar,
+ WidenScalar);
+ }
+
+ /// A SizeChangeStrategy for the common case where legalization for a
+ /// particular vector operation consists of having more elements in the
+ /// vector, to a type that is legal. Unless there is no such type and then
+ /// instead it should be legalized towards the widest vector that's still
+ /// legal. E.g.
+ /// setAction({G_ADD, LLT::vector(8, 8)}, Legal);
+ /// setAction({G_ADD, LLT::vector(16, 8)}, Legal);
+ /// setAction({G_ADD, LLT::vector(2, 32)}, Legal);
+ /// setAction({G_ADD, LLT::vector(4, 32)}, Legal);
+ /// setLegalizeVectorElementToDifferentSizeStrategy(
+ /// G_ADD, 0, moreToWiderTypesAndLessToWidest);
+ /// will result in the following getAction results:
+ /// * getAction({G_ADD, LLT::vector(8,8)}) returns
+ /// (Legal, vector(8,8)).
+ /// * getAction({G_ADD, LLT::vector(9,8)}) returns
+ /// (MoreElements, vector(16,8)).
+ /// * getAction({G_ADD, LLT::vector(8,32)}) returns
+ /// (FewerElements, vector(4,32)).
+ static SizeAndActionsVec
+ moreToWiderTypesAndLessToWidest(const SizeAndActionsVec &v) {
+ return increaseToLargerTypesAndDecreaseToLargest(v, MoreElements,
+ FewerElements);
}
+ /// Helper function to implement many typical SizeChangeStrategy functions.
+ static SizeAndActionsVec
+ increaseToLargerTypesAndDecreaseToLargest(const SizeAndActionsVec &v,
+ LegalizeAction IncreaseAction,
+ LegalizeAction DecreaseAction);
+ /// Helper function to implement many typical SizeChangeStrategy functions.
+ static SizeAndActionsVec
+ decreaseToSmallerTypesAndIncreaseToSmallest(const SizeAndActionsVec &v,
+ LegalizeAction DecreaseAction,
+ LegalizeAction IncreaseAction);
+
/// Determine what action should be taken to legalize the given generic
/// instruction opcode, type-index and type. Requires computeTables to have
/// been called.
@@ -158,58 +276,6 @@ public:
std::tuple<LegalizeAction, unsigned, LLT>
getAction(const MachineInstr &MI, const MachineRegisterInfo &MRI) const;
- /// Iterate the given function (typically something like doubling the width)
- /// on Ty until we find a legal type for this operation.
- Optional<LLT> findLegalizableSize(const InstrAspect &Aspect,
- function_ref<LLT(LLT)> NextType) const {
- if (Aspect.Idx >= Actions[Aspect.Opcode - FirstOp].size())
- return None;
-
- LegalizeAction Action;
- const TypeMap &Map = Actions[Aspect.Opcode - FirstOp][Aspect.Idx];
- LLT Ty = Aspect.Type;
- do {
- Ty = NextType(Ty);
- auto ActionIt = Map.find(Ty);
- if (ActionIt == Map.end()) {
- auto DefaultIt = DefaultActions.find(Aspect.Opcode);
- if (DefaultIt == DefaultActions.end())
- return None;
- Action = DefaultIt->second;
- } else
- Action = ActionIt->second;
- } while (needsLegalizingToDifferentSize(Action));
- return Ty;
- }
-
- /// Find what type it's actually OK to perform the given operation on, given
- /// the general approach we've decided to take.
- Optional<LLT> findLegalType(const InstrAspect &Aspect, LegalizeAction Action) const;
-
- std::pair<LegalizeAction, LLT> findLegalAction(const InstrAspect &Aspect,
- LegalizeAction Action) const {
- auto LegalType = findLegalType(Aspect, Action);
- if (!LegalType)
- return std::make_pair(LegalizeAction::Unsupported, LLT());
- return std::make_pair(Action, *LegalType);
- }
-
- /// Find the specified \p Aspect in the primary (explicitly set) Actions
- /// table. Returns either the action the target requested or NotFound if there
- /// was no setAction call.
- LegalizeAction findInActions(const InstrAspect &Aspect) const {
- if (Aspect.Opcode < FirstOp || Aspect.Opcode > LastOp)
- return NotFound;
- if (Aspect.Idx >= Actions[Aspect.Opcode - FirstOp].size())
- return NotFound;
- const TypeMap &Map = Actions[Aspect.Opcode - FirstOp][Aspect.Idx];
- auto ActionIt = Map.find(Aspect.Type);
- if (ActionIt == Map.end())
- return NotFound;
-
- return ActionIt->second;
- }
-
bool isLegal(const MachineInstr &MI, const MachineRegisterInfo &MRI) const;
virtual bool legalizeCustom(MachineInstr &MI,
@@ -217,20 +283,181 @@ public:
MachineIRBuilder &MIRBuilder) const;
private:
- static const int FirstOp = TargetOpcode::PRE_ISEL_GENERIC_OPCODE_START;
- static const int LastOp = TargetOpcode::PRE_ISEL_GENERIC_OPCODE_END;
+ /// The SizeAndActionsVec is a representation mapping between all natural
+ /// numbers and an Action. The natural number represents the bit size of
+ /// the InstrAspect. For example, for a target with native support for 32-bit
+ /// and 64-bit additions, you'd express that as:
+ /// setScalarAction(G_ADD, 0,
+ /// {{1, WidenScalar}, // bit sizes [ 1, 31[
+ /// {32, Legal}, // bit sizes [32, 33[
+ /// {33, WidenScalar}, // bit sizes [33, 64[
+ /// {64, Legal}, // bit sizes [64, 65[
+ /// {65, NarrowScalar} // bit sizes [65, +inf[
+ /// });
+ /// It may be that only 64-bit pointers are supported on your target:
+ /// setPointerAction(G_GEP, 0, LLT:pointer(1),
+ /// {{1, Unsupported}, // bit sizes [ 1, 63[
+ /// {64, Legal}, // bit sizes [64, 65[
+ /// {65, Unsupported}, // bit sizes [65, +inf[
+ /// });
+ void setScalarAction(const unsigned Opcode, const unsigned TypeIndex,
+ const SizeAndActionsVec &SizeAndActions) {
+ const unsigned OpcodeIdx = Opcode - FirstOp;
+ SmallVector<SizeAndActionsVec, 1> &Actions = ScalarActions[OpcodeIdx];
+ setActions(TypeIndex, Actions, SizeAndActions);
+ }
+ void setPointerAction(const unsigned Opcode, const unsigned TypeIndex,
+ const unsigned AddressSpace,
+ const SizeAndActionsVec &SizeAndActions) {
+ const unsigned OpcodeIdx = Opcode - FirstOp;
+ if (AddrSpace2PointerActions[OpcodeIdx].find(AddressSpace) ==
+ AddrSpace2PointerActions[OpcodeIdx].end())
+ AddrSpace2PointerActions[OpcodeIdx][AddressSpace] = {{}};
+ SmallVector<SizeAndActionsVec, 1> &Actions =
+ AddrSpace2PointerActions[OpcodeIdx].find(AddressSpace)->second;
+ setActions(TypeIndex, Actions, SizeAndActions);
+ }
+
+ /// If an operation on a given vector type (say <M x iN>) isn't explicitly
+ /// specified, we proceed in 2 stages. First we legalize the underlying scalar
+ /// (so that there's at least one legal vector with that scalar), then we
+ /// adjust the number of elements in the vector so that it is legal. The
+ /// desired action in the first step is controlled by this function.
+ void setScalarInVectorAction(const unsigned Opcode, const unsigned TypeIndex,
+ const SizeAndActionsVec &SizeAndActions) {
+ unsigned OpcodeIdx = Opcode - FirstOp;
+ SmallVector<SizeAndActionsVec, 1> &Actions =
+ ScalarInVectorActions[OpcodeIdx];
+ setActions(TypeIndex, Actions, SizeAndActions);
+ }
+
+ /// See also setScalarInVectorAction.
+ /// This function let's you specify the number of elements in a vector that
+ /// are legal for a legal element size.
+ void setVectorNumElementAction(const unsigned Opcode,
+ const unsigned TypeIndex,
+ const unsigned ElementSize,
+ const SizeAndActionsVec &SizeAndActions) {
+ const unsigned OpcodeIdx = Opcode - FirstOp;
+ if (NumElements2Actions[OpcodeIdx].find(ElementSize) ==
+ NumElements2Actions[OpcodeIdx].end())
+ NumElements2Actions[OpcodeIdx][ElementSize] = {{}};
+ SmallVector<SizeAndActionsVec, 1> &Actions =
+ NumElements2Actions[OpcodeIdx].find(ElementSize)->second;
+ setActions(TypeIndex, Actions, SizeAndActions);
+ }
+
+ /// A partial SizeAndActionsVec potentially doesn't cover all bit sizes,
+ /// i.e. it's OK if it doesn't start from size 1.
+ static void checkPartialSizeAndActionsVector(const SizeAndActionsVec& v) {
+#ifndef NDEBUG
+ // The sizes should be in increasing order
+ int prev_size = -1;
+ for(auto SizeAndAction: v) {
+ assert(SizeAndAction.first > prev_size);
+ prev_size = SizeAndAction.first;
+ }
+ // - for every Widen action, there should be a larger bitsize that
+ // can be legalized towards (e.g. Legal, Lower, Libcall or Custom
+ // action).
+ // - for every Narrow action, there should be a smaller bitsize that
+ // can be legalized towards.
+ int SmallestNarrowIdx = -1;
+ int LargestWidenIdx = -1;
+ int SmallestLegalizableToSameSizeIdx = -1;
+ int LargestLegalizableToSameSizeIdx = -1;
+ for(size_t i=0; i<v.size(); ++i) {
+ switch (v[i].second) {
+ case FewerElements:
+ case NarrowScalar:
+ if (SmallestNarrowIdx == -1)
+ SmallestNarrowIdx = i;
+ break;
+ case WidenScalar:
+ case MoreElements:
+ LargestWidenIdx = i;
+ break;
+ case Unsupported:
+ break;
+ default:
+ if (SmallestLegalizableToSameSizeIdx == -1)
+ SmallestLegalizableToSameSizeIdx = i;
+ LargestLegalizableToSameSizeIdx = i;
+ }
+ }
+ if (SmallestNarrowIdx != -1) {
+ assert(SmallestLegalizableToSameSizeIdx != -1);
+ assert(SmallestNarrowIdx > SmallestLegalizableToSameSizeIdx);
+ }
+ if (LargestWidenIdx != -1)
+ assert(LargestWidenIdx < LargestLegalizableToSameSizeIdx);
+#endif
+ }
- using TypeMap = DenseMap<LLT, LegalizeAction>;
- using SIVActionMap = DenseMap<std::pair<unsigned, LLT>, LegalizeAction>;
+ /// A full SizeAndActionsVec must cover all bit sizes, i.e. must start with
+ /// from size 1.
+ static void checkFullSizeAndActionsVector(const SizeAndActionsVec& v) {
+#ifndef NDEBUG
+ // Data structure invariant: The first bit size must be size 1.
+ assert(v.size() >= 1);
+ assert(v[0].first == 1);
+ checkPartialSizeAndActionsVector(v);
+#endif
+ }
+
+ /// Sets actions for all bit sizes on a particular generic opcode, type
+ /// index and scalar or pointer type.
+ void setActions(unsigned TypeIndex,
+ SmallVector<SizeAndActionsVec, 1> &Actions,
+ const SizeAndActionsVec &SizeAndActions) {
+ checkFullSizeAndActionsVector(SizeAndActions);
+ if (Actions.size() <= TypeIndex)
+ Actions.resize(TypeIndex + 1);
+ Actions[TypeIndex] = SizeAndActions;
+ }
- SmallVector<TypeMap, 1> Actions[LastOp - FirstOp + 1];
- SIVActionMap ScalarInVectorActions;
- DenseMap<std::pair<unsigned, LLT>, uint16_t> MaxLegalVectorElts;
- DenseMap<unsigned, LegalizeAction> DefaultActions;
+ static SizeAndAction findAction(const SizeAndActionsVec &Vec,
+ const uint32_t Size);
+
+ /// Returns the next action needed to get the scalar or pointer type closer
+ /// to being legal
+ /// E.g. findLegalAction({G_REM, 13}) should return
+ /// (WidenScalar, 32). After that, findLegalAction({G_REM, 32}) will
+ /// probably be called, which should return (Lower, 32).
+ /// This is assuming the setScalarAction on G_REM was something like:
+ /// setScalarAction(G_REM, 0,
+ /// {{1, WidenScalar}, // bit sizes [ 1, 31[
+ /// {32, Lower}, // bit sizes [32, 33[
+ /// {33, NarrowScalar} // bit sizes [65, +inf[
+ /// });
+ std::pair<LegalizeAction, LLT>
+ findScalarLegalAction(const InstrAspect &Aspect) const;
+
+ /// Returns the next action needed towards legalizing the vector type.
+ std::pair<LegalizeAction, LLT>
+ findVectorLegalAction(const InstrAspect &Aspect) const;
+
+ static const int FirstOp = TargetOpcode::PRE_ISEL_GENERIC_OPCODE_START;
+ static const int LastOp = TargetOpcode::PRE_ISEL_GENERIC_OPCODE_END;
- bool TablesInitialized = false;
+ // Data structures used temporarily during construction of legality data:
+ typedef DenseMap<LLT, LegalizeAction> TypeMap;
+ SmallVector<TypeMap, 1> SpecifiedActions[LastOp - FirstOp + 1];
+ SmallVector<SizeChangeStrategy, 1>
+ ScalarSizeChangeStrategies[LastOp - FirstOp + 1];
+ SmallVector<SizeChangeStrategy, 1>
+ VectorElementSizeChangeStrategies[LastOp - FirstOp + 1];
+ bool TablesInitialized;
+
+ // Data structures used by getAction:
+ SmallVector<SizeAndActionsVec, 1> ScalarActions[LastOp - FirstOp + 1];
+ SmallVector<SizeAndActionsVec, 1> ScalarInVectorActions[LastOp - FirstOp + 1];
+ std::unordered_map<uint16_t, SmallVector<SizeAndActionsVec, 1>>
+ AddrSpace2PointerActions[LastOp - FirstOp + 1];
+ std::unordered_map<uint16_t, SmallVector<SizeAndActionsVec, 1>>
+ NumElements2Actions[LastOp - FirstOp + 1];
};
-} // end namespace llvm
+} // end namespace llvm.
#endif // LLVM_CODEGEN_GLOBALISEL_LEGALIZERINFO_H
diff --git a/include/llvm/CodeGen/MachineBasicBlock.h b/include/llvm/CodeGen/MachineBasicBlock.h
index 51a0d96deda..0f5b04d9045 100644
--- a/include/llvm/CodeGen/MachineBasicBlock.h
+++ b/include/llvm/CodeGen/MachineBasicBlock.h
@@ -97,6 +97,8 @@ private:
using const_probability_iterator =
std::vector<BranchProbability>::const_iterator;
+ Optional<uint64_t> IrrLoopHeaderWeight;
+
/// Keep track of the physical registers that are livein of the basicblock.
using LiveInVector = std::vector<RegisterMaskPair>;
LiveInVector LiveIns;
@@ -729,6 +731,14 @@ public:
/// Return the MCSymbol for this basic block.
MCSymbol *getSymbol() const;
+ Optional<uint64_t> getIrrLoopHeaderWeight() const {
+ return IrrLoopHeaderWeight;
+ }
+
+ void setIrrLoopHeaderWeight(uint64_t Weight) {
+ IrrLoopHeaderWeight = Weight;
+ }
+
private:
/// Return probability iterator corresponding to the I successor iterator.
probability_iterator getProbabilityIterator(succ_iterator I);
diff --git a/include/llvm/CodeGen/MachineBlockFrequencyInfo.h b/include/llvm/CodeGen/MachineBlockFrequencyInfo.h
index cba79c818a7..5b4b99ca0a5 100644
--- a/include/llvm/CodeGen/MachineBlockFrequencyInfo.h
+++ b/include/llvm/CodeGen/MachineBlockFrequencyInfo.h
@@ -62,6 +62,8 @@ public:
Optional<uint64_t> getBlockProfileCount(const MachineBasicBlock *MBB) const;
Optional<uint64_t> getProfileCountFromFreq(uint64_t Freq) const;
+ bool isIrrLoopHeader(const MachineBasicBlock *MBB);
+
const MachineFunction *getFunction() const;
const MachineBranchProbabilityInfo *getMBPI() const;
void view(const Twine &Name, bool isSimple = true) const;
diff --git a/include/llvm/CodeGen/MachineInstr.h b/include/llvm/CodeGen/MachineInstr.h
index 7523825285a..88a697055e8 100644
--- a/include/llvm/CodeGen/MachineInstr.h
+++ b/include/llvm/CodeGen/MachineInstr.h
@@ -301,6 +301,21 @@ public:
return Operands[i];
}
+ /// Return true if operand \p OpIdx is a subregister index.
+ bool isOperandSubregIdx(unsigned OpIdx) const {
+ assert(getOperand(OpIdx).getType() == MachineOperand::MO_Immediate &&
+ "Expected MO_Immediate operand type.");
+ if (isExtractSubreg() && OpIdx == 2)
+ return true;
+ if (isInsertSubreg() && OpIdx == 3)
+ return true;
+ if (isRegSequence() && OpIdx > 1 && (OpIdx % 2) == 0)
+ return true;
+ if (isSubregToReg() && OpIdx == 3)
+ return true;
+ return false;
+ }
+
/// Returns the number of non-implicit operands.
unsigned getNumExplicitOperands() const;
diff --git a/include/llvm/CodeGen/Passes.h b/include/llvm/CodeGen/Passes.h
index 8e6b1570e4a..bf35b7d653b 100644
--- a/include/llvm/CodeGen/Passes.h
+++ b/include/llvm/CodeGen/Passes.h
@@ -417,6 +417,12 @@ namespace llvm {
/// shuffles.
FunctionPass *createExpandReductionsPass();
+ // This pass expands memcmp() to load/stores.
+ FunctionPass *createExpandMemCmpPass();
+
+ /// Creates CFI Instruction Inserter pass. \see CFIInstrInserter.cpp
+ FunctionPass *createCFIInstrInserter();
+
} // End llvm namespace
#endif
diff --git a/include/llvm/CodeGen/ResourcePriorityQueue.h b/include/llvm/CodeGen/ResourcePriorityQueue.h
index 1a4f994259d..cc64e9d572e 100644
--- a/include/llvm/CodeGen/ResourcePriorityQueue.h
+++ b/include/llvm/CodeGen/ResourcePriorityQueue.h
@@ -20,8 +20,8 @@
#include "llvm/CodeGen/DFAPacketizer.h"
#include "llvm/CodeGen/ScheduleDAG.h"
#include "llvm/CodeGen/SelectionDAGISel.h"
+#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/MC/MCInstrItineraries.h"
-#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
namespace llvm {
diff --git a/include/llvm/CodeGen/StackMaps.h b/include/llvm/CodeGen/StackMaps.h
index 8263946ed92..4407114d274 100644
--- a/include/llvm/CodeGen/StackMaps.h
+++ b/include/llvm/CodeGen/StackMaps.h
@@ -14,6 +14,7 @@
#include "llvm/ADT/SmallVector.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/IR/CallingConv.h"
+#include "llvm/MC/MCSymbol.h"
#include "llvm/Support/Debug.h"
#include <algorithm>
#include <cassert>
@@ -25,7 +26,6 @@ namespace llvm {
class AsmPrinter;
class MCExpr;
class MCStreamer;
-class MCSymbol;
class raw_ostream;
class TargetRegisterInfo;
diff --git a/include/llvm/CodeGen/TailDuplicator.h b/include/llvm/CodeGen/TailDuplicator.h
index e5f110293c3..ea202b2e409 100644
--- a/include/llvm/CodeGen/TailDuplicator.h
+++ b/include/llvm/CodeGen/TailDuplicator.h
@@ -17,12 +17,12 @@
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseSet.h"
+#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallVector.h"
-#include "llvm/ADT/STLExtras.h"
#include "llvm/CodeGen/RegisterScavenging.h"
+#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/Support/CommandLine.h"
-#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include <utility>
#include <vector>
diff --git a/include/llvm/CodeGen/TargetFrameLowering.h b/include/llvm/CodeGen/TargetFrameLowering.h
new file mode 100644
index 00000000000..a94dbd7c5c0
--- /dev/null
+++ b/include/llvm/CodeGen/TargetFrameLowering.h
@@ -0,0 +1,356 @@
+//===-- llvm/CodeGen/TargetFrameLowering.h ---------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Interface to describe the layout of a stack frame on the target machine.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_TARGETFRAMELOWERING_H
+#define LLVM_CODEGEN_TARGETFRAMELOWERING_H
+
+#include "llvm/CodeGen/MachineBasicBlock.h"
+#include <utility>
+#include <vector>
+
+namespace llvm {
+ class BitVector;
+ class CalleeSavedInfo;
+ class MachineFunction;
+ class RegScavenger;
+
+/// Information about stack frame layout on the target. It holds the direction
+/// of stack growth, the known stack alignment on entry to each function, and
+/// the offset to the locals area.
+///
+/// The offset to the local area is the offset from the stack pointer on
+/// function entry to the first location where function data (local variables,
+/// spill locations) can be stored.
+class TargetFrameLowering {
+public:
+ enum StackDirection {
+ StackGrowsUp, // Adding to the stack increases the stack address
+ StackGrowsDown // Adding to the stack decreases the stack address
+ };
+
+ // Maps a callee saved register to a stack slot with a fixed offset.
+ struct SpillSlot {
+ unsigned Reg;
+ int Offset; // Offset relative to stack pointer on function entry.
+ };
+private:
+ StackDirection StackDir;
+ unsigned StackAlignment;
+ unsigned TransientStackAlignment;
+ int LocalAreaOffset;
+ bool StackRealignable;
+public:
+ TargetFrameLowering(StackDirection D, unsigned StackAl, int LAO,
+ unsigned TransAl = 1, bool StackReal = true)
+ : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl),
+ LocalAreaOffset(LAO), StackRealignable(StackReal) {}
+
+ virtual ~TargetFrameLowering();
+
+ // These methods return information that describes the abstract stack layout
+ // of the target machine.
+
+ /// getStackGrowthDirection - Return the direction the stack grows
+ ///
+ StackDirection getStackGrowthDirection() const { return StackDir; }
+
+ /// getStackAlignment - This method returns the number of bytes to which the
+ /// stack pointer must be aligned on entry to a function. Typically, this
+ /// is the largest alignment for any data object in the target.
+ ///
+ unsigned getStackAlignment() const { return StackAlignment; }
+
+ /// alignSPAdjust - This method aligns the stack adjustment to the correct
+ /// alignment.
+ ///
+ int alignSPAdjust(int SPAdj) const {
+ if (SPAdj < 0) {
+ SPAdj = -alignTo(-SPAdj, StackAlignment);
+ } else {
+ SPAdj = alignTo(SPAdj, StackAlignment);
+ }
+ return SPAdj;
+ }
+
+ /// getTransientStackAlignment - This method returns the number of bytes to
+ /// which the stack pointer must be aligned at all times, even between
+ /// calls.
+ ///
+ unsigned getTransientStackAlignment() const {
+ return TransientStackAlignment;
+ }
+
+ /// isStackRealignable - This method returns whether the stack can be
+ /// realigned.
+ bool isStackRealignable() const {
+ return StackRealignable;
+ }
+
+ /// Return the skew that has to be applied to stack alignment under
+ /// certain conditions (e.g. stack was adjusted before function \p MF
+ /// was called).
+ virtual unsigned getStackAlignmentSkew(const MachineFunction &MF) const;
+
+ /// getOffsetOfLocalArea - This method returns the offset of the local area
+ /// from the stack pointer on entrance to a function.
+ ///
+ int getOffsetOfLocalArea() const { return LocalAreaOffset; }
+
+ /// isFPCloseToIncomingSP - Return true if the frame pointer is close to
+ /// the incoming stack pointer, false if it is close to the post-prologue
+ /// stack pointer.
+ virtual bool isFPCloseToIncomingSP() const { return true; }
+
+ /// assignCalleeSavedSpillSlots - Allows target to override spill slot
+ /// assignment logic. If implemented, assignCalleeSavedSpillSlots() should
+ /// assign frame slots to all CSI entries and return true. If this method
+ /// returns false, spill slots will be assigned using generic implementation.
+ /// assignCalleeSavedSpillSlots() may add, delete or rearrange elements of
+ /// CSI.
+ virtual bool
+ assignCalleeSavedSpillSlots(MachineFunction &MF,
+ const TargetRegisterInfo *TRI,
+ std::vector<CalleeSavedInfo> &CSI) const {
+ return false;
+ }
+
+ /// getCalleeSavedSpillSlots - This method returns a pointer to an array of
+ /// pairs, that contains an entry for each callee saved register that must be
+ /// spilled to a particular stack location if it is spilled.
+ ///
+ /// Each entry in this array contains a <register,offset> pair, indicating the
+ /// fixed offset from the incoming stack pointer that each register should be
+ /// spilled at. If a register is not listed here, the code generator is
+ /// allowed to spill it anywhere it chooses.
+ ///
+ virtual const SpillSlot *
+ getCalleeSavedSpillSlots(unsigned &NumEntries) const {
+ NumEntries = 0;
+ return nullptr;
+ }
+
+ /// targetHandlesStackFrameRounding - Returns true if the target is
+ /// responsible for rounding up the stack frame (probably at emitPrologue
+ /// time).
+ virtual bool targetHandlesStackFrameRounding() const {
+ return false;
+ }
+
+ /// Returns true if the target will correctly handle shrink wrapping.
+ virtual bool enableShrinkWrapping(const MachineFunction &MF) const {
+ return false;
+ }
+
+ /// Returns true if the stack slot holes in the fixed and callee-save stack
+ /// area should be used when allocating other stack locations to reduce stack
+ /// size.
+ virtual bool enableStackSlotScavenging(const MachineFunction &MF) const {
+ return false;
+ }
+
+ /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
+ /// the function.
+ virtual void emitPrologue(MachineFunction &MF,
+ MachineBasicBlock &MBB) const = 0;
+ virtual void emitEpilogue(MachineFunction &MF,
+ MachineBasicBlock &MBB) const = 0;
+
+ /// Replace a StackProbe stub (if any) with the actual probe code inline
+ virtual void inlineStackProbe(MachineFunction &MF,
+ MachineBasicBlock &PrologueMBB) const {}
+
+ /// Adjust the prologue to have the function use segmented stacks. This works
+ /// by adding a check even before the "normal" function prologue.
+ virtual void adjustForSegmentedStacks(MachineFunction &MF,
+ MachineBasicBlock &PrologueMBB) const {}
+
+ /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in
+ /// the assembly prologue to explicitly handle the stack.
+ virtual void adjustForHiPEPrologue(MachineFunction &MF,
+ MachineBasicBlock &PrologueMBB) const {}
+
+ /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee
+ /// saved registers and returns true if it isn't possible / profitable to do
+ /// so by issuing a series of store instructions via
+ /// storeRegToStackSlot(). Returns false otherwise.
+ virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+ return false;
+ }
+
+ /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee
+ /// saved registers and returns true if it isn't possible / profitable to do
+ /// so by issuing a series of load instructions via loadRegToStackSlot().
+ /// If it returns true, and any of the registers in CSI is not restored,
+ /// it sets the corresponding Restored flag in CSI to false.
+ /// Returns false otherwise.
+ virtual bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+ return false;
+ }
+
+ /// Return true if the target needs to disable frame pointer elimination.
+ virtual bool noFramePointerElim(const MachineFunction &MF) const;
+
+ /// hasFP - Return true if the specified function should have a dedicated
+ /// frame pointer register. For most targets this is true only if the function
+ /// has variable sized allocas or if frame pointer elimination is disabled.
+ virtual bool hasFP(const MachineFunction &MF) const = 0;
+
+ /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
+ /// not required, we reserve argument space for call sites in the function
+ /// immediately on entry to the current function. This eliminates the need for
+ /// add/sub sp brackets around call sites. Returns true if the call frame is
+ /// included as part of the stack frame.
+ virtual bool hasReservedCallFrame(const MachineFunction &MF) const {
+ return !hasFP(MF);
+ }
+
+ /// canSimplifyCallFramePseudos - When possible, it's best to simplify the
+ /// call frame pseudo ops before doing frame index elimination. This is
+ /// possible only when frame index references between the pseudos won't
+ /// need adjusting for the call frame adjustments. Normally, that's true
+ /// if the function has a reserved call frame or a frame pointer. Some
+ /// targets (Thumb2, for example) may have more complicated criteria,
+ /// however, and can override this behavior.
+ virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const {
+ return hasReservedCallFrame(MF) || hasFP(MF);
+ }
+
+ // needsFrameIndexResolution - Do we need to perform FI resolution for
+ // this function. Normally, this is required only when the function
+ // has any stack objects. However, targets may want to override this.
+ virtual bool needsFrameIndexResolution(const MachineFunction &MF) const;
+
+ /// getFrameIndexReference - This method should return the base register
+ /// and offset used to reference a frame index location. The offset is
+ /// returned directly, and the base register is returned via FrameReg.
+ virtual int getFrameIndexReference(const MachineFunction &MF, int FI,
+ unsigned &FrameReg) const;
+
+ /// Same as \c getFrameIndexReference, except that the stack pointer (as
+ /// opposed to the frame pointer) will be the preferred value for \p
+ /// FrameReg. This is generally used for emitting statepoint or EH tables that
+ /// use offsets from RSP. If \p IgnoreSPUpdates is true, the returned
+ /// offset is only guaranteed to be valid with respect to the value of SP at
+ /// the end of the prologue.
+ virtual int getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI,
+ unsigned &FrameReg,
+ bool IgnoreSPUpdates) const {
+ // Always safe to dispatch to getFrameIndexReference.
+ return getFrameIndexReference(MF, FI, FrameReg);
+ }
+
+ /// This method determines which of the registers reported by
+ /// TargetRegisterInfo::getCalleeSavedRegs() should actually get saved.
+ /// The default implementation checks populates the \p SavedRegs bitset with
+ /// all registers which are modified in the function, targets may override
+ /// this function to save additional registers.
+ /// This method also sets up the register scavenger ensuring there is a free
+ /// register or a frameindex available.
+ virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
+ RegScavenger *RS = nullptr) const;
+
+ /// processFunctionBeforeFrameFinalized - This method is called immediately
+ /// before the specified function's frame layout (MF.getFrameInfo()) is
+ /// finalized. Once the frame is finalized, MO_FrameIndex operands are
+ /// replaced with direct constants. This method is optional.
+ ///
+ virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF,
+ RegScavenger *RS = nullptr) const {
+ }
+
+ virtual unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const {
+ report_fatal_error("WinEH not implemented for this target");
+ }
+
+ /// This method is called during prolog/epilog code insertion to eliminate
+ /// call frame setup and destroy pseudo instructions (but only if the Target
+ /// is using them). It is responsible for eliminating these instructions,
+ /// replacing them with concrete instructions. This method need only be
+ /// implemented if using call frame setup/destroy pseudo instructions.
+ /// Returns an iterator pointing to the instruction after the replaced one.
+ virtual MachineBasicBlock::iterator
+ eliminateCallFramePseudoInstr(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const {
+ llvm_unreachable("Call Frame Pseudo Instructions do not exist on this "
+ "target!");
+ }
+
+
+ /// Order the symbols in the local stack frame.
+ /// The list of objects that we want to order is in \p objectsToAllocate as
+ /// indices into the MachineFrameInfo. The array can be reordered in any way
+ /// upon return. The contents of the array, however, may not be modified (i.e.
+ /// only their order may be changed).
+ /// By default, just maintain the original order.
+ virtual void
+ orderFrameObjects(const MachineFunction &MF,
+ SmallVectorImpl<int> &objectsToAllocate) const {
+ }
+
+ /// Check whether or not the given \p MBB can be used as a prologue
+ /// for the target.
+ /// The prologue will be inserted first in this basic block.
+ /// This method is used by the shrink-wrapping pass to decide if
+ /// \p MBB will be correctly handled by the target.
+ /// As soon as the target enable shrink-wrapping without overriding
+ /// this method, we assume that each basic block is a valid
+ /// prologue.
+ virtual bool canUseAsPrologue(const MachineBasicBlock &MBB) const {
+ return true;
+ }
+
+ /// Check whether or not the given \p MBB can be used as a epilogue
+ /// for the target.
+ /// The epilogue will be inserted before the first terminator of that block.
+ /// This method is used by the shrink-wrapping pass to decide if
+ /// \p MBB will be correctly handled by the target.
+ /// As soon as the target enable shrink-wrapping without overriding
+ /// this method, we assume that each basic block is a valid
+ /// epilogue.
+ virtual bool canUseAsEpilogue(const MachineBasicBlock &MBB) const {
+ return true;
+ }
+
+ /// Check if given function is safe for not having callee saved registers.
+ /// This is used when interprocedural register allocation is enabled.
+ static bool isSafeForNoCSROpt(const Function *F) {
+ if (!F->hasLocalLinkage() || F->hasAddressTaken() ||
+ !F->hasFnAttribute(Attribute::NoRecurse))
+ return false;
+ // Function should not be optimized as tail call.
+ for (const User *U : F->users())
+ if (auto CS = ImmutableCallSite(U))
+ if (CS.isTailCall())
+ return false;
+ return true;
+ }
+
+ /// Return initial CFA offset value i.e. the one valid at the beginning of the
+ /// function (before any stack operations).
+ virtual int getInitialCFAOffset(const MachineFunction &MF) const;
+
+ /// Return initial CFA register value i.e. the one valid at the beginning of
+ /// the function (before any stack operations).
+ virtual unsigned getInitialCFARegister(const MachineFunction &MF) const;
+};
+
+} // End llvm namespace
+
+#endif
diff --git a/include/llvm/CodeGen/TargetInstrInfo.h b/include/llvm/CodeGen/TargetInstrInfo.h
new file mode 100644
index 00000000000..6770e503e61
--- /dev/null
+++ b/include/llvm/CodeGen/TargetInstrInfo.h
@@ -0,0 +1,1691 @@
+//===- llvm/CodeGen/TargetInstrInfo.h - Instruction Info --------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file describes the target machine instruction set to the code generator.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TARGET_TARGETINSTRINFO_H
+#define LLVM_TARGET_TARGETINSTRINFO_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/DenseMapInfo.h"
+#include "llvm/ADT/None.h"
+#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/MachineBasicBlock.h"
+#include "llvm/CodeGen/MachineCombinerPattern.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/MachineLoopInfo.h"
+#include "llvm/CodeGen/MachineOperand.h"
+#include "llvm/CodeGen/PseudoSourceValue.h"
+#include "llvm/MC/MCInstrInfo.h"
+#include "llvm/Support/BranchProbability.h"
+#include "llvm/Support/ErrorHandling.h"
+#include <cassert>
+#include <cstddef>
+#include <cstdint>
+#include <utility>
+#include <vector>
+
+namespace llvm {
+
+class DFAPacketizer;
+class InstrItineraryData;
+class LiveVariables;
+class MachineMemOperand;
+class MachineRegisterInfo;
+class MCAsmInfo;
+class MCInst;
+struct MCSchedModel;
+class Module;
+class ScheduleDAG;
+class ScheduleHazardRecognizer;
+class SDNode;
+class SelectionDAG;
+class RegScavenger;
+class TargetRegisterClass;
+class TargetRegisterInfo;
+class TargetSchedModel;
+class TargetSubtargetInfo;
+
+template <class T> class SmallVectorImpl;
+
+//---------------------------------------------------------------------------
+///
+/// TargetInstrInfo - Interface to description of machine instruction set
+///
+class TargetInstrInfo : public MCInstrInfo {
+public:
+ TargetInstrInfo(unsigned CFSetupOpcode = ~0u, unsigned CFDestroyOpcode = ~0u,
+ unsigned CatchRetOpcode = ~0u, unsigned ReturnOpcode = ~0u)
+ : CallFrameSetupOpcode(CFSetupOpcode),
+ CallFrameDestroyOpcode(CFDestroyOpcode), CatchRetOpcode(CatchRetOpcode),
+ ReturnOpcode(ReturnOpcode) {}
+ TargetInstrInfo(const TargetInstrInfo &) = delete;
+ TargetInstrInfo &operator=(const TargetInstrInfo &) = delete;
+ virtual ~TargetInstrInfo();
+
+ static bool isGenericOpcode(unsigned Opc) {
+ return Opc <= TargetOpcode::GENERIC_OP_END;
+ }
+
+ /// Given a machine instruction descriptor, returns the register
+ /// class constraint for OpNum, or NULL.
+ const TargetRegisterClass *getRegClass(const MCInstrDesc &TID, unsigned OpNum,
+ const TargetRegisterInfo *TRI,
+ const MachineFunction &MF) const;
+
+ /// Return true if the instruction is trivially rematerializable, meaning it
+ /// has no side effects and requires no operands that aren't always available.
+ /// This means the only allowed uses are constants and unallocatable physical
+ /// registers so that the instructions result is independent of the place
+ /// in the function.
+ bool isTriviallyReMaterializable(const MachineInstr &MI,
+ AliasAnalysis *AA = nullptr) const {
+ return MI.getOpcode() == TargetOpcode::IMPLICIT_DEF ||
+ (MI.getDesc().isRematerializable() &&
+ (isReallyTriviallyReMaterializable(MI, AA) ||
+ isReallyTriviallyReMaterializableGeneric(MI, AA)));
+ }
+
+protected:
+ /// For instructions with opcodes for which the M_REMATERIALIZABLE flag is
+ /// set, this hook lets the target specify whether the instruction is actually
+ /// trivially rematerializable, taking into consideration its operands. This
+ /// predicate must return false if the instruction has any side effects other
+ /// than producing a value, or if it requres any address registers that are
+ /// not always available.
+ /// Requirements must be check as stated in isTriviallyReMaterializable() .
+ virtual bool isReallyTriviallyReMaterializable(const MachineInstr &MI,
+ AliasAnalysis *AA) const {
+ return false;
+ }
+
+ /// This method commutes the operands of the given machine instruction MI.
+ /// The operands to be commuted are specified by their indices OpIdx1 and
+ /// OpIdx2.
+ ///
+ /// If a target has any instructions that are commutable but require
+ /// converting to different instructions or making non-trivial changes
+ /// to commute them, this method can be overloaded to do that.
+ /// The default implementation simply swaps the commutable operands.
+ ///
+ /// If NewMI is false, MI is modified in place and returned; otherwise, a
+ /// new machine instruction is created and returned.
+ ///
+ /// Do not call this method for a non-commutable instruction.
+ /// Even though the instruction is commutable, the method may still
+ /// fail to commute the operands, null pointer is returned in such cases.
+ virtual MachineInstr *commuteInstructionImpl(MachineInstr &MI, bool NewMI,
+ unsigned OpIdx1,
+ unsigned OpIdx2) const;
+
+ /// Assigns the (CommutableOpIdx1, CommutableOpIdx2) pair of commutable
+ /// operand indices to (ResultIdx1, ResultIdx2).
+ /// One or both input values of the pair: (ResultIdx1, ResultIdx2) may be
+ /// predefined to some indices or be undefined (designated by the special
+ /// value 'CommuteAnyOperandIndex').
+ /// The predefined result indices cannot be re-defined.
+ /// The function returns true iff after the result pair redefinition
+ /// the fixed result pair is equal to or equivalent to the source pair of
+ /// indices: (CommutableOpIdx1, CommutableOpIdx2). It is assumed here that
+ /// the pairs (x,y) and (y,x) are equivalent.
+ static bool fixCommutedOpIndices(unsigned &ResultIdx1, unsigned &ResultIdx2,
+ unsigned CommutableOpIdx1,
+ unsigned CommutableOpIdx2);
+
+private:
+ /// For instructions with opcodes for which the M_REMATERIALIZABLE flag is
+ /// set and the target hook isReallyTriviallyReMaterializable returns false,
+ /// this function does target-independent tests to determine if the
+ /// instruction is really trivially rematerializable.
+ bool isReallyTriviallyReMaterializableGeneric(const MachineInstr &MI,
+ AliasAnalysis *AA) const;
+
+public:
+ /// These methods return the opcode of the frame setup/destroy instructions
+ /// if they exist (-1 otherwise). Some targets use pseudo instructions in
+ /// order to abstract away the difference between operating with a frame
+ /// pointer and operating without, through the use of these two instructions.
+ ///
+ unsigned getCallFrameSetupOpcode() const { return CallFrameSetupOpcode; }
+ unsigned getCallFrameDestroyOpcode() const { return CallFrameDestroyOpcode; }
+
+ /// Returns true if the argument is a frame pseudo instruction.
+ bool isFrameInstr(const MachineInstr &I) const {
+ return I.getOpcode() == getCallFrameSetupOpcode() ||
+ I.getOpcode() == getCallFrameDestroyOpcode();
+ }
+
+ /// Returns true if the argument is a frame setup pseudo instruction.
+ bool isFrameSetup(const MachineInstr &I) const {
+ return I.getOpcode() == getCallFrameSetupOpcode();
+ }
+
+ /// Returns size of the frame associated with the given frame instruction.
+ /// For frame setup instruction this is frame that is set up space set up
+ /// after the instruction. For frame destroy instruction this is the frame
+ /// freed by the caller.
+ /// Note, in some cases a call frame (or a part of it) may be prepared prior
+ /// to the frame setup instruction. It occurs in the calls that involve
+ /// inalloca arguments. This function reports only the size of the frame part
+ /// that is set up between the frame setup and destroy pseudo instructions.
+ int64_t getFrameSize(const MachineInstr &I) const {
+ assert(isFrameInstr(I) && "Not a frame instruction");
+ assert(I.getOperand(0).getImm() >= 0);
+ return I.getOperand(0).getImm();
+ }
+
+ /// Returns the total frame size, which is made up of the space set up inside
+ /// the pair of frame start-stop instructions and the space that is set up
+ /// prior to the pair.
+ int64_t getFrameTotalSize(const MachineInstr &I) const {
+ if (isFrameSetup(I)) {
+ assert(I.getOperand(1).getImm() >= 0 &&
+ "Frame size must not be negative");
+ return getFrameSize(I) + I.getOperand(1).getImm();
+ }
+ return getFrameSize(I);
+ }
+
+ unsigned getCatchReturnOpcode() const { return CatchRetOpcode; }
+ unsigned getReturnOpcode() const { return ReturnOpcode; }
+
+ /// Returns the actual stack pointer adjustment made by an instruction
+ /// as part of a call sequence. By default, only call frame setup/destroy
+ /// instructions adjust the stack, but targets may want to override this
+ /// to enable more fine-grained adjustment, or adjust by a different value.
+ virtual int getSPAdjust(const MachineInstr &MI) const;
+
+ /// Return true if the instruction is a "coalescable" extension instruction.
+ /// That is, it's like a copy where it's legal for the source to overlap the
+ /// destination. e.g. X86::MOVSX64rr32. If this returns true, then it's
+ /// expected the pre-extension value is available as a subreg of the result
+ /// register. This also returns the sub-register index in SubIdx.
+ virtual bool isCoalescableExtInstr(const MachineInstr &MI, unsigned &SrcReg,
+ unsigned &DstReg, unsigned &SubIdx) const {
+ return false;
+ }
+
+ /// If the specified machine instruction is a direct
+ /// load from a stack slot, return the virtual or physical register number of
+ /// the destination along with the FrameIndex of the loaded stack slot. If
+ /// not, return 0. This predicate must return 0 if the instruction has
+ /// any side effects other than loading from the stack slot.
+ virtual unsigned isLoadFromStackSlot(const MachineInstr &MI,
+ int &FrameIndex) const {
+ return 0;
+ }
+
+ /// Check for post-frame ptr elimination stack locations as well.
+ /// This uses a heuristic so it isn't reliable for correctness.
+ virtual unsigned isLoadFromStackSlotPostFE(const MachineInstr &MI,
+ int &FrameIndex) const {
+ return 0;
+ }
+
+ /// If the specified machine instruction has a load from a stack slot,
+ /// return true along with the FrameIndex of the loaded stack slot and the
+ /// machine mem operand containing the reference.
+ /// If not, return false. Unlike isLoadFromStackSlot, this returns true for
+ /// any instructions that loads from the stack. This is just a hint, as some
+ /// cases may be missed.
+ virtual bool hasLoadFromStackSlot(const MachineInstr &MI,
+ const MachineMemOperand *&MMO,
+ int &FrameIndex) const;
+
+ /// If the specified machine instruction is a direct
+ /// store to a stack slot, return the virtual or physical register number of
+ /// the source reg along with the FrameIndex of the loaded stack slot. If
+ /// not, return 0. This predicate must return 0 if the instruction has
+ /// any side effects other than storing to the stack slot.
+ virtual unsigned isStoreToStackSlot(const MachineInstr &MI,
+ int &FrameIndex) const {
+ return 0;
+ }
+
+ /// Check for post-frame ptr elimination stack locations as well.
+ /// This uses a heuristic, so it isn't reliable for correctness.
+ virtual unsigned isStoreToStackSlotPostFE(const MachineInstr &MI,
+ int &FrameIndex) const {
+ return 0;
+ }
+
+ /// If the specified machine instruction has a store to a stack slot,
+ /// return true along with the FrameIndex of the loaded stack slot and the
+ /// machine mem operand containing the reference.
+ /// If not, return false. Unlike isStoreToStackSlot,
+ /// this returns true for any instructions that stores to the
+ /// stack. This is just a hint, as some cases may be missed.
+ virtual bool hasStoreToStackSlot(const MachineInstr &MI,
+ const MachineMemOperand *&MMO,
+ int &FrameIndex) const;
+
+ /// Return true if the specified machine instruction
+ /// is a copy of one stack slot to another and has no other effect.
+ /// Provide the identity of the two frame indices.
+ virtual bool isStackSlotCopy(const MachineInstr &MI, int &DestFrameIndex,
+ int &SrcFrameIndex) const {
+ return false;
+ }
+
+ /// Compute the size in bytes and offset within a stack slot of a spilled
+ /// register or subregister.
+ ///
+ /// \param [out] Size in bytes of the spilled value.
+ /// \param [out] Offset in bytes within the stack slot.
+ /// \returns true if both Size and Offset are successfully computed.
+ ///
+ /// Not all subregisters have computable spill slots. For example,
+ /// subregisters registers may not be byte-sized, and a pair of discontiguous
+ /// subregisters has no single offset.
+ ///
+ /// Targets with nontrivial bigendian implementations may need to override
+ /// this, particularly to support spilled vector registers.
+ virtual bool getStackSlotRange(const TargetRegisterClass *RC, unsigned SubIdx,
+ unsigned &Size, unsigned &Offset,
+ const MachineFunction &MF) const;
+
+ /// Returns the size in bytes of the specified MachineInstr, or ~0U
+ /// when this function is not implemented by a target.
+ virtual unsigned getInstSizeInBytes(const MachineInstr &MI) const {
+ return ~0U;
+ }
+
+ /// Return true if the instruction is as cheap as a move instruction.
+ ///
+ /// Targets for different archs need to override this, and different
+ /// micro-architectures can also be finely tuned inside.
+ virtual bool isAsCheapAsAMove(const MachineInstr &MI) const {
+ return MI.isAsCheapAsAMove();
+ }
+
+ /// Return true if the instruction should be sunk by MachineSink.
+ ///
+ /// MachineSink determines on its own whether the instruction is safe to sink;
+ /// this gives the target a hook to override the default behavior with regards
+ /// to which instructions should be sunk.
+ virtual bool shouldSink(const MachineInstr &MI) const { return true; }
+
+ /// Re-issue the specified 'original' instruction at the
+ /// specific location targeting a new destination register.
+ /// The register in Orig->getOperand(0).getReg() will be substituted by
+ /// DestReg:SubIdx. Any existing subreg index is preserved or composed with
+ /// SubIdx.
+ virtual void reMaterialize(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI, unsigned DestReg,
+ unsigned SubIdx, const MachineInstr &Orig,
+ const TargetRegisterInfo &TRI) const;
+
+ /// \brief Clones instruction or the whole instruction bundle \p Orig and
+ /// insert into \p MBB before \p InsertBefore. The target may update operands
+ /// that are required to be unique.
+ ///
+ /// \p Orig must not return true for MachineInstr::isNotDuplicable().
+ virtual MachineInstr &duplicate(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator InsertBefore,
+ const MachineInstr &Orig) const;
+
+ /// This method must be implemented by targets that
+ /// set the M_CONVERTIBLE_TO_3_ADDR flag. When this flag is set, the target
+ /// may be able to convert a two-address instruction into one or more true
+ /// three-address instructions on demand. This allows the X86 target (for
+ /// example) to convert ADD and SHL instructions into LEA instructions if they
+ /// would require register copies due to two-addressness.
+ ///
+ /// This method returns a null pointer if the transformation cannot be
+ /// performed, otherwise it returns the last new instruction.
+ ///
+ virtual MachineInstr *convertToThreeAddress(MachineFunction::iterator &MFI,
+ MachineInstr &MI,
+ LiveVariables *LV) const {
+ return nullptr;
+ }
+
+ // This constant can be used as an input value of operand index passed to
+ // the method findCommutedOpIndices() to tell the method that the
+ // corresponding operand index is not pre-defined and that the method
+ // can pick any commutable operand.
+ static const unsigned CommuteAnyOperandIndex = ~0U;
+
+ /// This method commutes the operands of the given machine instruction MI.
+ ///
+ /// The operands to be commuted are specified by their indices OpIdx1 and
+ /// OpIdx2. OpIdx1 and OpIdx2 arguments may be set to a special value
+ /// 'CommuteAnyOperandIndex', which means that the method is free to choose
+ /// any arbitrarily chosen commutable operand. If both arguments are set to
+ /// 'CommuteAnyOperandIndex' then the method looks for 2 different commutable
+ /// operands; then commutes them if such operands could be found.
+ ///
+ /// If NewMI is false, MI is modified in place and returned; otherwise, a
+ /// new machine instruction is created and returned.
+ ///
+ /// Do not call this method for a non-commutable instruction or
+ /// for non-commuable operands.
+ /// Even though the instruction is commutable, the method may still
+ /// fail to commute the operands, null pointer is returned in such cases.
+ MachineInstr *
+ commuteInstruction(MachineInstr &MI, bool NewMI = false,
+ unsigned OpIdx1 = CommuteAnyOperandIndex,
+ unsigned OpIdx2 = CommuteAnyOperandIndex) const;
+
+ /// Returns true iff the routine could find two commutable operands in the
+ /// given machine instruction.
+ /// The 'SrcOpIdx1' and 'SrcOpIdx2' are INPUT and OUTPUT arguments.
+ /// If any of the INPUT values is set to the special value
+ /// 'CommuteAnyOperandIndex' then the method arbitrarily picks a commutable
+ /// operand, then returns its index in the corresponding argument.
+ /// If both of INPUT values are set to 'CommuteAnyOperandIndex' then method
+ /// looks for 2 commutable operands.
+ /// If INPUT values refer to some operands of MI, then the method simply
+ /// returns true if the corresponding operands are commutable and returns
+ /// false otherwise.
+ ///
+ /// For example, calling this method this way:
+ /// unsigned Op1 = 1, Op2 = CommuteAnyOperandIndex;
+ /// findCommutedOpIndices(MI, Op1, Op2);
+ /// can be interpreted as a query asking to find an operand that would be
+ /// commutable with the operand#1.
+ virtual bool findCommutedOpIndices(MachineInstr &MI, unsigned &SrcOpIdx1,
+ unsigned &SrcOpIdx2) const;
+
+ /// A pair composed of a register and a sub-register index.
+ /// Used to give some type checking when modeling Reg:SubReg.
+ struct RegSubRegPair {
+ unsigned Reg;
+ unsigned SubReg;
+
+ RegSubRegPair(unsigned Reg = 0, unsigned SubReg = 0)
+ : Reg(Reg), SubReg(SubReg) {}
+ };
+
+ /// A pair composed of a pair of a register and a sub-register index,
+ /// and another sub-register index.
+ /// Used to give some type checking when modeling Reg:SubReg1, SubReg2.
+ struct RegSubRegPairAndIdx : RegSubRegPair {
+ unsigned SubIdx;
+
+ RegSubRegPairAndIdx(unsigned Reg = 0, unsigned SubReg = 0,
+ unsigned SubIdx = 0)
+ : RegSubRegPair(Reg, SubReg), SubIdx(SubIdx) {}
+ };
+
+ /// Build the equivalent inputs of a REG_SEQUENCE for the given \p MI
+ /// and \p DefIdx.
+ /// \p [out] InputRegs of the equivalent REG_SEQUENCE. Each element of
+ /// the list is modeled as <Reg:SubReg, SubIdx>.
+ /// E.g., REG_SEQUENCE vreg1:sub1, sub0, vreg2, sub1 would produce
+ /// two elements:
+ /// - vreg1:sub1, sub0
+ /// - vreg2<:0>, sub1
+ ///
+ /// \returns true if it is possible to build such an input sequence
+ /// with the pair \p MI, \p DefIdx. False otherwise.
+ ///
+ /// \pre MI.isRegSequence() or MI.isRegSequenceLike().
+ ///
+ /// \note The generic implementation does not provide any support for
+ /// MI.isRegSequenceLike(). In other words, one has to override
+ /// getRegSequenceLikeInputs for target specific instructions.
+ bool
+ getRegSequenceInputs(const MachineInstr &MI, unsigned DefIdx,
+ SmallVectorImpl<RegSubRegPairAndIdx> &InputRegs) const;
+
+ /// Build the equivalent inputs of a EXTRACT_SUBREG for the given \p MI
+ /// and \p DefIdx.
+ /// \p [out] InputReg of the equivalent EXTRACT_SUBREG.
+ /// E.g., EXTRACT_SUBREG vreg1:sub1, sub0, sub1 would produce:
+ /// - vreg1:sub1, sub0
+ ///
+ /// \returns true if it is possible to build such an input sequence
+ /// with the pair \p MI, \p DefIdx. False otherwise.
+ ///
+ /// \pre MI.isExtractSubreg() or MI.isExtractSubregLike().
+ ///
+ /// \note The generic implementation does not provide any support for
+ /// MI.isExtractSubregLike(). In other words, one has to override
+ /// getExtractSubregLikeInputs for target specific instructions.
+ bool getExtractSubregInputs(const MachineInstr &MI, unsigned DefIdx,
+ RegSubRegPairAndIdx &InputReg) const;
+
+ /// Build the equivalent inputs of a INSERT_SUBREG for the given \p MI
+ /// and \p DefIdx.
+ /// \p [out] BaseReg and \p [out] InsertedReg contain
+ /// the equivalent inputs of INSERT_SUBREG.
+ /// E.g., INSERT_SUBREG vreg0:sub0, vreg1:sub1, sub3 would produce:
+ /// - BaseReg: vreg0:sub0
+ /// - InsertedReg: vreg1:sub1, sub3
+ ///
+ /// \returns true if it is possible to build such an input sequence
+ /// with the pair \p MI, \p DefIdx. False otherwise.
+ ///
+ /// \pre MI.isInsertSubreg() or MI.isInsertSubregLike().
+ ///
+ /// \note The generic implementation does not provide any support for
+ /// MI.isInsertSubregLike(). In other words, one has to override
+ /// getInsertSubregLikeInputs for target specific instructions.
+ bool getInsertSubregInputs(const MachineInstr &MI, unsigned DefIdx,
+ RegSubRegPair &BaseReg,
+ RegSubRegPairAndIdx &InsertedReg) const;
+
+ /// Return true if two machine instructions would produce identical values.
+ /// By default, this is only true when the two instructions
+ /// are deemed identical except for defs. If this function is called when the
+ /// IR is still in SSA form, the caller can pass the MachineRegisterInfo for
+ /// aggressive checks.
+ virtual bool produceSameValue(const MachineInstr &MI0,
+ const MachineInstr &MI1,
+ const MachineRegisterInfo *MRI = nullptr) const;
+
+ /// \returns true if a branch from an instruction with opcode \p BranchOpc
+ /// bytes is capable of jumping to a position \p BrOffset bytes away.
+ virtual bool isBranchOffsetInRange(unsigned BranchOpc,
+ int64_t BrOffset) const {
+ llvm_unreachable("target did not implement");
+ }
+
+ /// \returns The block that branch instruction \p MI jumps to.
+ virtual MachineBasicBlock *getBranchDestBlock(const MachineInstr &MI) const {
+ llvm_unreachable("target did not implement");
+ }
+
+ /// Insert an unconditional indirect branch at the end of \p MBB to \p
+ /// NewDestBB. \p BrOffset indicates the offset of \p NewDestBB relative to
+ /// the offset of the position to insert the new branch.
+ ///
+ /// \returns The number of bytes added to the block.
+ virtual unsigned insertIndirectBranch(MachineBasicBlock &MBB,
+ MachineBasicBlock &NewDestBB,
+ const DebugLoc &DL,
+ int64_t BrOffset = 0,
+ RegScavenger *RS = nullptr) const {
+ llvm_unreachable("target did not implement");
+ }
+
+ /// Analyze the branching code at the end of MBB, returning
+ /// true if it cannot be understood (e.g. it's a switch dispatch or isn't
+ /// implemented for a target). Upon success, this returns false and returns
+ /// with the following information in various cases:
+ ///
+ /// 1. If this block ends with no branches (it just falls through to its succ)
+ /// just return false, leaving TBB/FBB null.
+ /// 2. If this block ends with only an unconditional branch, it sets TBB to be
+ /// the destination block.
+ /// 3. If this block ends with a conditional branch and it falls through to a
+ /// successor block, it sets TBB to be the branch destination block and a
+ /// list of operands that evaluate the condition. These operands can be
+ /// passed to other TargetInstrInfo methods to create new branches.
+ /// 4. If this block ends with a conditional branch followed by an
+ /// unconditional branch, it returns the 'true' destination in TBB, the
+ /// 'false' destination in FBB, and a list of operands that evaluate the
+ /// condition. These operands can be passed to other TargetInstrInfo
+ /// methods to create new branches.
+ ///
+ /// Note that removeBranch and insertBranch must be implemented to support
+ /// cases where this method returns success.
+ ///
+ /// If AllowModify is true, then this routine is allowed to modify the basic
+ /// block (e.g. delete instructions after the unconditional branch).
+ ///
+ /// The CFG information in MBB.Predecessors and MBB.Successors must be valid
+ /// before calling this function.
+ virtual bool analyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
+ MachineBasicBlock *&FBB,
+ SmallVectorImpl<MachineOperand> &Cond,
+ bool AllowModify = false) const {
+ return true;
+ }
+
+ /// Represents a predicate at the MachineFunction level. The control flow a
+ /// MachineBranchPredicate represents is:
+ ///
+ /// Reg <def>= LHS `Predicate` RHS == ConditionDef
+ /// if Reg then goto TrueDest else goto FalseDest
+ ///
+ struct MachineBranchPredicate {
+ enum ComparePredicate {
+ PRED_EQ, // True if two values are equal
+ PRED_NE, // True if two values are not equal
+ PRED_INVALID // Sentinel value
+ };
+
+ ComparePredicate Predicate = PRED_INVALID;
+ MachineOperand LHS = MachineOperand::CreateImm(0);
+ MachineOperand RHS = MachineOperand::CreateImm(0);
+ MachineBasicBlock *TrueDest = nullptr;
+ MachineBasicBlock *FalseDest = nullptr;
+ MachineInstr *ConditionDef = nullptr;
+
+ /// SingleUseCondition is true if ConditionDef is dead except for the
+ /// branch(es) at the end of the basic block.
+ ///
+ bool SingleUseCondition = false;
+
+ explicit MachineBranchPredicate() = default;
+ };
+
+ /// Analyze the branching code at the end of MBB and parse it into the
+ /// MachineBranchPredicate structure if possible. Returns false on success
+ /// and true on failure.
+ ///
+ /// If AllowModify is true, then this routine is allowed to modify the basic
+ /// block (e.g. delete instructions after the unconditional branch).
+ ///
+ virtual bool analyzeBranchPredicate(MachineBasicBlock &MBB,
+ MachineBranchPredicate &MBP,
+ bool AllowModify = false) const {
+ return true;
+ }
+
+ /// Remove the branching code at the end of the specific MBB.
+ /// This is only invoked in cases where AnalyzeBranch returns success. It
+ /// returns the number of instructions that were removed.
+ /// If \p BytesRemoved is non-null, report the change in code size from the
+ /// removed instructions.
+ virtual unsigned removeBranch(MachineBasicBlock &MBB,
+ int *BytesRemoved = nullptr) const {
+ llvm_unreachable("Target didn't implement TargetInstrInfo::removeBranch!");
+ }
+
+ /// Insert branch code into the end of the specified MachineBasicBlock. The
+ /// operands to this method are the same as those returned by AnalyzeBranch.
+ /// This is only invoked in cases where AnalyzeBranch returns success. It
+ /// returns the number of instructions inserted. If \p BytesAdded is non-null,
+ /// report the change in code size from the added instructions.
+ ///
+ /// It is also invoked by tail merging to add unconditional branches in
+ /// cases where AnalyzeBranch doesn't apply because there was no original
+ /// branch to analyze. At least this much must be implemented, else tail
+ /// merging needs to be disabled.
+ ///
+ /// The CFG information in MBB.Predecessors and MBB.Successors must be valid
+ /// before calling this function.
+ virtual unsigned insertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
+ MachineBasicBlock *FBB,
+ ArrayRef<MachineOperand> Cond,
+ const DebugLoc &DL,
+ int *BytesAdded = nullptr) const {
+ llvm_unreachable("Target didn't implement TargetInstrInfo::insertBranch!");
+ }
+
+ unsigned insertUnconditionalBranch(MachineBasicBlock &MBB,
+ MachineBasicBlock *DestBB,
+ const DebugLoc &DL,
+ int *BytesAdded = nullptr) const {
+ return insertBranch(MBB, DestBB, nullptr, ArrayRef<MachineOperand>(), DL,
+ BytesAdded);
+ }
+
+ /// Analyze the loop code, return true if it cannot be understoo. Upon
+ /// success, this function returns false and returns information about the
+ /// induction variable and compare instruction used at the end.
+ virtual bool analyzeLoop(MachineLoop &L, MachineInstr *&IndVarInst,
+ MachineInstr *&CmpInst) const {
+ return true;
+ }
+
+ /// Generate code to reduce the loop iteration by one and check if the loop is
+ /// finished. Return the value/register of the the new loop count. We need
+ /// this function when peeling off one or more iterations of a loop. This
+ /// function assumes the nth iteration is peeled first.
+ virtual unsigned reduceLoopCount(MachineBasicBlock &MBB, MachineInstr *IndVar,
+ MachineInstr &Cmp,
+ SmallVectorImpl<MachineOperand> &Cond,
+ SmallVectorImpl<MachineInstr *> &PrevInsts,
+ unsigned Iter, unsigned MaxIter) const {
+ llvm_unreachable("Target didn't implement ReduceLoopCount");
+ }
+
+ /// Delete the instruction OldInst and everything after it, replacing it with
+ /// an unconditional branch to NewDest. This is used by the tail merging pass.
+ virtual void ReplaceTailWithBranchTo(MachineBasicBlock::iterator Tail,
+ MachineBasicBlock *NewDest) const;
+
+ /// Return true if it's legal to split the given basic
+ /// block at the specified instruction (i.e. instruction would be the start
+ /// of a new basic block).
+ virtual bool isLegalToSplitMBBAt(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI) const {
+ return true;
+ }
+
+ /// Return true if it's profitable to predicate
+ /// instructions with accumulated instruction latency of "NumCycles"
+ /// of the specified basic block, where the probability of the instructions
+ /// being executed is given by Probability, and Confidence is a measure
+ /// of our confidence that it will be properly predicted.
+ virtual bool isProfitableToIfCvt(MachineBasicBlock &MBB, unsigned NumCycles,
+ unsigned ExtraPredCycles,
+ BranchProbability Probability) const {
+ return false;
+ }
+
+ /// Second variant of isProfitableToIfCvt. This one
+ /// checks for the case where two basic blocks from true and false path
+ /// of a if-then-else (diamond) are predicated on mutally exclusive
+ /// predicates, where the probability of the true path being taken is given
+ /// by Probability, and Confidence is a measure of our confidence that it
+ /// will be properly predicted.
+ virtual bool isProfitableToIfCvt(MachineBasicBlock &TMBB, unsigned NumTCycles,
+ unsigned ExtraTCycles,
+ MachineBasicBlock &FMBB, unsigned NumFCycles,
+ unsigned ExtraFCycles,
+ BranchProbability Probability) const {
+ return false;
+ }
+
+ /// Return true if it's profitable for if-converter to duplicate instructions
+ /// of specified accumulated instruction latencies in the specified MBB to
+ /// enable if-conversion.
+ /// The probability of the instructions being executed is given by
+ /// Probability, and Confidence is a measure of our confidence that it
+ /// will be properly predicted.
+ virtual bool isProfitableToDupForIfCvt(MachineBasicBlock &MBB,
+ unsigned NumCycles,
+ BranchProbability Probability) const {
+ return false;
+ }
+
+ /// Return true if it's profitable to unpredicate
+ /// one side of a 'diamond', i.e. two sides of if-else predicated on mutually
+ /// exclusive predicates.
+ /// e.g.
+ /// subeq r0, r1, #1
+ /// addne r0, r1, #1
+ /// =>
+ /// sub r0, r1, #1
+ /// addne r0, r1, #1
+ ///
+ /// This may be profitable is conditional instructions are always executed.
+ virtual bool isProfitableToUnpredicate(MachineBasicBlock &TMBB,
+ MachineBasicBlock &FMBB) const {
+ return false;
+ }
+
+ /// Return true if it is possible to insert a select
+ /// instruction that chooses between TrueReg and FalseReg based on the
+ /// condition code in Cond.
+ ///
+ /// When successful, also return the latency in cycles from TrueReg,
+ /// FalseReg, and Cond to the destination register. In most cases, a select
+ /// instruction will be 1 cycle, so CondCycles = TrueCycles = FalseCycles = 1
+ ///
+ /// Some x86 implementations have 2-cycle cmov instructions.
+ ///
+ /// @param MBB Block where select instruction would be inserted.
+ /// @param Cond Condition returned by AnalyzeBranch.
+ /// @param TrueReg Virtual register to select when Cond is true.
+ /// @param FalseReg Virtual register to select when Cond is false.
+ /// @param CondCycles Latency from Cond+Branch to select output.
+ /// @param TrueCycles Latency from TrueReg to select output.
+ /// @param FalseCycles Latency from FalseReg to select output.
+ virtual bool canInsertSelect(const MachineBasicBlock &MBB,
+ ArrayRef<MachineOperand> Cond, unsigned TrueReg,
+ unsigned FalseReg, int &CondCycles,
+ int &TrueCycles, int &FalseCycles) const {
+ return false;
+ }
+
+ /// Insert a select instruction into MBB before I that will copy TrueReg to
+ /// DstReg when Cond is true, and FalseReg to DstReg when Cond is false.
+ ///
+ /// This function can only be called after canInsertSelect() returned true.
+ /// The condition in Cond comes from AnalyzeBranch, and it can be assumed
+ /// that the same flags or registers required by Cond are available at the
+ /// insertion point.
+ ///
+ /// @param MBB Block where select instruction should be inserted.
+ /// @param I Insertion point.
+ /// @param DL Source location for debugging.
+ /// @param DstReg Virtual register to be defined by select instruction.
+ /// @param Cond Condition as computed by AnalyzeBranch.
+ /// @param TrueReg Virtual register to copy when Cond is true.
+ /// @param FalseReg Virtual register to copy when Cons is false.
+ virtual void insertSelect(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I, const DebugLoc &DL,
+ unsigned DstReg, ArrayRef<MachineOperand> Cond,
+ unsigned TrueReg, unsigned FalseReg) const {
+ llvm_unreachable("Target didn't implement TargetInstrInfo::insertSelect!");
+ }
+
+ /// Analyze the given select instruction, returning true if
+ /// it cannot be understood. It is assumed that MI->isSelect() is true.
+ ///
+ /// When successful, return the controlling condition and the operands that
+ /// determine the true and false result values.
+ ///
+ /// Result = SELECT Cond, TrueOp, FalseOp
+ ///
+ /// Some targets can optimize select instructions, for example by predicating
+ /// the instruction defining one of the operands. Such targets should set
+ /// Optimizable.
+ ///
+ /// @param MI Select instruction to analyze.
+ /// @param Cond Condition controlling the select.
+ /// @param TrueOp Operand number of the value selected when Cond is true.
+ /// @param FalseOp Operand number of the value selected when Cond is false.
+ /// @param Optimizable Returned as true if MI is optimizable.
+ /// @returns False on success.
+ virtual bool analyzeSelect(const MachineInstr &MI,
+ SmallVectorImpl<MachineOperand> &Cond,
+ unsigned &TrueOp, unsigned &FalseOp,
+ bool &Optimizable) const {
+ assert(MI.getDesc().isSelect() && "MI must be a select instruction");
+ return true;
+ }
+
+ /// Given a select instruction that was understood by
+ /// analyzeSelect and returned Optimizable = true, attempt to optimize MI by
+ /// merging it with one of its operands. Returns NULL on failure.
+ ///
+ /// When successful, returns the new select instruction. The client is
+ /// responsible for deleting MI.
+ ///
+ /// If both sides of the select can be optimized, PreferFalse is used to pick
+ /// a side.
+ ///
+ /// @param MI Optimizable select instruction.
+ /// @param NewMIs Set that record all MIs in the basic block up to \p
+ /// MI. Has to be updated with any newly created MI or deleted ones.
+ /// @param PreferFalse Try to optimize FalseOp instead of TrueOp.
+ /// @returns Optimized instruction or NULL.
+ virtual MachineInstr *optimizeSelect(MachineInstr &MI,
+ SmallPtrSetImpl<MachineInstr *> &NewMIs,
+ bool PreferFalse = false) const {
+ // This function must be implemented if Optimizable is ever set.
+ llvm_unreachable("Target must implement TargetInstrInfo::optimizeSelect!");
+ }
+
+ /// Emit instructions to copy a pair of physical registers.
+ ///
+ /// This function should support copies within any legal register class as
+ /// well as any cross-class copies created during instruction selection.
+ ///
+ /// The source and destination registers may overlap, which may require a
+ /// careful implementation when multiple copy instructions are required for
+ /// large registers. See for example the ARM target.
+ virtual void copyPhysReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI, const DebugLoc &DL,
+ unsigned DestReg, unsigned SrcReg,
+ bool KillSrc) const {
+ llvm_unreachable("Target didn't implement TargetInstrInfo::copyPhysReg!");
+ }
+
+ /// Store the specified register of the given register class to the specified
+ /// stack frame index. The store instruction is to be added to the given
+ /// machine basic block before the specified machine instruction. If isKill
+ /// is true, the register operand is the last use and must be marked kill.
+ virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned SrcReg, bool isKill, int FrameIndex,
+ const TargetRegisterClass *RC,
+ const TargetRegisterInfo *TRI) const {
+ llvm_unreachable("Target didn't implement "
+ "TargetInstrInfo::storeRegToStackSlot!");
+ }
+
+ /// Load the specified register of the given register class from the specified
+ /// stack frame index. The load instruction is to be added to the given
+ /// machine basic block before the specified machine instruction.
+ virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg, int FrameIndex,
+ const TargetRegisterClass *RC,
+ const TargetRegisterInfo *TRI) const {
+ llvm_unreachable("Target didn't implement "
+ "TargetInstrInfo::loadRegFromStackSlot!");
+ }
+
+ /// This function is called for all pseudo instructions
+ /// that remain after register allocation. Many pseudo instructions are
+ /// created to help register allocation. This is the place to convert them
+ /// into real instructions. The target can edit MI in place, or it can insert
+ /// new instructions and erase MI. The function should return true if
+ /// anything was changed.
+ virtual bool expandPostRAPseudo(MachineInstr &MI) const { return false; }
+
+ /// Check whether the target can fold a load that feeds a subreg operand
+ /// (or a subreg operand that feeds a store).
+ /// For example, X86 may want to return true if it can fold
+ /// movl (%esp), %eax
+ /// subb, %al, ...
+ /// Into:
+ /// subb (%esp), ...
+ ///
+ /// Ideally, we'd like the target implementation of foldMemoryOperand() to
+ /// reject subregs - but since this behavior used to be enforced in the
+ /// target-independent code, moving this responsibility to the targets
+ /// has the potential of causing nasty silent breakage in out-of-tree targets.
+ virtual bool isSubregFoldable() const { return false; }
+
+ /// Attempt to fold a load or store of the specified stack
+ /// slot into the specified machine instruction for the specified operand(s).
+ /// If this is possible, a new instruction is returned with the specified
+ /// operand folded, otherwise NULL is returned.
+ /// The new instruction is inserted before MI, and the client is responsible
+ /// for removing the old instruction.
+ MachineInstr *foldMemoryOperand(MachineInstr &MI, ArrayRef<unsigned> Ops,
+ int FrameIndex,
+ LiveIntervals *LIS = nullptr) const;
+
+ /// Same as the previous version except it allows folding of any load and
+ /// store from / to any address, not just from a specific stack slot.
+ MachineInstr *foldMemoryOperand(MachineInstr &MI, ArrayRef<unsigned> Ops,
+ MachineInstr &LoadMI,
+ LiveIntervals *LIS = nullptr) const;
+
+ /// Return true when there is potentially a faster code sequence
+ /// for an instruction chain ending in \p Root. All potential patterns are
+ /// returned in the \p Pattern vector. Pattern should be sorted in priority
+ /// order since the pattern evaluator stops checking as soon as it finds a
+ /// faster sequence.
+ /// \param Root - Instruction that could be combined with one of its operands
+ /// \param Patterns - Vector of possible combination patterns
+ virtual bool getMachineCombinerPatterns(
+ MachineInstr &Root,
+ SmallVectorImpl<MachineCombinerPattern> &Patterns) const;
+
+ /// Return true when a code sequence can improve throughput. It
+ /// should be called only for instructions in loops.
+ /// \param Pattern - combiner pattern
+ virtual bool isThroughputPattern(MachineCombinerPattern Pattern) const;
+
+ /// Return true if the input \P Inst is part of a chain of dependent ops
+ /// that are suitable for reassociation, otherwise return false.
+ /// If the instruction's operands must be commuted to have a previous
+ /// instruction of the same type define the first source operand, \P Commuted
+ /// will be set to true.
+ bool isReassociationCandidate(const MachineInstr &Inst, bool &Commuted) const;
+
+ /// Return true when \P Inst is both associative and commutative.
+ virtual bool isAssociativeAndCommutative(const MachineInstr &Inst) const {
+ return false;
+ }
+
+ /// Return true when \P Inst has reassociable operands in the same \P MBB.
+ virtual bool hasReassociableOperands(const MachineInstr &Inst,
+ const MachineBasicBlock *MBB) const;
+
+ /// Return true when \P Inst has reassociable sibling.
+ bool hasReassociableSibling(const MachineInstr &Inst, bool &Commuted) const;
+
+ /// When getMachineCombinerPatterns() finds patterns, this function generates
+ /// the instructions that could replace the original code sequence. The client
+ /// has to decide whether the actual replacement is beneficial or not.
+ /// \param Root - Instruction that could be combined with one of its operands
+ /// \param Pattern - Combination pattern for Root
+ /// \param InsInstrs - Vector of new instructions that implement P
+ /// \param DelInstrs - Old instructions, including Root, that could be
+ /// replaced by InsInstr
+ /// \param InstrIdxForVirtReg - map of virtual register to instruction in
+ /// InsInstr that defines it
+ virtual void genAlternativeCodeSequence(
+ MachineInstr &Root, MachineCombinerPattern Pattern,
+ SmallVectorImpl<MachineInstr *> &InsInstrs,
+ SmallVectorImpl<MachineInstr *> &DelInstrs,
+ DenseMap<unsigned, unsigned> &InstrIdxForVirtReg) const;
+
+ /// Attempt to reassociate \P Root and \P Prev according to \P Pattern to
+ /// reduce critical path length.
+ void reassociateOps(MachineInstr &Root, MachineInstr &Prev,
+ MachineCombinerPattern Pattern,
+ SmallVectorImpl<MachineInstr *> &InsInstrs,
+ SmallVectorImpl<MachineInstr *> &DelInstrs,
+ DenseMap<unsigned, unsigned> &InstrIdxForVirtReg) const;
+
+ /// This is an architecture-specific helper function of reassociateOps.
+ /// Set special operand attributes for new instructions after reassociation.
+ virtual void setSpecialOperandAttr(MachineInstr &OldMI1, MachineInstr &OldMI2,
+ MachineInstr &NewMI1,
+ MachineInstr &NewMI2) const {}
+
+ /// Return true when a target supports MachineCombiner.
+ virtual bool useMachineCombiner() const { return false; }
+
+protected:
+ /// Target-dependent implementation for foldMemoryOperand.
+ /// Target-independent code in foldMemoryOperand will
+ /// take care of adding a MachineMemOperand to the newly created instruction.
+ /// The instruction and any auxiliary instructions necessary will be inserted
+ /// at InsertPt.
+ virtual MachineInstr *
+ foldMemoryOperandImpl(MachineFunction &MF, MachineInstr &MI,
+ ArrayRef<unsigned> Ops,
+ MachineBasicBlock::iterator InsertPt, int FrameIndex,
+ LiveIntervals *LIS = nullptr) const {
+ return nullptr;
+ }
+
+ /// Target-dependent implementation for foldMemoryOperand.
+ /// Target-independent code in foldMemoryOperand will
+ /// take care of adding a MachineMemOperand to the newly created instruction.
+ /// The instruction and any auxiliary instructions necessary will be inserted
+ /// at InsertPt.
+ virtual MachineInstr *foldMemoryOperandImpl(
+ MachineFunction &MF, MachineInstr &MI, ArrayRef<unsigned> Ops,
+ MachineBasicBlock::iterator InsertPt, MachineInstr &LoadMI,
+ LiveIntervals *LIS = nullptr) const {
+ return nullptr;
+ }
+
+ /// \brief Target-dependent implementation of getRegSequenceInputs.
+ ///
+ /// \returns true if it is possible to build the equivalent
+ /// REG_SEQUENCE inputs with the pair \p MI, \p DefIdx. False otherwise.
+ ///
+ /// \pre MI.isRegSequenceLike().
+ ///
+ /// \see TargetInstrInfo::getRegSequenceInputs.
+ virtual bool getRegSequenceLikeInputs(
+ const MachineInstr &MI, unsigned DefIdx,
+ SmallVectorImpl<RegSubRegPairAndIdx> &InputRegs) const {
+ return false;
+ }
+
+ /// \brief Target-dependent implementation of getExtractSubregInputs.
+ ///
+ /// \returns true if it is possible to build the equivalent
+ /// EXTRACT_SUBREG inputs with the pair \p MI, \p DefIdx. False otherwise.
+ ///
+ /// \pre MI.isExtractSubregLike().
+ ///
+ /// \see TargetInstrInfo::getExtractSubregInputs.
+ virtual bool getExtractSubregLikeInputs(const MachineInstr &MI,
+ unsigned DefIdx,
+ RegSubRegPairAndIdx &InputReg) const {
+ return false;
+ }
+
+ /// \brief Target-dependent implementation of getInsertSubregInputs.
+ ///
+ /// \returns true if it is possible to build the equivalent
+ /// INSERT_SUBREG inputs with the pair \p MI, \p DefIdx. False otherwise.
+ ///
+ /// \pre MI.isInsertSubregLike().
+ ///
+ /// \see TargetInstrInfo::getInsertSubregInputs.
+ virtual bool
+ getInsertSubregLikeInputs(const MachineInstr &MI, unsigned DefIdx,
+ RegSubRegPair &BaseReg,
+ RegSubRegPairAndIdx &InsertedReg) const {
+ return false;
+ }
+
+public:
+ /// getAddressSpaceForPseudoSourceKind - Given the kind of memory
+ /// (e.g. stack) the target returns the corresponding address space.
+ virtual unsigned
+ getAddressSpaceForPseudoSourceKind(PseudoSourceValue::PSVKind Kind) const {
+ return 0;
+ }
+
+ /// unfoldMemoryOperand - Separate a single instruction which folded a load or
+ /// a store or a load and a store into two or more instruction. If this is
+ /// possible, returns true as well as the new instructions by reference.
+ virtual bool
+ unfoldMemoryOperand(MachineFunction &MF, MachineInstr &MI, unsigned Reg,
+ bool UnfoldLoad, bool UnfoldStore,
+ SmallVectorImpl<MachineInstr *> &NewMIs) const {
+ return false;
+ }
+
+ virtual bool unfoldMemoryOperand(SelectionDAG &DAG, SDNode *N,
+ SmallVectorImpl<SDNode *> &NewNodes) const {
+ return false;
+ }
+
+ /// Returns the opcode of the would be new
+ /// instruction after load / store are unfolded from an instruction of the
+ /// specified opcode. It returns zero if the specified unfolding is not
+ /// possible. If LoadRegIndex is non-null, it is filled in with the operand
+ /// index of the operand which will hold the register holding the loaded
+ /// value.
+ virtual unsigned
+ getOpcodeAfterMemoryUnfold(unsigned Opc, bool UnfoldLoad, bool UnfoldStore,
+ unsigned *LoadRegIndex = nullptr) const {
+ return 0;
+ }
+
+ /// This is used by the pre-regalloc scheduler to determine if two loads are
+ /// loading from the same base address. It should only return true if the base
+ /// pointers are the same and the only differences between the two addresses
+ /// are the offset. It also returns the offsets by reference.
+ virtual bool areLoadsFromSameBasePtr(SDNode *Load1, SDNode *Load2,
+ int64_t &Offset1,
+ int64_t &Offset2) const {
+ return false;
+ }
+
+ /// This is a used by the pre-regalloc scheduler to determine (in conjunction
+ /// with areLoadsFromSameBasePtr) if two loads should be scheduled together.
+ /// On some targets if two loads are loading from
+ /// addresses in the same cache line, it's better if they are scheduled
+ /// together. This function takes two integers that represent the load offsets
+ /// from the common base address. It returns true if it decides it's desirable
+ /// to schedule the two loads together. "NumLoads" is the number of loads that
+ /// have already been scheduled after Load1.
+ virtual bool shouldScheduleLoadsNear(SDNode *Load1, SDNode *Load2,
+ int64_t Offset1, int64_t Offset2,
+ unsigned NumLoads) const {
+ return false;
+ }
+
+ /// Get the base register and byte offset of an instruction that reads/writes
+ /// memory.
+ virtual bool getMemOpBaseRegImmOfs(MachineInstr &MemOp, unsigned &BaseReg,
+ int64_t &Offset,
+ const TargetRegisterInfo *TRI) const {
+ return false;
+ }
+
+ /// Return true if the instruction contains a base register and offset. If
+ /// true, the function also sets the operand position in the instruction
+ /// for the base register and offset.
+ virtual bool getBaseAndOffsetPosition(const MachineInstr &MI,
+ unsigned &BasePos,
+ unsigned &OffsetPos) const {
+ return false;
+ }
+
+ /// If the instruction is an increment of a constant value, return the amount.
+ virtual bool getIncrementValue(const MachineInstr &MI, int &Value) const {
+ return false;
+ }
+
+ /// Returns true if the two given memory operations should be scheduled
+ /// adjacent. Note that you have to add:
+ /// DAG->addMutation(createLoadClusterDAGMutation(DAG->TII, DAG->TRI));
+ /// or
+ /// DAG->addMutation(createStoreClusterDAGMutation(DAG->TII, DAG->TRI));
+ /// to TargetPassConfig::createMachineScheduler() to have an effect.
+ virtual bool shouldClusterMemOps(MachineInstr &FirstLdSt, unsigned BaseReg1,
+ MachineInstr &SecondLdSt, unsigned BaseReg2,
+ unsigned NumLoads) const {
+ llvm_unreachable("target did not implement shouldClusterMemOps()");
+ }
+
+ /// Reverses the branch condition of the specified condition list,
+ /// returning false on success and true if it cannot be reversed.
+ virtual bool
+ reverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const {
+ return true;
+ }
+
+ /// Insert a noop into the instruction stream at the specified point.
+ virtual void insertNoop(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const;
+
+ /// Return the noop instruction to use for a noop.
+ virtual void getNoop(MCInst &NopInst) const;
+
+ /// Return true for post-incremented instructions.
+ virtual bool isPostIncrement(const MachineInstr &MI) const { return false; }
+
+ /// Returns true if the instruction is already predicated.
+ virtual bool isPredicated(const MachineInstr &MI) const { return false; }
+
+ /// Returns true if the instruction is a
+ /// terminator instruction that has not been predicated.
+ virtual bool isUnpredicatedTerminator(const MachineInstr &MI) const;
+
+ /// Returns true if MI is an unconditional tail call.
+ virtual bool isUnconditionalTailCall(const MachineInstr &MI) const {
+ return false;
+ }
+
+ /// Returns true if the tail call can be made conditional on BranchCond.
+ virtual bool canMakeTailCallConditional(SmallVectorImpl<MachineOperand> &Cond,
+ const MachineInstr &TailCall) const {
+ return false;
+ }
+
+ /// Replace the conditional branch in MBB with a conditional tail call.
+ virtual void replaceBranchWithTailCall(MachineBasicBlock &MBB,
+ SmallVectorImpl<MachineOperand> &Cond,
+ const MachineInstr &TailCall) const {
+ llvm_unreachable("Target didn't implement replaceBranchWithTailCall!");
+ }
+
+ /// Convert the instruction into a predicated instruction.
+ /// It returns true if the operation was successful.
+ virtual bool PredicateInstruction(MachineInstr &MI,
+ ArrayRef<MachineOperand> Pred) const;
+
+ /// Returns true if the first specified predicate
+ /// subsumes the second, e.g. GE subsumes GT.
+ virtual bool SubsumesPredicate(ArrayRef<MachineOperand> Pred1,
+ ArrayRef<MachineOperand> Pred2) const {
+ return false;
+ }
+
+ /// If the specified instruction defines any predicate
+ /// or condition code register(s) used for predication, returns true as well
+ /// as the definition predicate(s) by reference.
+ virtual bool DefinesPredicate(MachineInstr &MI,
+ std::vector<MachineOperand> &Pred) const {
+ return false;
+ }
+
+ /// Return true if the specified instruction can be predicated.
+ /// By default, this returns true for every instruction with a
+ /// PredicateOperand.
+ virtual bool isPredicable(const MachineInstr &MI) const {
+ return MI.getDesc().isPredicable();
+ }
+
+ /// Return true if it's safe to move a machine
+ /// instruction that defines the specified register class.
+ virtual bool isSafeToMoveRegClassDefs(const TargetRegisterClass *RC) const {
+ return true;
+ }
+
+ /// Test if the given instruction should be considered a scheduling boundary.
+ /// This primarily includes labels and terminators.
+ virtual bool isSchedulingBoundary(const MachineInstr &MI,
+ const MachineBasicBlock *MBB,
+ const MachineFunction &MF) const;
+
+ /// Measure the specified inline asm to determine an approximation of its
+ /// length.
+ virtual unsigned getInlineAsmLength(const char *Str,
+ const MCAsmInfo &MAI) const;
+
+ /// Allocate and return a hazard recognizer to use for this target when
+ /// scheduling the machine instructions before register allocation.
+ virtual ScheduleHazardRecognizer *
+ CreateTargetHazardRecognizer(const TargetSubtargetInfo *STI,
+ const ScheduleDAG *DAG) const;
+
+ /// Allocate and return a hazard recognizer to use for this target when
+ /// scheduling the machine instructions before register allocation.
+ virtual ScheduleHazardRecognizer *
+ CreateTargetMIHazardRecognizer(const InstrItineraryData *,
+ const ScheduleDAG *DAG) const;
+
+ /// Allocate and return a hazard recognizer to use for this target when
+ /// scheduling the machine instructions after register allocation.
+ virtual ScheduleHazardRecognizer *
+ CreateTargetPostRAHazardRecognizer(const InstrItineraryData *,
+ const ScheduleDAG *DAG) const;
+
+ /// Allocate and return a hazard recognizer to use for by non-scheduling
+ /// passes.
+ virtual ScheduleHazardRecognizer *
+ CreateTargetPostRAHazardRecognizer(const MachineFunction &MF) const {
+ return nullptr;
+ }
+
+ /// Provide a global flag for disabling the PreRA hazard recognizer that
+ /// targets may choose to honor.
+ bool usePreRAHazardRecognizer() const;
+
+ /// For a comparison instruction, return the source registers
+ /// in SrcReg and SrcReg2 if having two register operands, and the value it
+ /// compares against in CmpValue. Return true if the comparison instruction
+ /// can be analyzed.
+ virtual bool analyzeCompare(const MachineInstr &MI, unsigned &SrcReg,
+ unsigned &SrcReg2, int &Mask, int &Value) const {
+ return false;
+ }
+
+ /// See if the comparison instruction can be converted
+ /// into something more efficient. E.g., on ARM most instructions can set the
+ /// flags register, obviating the need for a separate CMP.
+ virtual bool optimizeCompareInstr(MachineInstr &CmpInstr, unsigned SrcReg,
+ unsigned SrcReg2, int Mask, int Value,
+ const MachineRegisterInfo *MRI) const {
+ return false;
+ }
+ virtual bool optimizeCondBranch(MachineInstr &MI) const { return false; }
+
+ /// Try to remove the load by folding it to a register operand at the use.
+ /// We fold the load instructions if and only if the
+ /// def and use are in the same BB. We only look at one load and see
+ /// whether it can be folded into MI. FoldAsLoadDefReg is the virtual register
+ /// defined by the load we are trying to fold. DefMI returns the machine
+ /// instruction that defines FoldAsLoadDefReg, and the function returns
+ /// the machine instruction generated due to folding.
+ virtual MachineInstr *optimizeLoadInstr(MachineInstr &MI,
+ const MachineRegisterInfo *MRI,
+ unsigned &FoldAsLoadDefReg,
+ MachineInstr *&DefMI) const {
+ return nullptr;
+ }
+
+ /// 'Reg' is known to be defined by a move immediate instruction,
+ /// try to fold the immediate into the use instruction.
+ /// If MRI->hasOneNonDBGUse(Reg) is true, and this function returns true,
+ /// then the caller may assume that DefMI has been erased from its parent
+ /// block. The caller may assume that it will not be erased by this
+ /// function otherwise.
+ virtual bool FoldImmediate(MachineInstr &UseMI, MachineInstr &DefMI,
+ unsigned Reg, MachineRegisterInfo *MRI) const {
+ return false;
+ }
+
+ /// Return the number of u-operations the given machine
+ /// instruction will be decoded to on the target cpu. The itinerary's
+ /// IssueWidth is the number of microops that can be dispatched each
+ /// cycle. An instruction with zero microops takes no dispatch resources.
+ virtual unsigned getNumMicroOps(const InstrItineraryData *ItinData,
+ const MachineInstr &MI) const;
+
+ /// Return true for pseudo instructions that don't consume any
+ /// machine resources in their current form. These are common cases that the
+ /// scheduler should consider free, rather than conservatively handling them
+ /// as instructions with no itinerary.
+ bool isZeroCost(unsigned Opcode) const {
+ return Opcode <= TargetOpcode::COPY;
+ }
+
+ virtual int getOperandLatency(const InstrItineraryData *ItinData,
+ SDNode *DefNode, unsigned DefIdx,
+ SDNode *UseNode, unsigned UseIdx) const;
+
+ /// Compute and return the use operand latency of a given pair of def and use.
+ /// In most cases, the static scheduling itinerary was enough to determine the
+ /// operand latency. But it may not be possible for instructions with variable
+ /// number of defs / uses.
+ ///
+ /// This is a raw interface to the itinerary that may be directly overridden
+ /// by a target. Use computeOperandLatency to get the best estimate of
+ /// latency.
+ virtual int getOperandLatency(const InstrItineraryData *ItinData,
+ const MachineInstr &DefMI, unsigned DefIdx,
+ const MachineInstr &UseMI,
+ unsigned UseIdx) const;
+
+ /// Compute the instruction latency of a given instruction.
+ /// If the instruction has higher cost when predicated, it's returned via
+ /// PredCost.
+ virtual unsigned getInstrLatency(const InstrItineraryData *ItinData,
+ const MachineInstr &MI,
+ unsigned *PredCost = nullptr) const;
+
+ virtual unsigned getPredicationCost(const MachineInstr &MI) const;
+
+ virtual int getInstrLatency(const InstrItineraryData *ItinData,
+ SDNode *Node) const;
+
+ /// Return the default expected latency for a def based on its opcode.
+ unsigned defaultDefLatency(const MCSchedModel &SchedModel,
+ const MachineInstr &DefMI) const;
+
+ int computeDefOperandLatency(const InstrItineraryData *ItinData,
+ const MachineInstr &DefMI) const;
+
+ /// Return true if this opcode has high latency to its result.
+ virtual bool isHighLatencyDef(int opc) const { return false; }
+
+ /// Compute operand latency between a def of 'Reg'
+ /// and a use in the current loop. Return true if the target considered
+ /// it 'high'. This is used by optimization passes such as machine LICM to
+ /// determine whether it makes sense to hoist an instruction out even in a
+ /// high register pressure situation.
+ virtual bool hasHighOperandLatency(const TargetSchedModel &SchedModel,
+ const MachineRegisterInfo *MRI,
+ const MachineInstr &DefMI, unsigned DefIdx,
+ const MachineInstr &UseMI,
+ unsigned UseIdx) const {
+ return false;
+ }
+
+ /// Compute operand latency of a def of 'Reg'. Return true
+ /// if the target considered it 'low'.
+ virtual bool hasLowDefLatency(const TargetSchedModel &SchedModel,
+ const MachineInstr &DefMI,
+ unsigned DefIdx) const;
+
+ /// Perform target-specific instruction verification.
+ virtual bool verifyInstruction(const MachineInstr &MI,
+ StringRef &ErrInfo) const {
+ return true;
+ }
+
+ /// Return the current execution domain and bit mask of
+ /// possible domains for instruction.
+ ///
+ /// Some micro-architectures have multiple execution domains, and multiple
+ /// opcodes that perform the same operation in different domains. For
+ /// example, the x86 architecture provides the por, orps, and orpd
+ /// instructions that all do the same thing. There is a latency penalty if a
+ /// register is written in one domain and read in another.
+ ///
+ /// This function returns a pair (domain, mask) containing the execution
+ /// domain of MI, and a bit mask of possible domains. The setExecutionDomain
+ /// function can be used to change the opcode to one of the domains in the
+ /// bit mask. Instructions whose execution domain can't be changed should
+ /// return a 0 mask.
+ ///
+ /// The execution domain numbers don't have any special meaning except domain
+ /// 0 is used for instructions that are not associated with any interesting
+ /// execution domain.
+ ///
+ virtual std::pair<uint16_t, uint16_t>
+ getExecutionDomain(const MachineInstr &MI) const {
+ return std::make_pair(0, 0);
+ }
+
+ /// Change the opcode of MI to execute in Domain.
+ ///
+ /// The bit (1 << Domain) must be set in the mask returned from
+ /// getExecutionDomain(MI).
+ virtual void setExecutionDomain(MachineInstr &MI, unsigned Domain) const {}
+
+ /// Returns the preferred minimum clearance
+ /// before an instruction with an unwanted partial register update.
+ ///
+ /// Some instructions only write part of a register, and implicitly need to
+ /// read the other parts of the register. This may cause unwanted stalls
+ /// preventing otherwise unrelated instructions from executing in parallel in
+ /// an out-of-order CPU.
+ ///
+ /// For example, the x86 instruction cvtsi2ss writes its result to bits
+ /// [31:0] of the destination xmm register. Bits [127:32] are unaffected, so
+ /// the instruction needs to wait for the old value of the register to become
+ /// available:
+ ///
+ /// addps %xmm1, %xmm0
+ /// movaps %xmm0, (%rax)
+ /// cvtsi2ss %rbx, %xmm0
+ ///
+ /// In the code above, the cvtsi2ss instruction needs to wait for the addps
+ /// instruction before it can issue, even though the high bits of %xmm0
+ /// probably aren't needed.
+ ///
+ /// This hook returns the preferred clearance before MI, measured in
+ /// instructions. Other defs of MI's operand OpNum are avoided in the last N
+ /// instructions before MI. It should only return a positive value for
+ /// unwanted dependencies. If the old bits of the defined register have
+ /// useful values, or if MI is determined to otherwise read the dependency,
+ /// the hook should return 0.
+ ///
+ /// The unwanted dependency may be handled by:
+ ///
+ /// 1. Allocating the same register for an MI def and use. That makes the
+ /// unwanted dependency identical to a required dependency.
+ ///
+ /// 2. Allocating a register for the def that has no defs in the previous N
+ /// instructions.
+ ///
+ /// 3. Calling breakPartialRegDependency() with the same arguments. This
+ /// allows the target to insert a dependency breaking instruction.
+ ///
+ virtual unsigned
+ getPartialRegUpdateClearance(const MachineInstr &MI, unsigned OpNum,
+ const TargetRegisterInfo *TRI) const {
+ // The default implementation returns 0 for no partial register dependency.
+ return 0;
+ }
+
+ /// \brief Return the minimum clearance before an instruction that reads an
+ /// unused register.
+ ///
+ /// For example, AVX instructions may copy part of a register operand into
+ /// the unused high bits of the destination register.
+ ///
+ /// vcvtsi2sdq %rax, %xmm0<undef>, %xmm14
+ ///
+ /// In the code above, vcvtsi2sdq copies %xmm0[127:64] into %xmm14 creating a
+ /// false dependence on any previous write to %xmm0.
+ ///
+ /// This hook works similarly to getPartialRegUpdateClearance, except that it
+ /// does not take an operand index. Instead sets \p OpNum to the index of the
+ /// unused register.
+ virtual unsigned getUndefRegClearance(const MachineInstr &MI, unsigned &OpNum,
+ const TargetRegisterInfo *TRI) const {
+ // The default implementation returns 0 for no undef register dependency.
+ return 0;
+ }
+
+ /// Insert a dependency-breaking instruction
+ /// before MI to eliminate an unwanted dependency on OpNum.
+ ///
+ /// If it wasn't possible to avoid a def in the last N instructions before MI
+ /// (see getPartialRegUpdateClearance), this hook will be called to break the
+ /// unwanted dependency.
+ ///
+ /// On x86, an xorps instruction can be used as a dependency breaker:
+ ///
+ /// addps %xmm1, %xmm0
+ /// movaps %xmm0, (%rax)
+ /// xorps %xmm0, %xmm0
+ /// cvtsi2ss %rbx, %xmm0
+ ///
+ /// An <imp-kill> operand should be added to MI if an instruction was
+ /// inserted. This ties the instructions together in the post-ra scheduler.
+ ///
+ virtual void breakPartialRegDependency(MachineInstr &MI, unsigned OpNum,
+ const TargetRegisterInfo *TRI) const {}
+
+ /// Create machine specific model for scheduling.
+ virtual DFAPacketizer *
+ CreateTargetScheduleState(const TargetSubtargetInfo &) const {
+ return nullptr;
+ }
+
+ /// Sometimes, it is possible for the target
+ /// to tell, even without aliasing information, that two MIs access different
+ /// memory addresses. This function returns true if two MIs access different
+ /// memory addresses and false otherwise.
+ ///
+ /// Assumes any physical registers used to compute addresses have the same
+ /// value for both instructions. (This is the most useful assumption for
+ /// post-RA scheduling.)
+ ///
+ /// See also MachineInstr::mayAlias, which is implemented on top of this
+ /// function.
+ virtual bool
+ areMemAccessesTriviallyDisjoint(MachineInstr &MIa, MachineInstr &MIb,
+ AliasAnalysis *AA = nullptr) const {
+ assert((MIa.mayLoad() || MIa.mayStore()) &&
+ "MIa must load from or modify a memory location");
+ assert((MIb.mayLoad() || MIb.mayStore()) &&
+ "MIb must load from or modify a memory location");
+ return false;
+ }
+
+ /// \brief Return the value to use for the MachineCSE's LookAheadLimit,
+ /// which is a heuristic used for CSE'ing phys reg defs.
+ virtual unsigned getMachineCSELookAheadLimit() const {
+ // The default lookahead is small to prevent unprofitable quadratic
+ // behavior.
+ return 5;
+ }
+
+ /// Return an array that contains the ids of the target indices (used for the
+ /// TargetIndex machine operand) and their names.
+ ///
+ /// MIR Serialization is able to serialize only the target indices that are
+ /// defined by this method.
+ virtual ArrayRef<std::pair<int, const char *>>
+ getSerializableTargetIndices() const {
+ return None;
+ }
+
+ /// Decompose the machine operand's target flags into two values - the direct
+ /// target flag value and any of bit flags that are applied.
+ virtual std::pair<unsigned, unsigned>
+ decomposeMachineOperandsTargetFlags(unsigned /*TF*/) const {
+ return std::make_pair(0u, 0u);
+ }
+
+ /// Return an array that contains the direct target flag values and their
+ /// names.
+ ///
+ /// MIR Serialization is able to serialize only the target flags that are
+ /// defined by this method.
+ virtual ArrayRef<std::pair<unsigned, const char *>>
+ getSerializableDirectMachineOperandTargetFlags() const {
+ return None;
+ }
+
+ /// Return an array that contains the bitmask target flag values and their
+ /// names.
+ ///
+ /// MIR Serialization is able to serialize only the target flags that are
+ /// defined by this method.
+ virtual ArrayRef<std::pair<unsigned, const char *>>
+ getSerializableBitmaskMachineOperandTargetFlags() const {
+ return None;
+ }
+
+ /// Return an array that contains the MMO target flag values and their
+ /// names.
+ ///
+ /// MIR Serialization is able to serialize only the MMO target flags that are
+ /// defined by this method.
+ virtual ArrayRef<std::pair<MachineMemOperand::Flags, const char *>>
+ getSerializableMachineMemOperandTargetFlags() const {
+ return None;
+ }
+
+ /// Determines whether \p Inst is a tail call instruction. Override this
+ /// method on targets that do not properly set MCID::Return and MCID::Call on
+ /// tail call instructions."
+ virtual bool isTailCall(const MachineInstr &Inst) const {
+ return Inst.isReturn() && Inst.isCall();
+ }
+
+ /// True if the instruction is bound to the top of its basic block and no
+ /// other instructions shall be inserted before it. This can be implemented
+ /// to prevent register allocator to insert spills before such instructions.
+ virtual bool isBasicBlockPrologue(const MachineInstr &MI) const {
+ return false;
+ }
+
+ /// \brief Describes the number of instructions that it will take to call and
+ /// construct a frame for a given outlining candidate.
+ struct MachineOutlinerInfo {
+ /// Number of instructions to call an outlined function for this candidate.
+ unsigned CallOverhead;
+
+ /// \brief Number of instructions to construct an outlined function frame
+ /// for this candidate.
+ unsigned FrameOverhead;
+
+ /// \brief Represents the specific instructions that must be emitted to
+ /// construct a call to this candidate.
+ unsigned CallConstructionID;
+
+ /// \brief Represents the specific instructions that must be emitted to
+ /// construct a frame for this candidate's outlined function.
+ unsigned FrameConstructionID;
+
+ MachineOutlinerInfo() {}
+ MachineOutlinerInfo(unsigned CallOverhead, unsigned FrameOverhead,
+ unsigned CallConstructionID,
+ unsigned FrameConstructionID)
+ : CallOverhead(CallOverhead), FrameOverhead(FrameOverhead),
+ CallConstructionID(CallConstructionID),
+ FrameConstructionID(FrameConstructionID) {}
+ };
+
+ /// \brief Returns a \p MachineOutlinerInfo struct containing target-specific
+ /// information for a set of outlining candidates.
+ virtual MachineOutlinerInfo getOutlininingCandidateInfo(
+ std::vector<
+ std::pair<MachineBasicBlock::iterator, MachineBasicBlock::iterator>>
+ &RepeatedSequenceLocs) const {
+ llvm_unreachable(
+ "Target didn't implement TargetInstrInfo::getOutliningOverhead!");
+ }
+
+ /// Represents how an instruction should be mapped by the outliner.
+ /// \p Legal instructions are those which are safe to outline.
+ /// \p Illegal instructions are those which cannot be outlined.
+ /// \p Invisible instructions are instructions which can be outlined, but
+ /// shouldn't actually impact the outlining result.
+ enum MachineOutlinerInstrType { Legal, Illegal, Invisible };
+
+ /// Returns how or if \p MI should be outlined.
+ virtual MachineOutlinerInstrType getOutliningType(MachineInstr &MI) const {
+ llvm_unreachable(
+ "Target didn't implement TargetInstrInfo::getOutliningType!");
+ }
+
+ /// Insert a custom epilogue for outlined functions.
+ /// This may be empty, in which case no epilogue or return statement will be
+ /// emitted.
+ virtual void insertOutlinerEpilogue(MachineBasicBlock &MBB,
+ MachineFunction &MF,
+ const MachineOutlinerInfo &MInfo) const {
+ llvm_unreachable(
+ "Target didn't implement TargetInstrInfo::insertOutlinerEpilogue!");
+ }
+
+ /// Insert a call to an outlined function into the program.
+ /// Returns an iterator to the spot where we inserted the call. This must be
+ /// implemented by the target.
+ virtual MachineBasicBlock::iterator
+ insertOutlinedCall(Module &M, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator &It, MachineFunction &MF,
+ const MachineOutlinerInfo &MInfo) const {
+ llvm_unreachable(
+ "Target didn't implement TargetInstrInfo::insertOutlinedCall!");
+ }
+
+ /// Insert a custom prologue for outlined functions.
+ /// This may be empty, in which case no prologue will be emitted.
+ virtual void insertOutlinerPrologue(MachineBasicBlock &MBB,
+ MachineFunction &MF,
+ const MachineOutlinerInfo &MInfo) const {
+ llvm_unreachable(
+ "Target didn't implement TargetInstrInfo::insertOutlinerPrologue!");
+ }
+
+ /// Return true if the function can safely be outlined from.
+ /// A function \p MF is considered safe for outlining if an outlined function
+ /// produced from instructions in F will produce a program which produces the
+ /// same output for any set of given inputs.
+ virtual bool isFunctionSafeToOutlineFrom(MachineFunction &MF,
+ bool OutlineFromLinkOnceODRs) const {
+ llvm_unreachable("Target didn't implement "
+ "TargetInstrInfo::isFunctionSafeToOutlineFrom!");
+ }
+
+private:
+ unsigned CallFrameSetupOpcode, CallFrameDestroyOpcode;
+ unsigned CatchRetOpcode;
+ unsigned ReturnOpcode;
+};
+
+/// \brief Provide DenseMapInfo for TargetInstrInfo::RegSubRegPair.
+template <> struct DenseMapInfo<TargetInstrInfo::RegSubRegPair> {
+ using RegInfo = DenseMapInfo<unsigned>;
+
+ static inline TargetInstrInfo::RegSubRegPair getEmptyKey() {
+ return TargetInstrInfo::RegSubRegPair(RegInfo::getEmptyKey(),
+ RegInfo::getEmptyKey());
+ }
+
+ static inline TargetInstrInfo::RegSubRegPair getTombstoneKey() {
+ return TargetInstrInfo::RegSubRegPair(RegInfo::getTombstoneKey(),
+ RegInfo::getTombstoneKey());
+ }
+
+ /// \brief Reuse getHashValue implementation from
+ /// std::pair<unsigned, unsigned>.
+ static unsigned getHashValue(const TargetInstrInfo::RegSubRegPair &Val) {
+ std::pair<unsigned, unsigned> PairVal = std::make_pair(Val.Reg, Val.SubReg);
+ return DenseMapInfo<std::pair<unsigned, unsigned>>::getHashValue(PairVal);
+ }
+
+ static bool isEqual(const TargetInstrInfo::RegSubRegPair &LHS,
+ const TargetInstrInfo::RegSubRegPair &RHS) {
+ return RegInfo::isEqual(LHS.Reg, RHS.Reg) &&
+ RegInfo::isEqual(LHS.SubReg, RHS.SubReg);
+ }
+};
+
+} // end namespace llvm
+
+#endif // LLVM_TARGET_TARGETINSTRINFO_H