diff options
Diffstat (limited to 'include/llvm/CodeGen')
-rw-r--r-- | include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h | 2 | ||||
-rw-r--r-- | include/llvm/CodeGen/GlobalISel/LegalizerInfo.h | 377 | ||||
-rw-r--r-- | include/llvm/CodeGen/MachineBasicBlock.h | 10 | ||||
-rw-r--r-- | include/llvm/CodeGen/MachineBlockFrequencyInfo.h | 2 | ||||
-rw-r--r-- | include/llvm/CodeGen/MachineInstr.h | 15 | ||||
-rw-r--r-- | include/llvm/CodeGen/Passes.h | 6 | ||||
-rw-r--r-- | include/llvm/CodeGen/ResourcePriorityQueue.h | 2 | ||||
-rw-r--r-- | include/llvm/CodeGen/StackMaps.h | 2 | ||||
-rw-r--r-- | include/llvm/CodeGen/TailDuplicator.h | 4 | ||||
-rw-r--r-- | include/llvm/CodeGen/TargetFrameLowering.h | 356 | ||||
-rw-r--r-- | include/llvm/CodeGen/TargetInstrInfo.h | 1691 |
11 files changed, 2387 insertions, 80 deletions
diff --git a/include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h b/include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h index ae9396d9c21..84b6ec9beea 100644 --- a/include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h +++ b/include/llvm/CodeGen/GlobalISel/InstructionSelectorImpl.h @@ -22,11 +22,11 @@ #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/TargetInstrInfo.h" #include "llvm/IR/Constants.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" -#include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetOpcodes.h" #include "llvm/Target/TargetRegisterInfo.h" #include <cassert> diff --git a/include/llvm/CodeGen/GlobalISel/LegalizerInfo.h b/include/llvm/CodeGen/GlobalISel/LegalizerInfo.h index b229411c814..4055ab11291 100644 --- a/include/llvm/CodeGen/GlobalISel/LegalizerInfo.h +++ b/include/llvm/CodeGen/GlobalISel/LegalizerInfo.h @@ -26,6 +26,7 @@ #include <cassert> #include <tuple> #include <utility> +#include <unordered_map> namespace llvm { @@ -120,27 +121,144 @@ public: } } + typedef std::pair<uint16_t, LegalizeAction> SizeAndAction; + typedef std::vector<SizeAndAction> SizeAndActionsVec; + using SizeChangeStrategy = + std::function<SizeAndActionsVec(const SizeAndActionsVec &v)>; + /// More friendly way to set an action for common types that have an LLT /// representation. + /// The LegalizeAction must be one for which NeedsLegalizingToDifferentSize + /// returns false. void setAction(const InstrAspect &Aspect, LegalizeAction Action) { + assert(!needsLegalizingToDifferentSize(Action)); TablesInitialized = false; - unsigned Opcode = Aspect.Opcode - FirstOp; - if (Actions[Opcode].size() <= Aspect.Idx) - Actions[Opcode].resize(Aspect.Idx + 1); - Actions[Aspect.Opcode - FirstOp][Aspect.Idx][Aspect.Type] = Action; + const unsigned OpcodeIdx = Aspect.Opcode - FirstOp; + if (SpecifiedActions[OpcodeIdx].size() <= Aspect.Idx) + SpecifiedActions[OpcodeIdx].resize(Aspect.Idx + 1); + SpecifiedActions[OpcodeIdx][Aspect.Idx][Aspect.Type] = Action; } - /// If an operation on a given vector type (say <M x iN>) isn't explicitly - /// specified, we proceed in 2 stages. First we legalize the underlying scalar - /// (so that there's at least one legal vector with that scalar), then we - /// adjust the number of elements in the vector so that it is legal. The - /// desired action in the first step is controlled by this function. - void setScalarInVectorAction(unsigned Opcode, LLT ScalarTy, - LegalizeAction Action) { - assert(!ScalarTy.isVector()); - ScalarInVectorActions[std::make_pair(Opcode, ScalarTy)] = Action; + /// The setAction calls record the non-size-changing legalization actions + /// to take on specificly-sized types. The SizeChangeStrategy defines what + /// to do when the size of the type needs to be changed to reach a legally + /// sized type (i.e., one that was defined through a setAction call). + /// e.g. + /// setAction ({G_ADD, 0, LLT::scalar(32)}, Legal); + /// setLegalizeScalarToDifferentSizeStrategy( + /// G_ADD, 0, widenToLargerTypesAndNarrowToLargest); + /// will end up defining getAction({G_ADD, 0, T}) to return the following + /// actions for different scalar types T: + /// LLT::scalar(1)..LLT::scalar(31): {WidenScalar, 0, LLT::scalar(32)} + /// LLT::scalar(32): {Legal, 0, LLT::scalar(32)} + /// LLT::scalar(33)..: {NarrowScalar, 0, LLT::scalar(32)} + /// + /// If no SizeChangeAction gets defined, through this function, + /// the default is unsupportedForDifferentSizes. + void setLegalizeScalarToDifferentSizeStrategy(const unsigned Opcode, + const unsigned TypeIdx, + SizeChangeStrategy S) { + const unsigned OpcodeIdx = Opcode - FirstOp; + if (ScalarSizeChangeStrategies[OpcodeIdx].size() <= TypeIdx) + ScalarSizeChangeStrategies[OpcodeIdx].resize(TypeIdx + 1); + ScalarSizeChangeStrategies[OpcodeIdx][TypeIdx] = S; + } + + /// See also setLegalizeScalarToDifferentSizeStrategy. + /// This function allows to set the SizeChangeStrategy for vector elements. + void setLegalizeVectorElementToDifferentSizeStrategy(const unsigned Opcode, + const unsigned TypeIdx, + SizeChangeStrategy S) { + const unsigned OpcodeIdx = Opcode - FirstOp; + if (VectorElementSizeChangeStrategies[OpcodeIdx].size() <= TypeIdx) + VectorElementSizeChangeStrategies[OpcodeIdx].resize(TypeIdx + 1); + VectorElementSizeChangeStrategies[OpcodeIdx][TypeIdx] = S; + } + + /// A SizeChangeStrategy for the common case where legalization for a + /// particular operation consists of only supporting a specific set of type + /// sizes. E.g. + /// setAction ({G_DIV, 0, LLT::scalar(32)}, Legal); + /// setAction ({G_DIV, 0, LLT::scalar(64)}, Legal); + /// setLegalizeScalarToDifferentSizeStrategy( + /// G_DIV, 0, unsupportedForDifferentSizes); + /// will result in getAction({G_DIV, 0, T}) to return Legal for s32 and s64, + /// and Unsupported for all other scalar types T. + static SizeAndActionsVec + unsupportedForDifferentSizes(const SizeAndActionsVec &v) { + return increaseToLargerTypesAndDecreaseToLargest(v, Unsupported, + Unsupported); + } + + /// A SizeChangeStrategy for the common case where legalization for a + /// particular operation consists of widening the type to a large legal type, + /// unless there is no such type and then instead it should be narrowed to the + /// largest legal type. + static SizeAndActionsVec + widenToLargerTypesAndNarrowToLargest(const SizeAndActionsVec &v) { + assert(v.size() > 0 && + "At least one size that can be legalized towards is needed" + " for this SizeChangeStrategy"); + return increaseToLargerTypesAndDecreaseToLargest(v, WidenScalar, + NarrowScalar); + } + + static SizeAndActionsVec + widenToLargerTypesUnsupportedOtherwise(const SizeAndActionsVec &v) { + return increaseToLargerTypesAndDecreaseToLargest(v, WidenScalar, + Unsupported); + } + + static SizeAndActionsVec + narrowToSmallerAndUnsupportedIfTooSmall(const SizeAndActionsVec &v) { + return decreaseToSmallerTypesAndIncreaseToSmallest(v, NarrowScalar, + Unsupported); + } + + static SizeAndActionsVec + narrowToSmallerAndWidenToSmallest(const SizeAndActionsVec &v) { + assert(v.size() > 0 && + "At least one size that can be legalized towards is needed" + " for this SizeChangeStrategy"); + return decreaseToSmallerTypesAndIncreaseToSmallest(v, NarrowScalar, + WidenScalar); + } + + /// A SizeChangeStrategy for the common case where legalization for a + /// particular vector operation consists of having more elements in the + /// vector, to a type that is legal. Unless there is no such type and then + /// instead it should be legalized towards the widest vector that's still + /// legal. E.g. + /// setAction({G_ADD, LLT::vector(8, 8)}, Legal); + /// setAction({G_ADD, LLT::vector(16, 8)}, Legal); + /// setAction({G_ADD, LLT::vector(2, 32)}, Legal); + /// setAction({G_ADD, LLT::vector(4, 32)}, Legal); + /// setLegalizeVectorElementToDifferentSizeStrategy( + /// G_ADD, 0, moreToWiderTypesAndLessToWidest); + /// will result in the following getAction results: + /// * getAction({G_ADD, LLT::vector(8,8)}) returns + /// (Legal, vector(8,8)). + /// * getAction({G_ADD, LLT::vector(9,8)}) returns + /// (MoreElements, vector(16,8)). + /// * getAction({G_ADD, LLT::vector(8,32)}) returns + /// (FewerElements, vector(4,32)). + static SizeAndActionsVec + moreToWiderTypesAndLessToWidest(const SizeAndActionsVec &v) { + return increaseToLargerTypesAndDecreaseToLargest(v, MoreElements, + FewerElements); } + /// Helper function to implement many typical SizeChangeStrategy functions. + static SizeAndActionsVec + increaseToLargerTypesAndDecreaseToLargest(const SizeAndActionsVec &v, + LegalizeAction IncreaseAction, + LegalizeAction DecreaseAction); + /// Helper function to implement many typical SizeChangeStrategy functions. + static SizeAndActionsVec + decreaseToSmallerTypesAndIncreaseToSmallest(const SizeAndActionsVec &v, + LegalizeAction DecreaseAction, + LegalizeAction IncreaseAction); + /// Determine what action should be taken to legalize the given generic /// instruction opcode, type-index and type. Requires computeTables to have /// been called. @@ -158,58 +276,6 @@ public: std::tuple<LegalizeAction, unsigned, LLT> getAction(const MachineInstr &MI, const MachineRegisterInfo &MRI) const; - /// Iterate the given function (typically something like doubling the width) - /// on Ty until we find a legal type for this operation. - Optional<LLT> findLegalizableSize(const InstrAspect &Aspect, - function_ref<LLT(LLT)> NextType) const { - if (Aspect.Idx >= Actions[Aspect.Opcode - FirstOp].size()) - return None; - - LegalizeAction Action; - const TypeMap &Map = Actions[Aspect.Opcode - FirstOp][Aspect.Idx]; - LLT Ty = Aspect.Type; - do { - Ty = NextType(Ty); - auto ActionIt = Map.find(Ty); - if (ActionIt == Map.end()) { - auto DefaultIt = DefaultActions.find(Aspect.Opcode); - if (DefaultIt == DefaultActions.end()) - return None; - Action = DefaultIt->second; - } else - Action = ActionIt->second; - } while (needsLegalizingToDifferentSize(Action)); - return Ty; - } - - /// Find what type it's actually OK to perform the given operation on, given - /// the general approach we've decided to take. - Optional<LLT> findLegalType(const InstrAspect &Aspect, LegalizeAction Action) const; - - std::pair<LegalizeAction, LLT> findLegalAction(const InstrAspect &Aspect, - LegalizeAction Action) const { - auto LegalType = findLegalType(Aspect, Action); - if (!LegalType) - return std::make_pair(LegalizeAction::Unsupported, LLT()); - return std::make_pair(Action, *LegalType); - } - - /// Find the specified \p Aspect in the primary (explicitly set) Actions - /// table. Returns either the action the target requested or NotFound if there - /// was no setAction call. - LegalizeAction findInActions(const InstrAspect &Aspect) const { - if (Aspect.Opcode < FirstOp || Aspect.Opcode > LastOp) - return NotFound; - if (Aspect.Idx >= Actions[Aspect.Opcode - FirstOp].size()) - return NotFound; - const TypeMap &Map = Actions[Aspect.Opcode - FirstOp][Aspect.Idx]; - auto ActionIt = Map.find(Aspect.Type); - if (ActionIt == Map.end()) - return NotFound; - - return ActionIt->second; - } - bool isLegal(const MachineInstr &MI, const MachineRegisterInfo &MRI) const; virtual bool legalizeCustom(MachineInstr &MI, @@ -217,20 +283,181 @@ public: MachineIRBuilder &MIRBuilder) const; private: - static const int FirstOp = TargetOpcode::PRE_ISEL_GENERIC_OPCODE_START; - static const int LastOp = TargetOpcode::PRE_ISEL_GENERIC_OPCODE_END; + /// The SizeAndActionsVec is a representation mapping between all natural + /// numbers and an Action. The natural number represents the bit size of + /// the InstrAspect. For example, for a target with native support for 32-bit + /// and 64-bit additions, you'd express that as: + /// setScalarAction(G_ADD, 0, + /// {{1, WidenScalar}, // bit sizes [ 1, 31[ + /// {32, Legal}, // bit sizes [32, 33[ + /// {33, WidenScalar}, // bit sizes [33, 64[ + /// {64, Legal}, // bit sizes [64, 65[ + /// {65, NarrowScalar} // bit sizes [65, +inf[ + /// }); + /// It may be that only 64-bit pointers are supported on your target: + /// setPointerAction(G_GEP, 0, LLT:pointer(1), + /// {{1, Unsupported}, // bit sizes [ 1, 63[ + /// {64, Legal}, // bit sizes [64, 65[ + /// {65, Unsupported}, // bit sizes [65, +inf[ + /// }); + void setScalarAction(const unsigned Opcode, const unsigned TypeIndex, + const SizeAndActionsVec &SizeAndActions) { + const unsigned OpcodeIdx = Opcode - FirstOp; + SmallVector<SizeAndActionsVec, 1> &Actions = ScalarActions[OpcodeIdx]; + setActions(TypeIndex, Actions, SizeAndActions); + } + void setPointerAction(const unsigned Opcode, const unsigned TypeIndex, + const unsigned AddressSpace, + const SizeAndActionsVec &SizeAndActions) { + const unsigned OpcodeIdx = Opcode - FirstOp; + if (AddrSpace2PointerActions[OpcodeIdx].find(AddressSpace) == + AddrSpace2PointerActions[OpcodeIdx].end()) + AddrSpace2PointerActions[OpcodeIdx][AddressSpace] = {{}}; + SmallVector<SizeAndActionsVec, 1> &Actions = + AddrSpace2PointerActions[OpcodeIdx].find(AddressSpace)->second; + setActions(TypeIndex, Actions, SizeAndActions); + } + + /// If an operation on a given vector type (say <M x iN>) isn't explicitly + /// specified, we proceed in 2 stages. First we legalize the underlying scalar + /// (so that there's at least one legal vector with that scalar), then we + /// adjust the number of elements in the vector so that it is legal. The + /// desired action in the first step is controlled by this function. + void setScalarInVectorAction(const unsigned Opcode, const unsigned TypeIndex, + const SizeAndActionsVec &SizeAndActions) { + unsigned OpcodeIdx = Opcode - FirstOp; + SmallVector<SizeAndActionsVec, 1> &Actions = + ScalarInVectorActions[OpcodeIdx]; + setActions(TypeIndex, Actions, SizeAndActions); + } + + /// See also setScalarInVectorAction. + /// This function let's you specify the number of elements in a vector that + /// are legal for a legal element size. + void setVectorNumElementAction(const unsigned Opcode, + const unsigned TypeIndex, + const unsigned ElementSize, + const SizeAndActionsVec &SizeAndActions) { + const unsigned OpcodeIdx = Opcode - FirstOp; + if (NumElements2Actions[OpcodeIdx].find(ElementSize) == + NumElements2Actions[OpcodeIdx].end()) + NumElements2Actions[OpcodeIdx][ElementSize] = {{}}; + SmallVector<SizeAndActionsVec, 1> &Actions = + NumElements2Actions[OpcodeIdx].find(ElementSize)->second; + setActions(TypeIndex, Actions, SizeAndActions); + } + + /// A partial SizeAndActionsVec potentially doesn't cover all bit sizes, + /// i.e. it's OK if it doesn't start from size 1. + static void checkPartialSizeAndActionsVector(const SizeAndActionsVec& v) { +#ifndef NDEBUG + // The sizes should be in increasing order + int prev_size = -1; + for(auto SizeAndAction: v) { + assert(SizeAndAction.first > prev_size); + prev_size = SizeAndAction.first; + } + // - for every Widen action, there should be a larger bitsize that + // can be legalized towards (e.g. Legal, Lower, Libcall or Custom + // action). + // - for every Narrow action, there should be a smaller bitsize that + // can be legalized towards. + int SmallestNarrowIdx = -1; + int LargestWidenIdx = -1; + int SmallestLegalizableToSameSizeIdx = -1; + int LargestLegalizableToSameSizeIdx = -1; + for(size_t i=0; i<v.size(); ++i) { + switch (v[i].second) { + case FewerElements: + case NarrowScalar: + if (SmallestNarrowIdx == -1) + SmallestNarrowIdx = i; + break; + case WidenScalar: + case MoreElements: + LargestWidenIdx = i; + break; + case Unsupported: + break; + default: + if (SmallestLegalizableToSameSizeIdx == -1) + SmallestLegalizableToSameSizeIdx = i; + LargestLegalizableToSameSizeIdx = i; + } + } + if (SmallestNarrowIdx != -1) { + assert(SmallestLegalizableToSameSizeIdx != -1); + assert(SmallestNarrowIdx > SmallestLegalizableToSameSizeIdx); + } + if (LargestWidenIdx != -1) + assert(LargestWidenIdx < LargestLegalizableToSameSizeIdx); +#endif + } - using TypeMap = DenseMap<LLT, LegalizeAction>; - using SIVActionMap = DenseMap<std::pair<unsigned, LLT>, LegalizeAction>; + /// A full SizeAndActionsVec must cover all bit sizes, i.e. must start with + /// from size 1. + static void checkFullSizeAndActionsVector(const SizeAndActionsVec& v) { +#ifndef NDEBUG + // Data structure invariant: The first bit size must be size 1. + assert(v.size() >= 1); + assert(v[0].first == 1); + checkPartialSizeAndActionsVector(v); +#endif + } + + /// Sets actions for all bit sizes on a particular generic opcode, type + /// index and scalar or pointer type. + void setActions(unsigned TypeIndex, + SmallVector<SizeAndActionsVec, 1> &Actions, + const SizeAndActionsVec &SizeAndActions) { + checkFullSizeAndActionsVector(SizeAndActions); + if (Actions.size() <= TypeIndex) + Actions.resize(TypeIndex + 1); + Actions[TypeIndex] = SizeAndActions; + } - SmallVector<TypeMap, 1> Actions[LastOp - FirstOp + 1]; - SIVActionMap ScalarInVectorActions; - DenseMap<std::pair<unsigned, LLT>, uint16_t> MaxLegalVectorElts; - DenseMap<unsigned, LegalizeAction> DefaultActions; + static SizeAndAction findAction(const SizeAndActionsVec &Vec, + const uint32_t Size); + + /// Returns the next action needed to get the scalar or pointer type closer + /// to being legal + /// E.g. findLegalAction({G_REM, 13}) should return + /// (WidenScalar, 32). After that, findLegalAction({G_REM, 32}) will + /// probably be called, which should return (Lower, 32). + /// This is assuming the setScalarAction on G_REM was something like: + /// setScalarAction(G_REM, 0, + /// {{1, WidenScalar}, // bit sizes [ 1, 31[ + /// {32, Lower}, // bit sizes [32, 33[ + /// {33, NarrowScalar} // bit sizes [65, +inf[ + /// }); + std::pair<LegalizeAction, LLT> + findScalarLegalAction(const InstrAspect &Aspect) const; + + /// Returns the next action needed towards legalizing the vector type. + std::pair<LegalizeAction, LLT> + findVectorLegalAction(const InstrAspect &Aspect) const; + + static const int FirstOp = TargetOpcode::PRE_ISEL_GENERIC_OPCODE_START; + static const int LastOp = TargetOpcode::PRE_ISEL_GENERIC_OPCODE_END; - bool TablesInitialized = false; + // Data structures used temporarily during construction of legality data: + typedef DenseMap<LLT, LegalizeAction> TypeMap; + SmallVector<TypeMap, 1> SpecifiedActions[LastOp - FirstOp + 1]; + SmallVector<SizeChangeStrategy, 1> + ScalarSizeChangeStrategies[LastOp - FirstOp + 1]; + SmallVector<SizeChangeStrategy, 1> + VectorElementSizeChangeStrategies[LastOp - FirstOp + 1]; + bool TablesInitialized; + + // Data structures used by getAction: + SmallVector<SizeAndActionsVec, 1> ScalarActions[LastOp - FirstOp + 1]; + SmallVector<SizeAndActionsVec, 1> ScalarInVectorActions[LastOp - FirstOp + 1]; + std::unordered_map<uint16_t, SmallVector<SizeAndActionsVec, 1>> + AddrSpace2PointerActions[LastOp - FirstOp + 1]; + std::unordered_map<uint16_t, SmallVector<SizeAndActionsVec, 1>> + NumElements2Actions[LastOp - FirstOp + 1]; }; -} // end namespace llvm +} // end namespace llvm. #endif // LLVM_CODEGEN_GLOBALISEL_LEGALIZERINFO_H diff --git a/include/llvm/CodeGen/MachineBasicBlock.h b/include/llvm/CodeGen/MachineBasicBlock.h index 51a0d96deda..0f5b04d9045 100644 --- a/include/llvm/CodeGen/MachineBasicBlock.h +++ b/include/llvm/CodeGen/MachineBasicBlock.h @@ -97,6 +97,8 @@ private: using const_probability_iterator = std::vector<BranchProbability>::const_iterator; + Optional<uint64_t> IrrLoopHeaderWeight; + /// Keep track of the physical registers that are livein of the basicblock. using LiveInVector = std::vector<RegisterMaskPair>; LiveInVector LiveIns; @@ -729,6 +731,14 @@ public: /// Return the MCSymbol for this basic block. MCSymbol *getSymbol() const; + Optional<uint64_t> getIrrLoopHeaderWeight() const { + return IrrLoopHeaderWeight; + } + + void setIrrLoopHeaderWeight(uint64_t Weight) { + IrrLoopHeaderWeight = Weight; + } + private: /// Return probability iterator corresponding to the I successor iterator. probability_iterator getProbabilityIterator(succ_iterator I); diff --git a/include/llvm/CodeGen/MachineBlockFrequencyInfo.h b/include/llvm/CodeGen/MachineBlockFrequencyInfo.h index cba79c818a7..5b4b99ca0a5 100644 --- a/include/llvm/CodeGen/MachineBlockFrequencyInfo.h +++ b/include/llvm/CodeGen/MachineBlockFrequencyInfo.h @@ -62,6 +62,8 @@ public: Optional<uint64_t> getBlockProfileCount(const MachineBasicBlock *MBB) const; Optional<uint64_t> getProfileCountFromFreq(uint64_t Freq) const; + bool isIrrLoopHeader(const MachineBasicBlock *MBB); + const MachineFunction *getFunction() const; const MachineBranchProbabilityInfo *getMBPI() const; void view(const Twine &Name, bool isSimple = true) const; diff --git a/include/llvm/CodeGen/MachineInstr.h b/include/llvm/CodeGen/MachineInstr.h index 7523825285a..88a697055e8 100644 --- a/include/llvm/CodeGen/MachineInstr.h +++ b/include/llvm/CodeGen/MachineInstr.h @@ -301,6 +301,21 @@ public: return Operands[i]; } + /// Return true if operand \p OpIdx is a subregister index. + bool isOperandSubregIdx(unsigned OpIdx) const { + assert(getOperand(OpIdx).getType() == MachineOperand::MO_Immediate && + "Expected MO_Immediate operand type."); + if (isExtractSubreg() && OpIdx == 2) + return true; + if (isInsertSubreg() && OpIdx == 3) + return true; + if (isRegSequence() && OpIdx > 1 && (OpIdx % 2) == 0) + return true; + if (isSubregToReg() && OpIdx == 3) + return true; + return false; + } + /// Returns the number of non-implicit operands. unsigned getNumExplicitOperands() const; diff --git a/include/llvm/CodeGen/Passes.h b/include/llvm/CodeGen/Passes.h index 8e6b1570e4a..bf35b7d653b 100644 --- a/include/llvm/CodeGen/Passes.h +++ b/include/llvm/CodeGen/Passes.h @@ -417,6 +417,12 @@ namespace llvm { /// shuffles. FunctionPass *createExpandReductionsPass(); + // This pass expands memcmp() to load/stores. + FunctionPass *createExpandMemCmpPass(); + + /// Creates CFI Instruction Inserter pass. \see CFIInstrInserter.cpp + FunctionPass *createCFIInstrInserter(); + } // End llvm namespace #endif diff --git a/include/llvm/CodeGen/ResourcePriorityQueue.h b/include/llvm/CodeGen/ResourcePriorityQueue.h index 1a4f994259d..cc64e9d572e 100644 --- a/include/llvm/CodeGen/ResourcePriorityQueue.h +++ b/include/llvm/CodeGen/ResourcePriorityQueue.h @@ -20,8 +20,8 @@ #include "llvm/CodeGen/DFAPacketizer.h" #include "llvm/CodeGen/ScheduleDAG.h" #include "llvm/CodeGen/SelectionDAGISel.h" +#include "llvm/CodeGen/TargetInstrInfo.h" #include "llvm/MC/MCInstrItineraries.h" -#include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetRegisterInfo.h" namespace llvm { diff --git a/include/llvm/CodeGen/StackMaps.h b/include/llvm/CodeGen/StackMaps.h index 8263946ed92..4407114d274 100644 --- a/include/llvm/CodeGen/StackMaps.h +++ b/include/llvm/CodeGen/StackMaps.h @@ -14,6 +14,7 @@ #include "llvm/ADT/SmallVector.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/IR/CallingConv.h" +#include "llvm/MC/MCSymbol.h" #include "llvm/Support/Debug.h" #include <algorithm> #include <cassert> @@ -25,7 +26,6 @@ namespace llvm { class AsmPrinter; class MCExpr; class MCStreamer; -class MCSymbol; class raw_ostream; class TargetRegisterInfo; diff --git a/include/llvm/CodeGen/TailDuplicator.h b/include/llvm/CodeGen/TailDuplicator.h index e5f110293c3..ea202b2e409 100644 --- a/include/llvm/CodeGen/TailDuplicator.h +++ b/include/llvm/CodeGen/TailDuplicator.h @@ -17,12 +17,12 @@ #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseSet.h" +#include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallVector.h" -#include "llvm/ADT/STLExtras.h" #include "llvm/CodeGen/RegisterScavenging.h" +#include "llvm/CodeGen/TargetInstrInfo.h" #include "llvm/Support/CommandLine.h" -#include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetSubtargetInfo.h" #include <utility> #include <vector> diff --git a/include/llvm/CodeGen/TargetFrameLowering.h b/include/llvm/CodeGen/TargetFrameLowering.h new file mode 100644 index 00000000000..a94dbd7c5c0 --- /dev/null +++ b/include/llvm/CodeGen/TargetFrameLowering.h @@ -0,0 +1,356 @@ +//===-- llvm/CodeGen/TargetFrameLowering.h ---------------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// Interface to describe the layout of a stack frame on the target machine. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_CODEGEN_TARGETFRAMELOWERING_H +#define LLVM_CODEGEN_TARGETFRAMELOWERING_H + +#include "llvm/CodeGen/MachineBasicBlock.h" +#include <utility> +#include <vector> + +namespace llvm { + class BitVector; + class CalleeSavedInfo; + class MachineFunction; + class RegScavenger; + +/// Information about stack frame layout on the target. It holds the direction +/// of stack growth, the known stack alignment on entry to each function, and +/// the offset to the locals area. +/// +/// The offset to the local area is the offset from the stack pointer on +/// function entry to the first location where function data (local variables, +/// spill locations) can be stored. +class TargetFrameLowering { +public: + enum StackDirection { + StackGrowsUp, // Adding to the stack increases the stack address + StackGrowsDown // Adding to the stack decreases the stack address + }; + + // Maps a callee saved register to a stack slot with a fixed offset. + struct SpillSlot { + unsigned Reg; + int Offset; // Offset relative to stack pointer on function entry. + }; +private: + StackDirection StackDir; + unsigned StackAlignment; + unsigned TransientStackAlignment; + int LocalAreaOffset; + bool StackRealignable; +public: + TargetFrameLowering(StackDirection D, unsigned StackAl, int LAO, + unsigned TransAl = 1, bool StackReal = true) + : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl), + LocalAreaOffset(LAO), StackRealignable(StackReal) {} + + virtual ~TargetFrameLowering(); + + // These methods return information that describes the abstract stack layout + // of the target machine. + + /// getStackGrowthDirection - Return the direction the stack grows + /// + StackDirection getStackGrowthDirection() const { return StackDir; } + + /// getStackAlignment - This method returns the number of bytes to which the + /// stack pointer must be aligned on entry to a function. Typically, this + /// is the largest alignment for any data object in the target. + /// + unsigned getStackAlignment() const { return StackAlignment; } + + /// alignSPAdjust - This method aligns the stack adjustment to the correct + /// alignment. + /// + int alignSPAdjust(int SPAdj) const { + if (SPAdj < 0) { + SPAdj = -alignTo(-SPAdj, StackAlignment); + } else { + SPAdj = alignTo(SPAdj, StackAlignment); + } + return SPAdj; + } + + /// getTransientStackAlignment - This method returns the number of bytes to + /// which the stack pointer must be aligned at all times, even between + /// calls. + /// + unsigned getTransientStackAlignment() const { + return TransientStackAlignment; + } + + /// isStackRealignable - This method returns whether the stack can be + /// realigned. + bool isStackRealignable() const { + return StackRealignable; + } + + /// Return the skew that has to be applied to stack alignment under + /// certain conditions (e.g. stack was adjusted before function \p MF + /// was called). + virtual unsigned getStackAlignmentSkew(const MachineFunction &MF) const; + + /// getOffsetOfLocalArea - This method returns the offset of the local area + /// from the stack pointer on entrance to a function. + /// + int getOffsetOfLocalArea() const { return LocalAreaOffset; } + + /// isFPCloseToIncomingSP - Return true if the frame pointer is close to + /// the incoming stack pointer, false if it is close to the post-prologue + /// stack pointer. + virtual bool isFPCloseToIncomingSP() const { return true; } + + /// assignCalleeSavedSpillSlots - Allows target to override spill slot + /// assignment logic. If implemented, assignCalleeSavedSpillSlots() should + /// assign frame slots to all CSI entries and return true. If this method + /// returns false, spill slots will be assigned using generic implementation. + /// assignCalleeSavedSpillSlots() may add, delete or rearrange elements of + /// CSI. + virtual bool + assignCalleeSavedSpillSlots(MachineFunction &MF, + const TargetRegisterInfo *TRI, + std::vector<CalleeSavedInfo> &CSI) const { + return false; + } + + /// getCalleeSavedSpillSlots - This method returns a pointer to an array of + /// pairs, that contains an entry for each callee saved register that must be + /// spilled to a particular stack location if it is spilled. + /// + /// Each entry in this array contains a <register,offset> pair, indicating the + /// fixed offset from the incoming stack pointer that each register should be + /// spilled at. If a register is not listed here, the code generator is + /// allowed to spill it anywhere it chooses. + /// + virtual const SpillSlot * + getCalleeSavedSpillSlots(unsigned &NumEntries) const { + NumEntries = 0; + return nullptr; + } + + /// targetHandlesStackFrameRounding - Returns true if the target is + /// responsible for rounding up the stack frame (probably at emitPrologue + /// time). + virtual bool targetHandlesStackFrameRounding() const { + return false; + } + + /// Returns true if the target will correctly handle shrink wrapping. + virtual bool enableShrinkWrapping(const MachineFunction &MF) const { + return false; + } + + /// Returns true if the stack slot holes in the fixed and callee-save stack + /// area should be used when allocating other stack locations to reduce stack + /// size. + virtual bool enableStackSlotScavenging(const MachineFunction &MF) const { + return false; + } + + /// emitProlog/emitEpilog - These methods insert prolog and epilog code into + /// the function. + virtual void emitPrologue(MachineFunction &MF, + MachineBasicBlock &MBB) const = 0; + virtual void emitEpilogue(MachineFunction &MF, + MachineBasicBlock &MBB) const = 0; + + /// Replace a StackProbe stub (if any) with the actual probe code inline + virtual void inlineStackProbe(MachineFunction &MF, + MachineBasicBlock &PrologueMBB) const {} + + /// Adjust the prologue to have the function use segmented stacks. This works + /// by adding a check even before the "normal" function prologue. + virtual void adjustForSegmentedStacks(MachineFunction &MF, + MachineBasicBlock &PrologueMBB) const {} + + /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in + /// the assembly prologue to explicitly handle the stack. + virtual void adjustForHiPEPrologue(MachineFunction &MF, + MachineBasicBlock &PrologueMBB) const {} + + /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee + /// saved registers and returns true if it isn't possible / profitable to do + /// so by issuing a series of store instructions via + /// storeRegToStackSlot(). Returns false otherwise. + virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, + MachineBasicBlock::iterator MI, + const std::vector<CalleeSavedInfo> &CSI, + const TargetRegisterInfo *TRI) const { + return false; + } + + /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee + /// saved registers and returns true if it isn't possible / profitable to do + /// so by issuing a series of load instructions via loadRegToStackSlot(). + /// If it returns true, and any of the registers in CSI is not restored, + /// it sets the corresponding Restored flag in CSI to false. + /// Returns false otherwise. + virtual bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, + MachineBasicBlock::iterator MI, + std::vector<CalleeSavedInfo> &CSI, + const TargetRegisterInfo *TRI) const { + return false; + } + + /// Return true if the target needs to disable frame pointer elimination. + virtual bool noFramePointerElim(const MachineFunction &MF) const; + + /// hasFP - Return true if the specified function should have a dedicated + /// frame pointer register. For most targets this is true only if the function + /// has variable sized allocas or if frame pointer elimination is disabled. + virtual bool hasFP(const MachineFunction &MF) const = 0; + + /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is + /// not required, we reserve argument space for call sites in the function + /// immediately on entry to the current function. This eliminates the need for + /// add/sub sp brackets around call sites. Returns true if the call frame is + /// included as part of the stack frame. + virtual bool hasReservedCallFrame(const MachineFunction &MF) const { + return !hasFP(MF); + } + + /// canSimplifyCallFramePseudos - When possible, it's best to simplify the + /// call frame pseudo ops before doing frame index elimination. This is + /// possible only when frame index references between the pseudos won't + /// need adjusting for the call frame adjustments. Normally, that's true + /// if the function has a reserved call frame or a frame pointer. Some + /// targets (Thumb2, for example) may have more complicated criteria, + /// however, and can override this behavior. + virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const { + return hasReservedCallFrame(MF) || hasFP(MF); + } + + // needsFrameIndexResolution - Do we need to perform FI resolution for + // this function. Normally, this is required only when the function + // has any stack objects. However, targets may want to override this. + virtual bool needsFrameIndexResolution(const MachineFunction &MF) const; + + /// getFrameIndexReference - This method should return the base register + /// and offset used to reference a frame index location. The offset is + /// returned directly, and the base register is returned via FrameReg. + virtual int getFrameIndexReference(const MachineFunction &MF, int FI, + unsigned &FrameReg) const; + + /// Same as \c getFrameIndexReference, except that the stack pointer (as + /// opposed to the frame pointer) will be the preferred value for \p + /// FrameReg. This is generally used for emitting statepoint or EH tables that + /// use offsets from RSP. If \p IgnoreSPUpdates is true, the returned + /// offset is only guaranteed to be valid with respect to the value of SP at + /// the end of the prologue. + virtual int getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI, + unsigned &FrameReg, + bool IgnoreSPUpdates) const { + // Always safe to dispatch to getFrameIndexReference. + return getFrameIndexReference(MF, FI, FrameReg); + } + + /// This method determines which of the registers reported by + /// TargetRegisterInfo::getCalleeSavedRegs() should actually get saved. + /// The default implementation checks populates the \p SavedRegs bitset with + /// all registers which are modified in the function, targets may override + /// this function to save additional registers. + /// This method also sets up the register scavenger ensuring there is a free + /// register or a frameindex available. + virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, + RegScavenger *RS = nullptr) const; + + /// processFunctionBeforeFrameFinalized - This method is called immediately + /// before the specified function's frame layout (MF.getFrameInfo()) is + /// finalized. Once the frame is finalized, MO_FrameIndex operands are + /// replaced with direct constants. This method is optional. + /// + virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF, + RegScavenger *RS = nullptr) const { + } + + virtual unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const { + report_fatal_error("WinEH not implemented for this target"); + } + + /// This method is called during prolog/epilog code insertion to eliminate + /// call frame setup and destroy pseudo instructions (but only if the Target + /// is using them). It is responsible for eliminating these instructions, + /// replacing them with concrete instructions. This method need only be + /// implemented if using call frame setup/destroy pseudo instructions. + /// Returns an iterator pointing to the instruction after the replaced one. + virtual MachineBasicBlock::iterator + eliminateCallFramePseudoInstr(MachineFunction &MF, + MachineBasicBlock &MBB, + MachineBasicBlock::iterator MI) const { + llvm_unreachable("Call Frame Pseudo Instructions do not exist on this " + "target!"); + } + + + /// Order the symbols in the local stack frame. + /// The list of objects that we want to order is in \p objectsToAllocate as + /// indices into the MachineFrameInfo. The array can be reordered in any way + /// upon return. The contents of the array, however, may not be modified (i.e. + /// only their order may be changed). + /// By default, just maintain the original order. + virtual void + orderFrameObjects(const MachineFunction &MF, + SmallVectorImpl<int> &objectsToAllocate) const { + } + + /// Check whether or not the given \p MBB can be used as a prologue + /// for the target. + /// The prologue will be inserted first in this basic block. + /// This method is used by the shrink-wrapping pass to decide if + /// \p MBB will be correctly handled by the target. + /// As soon as the target enable shrink-wrapping without overriding + /// this method, we assume that each basic block is a valid + /// prologue. + virtual bool canUseAsPrologue(const MachineBasicBlock &MBB) const { + return true; + } + + /// Check whether or not the given \p MBB can be used as a epilogue + /// for the target. + /// The epilogue will be inserted before the first terminator of that block. + /// This method is used by the shrink-wrapping pass to decide if + /// \p MBB will be correctly handled by the target. + /// As soon as the target enable shrink-wrapping without overriding + /// this method, we assume that each basic block is a valid + /// epilogue. + virtual bool canUseAsEpilogue(const MachineBasicBlock &MBB) const { + return true; + } + + /// Check if given function is safe for not having callee saved registers. + /// This is used when interprocedural register allocation is enabled. + static bool isSafeForNoCSROpt(const Function *F) { + if (!F->hasLocalLinkage() || F->hasAddressTaken() || + !F->hasFnAttribute(Attribute::NoRecurse)) + return false; + // Function should not be optimized as tail call. + for (const User *U : F->users()) + if (auto CS = ImmutableCallSite(U)) + if (CS.isTailCall()) + return false; + return true; + } + + /// Return initial CFA offset value i.e. the one valid at the beginning of the + /// function (before any stack operations). + virtual int getInitialCFAOffset(const MachineFunction &MF) const; + + /// Return initial CFA register value i.e. the one valid at the beginning of + /// the function (before any stack operations). + virtual unsigned getInitialCFARegister(const MachineFunction &MF) const; +}; + +} // End llvm namespace + +#endif diff --git a/include/llvm/CodeGen/TargetInstrInfo.h b/include/llvm/CodeGen/TargetInstrInfo.h new file mode 100644 index 00000000000..6770e503e61 --- /dev/null +++ b/include/llvm/CodeGen/TargetInstrInfo.h @@ -0,0 +1,1691 @@ +//===- llvm/CodeGen/TargetInstrInfo.h - Instruction Info --------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file describes the target machine instruction set to the code generator. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_TARGET_TARGETINSTRINFO_H +#define LLVM_TARGET_TARGETINSTRINFO_H + +#include "llvm/ADT/ArrayRef.h" +#include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/DenseMapInfo.h" +#include "llvm/ADT/None.h" +#include "llvm/CodeGen/LiveIntervalAnalysis.h" +#include "llvm/CodeGen/MachineBasicBlock.h" +#include "llvm/CodeGen/MachineCombinerPattern.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineInstr.h" +#include "llvm/CodeGen/MachineLoopInfo.h" +#include "llvm/CodeGen/MachineOperand.h" +#include "llvm/CodeGen/PseudoSourceValue.h" +#include "llvm/MC/MCInstrInfo.h" +#include "llvm/Support/BranchProbability.h" +#include "llvm/Support/ErrorHandling.h" +#include <cassert> +#include <cstddef> +#include <cstdint> +#include <utility> +#include <vector> + +namespace llvm { + +class DFAPacketizer; +class InstrItineraryData; +class LiveVariables; +class MachineMemOperand; +class MachineRegisterInfo; +class MCAsmInfo; +class MCInst; +struct MCSchedModel; +class Module; +class ScheduleDAG; +class ScheduleHazardRecognizer; +class SDNode; +class SelectionDAG; +class RegScavenger; +class TargetRegisterClass; +class TargetRegisterInfo; +class TargetSchedModel; +class TargetSubtargetInfo; + +template <class T> class SmallVectorImpl; + +//--------------------------------------------------------------------------- +/// +/// TargetInstrInfo - Interface to description of machine instruction set +/// +class TargetInstrInfo : public MCInstrInfo { +public: + TargetInstrInfo(unsigned CFSetupOpcode = ~0u, unsigned CFDestroyOpcode = ~0u, + unsigned CatchRetOpcode = ~0u, unsigned ReturnOpcode = ~0u) + : CallFrameSetupOpcode(CFSetupOpcode), + CallFrameDestroyOpcode(CFDestroyOpcode), CatchRetOpcode(CatchRetOpcode), + ReturnOpcode(ReturnOpcode) {} + TargetInstrInfo(const TargetInstrInfo &) = delete; + TargetInstrInfo &operator=(const TargetInstrInfo &) = delete; + virtual ~TargetInstrInfo(); + + static bool isGenericOpcode(unsigned Opc) { + return Opc <= TargetOpcode::GENERIC_OP_END; + } + + /// Given a machine instruction descriptor, returns the register + /// class constraint for OpNum, or NULL. + const TargetRegisterClass *getRegClass(const MCInstrDesc &TID, unsigned OpNum, + const TargetRegisterInfo *TRI, + const MachineFunction &MF) const; + + /// Return true if the instruction is trivially rematerializable, meaning it + /// has no side effects and requires no operands that aren't always available. + /// This means the only allowed uses are constants and unallocatable physical + /// registers so that the instructions result is independent of the place + /// in the function. + bool isTriviallyReMaterializable(const MachineInstr &MI, + AliasAnalysis *AA = nullptr) const { + return MI.getOpcode() == TargetOpcode::IMPLICIT_DEF || + (MI.getDesc().isRematerializable() && + (isReallyTriviallyReMaterializable(MI, AA) || + isReallyTriviallyReMaterializableGeneric(MI, AA))); + } + +protected: + /// For instructions with opcodes for which the M_REMATERIALIZABLE flag is + /// set, this hook lets the target specify whether the instruction is actually + /// trivially rematerializable, taking into consideration its operands. This + /// predicate must return false if the instruction has any side effects other + /// than producing a value, or if it requres any address registers that are + /// not always available. + /// Requirements must be check as stated in isTriviallyReMaterializable() . + virtual bool isReallyTriviallyReMaterializable(const MachineInstr &MI, + AliasAnalysis *AA) const { + return false; + } + + /// This method commutes the operands of the given machine instruction MI. + /// The operands to be commuted are specified by their indices OpIdx1 and + /// OpIdx2. + /// + /// If a target has any instructions that are commutable but require + /// converting to different instructions or making non-trivial changes + /// to commute them, this method can be overloaded to do that. + /// The default implementation simply swaps the commutable operands. + /// + /// If NewMI is false, MI is modified in place and returned; otherwise, a + /// new machine instruction is created and returned. + /// + /// Do not call this method for a non-commutable instruction. + /// Even though the instruction is commutable, the method may still + /// fail to commute the operands, null pointer is returned in such cases. + virtual MachineInstr *commuteInstructionImpl(MachineInstr &MI, bool NewMI, + unsigned OpIdx1, + unsigned OpIdx2) const; + + /// Assigns the (CommutableOpIdx1, CommutableOpIdx2) pair of commutable + /// operand indices to (ResultIdx1, ResultIdx2). + /// One or both input values of the pair: (ResultIdx1, ResultIdx2) may be + /// predefined to some indices or be undefined (designated by the special + /// value 'CommuteAnyOperandIndex'). + /// The predefined result indices cannot be re-defined. + /// The function returns true iff after the result pair redefinition + /// the fixed result pair is equal to or equivalent to the source pair of + /// indices: (CommutableOpIdx1, CommutableOpIdx2). It is assumed here that + /// the pairs (x,y) and (y,x) are equivalent. + static bool fixCommutedOpIndices(unsigned &ResultIdx1, unsigned &ResultIdx2, + unsigned CommutableOpIdx1, + unsigned CommutableOpIdx2); + +private: + /// For instructions with opcodes for which the M_REMATERIALIZABLE flag is + /// set and the target hook isReallyTriviallyReMaterializable returns false, + /// this function does target-independent tests to determine if the + /// instruction is really trivially rematerializable. + bool isReallyTriviallyReMaterializableGeneric(const MachineInstr &MI, + AliasAnalysis *AA) const; + +public: + /// These methods return the opcode of the frame setup/destroy instructions + /// if they exist (-1 otherwise). Some targets use pseudo instructions in + /// order to abstract away the difference between operating with a frame + /// pointer and operating without, through the use of these two instructions. + /// + unsigned getCallFrameSetupOpcode() const { return CallFrameSetupOpcode; } + unsigned getCallFrameDestroyOpcode() const { return CallFrameDestroyOpcode; } + + /// Returns true if the argument is a frame pseudo instruction. + bool isFrameInstr(const MachineInstr &I) const { + return I.getOpcode() == getCallFrameSetupOpcode() || + I.getOpcode() == getCallFrameDestroyOpcode(); + } + + /// Returns true if the argument is a frame setup pseudo instruction. + bool isFrameSetup(const MachineInstr &I) const { + return I.getOpcode() == getCallFrameSetupOpcode(); + } + + /// Returns size of the frame associated with the given frame instruction. + /// For frame setup instruction this is frame that is set up space set up + /// after the instruction. For frame destroy instruction this is the frame + /// freed by the caller. + /// Note, in some cases a call frame (or a part of it) may be prepared prior + /// to the frame setup instruction. It occurs in the calls that involve + /// inalloca arguments. This function reports only the size of the frame part + /// that is set up between the frame setup and destroy pseudo instructions. + int64_t getFrameSize(const MachineInstr &I) const { + assert(isFrameInstr(I) && "Not a frame instruction"); + assert(I.getOperand(0).getImm() >= 0); + return I.getOperand(0).getImm(); + } + + /// Returns the total frame size, which is made up of the space set up inside + /// the pair of frame start-stop instructions and the space that is set up + /// prior to the pair. + int64_t getFrameTotalSize(const MachineInstr &I) const { + if (isFrameSetup(I)) { + assert(I.getOperand(1).getImm() >= 0 && + "Frame size must not be negative"); + return getFrameSize(I) + I.getOperand(1).getImm(); + } + return getFrameSize(I); + } + + unsigned getCatchReturnOpcode() const { return CatchRetOpcode; } + unsigned getReturnOpcode() const { return ReturnOpcode; } + + /// Returns the actual stack pointer adjustment made by an instruction + /// as part of a call sequence. By default, only call frame setup/destroy + /// instructions adjust the stack, but targets may want to override this + /// to enable more fine-grained adjustment, or adjust by a different value. + virtual int getSPAdjust(const MachineInstr &MI) const; + + /// Return true if the instruction is a "coalescable" extension instruction. + /// That is, it's like a copy where it's legal for the source to overlap the + /// destination. e.g. X86::MOVSX64rr32. If this returns true, then it's + /// expected the pre-extension value is available as a subreg of the result + /// register. This also returns the sub-register index in SubIdx. + virtual bool isCoalescableExtInstr(const MachineInstr &MI, unsigned &SrcReg, + unsigned &DstReg, unsigned &SubIdx) const { + return false; + } + + /// If the specified machine instruction is a direct + /// load from a stack slot, return the virtual or physical register number of + /// the destination along with the FrameIndex of the loaded stack slot. If + /// not, return 0. This predicate must return 0 if the instruction has + /// any side effects other than loading from the stack slot. + virtual unsigned isLoadFromStackSlot(const MachineInstr &MI, + int &FrameIndex) const { + return 0; + } + + /// Check for post-frame ptr elimination stack locations as well. + /// This uses a heuristic so it isn't reliable for correctness. + virtual unsigned isLoadFromStackSlotPostFE(const MachineInstr &MI, + int &FrameIndex) const { + return 0; + } + + /// If the specified machine instruction has a load from a stack slot, + /// return true along with the FrameIndex of the loaded stack slot and the + /// machine mem operand containing the reference. + /// If not, return false. Unlike isLoadFromStackSlot, this returns true for + /// any instructions that loads from the stack. This is just a hint, as some + /// cases may be missed. + virtual bool hasLoadFromStackSlot(const MachineInstr &MI, + const MachineMemOperand *&MMO, + int &FrameIndex) const; + + /// If the specified machine instruction is a direct + /// store to a stack slot, return the virtual or physical register number of + /// the source reg along with the FrameIndex of the loaded stack slot. If + /// not, return 0. This predicate must return 0 if the instruction has + /// any side effects other than storing to the stack slot. + virtual unsigned isStoreToStackSlot(const MachineInstr &MI, + int &FrameIndex) const { + return 0; + } + + /// Check for post-frame ptr elimination stack locations as well. + /// This uses a heuristic, so it isn't reliable for correctness. + virtual unsigned isStoreToStackSlotPostFE(const MachineInstr &MI, + int &FrameIndex) const { + return 0; + } + + /// If the specified machine instruction has a store to a stack slot, + /// return true along with the FrameIndex of the loaded stack slot and the + /// machine mem operand containing the reference. + /// If not, return false. Unlike isStoreToStackSlot, + /// this returns true for any instructions that stores to the + /// stack. This is just a hint, as some cases may be missed. + virtual bool hasStoreToStackSlot(const MachineInstr &MI, + const MachineMemOperand *&MMO, + int &FrameIndex) const; + + /// Return true if the specified machine instruction + /// is a copy of one stack slot to another and has no other effect. + /// Provide the identity of the two frame indices. + virtual bool isStackSlotCopy(const MachineInstr &MI, int &DestFrameIndex, + int &SrcFrameIndex) const { + return false; + } + + /// Compute the size in bytes and offset within a stack slot of a spilled + /// register or subregister. + /// + /// \param [out] Size in bytes of the spilled value. + /// \param [out] Offset in bytes within the stack slot. + /// \returns true if both Size and Offset are successfully computed. + /// + /// Not all subregisters have computable spill slots. For example, + /// subregisters registers may not be byte-sized, and a pair of discontiguous + /// subregisters has no single offset. + /// + /// Targets with nontrivial bigendian implementations may need to override + /// this, particularly to support spilled vector registers. + virtual bool getStackSlotRange(const TargetRegisterClass *RC, unsigned SubIdx, + unsigned &Size, unsigned &Offset, + const MachineFunction &MF) const; + + /// Returns the size in bytes of the specified MachineInstr, or ~0U + /// when this function is not implemented by a target. + virtual unsigned getInstSizeInBytes(const MachineInstr &MI) const { + return ~0U; + } + + /// Return true if the instruction is as cheap as a move instruction. + /// + /// Targets for different archs need to override this, and different + /// micro-architectures can also be finely tuned inside. + virtual bool isAsCheapAsAMove(const MachineInstr &MI) const { + return MI.isAsCheapAsAMove(); + } + + /// Return true if the instruction should be sunk by MachineSink. + /// + /// MachineSink determines on its own whether the instruction is safe to sink; + /// this gives the target a hook to override the default behavior with regards + /// to which instructions should be sunk. + virtual bool shouldSink(const MachineInstr &MI) const { return true; } + + /// Re-issue the specified 'original' instruction at the + /// specific location targeting a new destination register. + /// The register in Orig->getOperand(0).getReg() will be substituted by + /// DestReg:SubIdx. Any existing subreg index is preserved or composed with + /// SubIdx. + virtual void reMaterialize(MachineBasicBlock &MBB, + MachineBasicBlock::iterator MI, unsigned DestReg, + unsigned SubIdx, const MachineInstr &Orig, + const TargetRegisterInfo &TRI) const; + + /// \brief Clones instruction or the whole instruction bundle \p Orig and + /// insert into \p MBB before \p InsertBefore. The target may update operands + /// that are required to be unique. + /// + /// \p Orig must not return true for MachineInstr::isNotDuplicable(). + virtual MachineInstr &duplicate(MachineBasicBlock &MBB, + MachineBasicBlock::iterator InsertBefore, + const MachineInstr &Orig) const; + + /// This method must be implemented by targets that + /// set the M_CONVERTIBLE_TO_3_ADDR flag. When this flag is set, the target + /// may be able to convert a two-address instruction into one or more true + /// three-address instructions on demand. This allows the X86 target (for + /// example) to convert ADD and SHL instructions into LEA instructions if they + /// would require register copies due to two-addressness. + /// + /// This method returns a null pointer if the transformation cannot be + /// performed, otherwise it returns the last new instruction. + /// + virtual MachineInstr *convertToThreeAddress(MachineFunction::iterator &MFI, + MachineInstr &MI, + LiveVariables *LV) const { + return nullptr; + } + + // This constant can be used as an input value of operand index passed to + // the method findCommutedOpIndices() to tell the method that the + // corresponding operand index is not pre-defined and that the method + // can pick any commutable operand. + static const unsigned CommuteAnyOperandIndex = ~0U; + + /// This method commutes the operands of the given machine instruction MI. + /// + /// The operands to be commuted are specified by their indices OpIdx1 and + /// OpIdx2. OpIdx1 and OpIdx2 arguments may be set to a special value + /// 'CommuteAnyOperandIndex', which means that the method is free to choose + /// any arbitrarily chosen commutable operand. If both arguments are set to + /// 'CommuteAnyOperandIndex' then the method looks for 2 different commutable + /// operands; then commutes them if such operands could be found. + /// + /// If NewMI is false, MI is modified in place and returned; otherwise, a + /// new machine instruction is created and returned. + /// + /// Do not call this method for a non-commutable instruction or + /// for non-commuable operands. + /// Even though the instruction is commutable, the method may still + /// fail to commute the operands, null pointer is returned in such cases. + MachineInstr * + commuteInstruction(MachineInstr &MI, bool NewMI = false, + unsigned OpIdx1 = CommuteAnyOperandIndex, + unsigned OpIdx2 = CommuteAnyOperandIndex) const; + + /// Returns true iff the routine could find two commutable operands in the + /// given machine instruction. + /// The 'SrcOpIdx1' and 'SrcOpIdx2' are INPUT and OUTPUT arguments. + /// If any of the INPUT values is set to the special value + /// 'CommuteAnyOperandIndex' then the method arbitrarily picks a commutable + /// operand, then returns its index in the corresponding argument. + /// If both of INPUT values are set to 'CommuteAnyOperandIndex' then method + /// looks for 2 commutable operands. + /// If INPUT values refer to some operands of MI, then the method simply + /// returns true if the corresponding operands are commutable and returns + /// false otherwise. + /// + /// For example, calling this method this way: + /// unsigned Op1 = 1, Op2 = CommuteAnyOperandIndex; + /// findCommutedOpIndices(MI, Op1, Op2); + /// can be interpreted as a query asking to find an operand that would be + /// commutable with the operand#1. + virtual bool findCommutedOpIndices(MachineInstr &MI, unsigned &SrcOpIdx1, + unsigned &SrcOpIdx2) const; + + /// A pair composed of a register and a sub-register index. + /// Used to give some type checking when modeling Reg:SubReg. + struct RegSubRegPair { + unsigned Reg; + unsigned SubReg; + + RegSubRegPair(unsigned Reg = 0, unsigned SubReg = 0) + : Reg(Reg), SubReg(SubReg) {} + }; + + /// A pair composed of a pair of a register and a sub-register index, + /// and another sub-register index. + /// Used to give some type checking when modeling Reg:SubReg1, SubReg2. + struct RegSubRegPairAndIdx : RegSubRegPair { + unsigned SubIdx; + + RegSubRegPairAndIdx(unsigned Reg = 0, unsigned SubReg = 0, + unsigned SubIdx = 0) + : RegSubRegPair(Reg, SubReg), SubIdx(SubIdx) {} + }; + + /// Build the equivalent inputs of a REG_SEQUENCE for the given \p MI + /// and \p DefIdx. + /// \p [out] InputRegs of the equivalent REG_SEQUENCE. Each element of + /// the list is modeled as <Reg:SubReg, SubIdx>. + /// E.g., REG_SEQUENCE vreg1:sub1, sub0, vreg2, sub1 would produce + /// two elements: + /// - vreg1:sub1, sub0 + /// - vreg2<:0>, sub1 + /// + /// \returns true if it is possible to build such an input sequence + /// with the pair \p MI, \p DefIdx. False otherwise. + /// + /// \pre MI.isRegSequence() or MI.isRegSequenceLike(). + /// + /// \note The generic implementation does not provide any support for + /// MI.isRegSequenceLike(). In other words, one has to override + /// getRegSequenceLikeInputs for target specific instructions. + bool + getRegSequenceInputs(const MachineInstr &MI, unsigned DefIdx, + SmallVectorImpl<RegSubRegPairAndIdx> &InputRegs) const; + + /// Build the equivalent inputs of a EXTRACT_SUBREG for the given \p MI + /// and \p DefIdx. + /// \p [out] InputReg of the equivalent EXTRACT_SUBREG. + /// E.g., EXTRACT_SUBREG vreg1:sub1, sub0, sub1 would produce: + /// - vreg1:sub1, sub0 + /// + /// \returns true if it is possible to build such an input sequence + /// with the pair \p MI, \p DefIdx. False otherwise. + /// + /// \pre MI.isExtractSubreg() or MI.isExtractSubregLike(). + /// + /// \note The generic implementation does not provide any support for + /// MI.isExtractSubregLike(). In other words, one has to override + /// getExtractSubregLikeInputs for target specific instructions. + bool getExtractSubregInputs(const MachineInstr &MI, unsigned DefIdx, + RegSubRegPairAndIdx &InputReg) const; + + /// Build the equivalent inputs of a INSERT_SUBREG for the given \p MI + /// and \p DefIdx. + /// \p [out] BaseReg and \p [out] InsertedReg contain + /// the equivalent inputs of INSERT_SUBREG. + /// E.g., INSERT_SUBREG vreg0:sub0, vreg1:sub1, sub3 would produce: + /// - BaseReg: vreg0:sub0 + /// - InsertedReg: vreg1:sub1, sub3 + /// + /// \returns true if it is possible to build such an input sequence + /// with the pair \p MI, \p DefIdx. False otherwise. + /// + /// \pre MI.isInsertSubreg() or MI.isInsertSubregLike(). + /// + /// \note The generic implementation does not provide any support for + /// MI.isInsertSubregLike(). In other words, one has to override + /// getInsertSubregLikeInputs for target specific instructions. + bool getInsertSubregInputs(const MachineInstr &MI, unsigned DefIdx, + RegSubRegPair &BaseReg, + RegSubRegPairAndIdx &InsertedReg) const; + + /// Return true if two machine instructions would produce identical values. + /// By default, this is only true when the two instructions + /// are deemed identical except for defs. If this function is called when the + /// IR is still in SSA form, the caller can pass the MachineRegisterInfo for + /// aggressive checks. + virtual bool produceSameValue(const MachineInstr &MI0, + const MachineInstr &MI1, + const MachineRegisterInfo *MRI = nullptr) const; + + /// \returns true if a branch from an instruction with opcode \p BranchOpc + /// bytes is capable of jumping to a position \p BrOffset bytes away. + virtual bool isBranchOffsetInRange(unsigned BranchOpc, + int64_t BrOffset) const { + llvm_unreachable("target did not implement"); + } + + /// \returns The block that branch instruction \p MI jumps to. + virtual MachineBasicBlock *getBranchDestBlock(const MachineInstr &MI) const { + llvm_unreachable("target did not implement"); + } + + /// Insert an unconditional indirect branch at the end of \p MBB to \p + /// NewDestBB. \p BrOffset indicates the offset of \p NewDestBB relative to + /// the offset of the position to insert the new branch. + /// + /// \returns The number of bytes added to the block. + virtual unsigned insertIndirectBranch(MachineBasicBlock &MBB, + MachineBasicBlock &NewDestBB, + const DebugLoc &DL, + int64_t BrOffset = 0, + RegScavenger *RS = nullptr) const { + llvm_unreachable("target did not implement"); + } + + /// Analyze the branching code at the end of MBB, returning + /// true if it cannot be understood (e.g. it's a switch dispatch or isn't + /// implemented for a target). Upon success, this returns false and returns + /// with the following information in various cases: + /// + /// 1. If this block ends with no branches (it just falls through to its succ) + /// just return false, leaving TBB/FBB null. + /// 2. If this block ends with only an unconditional branch, it sets TBB to be + /// the destination block. + /// 3. If this block ends with a conditional branch and it falls through to a + /// successor block, it sets TBB to be the branch destination block and a + /// list of operands that evaluate the condition. These operands can be + /// passed to other TargetInstrInfo methods to create new branches. + /// 4. If this block ends with a conditional branch followed by an + /// unconditional branch, it returns the 'true' destination in TBB, the + /// 'false' destination in FBB, and a list of operands that evaluate the + /// condition. These operands can be passed to other TargetInstrInfo + /// methods to create new branches. + /// + /// Note that removeBranch and insertBranch must be implemented to support + /// cases where this method returns success. + /// + /// If AllowModify is true, then this routine is allowed to modify the basic + /// block (e.g. delete instructions after the unconditional branch). + /// + /// The CFG information in MBB.Predecessors and MBB.Successors must be valid + /// before calling this function. + virtual bool analyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB, + MachineBasicBlock *&FBB, + SmallVectorImpl<MachineOperand> &Cond, + bool AllowModify = false) const { + return true; + } + + /// Represents a predicate at the MachineFunction level. The control flow a + /// MachineBranchPredicate represents is: + /// + /// Reg <def>= LHS `Predicate` RHS == ConditionDef + /// if Reg then goto TrueDest else goto FalseDest + /// + struct MachineBranchPredicate { + enum ComparePredicate { + PRED_EQ, // True if two values are equal + PRED_NE, // True if two values are not equal + PRED_INVALID // Sentinel value + }; + + ComparePredicate Predicate = PRED_INVALID; + MachineOperand LHS = MachineOperand::CreateImm(0); + MachineOperand RHS = MachineOperand::CreateImm(0); + MachineBasicBlock *TrueDest = nullptr; + MachineBasicBlock *FalseDest = nullptr; + MachineInstr *ConditionDef = nullptr; + + /// SingleUseCondition is true if ConditionDef is dead except for the + /// branch(es) at the end of the basic block. + /// + bool SingleUseCondition = false; + + explicit MachineBranchPredicate() = default; + }; + + /// Analyze the branching code at the end of MBB and parse it into the + /// MachineBranchPredicate structure if possible. Returns false on success + /// and true on failure. + /// + /// If AllowModify is true, then this routine is allowed to modify the basic + /// block (e.g. delete instructions after the unconditional branch). + /// + virtual bool analyzeBranchPredicate(MachineBasicBlock &MBB, + MachineBranchPredicate &MBP, + bool AllowModify = false) const { + return true; + } + + /// Remove the branching code at the end of the specific MBB. + /// This is only invoked in cases where AnalyzeBranch returns success. It + /// returns the number of instructions that were removed. + /// If \p BytesRemoved is non-null, report the change in code size from the + /// removed instructions. + virtual unsigned removeBranch(MachineBasicBlock &MBB, + int *BytesRemoved = nullptr) const { + llvm_unreachable("Target didn't implement TargetInstrInfo::removeBranch!"); + } + + /// Insert branch code into the end of the specified MachineBasicBlock. The + /// operands to this method are the same as those returned by AnalyzeBranch. + /// This is only invoked in cases where AnalyzeBranch returns success. It + /// returns the number of instructions inserted. If \p BytesAdded is non-null, + /// report the change in code size from the added instructions. + /// + /// It is also invoked by tail merging to add unconditional branches in + /// cases where AnalyzeBranch doesn't apply because there was no original + /// branch to analyze. At least this much must be implemented, else tail + /// merging needs to be disabled. + /// + /// The CFG information in MBB.Predecessors and MBB.Successors must be valid + /// before calling this function. + virtual unsigned insertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB, + MachineBasicBlock *FBB, + ArrayRef<MachineOperand> Cond, + const DebugLoc &DL, + int *BytesAdded = nullptr) const { + llvm_unreachable("Target didn't implement TargetInstrInfo::insertBranch!"); + } + + unsigned insertUnconditionalBranch(MachineBasicBlock &MBB, + MachineBasicBlock *DestBB, + const DebugLoc &DL, + int *BytesAdded = nullptr) const { + return insertBranch(MBB, DestBB, nullptr, ArrayRef<MachineOperand>(), DL, + BytesAdded); + } + + /// Analyze the loop code, return true if it cannot be understoo. Upon + /// success, this function returns false and returns information about the + /// induction variable and compare instruction used at the end. + virtual bool analyzeLoop(MachineLoop &L, MachineInstr *&IndVarInst, + MachineInstr *&CmpInst) const { + return true; + } + + /// Generate code to reduce the loop iteration by one and check if the loop is + /// finished. Return the value/register of the the new loop count. We need + /// this function when peeling off one or more iterations of a loop. This + /// function assumes the nth iteration is peeled first. + virtual unsigned reduceLoopCount(MachineBasicBlock &MBB, MachineInstr *IndVar, + MachineInstr &Cmp, + SmallVectorImpl<MachineOperand> &Cond, + SmallVectorImpl<MachineInstr *> &PrevInsts, + unsigned Iter, unsigned MaxIter) const { + llvm_unreachable("Target didn't implement ReduceLoopCount"); + } + + /// Delete the instruction OldInst and everything after it, replacing it with + /// an unconditional branch to NewDest. This is used by the tail merging pass. + virtual void ReplaceTailWithBranchTo(MachineBasicBlock::iterator Tail, + MachineBasicBlock *NewDest) const; + + /// Return true if it's legal to split the given basic + /// block at the specified instruction (i.e. instruction would be the start + /// of a new basic block). + virtual bool isLegalToSplitMBBAt(MachineBasicBlock &MBB, + MachineBasicBlock::iterator MBBI) const { + return true; + } + + /// Return true if it's profitable to predicate + /// instructions with accumulated instruction latency of "NumCycles" + /// of the specified basic block, where the probability of the instructions + /// being executed is given by Probability, and Confidence is a measure + /// of our confidence that it will be properly predicted. + virtual bool isProfitableToIfCvt(MachineBasicBlock &MBB, unsigned NumCycles, + unsigned ExtraPredCycles, + BranchProbability Probability) const { + return false; + } + + /// Second variant of isProfitableToIfCvt. This one + /// checks for the case where two basic blocks from true and false path + /// of a if-then-else (diamond) are predicated on mutally exclusive + /// predicates, where the probability of the true path being taken is given + /// by Probability, and Confidence is a measure of our confidence that it + /// will be properly predicted. + virtual bool isProfitableToIfCvt(MachineBasicBlock &TMBB, unsigned NumTCycles, + unsigned ExtraTCycles, + MachineBasicBlock &FMBB, unsigned NumFCycles, + unsigned ExtraFCycles, + BranchProbability Probability) const { + return false; + } + + /// Return true if it's profitable for if-converter to duplicate instructions + /// of specified accumulated instruction latencies in the specified MBB to + /// enable if-conversion. + /// The probability of the instructions being executed is given by + /// Probability, and Confidence is a measure of our confidence that it + /// will be properly predicted. + virtual bool isProfitableToDupForIfCvt(MachineBasicBlock &MBB, + unsigned NumCycles, + BranchProbability Probability) const { + return false; + } + + /// Return true if it's profitable to unpredicate + /// one side of a 'diamond', i.e. two sides of if-else predicated on mutually + /// exclusive predicates. + /// e.g. + /// subeq r0, r1, #1 + /// addne r0, r1, #1 + /// => + /// sub r0, r1, #1 + /// addne r0, r1, #1 + /// + /// This may be profitable is conditional instructions are always executed. + virtual bool isProfitableToUnpredicate(MachineBasicBlock &TMBB, + MachineBasicBlock &FMBB) const { + return false; + } + + /// Return true if it is possible to insert a select + /// instruction that chooses between TrueReg and FalseReg based on the + /// condition code in Cond. + /// + /// When successful, also return the latency in cycles from TrueReg, + /// FalseReg, and Cond to the destination register. In most cases, a select + /// instruction will be 1 cycle, so CondCycles = TrueCycles = FalseCycles = 1 + /// + /// Some x86 implementations have 2-cycle cmov instructions. + /// + /// @param MBB Block where select instruction would be inserted. + /// @param Cond Condition returned by AnalyzeBranch. + /// @param TrueReg Virtual register to select when Cond is true. + /// @param FalseReg Virtual register to select when Cond is false. + /// @param CondCycles Latency from Cond+Branch to select output. + /// @param TrueCycles Latency from TrueReg to select output. + /// @param FalseCycles Latency from FalseReg to select output. + virtual bool canInsertSelect(const MachineBasicBlock &MBB, + ArrayRef<MachineOperand> Cond, unsigned TrueReg, + unsigned FalseReg, int &CondCycles, + int &TrueCycles, int &FalseCycles) const { + return false; + } + + /// Insert a select instruction into MBB before I that will copy TrueReg to + /// DstReg when Cond is true, and FalseReg to DstReg when Cond is false. + /// + /// This function can only be called after canInsertSelect() returned true. + /// The condition in Cond comes from AnalyzeBranch, and it can be assumed + /// that the same flags or registers required by Cond are available at the + /// insertion point. + /// + /// @param MBB Block where select instruction should be inserted. + /// @param I Insertion point. + /// @param DL Source location for debugging. + /// @param DstReg Virtual register to be defined by select instruction. + /// @param Cond Condition as computed by AnalyzeBranch. + /// @param TrueReg Virtual register to copy when Cond is true. + /// @param FalseReg Virtual register to copy when Cons is false. + virtual void insertSelect(MachineBasicBlock &MBB, + MachineBasicBlock::iterator I, const DebugLoc &DL, + unsigned DstReg, ArrayRef<MachineOperand> Cond, + unsigned TrueReg, unsigned FalseReg) const { + llvm_unreachable("Target didn't implement TargetInstrInfo::insertSelect!"); + } + + /// Analyze the given select instruction, returning true if + /// it cannot be understood. It is assumed that MI->isSelect() is true. + /// + /// When successful, return the controlling condition and the operands that + /// determine the true and false result values. + /// + /// Result = SELECT Cond, TrueOp, FalseOp + /// + /// Some targets can optimize select instructions, for example by predicating + /// the instruction defining one of the operands. Such targets should set + /// Optimizable. + /// + /// @param MI Select instruction to analyze. + /// @param Cond Condition controlling the select. + /// @param TrueOp Operand number of the value selected when Cond is true. + /// @param FalseOp Operand number of the value selected when Cond is false. + /// @param Optimizable Returned as true if MI is optimizable. + /// @returns False on success. + virtual bool analyzeSelect(const MachineInstr &MI, + SmallVectorImpl<MachineOperand> &Cond, + unsigned &TrueOp, unsigned &FalseOp, + bool &Optimizable) const { + assert(MI.getDesc().isSelect() && "MI must be a select instruction"); + return true; + } + + /// Given a select instruction that was understood by + /// analyzeSelect and returned Optimizable = true, attempt to optimize MI by + /// merging it with one of its operands. Returns NULL on failure. + /// + /// When successful, returns the new select instruction. The client is + /// responsible for deleting MI. + /// + /// If both sides of the select can be optimized, PreferFalse is used to pick + /// a side. + /// + /// @param MI Optimizable select instruction. + /// @param NewMIs Set that record all MIs in the basic block up to \p + /// MI. Has to be updated with any newly created MI or deleted ones. + /// @param PreferFalse Try to optimize FalseOp instead of TrueOp. + /// @returns Optimized instruction or NULL. + virtual MachineInstr *optimizeSelect(MachineInstr &MI, + SmallPtrSetImpl<MachineInstr *> &NewMIs, + bool PreferFalse = false) const { + // This function must be implemented if Optimizable is ever set. + llvm_unreachable("Target must implement TargetInstrInfo::optimizeSelect!"); + } + + /// Emit instructions to copy a pair of physical registers. + /// + /// This function should support copies within any legal register class as + /// well as any cross-class copies created during instruction selection. + /// + /// The source and destination registers may overlap, which may require a + /// careful implementation when multiple copy instructions are required for + /// large registers. See for example the ARM target. + virtual void copyPhysReg(MachineBasicBlock &MBB, + MachineBasicBlock::iterator MI, const DebugLoc &DL, + unsigned DestReg, unsigned SrcReg, + bool KillSrc) const { + llvm_unreachable("Target didn't implement TargetInstrInfo::copyPhysReg!"); + } + + /// Store the specified register of the given register class to the specified + /// stack frame index. The store instruction is to be added to the given + /// machine basic block before the specified machine instruction. If isKill + /// is true, the register operand is the last use and must be marked kill. + virtual void storeRegToStackSlot(MachineBasicBlock &MBB, + MachineBasicBlock::iterator MI, + unsigned SrcReg, bool isKill, int FrameIndex, + const TargetRegisterClass *RC, + const TargetRegisterInfo *TRI) const { + llvm_unreachable("Target didn't implement " + "TargetInstrInfo::storeRegToStackSlot!"); + } + + /// Load the specified register of the given register class from the specified + /// stack frame index. The load instruction is to be added to the given + /// machine basic block before the specified machine instruction. + virtual void loadRegFromStackSlot(MachineBasicBlock &MBB, + MachineBasicBlock::iterator MI, + unsigned DestReg, int FrameIndex, + const TargetRegisterClass *RC, + const TargetRegisterInfo *TRI) const { + llvm_unreachable("Target didn't implement " + "TargetInstrInfo::loadRegFromStackSlot!"); + } + + /// This function is called for all pseudo instructions + /// that remain after register allocation. Many pseudo instructions are + /// created to help register allocation. This is the place to convert them + /// into real instructions. The target can edit MI in place, or it can insert + /// new instructions and erase MI. The function should return true if + /// anything was changed. + virtual bool expandPostRAPseudo(MachineInstr &MI) const { return false; } + + /// Check whether the target can fold a load that feeds a subreg operand + /// (or a subreg operand that feeds a store). + /// For example, X86 may want to return true if it can fold + /// movl (%esp), %eax + /// subb, %al, ... + /// Into: + /// subb (%esp), ... + /// + /// Ideally, we'd like the target implementation of foldMemoryOperand() to + /// reject subregs - but since this behavior used to be enforced in the + /// target-independent code, moving this responsibility to the targets + /// has the potential of causing nasty silent breakage in out-of-tree targets. + virtual bool isSubregFoldable() const { return false; } + + /// Attempt to fold a load or store of the specified stack + /// slot into the specified machine instruction for the specified operand(s). + /// If this is possible, a new instruction is returned with the specified + /// operand folded, otherwise NULL is returned. + /// The new instruction is inserted before MI, and the client is responsible + /// for removing the old instruction. + MachineInstr *foldMemoryOperand(MachineInstr &MI, ArrayRef<unsigned> Ops, + int FrameIndex, + LiveIntervals *LIS = nullptr) const; + + /// Same as the previous version except it allows folding of any load and + /// store from / to any address, not just from a specific stack slot. + MachineInstr *foldMemoryOperand(MachineInstr &MI, ArrayRef<unsigned> Ops, + MachineInstr &LoadMI, + LiveIntervals *LIS = nullptr) const; + + /// Return true when there is potentially a faster code sequence + /// for an instruction chain ending in \p Root. All potential patterns are + /// returned in the \p Pattern vector. Pattern should be sorted in priority + /// order since the pattern evaluator stops checking as soon as it finds a + /// faster sequence. + /// \param Root - Instruction that could be combined with one of its operands + /// \param Patterns - Vector of possible combination patterns + virtual bool getMachineCombinerPatterns( + MachineInstr &Root, + SmallVectorImpl<MachineCombinerPattern> &Patterns) const; + + /// Return true when a code sequence can improve throughput. It + /// should be called only for instructions in loops. + /// \param Pattern - combiner pattern + virtual bool isThroughputPattern(MachineCombinerPattern Pattern) const; + + /// Return true if the input \P Inst is part of a chain of dependent ops + /// that are suitable for reassociation, otherwise return false. + /// If the instruction's operands must be commuted to have a previous + /// instruction of the same type define the first source operand, \P Commuted + /// will be set to true. + bool isReassociationCandidate(const MachineInstr &Inst, bool &Commuted) const; + + /// Return true when \P Inst is both associative and commutative. + virtual bool isAssociativeAndCommutative(const MachineInstr &Inst) const { + return false; + } + + /// Return true when \P Inst has reassociable operands in the same \P MBB. + virtual bool hasReassociableOperands(const MachineInstr &Inst, + const MachineBasicBlock *MBB) const; + + /// Return true when \P Inst has reassociable sibling. + bool hasReassociableSibling(const MachineInstr &Inst, bool &Commuted) const; + + /// When getMachineCombinerPatterns() finds patterns, this function generates + /// the instructions that could replace the original code sequence. The client + /// has to decide whether the actual replacement is beneficial or not. + /// \param Root - Instruction that could be combined with one of its operands + /// \param Pattern - Combination pattern for Root + /// \param InsInstrs - Vector of new instructions that implement P + /// \param DelInstrs - Old instructions, including Root, that could be + /// replaced by InsInstr + /// \param InstrIdxForVirtReg - map of virtual register to instruction in + /// InsInstr that defines it + virtual void genAlternativeCodeSequence( + MachineInstr &Root, MachineCombinerPattern Pattern, + SmallVectorImpl<MachineInstr *> &InsInstrs, + SmallVectorImpl<MachineInstr *> &DelInstrs, + DenseMap<unsigned, unsigned> &InstrIdxForVirtReg) const; + + /// Attempt to reassociate \P Root and \P Prev according to \P Pattern to + /// reduce critical path length. + void reassociateOps(MachineInstr &Root, MachineInstr &Prev, + MachineCombinerPattern Pattern, + SmallVectorImpl<MachineInstr *> &InsInstrs, + SmallVectorImpl<MachineInstr *> &DelInstrs, + DenseMap<unsigned, unsigned> &InstrIdxForVirtReg) const; + + /// This is an architecture-specific helper function of reassociateOps. + /// Set special operand attributes for new instructions after reassociation. + virtual void setSpecialOperandAttr(MachineInstr &OldMI1, MachineInstr &OldMI2, + MachineInstr &NewMI1, + MachineInstr &NewMI2) const {} + + /// Return true when a target supports MachineCombiner. + virtual bool useMachineCombiner() const { return false; } + +protected: + /// Target-dependent implementation for foldMemoryOperand. + /// Target-independent code in foldMemoryOperand will + /// take care of adding a MachineMemOperand to the newly created instruction. + /// The instruction and any auxiliary instructions necessary will be inserted + /// at InsertPt. + virtual MachineInstr * + foldMemoryOperandImpl(MachineFunction &MF, MachineInstr &MI, + ArrayRef<unsigned> Ops, + MachineBasicBlock::iterator InsertPt, int FrameIndex, + LiveIntervals *LIS = nullptr) const { + return nullptr; + } + + /// Target-dependent implementation for foldMemoryOperand. + /// Target-independent code in foldMemoryOperand will + /// take care of adding a MachineMemOperand to the newly created instruction. + /// The instruction and any auxiliary instructions necessary will be inserted + /// at InsertPt. + virtual MachineInstr *foldMemoryOperandImpl( + MachineFunction &MF, MachineInstr &MI, ArrayRef<unsigned> Ops, + MachineBasicBlock::iterator InsertPt, MachineInstr &LoadMI, + LiveIntervals *LIS = nullptr) const { + return nullptr; + } + + /// \brief Target-dependent implementation of getRegSequenceInputs. + /// + /// \returns true if it is possible to build the equivalent + /// REG_SEQUENCE inputs with the pair \p MI, \p DefIdx. False otherwise. + /// + /// \pre MI.isRegSequenceLike(). + /// + /// \see TargetInstrInfo::getRegSequenceInputs. + virtual bool getRegSequenceLikeInputs( + const MachineInstr &MI, unsigned DefIdx, + SmallVectorImpl<RegSubRegPairAndIdx> &InputRegs) const { + return false; + } + + /// \brief Target-dependent implementation of getExtractSubregInputs. + /// + /// \returns true if it is possible to build the equivalent + /// EXTRACT_SUBREG inputs with the pair \p MI, \p DefIdx. False otherwise. + /// + /// \pre MI.isExtractSubregLike(). + /// + /// \see TargetInstrInfo::getExtractSubregInputs. + virtual bool getExtractSubregLikeInputs(const MachineInstr &MI, + unsigned DefIdx, + RegSubRegPairAndIdx &InputReg) const { + return false; + } + + /// \brief Target-dependent implementation of getInsertSubregInputs. + /// + /// \returns true if it is possible to build the equivalent + /// INSERT_SUBREG inputs with the pair \p MI, \p DefIdx. False otherwise. + /// + /// \pre MI.isInsertSubregLike(). + /// + /// \see TargetInstrInfo::getInsertSubregInputs. + virtual bool + getInsertSubregLikeInputs(const MachineInstr &MI, unsigned DefIdx, + RegSubRegPair &BaseReg, + RegSubRegPairAndIdx &InsertedReg) const { + return false; + } + +public: + /// getAddressSpaceForPseudoSourceKind - Given the kind of memory + /// (e.g. stack) the target returns the corresponding address space. + virtual unsigned + getAddressSpaceForPseudoSourceKind(PseudoSourceValue::PSVKind Kind) const { + return 0; + } + + /// unfoldMemoryOperand - Separate a single instruction which folded a load or + /// a store or a load and a store into two or more instruction. If this is + /// possible, returns true as well as the new instructions by reference. + virtual bool + unfoldMemoryOperand(MachineFunction &MF, MachineInstr &MI, unsigned Reg, + bool UnfoldLoad, bool UnfoldStore, + SmallVectorImpl<MachineInstr *> &NewMIs) const { + return false; + } + + virtual bool unfoldMemoryOperand(SelectionDAG &DAG, SDNode *N, + SmallVectorImpl<SDNode *> &NewNodes) const { + return false; + } + + /// Returns the opcode of the would be new + /// instruction after load / store are unfolded from an instruction of the + /// specified opcode. It returns zero if the specified unfolding is not + /// possible. If LoadRegIndex is non-null, it is filled in with the operand + /// index of the operand which will hold the register holding the loaded + /// value. + virtual unsigned + getOpcodeAfterMemoryUnfold(unsigned Opc, bool UnfoldLoad, bool UnfoldStore, + unsigned *LoadRegIndex = nullptr) const { + return 0; + } + + /// This is used by the pre-regalloc scheduler to determine if two loads are + /// loading from the same base address. It should only return true if the base + /// pointers are the same and the only differences between the two addresses + /// are the offset. It also returns the offsets by reference. + virtual bool areLoadsFromSameBasePtr(SDNode *Load1, SDNode *Load2, + int64_t &Offset1, + int64_t &Offset2) const { + return false; + } + + /// This is a used by the pre-regalloc scheduler to determine (in conjunction + /// with areLoadsFromSameBasePtr) if two loads should be scheduled together. + /// On some targets if two loads are loading from + /// addresses in the same cache line, it's better if they are scheduled + /// together. This function takes two integers that represent the load offsets + /// from the common base address. It returns true if it decides it's desirable + /// to schedule the two loads together. "NumLoads" is the number of loads that + /// have already been scheduled after Load1. + virtual bool shouldScheduleLoadsNear(SDNode *Load1, SDNode *Load2, + int64_t Offset1, int64_t Offset2, + unsigned NumLoads) const { + return false; + } + + /// Get the base register and byte offset of an instruction that reads/writes + /// memory. + virtual bool getMemOpBaseRegImmOfs(MachineInstr &MemOp, unsigned &BaseReg, + int64_t &Offset, + const TargetRegisterInfo *TRI) const { + return false; + } + + /// Return true if the instruction contains a base register and offset. If + /// true, the function also sets the operand position in the instruction + /// for the base register and offset. + virtual bool getBaseAndOffsetPosition(const MachineInstr &MI, + unsigned &BasePos, + unsigned &OffsetPos) const { + return false; + } + + /// If the instruction is an increment of a constant value, return the amount. + virtual bool getIncrementValue(const MachineInstr &MI, int &Value) const { + return false; + } + + /// Returns true if the two given memory operations should be scheduled + /// adjacent. Note that you have to add: + /// DAG->addMutation(createLoadClusterDAGMutation(DAG->TII, DAG->TRI)); + /// or + /// DAG->addMutation(createStoreClusterDAGMutation(DAG->TII, DAG->TRI)); + /// to TargetPassConfig::createMachineScheduler() to have an effect. + virtual bool shouldClusterMemOps(MachineInstr &FirstLdSt, unsigned BaseReg1, + MachineInstr &SecondLdSt, unsigned BaseReg2, + unsigned NumLoads) const { + llvm_unreachable("target did not implement shouldClusterMemOps()"); + } + + /// Reverses the branch condition of the specified condition list, + /// returning false on success and true if it cannot be reversed. + virtual bool + reverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const { + return true; + } + + /// Insert a noop into the instruction stream at the specified point. + virtual void insertNoop(MachineBasicBlock &MBB, + MachineBasicBlock::iterator MI) const; + + /// Return the noop instruction to use for a noop. + virtual void getNoop(MCInst &NopInst) const; + + /// Return true for post-incremented instructions. + virtual bool isPostIncrement(const MachineInstr &MI) const { return false; } + + /// Returns true if the instruction is already predicated. + virtual bool isPredicated(const MachineInstr &MI) const { return false; } + + /// Returns true if the instruction is a + /// terminator instruction that has not been predicated. + virtual bool isUnpredicatedTerminator(const MachineInstr &MI) const; + + /// Returns true if MI is an unconditional tail call. + virtual bool isUnconditionalTailCall(const MachineInstr &MI) const { + return false; + } + + /// Returns true if the tail call can be made conditional on BranchCond. + virtual bool canMakeTailCallConditional(SmallVectorImpl<MachineOperand> &Cond, + const MachineInstr &TailCall) const { + return false; + } + + /// Replace the conditional branch in MBB with a conditional tail call. + virtual void replaceBranchWithTailCall(MachineBasicBlock &MBB, + SmallVectorImpl<MachineOperand> &Cond, + const MachineInstr &TailCall) const { + llvm_unreachable("Target didn't implement replaceBranchWithTailCall!"); + } + + /// Convert the instruction into a predicated instruction. + /// It returns true if the operation was successful. + virtual bool PredicateInstruction(MachineInstr &MI, + ArrayRef<MachineOperand> Pred) const; + + /// Returns true if the first specified predicate + /// subsumes the second, e.g. GE subsumes GT. + virtual bool SubsumesPredicate(ArrayRef<MachineOperand> Pred1, + ArrayRef<MachineOperand> Pred2) const { + return false; + } + + /// If the specified instruction defines any predicate + /// or condition code register(s) used for predication, returns true as well + /// as the definition predicate(s) by reference. + virtual bool DefinesPredicate(MachineInstr &MI, + std::vector<MachineOperand> &Pred) const { + return false; + } + + /// Return true if the specified instruction can be predicated. + /// By default, this returns true for every instruction with a + /// PredicateOperand. + virtual bool isPredicable(const MachineInstr &MI) const { + return MI.getDesc().isPredicable(); + } + + /// Return true if it's safe to move a machine + /// instruction that defines the specified register class. + virtual bool isSafeToMoveRegClassDefs(const TargetRegisterClass *RC) const { + return true; + } + + /// Test if the given instruction should be considered a scheduling boundary. + /// This primarily includes labels and terminators. + virtual bool isSchedulingBoundary(const MachineInstr &MI, + const MachineBasicBlock *MBB, + const MachineFunction &MF) const; + + /// Measure the specified inline asm to determine an approximation of its + /// length. + virtual unsigned getInlineAsmLength(const char *Str, + const MCAsmInfo &MAI) const; + + /// Allocate and return a hazard recognizer to use for this target when + /// scheduling the machine instructions before register allocation. + virtual ScheduleHazardRecognizer * + CreateTargetHazardRecognizer(const TargetSubtargetInfo *STI, + const ScheduleDAG *DAG) const; + + /// Allocate and return a hazard recognizer to use for this target when + /// scheduling the machine instructions before register allocation. + virtual ScheduleHazardRecognizer * + CreateTargetMIHazardRecognizer(const InstrItineraryData *, + const ScheduleDAG *DAG) const; + + /// Allocate and return a hazard recognizer to use for this target when + /// scheduling the machine instructions after register allocation. + virtual ScheduleHazardRecognizer * + CreateTargetPostRAHazardRecognizer(const InstrItineraryData *, + const ScheduleDAG *DAG) const; + + /// Allocate and return a hazard recognizer to use for by non-scheduling + /// passes. + virtual ScheduleHazardRecognizer * + CreateTargetPostRAHazardRecognizer(const MachineFunction &MF) const { + return nullptr; + } + + /// Provide a global flag for disabling the PreRA hazard recognizer that + /// targets may choose to honor. + bool usePreRAHazardRecognizer() const; + + /// For a comparison instruction, return the source registers + /// in SrcReg and SrcReg2 if having two register operands, and the value it + /// compares against in CmpValue. Return true if the comparison instruction + /// can be analyzed. + virtual bool analyzeCompare(const MachineInstr &MI, unsigned &SrcReg, + unsigned &SrcReg2, int &Mask, int &Value) const { + return false; + } + + /// See if the comparison instruction can be converted + /// into something more efficient. E.g., on ARM most instructions can set the + /// flags register, obviating the need for a separate CMP. + virtual bool optimizeCompareInstr(MachineInstr &CmpInstr, unsigned SrcReg, + unsigned SrcReg2, int Mask, int Value, + const MachineRegisterInfo *MRI) const { + return false; + } + virtual bool optimizeCondBranch(MachineInstr &MI) const { return false; } + + /// Try to remove the load by folding it to a register operand at the use. + /// We fold the load instructions if and only if the + /// def and use are in the same BB. We only look at one load and see + /// whether it can be folded into MI. FoldAsLoadDefReg is the virtual register + /// defined by the load we are trying to fold. DefMI returns the machine + /// instruction that defines FoldAsLoadDefReg, and the function returns + /// the machine instruction generated due to folding. + virtual MachineInstr *optimizeLoadInstr(MachineInstr &MI, + const MachineRegisterInfo *MRI, + unsigned &FoldAsLoadDefReg, + MachineInstr *&DefMI) const { + return nullptr; + } + + /// 'Reg' is known to be defined by a move immediate instruction, + /// try to fold the immediate into the use instruction. + /// If MRI->hasOneNonDBGUse(Reg) is true, and this function returns true, + /// then the caller may assume that DefMI has been erased from its parent + /// block. The caller may assume that it will not be erased by this + /// function otherwise. + virtual bool FoldImmediate(MachineInstr &UseMI, MachineInstr &DefMI, + unsigned Reg, MachineRegisterInfo *MRI) const { + return false; + } + + /// Return the number of u-operations the given machine + /// instruction will be decoded to on the target cpu. The itinerary's + /// IssueWidth is the number of microops that can be dispatched each + /// cycle. An instruction with zero microops takes no dispatch resources. + virtual unsigned getNumMicroOps(const InstrItineraryData *ItinData, + const MachineInstr &MI) const; + + /// Return true for pseudo instructions that don't consume any + /// machine resources in their current form. These are common cases that the + /// scheduler should consider free, rather than conservatively handling them + /// as instructions with no itinerary. + bool isZeroCost(unsigned Opcode) const { + return Opcode <= TargetOpcode::COPY; + } + + virtual int getOperandLatency(const InstrItineraryData *ItinData, + SDNode *DefNode, unsigned DefIdx, + SDNode *UseNode, unsigned UseIdx) const; + + /// Compute and return the use operand latency of a given pair of def and use. + /// In most cases, the static scheduling itinerary was enough to determine the + /// operand latency. But it may not be possible for instructions with variable + /// number of defs / uses. + /// + /// This is a raw interface to the itinerary that may be directly overridden + /// by a target. Use computeOperandLatency to get the best estimate of + /// latency. + virtual int getOperandLatency(const InstrItineraryData *ItinData, + const MachineInstr &DefMI, unsigned DefIdx, + const MachineInstr &UseMI, + unsigned UseIdx) const; + + /// Compute the instruction latency of a given instruction. + /// If the instruction has higher cost when predicated, it's returned via + /// PredCost. + virtual unsigned getInstrLatency(const InstrItineraryData *ItinData, + const MachineInstr &MI, + unsigned *PredCost = nullptr) const; + + virtual unsigned getPredicationCost(const MachineInstr &MI) const; + + virtual int getInstrLatency(const InstrItineraryData *ItinData, + SDNode *Node) const; + + /// Return the default expected latency for a def based on its opcode. + unsigned defaultDefLatency(const MCSchedModel &SchedModel, + const MachineInstr &DefMI) const; + + int computeDefOperandLatency(const InstrItineraryData *ItinData, + const MachineInstr &DefMI) const; + + /// Return true if this opcode has high latency to its result. + virtual bool isHighLatencyDef(int opc) const { return false; } + + /// Compute operand latency between a def of 'Reg' + /// and a use in the current loop. Return true if the target considered + /// it 'high'. This is used by optimization passes such as machine LICM to + /// determine whether it makes sense to hoist an instruction out even in a + /// high register pressure situation. + virtual bool hasHighOperandLatency(const TargetSchedModel &SchedModel, + const MachineRegisterInfo *MRI, + const MachineInstr &DefMI, unsigned DefIdx, + const MachineInstr &UseMI, + unsigned UseIdx) const { + return false; + } + + /// Compute operand latency of a def of 'Reg'. Return true + /// if the target considered it 'low'. + virtual bool hasLowDefLatency(const TargetSchedModel &SchedModel, + const MachineInstr &DefMI, + unsigned DefIdx) const; + + /// Perform target-specific instruction verification. + virtual bool verifyInstruction(const MachineInstr &MI, + StringRef &ErrInfo) const { + return true; + } + + /// Return the current execution domain and bit mask of + /// possible domains for instruction. + /// + /// Some micro-architectures have multiple execution domains, and multiple + /// opcodes that perform the same operation in different domains. For + /// example, the x86 architecture provides the por, orps, and orpd + /// instructions that all do the same thing. There is a latency penalty if a + /// register is written in one domain and read in another. + /// + /// This function returns a pair (domain, mask) containing the execution + /// domain of MI, and a bit mask of possible domains. The setExecutionDomain + /// function can be used to change the opcode to one of the domains in the + /// bit mask. Instructions whose execution domain can't be changed should + /// return a 0 mask. + /// + /// The execution domain numbers don't have any special meaning except domain + /// 0 is used for instructions that are not associated with any interesting + /// execution domain. + /// + virtual std::pair<uint16_t, uint16_t> + getExecutionDomain(const MachineInstr &MI) const { + return std::make_pair(0, 0); + } + + /// Change the opcode of MI to execute in Domain. + /// + /// The bit (1 << Domain) must be set in the mask returned from + /// getExecutionDomain(MI). + virtual void setExecutionDomain(MachineInstr &MI, unsigned Domain) const {} + + /// Returns the preferred minimum clearance + /// before an instruction with an unwanted partial register update. + /// + /// Some instructions only write part of a register, and implicitly need to + /// read the other parts of the register. This may cause unwanted stalls + /// preventing otherwise unrelated instructions from executing in parallel in + /// an out-of-order CPU. + /// + /// For example, the x86 instruction cvtsi2ss writes its result to bits + /// [31:0] of the destination xmm register. Bits [127:32] are unaffected, so + /// the instruction needs to wait for the old value of the register to become + /// available: + /// + /// addps %xmm1, %xmm0 + /// movaps %xmm0, (%rax) + /// cvtsi2ss %rbx, %xmm0 + /// + /// In the code above, the cvtsi2ss instruction needs to wait for the addps + /// instruction before it can issue, even though the high bits of %xmm0 + /// probably aren't needed. + /// + /// This hook returns the preferred clearance before MI, measured in + /// instructions. Other defs of MI's operand OpNum are avoided in the last N + /// instructions before MI. It should only return a positive value for + /// unwanted dependencies. If the old bits of the defined register have + /// useful values, or if MI is determined to otherwise read the dependency, + /// the hook should return 0. + /// + /// The unwanted dependency may be handled by: + /// + /// 1. Allocating the same register for an MI def and use. That makes the + /// unwanted dependency identical to a required dependency. + /// + /// 2. Allocating a register for the def that has no defs in the previous N + /// instructions. + /// + /// 3. Calling breakPartialRegDependency() with the same arguments. This + /// allows the target to insert a dependency breaking instruction. + /// + virtual unsigned + getPartialRegUpdateClearance(const MachineInstr &MI, unsigned OpNum, + const TargetRegisterInfo *TRI) const { + // The default implementation returns 0 for no partial register dependency. + return 0; + } + + /// \brief Return the minimum clearance before an instruction that reads an + /// unused register. + /// + /// For example, AVX instructions may copy part of a register operand into + /// the unused high bits of the destination register. + /// + /// vcvtsi2sdq %rax, %xmm0<undef>, %xmm14 + /// + /// In the code above, vcvtsi2sdq copies %xmm0[127:64] into %xmm14 creating a + /// false dependence on any previous write to %xmm0. + /// + /// This hook works similarly to getPartialRegUpdateClearance, except that it + /// does not take an operand index. Instead sets \p OpNum to the index of the + /// unused register. + virtual unsigned getUndefRegClearance(const MachineInstr &MI, unsigned &OpNum, + const TargetRegisterInfo *TRI) const { + // The default implementation returns 0 for no undef register dependency. + return 0; + } + + /// Insert a dependency-breaking instruction + /// before MI to eliminate an unwanted dependency on OpNum. + /// + /// If it wasn't possible to avoid a def in the last N instructions before MI + /// (see getPartialRegUpdateClearance), this hook will be called to break the + /// unwanted dependency. + /// + /// On x86, an xorps instruction can be used as a dependency breaker: + /// + /// addps %xmm1, %xmm0 + /// movaps %xmm0, (%rax) + /// xorps %xmm0, %xmm0 + /// cvtsi2ss %rbx, %xmm0 + /// + /// An <imp-kill> operand should be added to MI if an instruction was + /// inserted. This ties the instructions together in the post-ra scheduler. + /// + virtual void breakPartialRegDependency(MachineInstr &MI, unsigned OpNum, + const TargetRegisterInfo *TRI) const {} + + /// Create machine specific model for scheduling. + virtual DFAPacketizer * + CreateTargetScheduleState(const TargetSubtargetInfo &) const { + return nullptr; + } + + /// Sometimes, it is possible for the target + /// to tell, even without aliasing information, that two MIs access different + /// memory addresses. This function returns true if two MIs access different + /// memory addresses and false otherwise. + /// + /// Assumes any physical registers used to compute addresses have the same + /// value for both instructions. (This is the most useful assumption for + /// post-RA scheduling.) + /// + /// See also MachineInstr::mayAlias, which is implemented on top of this + /// function. + virtual bool + areMemAccessesTriviallyDisjoint(MachineInstr &MIa, MachineInstr &MIb, + AliasAnalysis *AA = nullptr) const { + assert((MIa.mayLoad() || MIa.mayStore()) && + "MIa must load from or modify a memory location"); + assert((MIb.mayLoad() || MIb.mayStore()) && + "MIb must load from or modify a memory location"); + return false; + } + + /// \brief Return the value to use for the MachineCSE's LookAheadLimit, + /// which is a heuristic used for CSE'ing phys reg defs. + virtual unsigned getMachineCSELookAheadLimit() const { + // The default lookahead is small to prevent unprofitable quadratic + // behavior. + return 5; + } + + /// Return an array that contains the ids of the target indices (used for the + /// TargetIndex machine operand) and their names. + /// + /// MIR Serialization is able to serialize only the target indices that are + /// defined by this method. + virtual ArrayRef<std::pair<int, const char *>> + getSerializableTargetIndices() const { + return None; + } + + /// Decompose the machine operand's target flags into two values - the direct + /// target flag value and any of bit flags that are applied. + virtual std::pair<unsigned, unsigned> + decomposeMachineOperandsTargetFlags(unsigned /*TF*/) const { + return std::make_pair(0u, 0u); + } + + /// Return an array that contains the direct target flag values and their + /// names. + /// + /// MIR Serialization is able to serialize only the target flags that are + /// defined by this method. + virtual ArrayRef<std::pair<unsigned, const char *>> + getSerializableDirectMachineOperandTargetFlags() const { + return None; + } + + /// Return an array that contains the bitmask target flag values and their + /// names. + /// + /// MIR Serialization is able to serialize only the target flags that are + /// defined by this method. + virtual ArrayRef<std::pair<unsigned, const char *>> + getSerializableBitmaskMachineOperandTargetFlags() const { + return None; + } + + /// Return an array that contains the MMO target flag values and their + /// names. + /// + /// MIR Serialization is able to serialize only the MMO target flags that are + /// defined by this method. + virtual ArrayRef<std::pair<MachineMemOperand::Flags, const char *>> + getSerializableMachineMemOperandTargetFlags() const { + return None; + } + + /// Determines whether \p Inst is a tail call instruction. Override this + /// method on targets that do not properly set MCID::Return and MCID::Call on + /// tail call instructions." + virtual bool isTailCall(const MachineInstr &Inst) const { + return Inst.isReturn() && Inst.isCall(); + } + + /// True if the instruction is bound to the top of its basic block and no + /// other instructions shall be inserted before it. This can be implemented + /// to prevent register allocator to insert spills before such instructions. + virtual bool isBasicBlockPrologue(const MachineInstr &MI) const { + return false; + } + + /// \brief Describes the number of instructions that it will take to call and + /// construct a frame for a given outlining candidate. + struct MachineOutlinerInfo { + /// Number of instructions to call an outlined function for this candidate. + unsigned CallOverhead; + + /// \brief Number of instructions to construct an outlined function frame + /// for this candidate. + unsigned FrameOverhead; + + /// \brief Represents the specific instructions that must be emitted to + /// construct a call to this candidate. + unsigned CallConstructionID; + + /// \brief Represents the specific instructions that must be emitted to + /// construct a frame for this candidate's outlined function. + unsigned FrameConstructionID; + + MachineOutlinerInfo() {} + MachineOutlinerInfo(unsigned CallOverhead, unsigned FrameOverhead, + unsigned CallConstructionID, + unsigned FrameConstructionID) + : CallOverhead(CallOverhead), FrameOverhead(FrameOverhead), + CallConstructionID(CallConstructionID), + FrameConstructionID(FrameConstructionID) {} + }; + + /// \brief Returns a \p MachineOutlinerInfo struct containing target-specific + /// information for a set of outlining candidates. + virtual MachineOutlinerInfo getOutlininingCandidateInfo( + std::vector< + std::pair<MachineBasicBlock::iterator, MachineBasicBlock::iterator>> + &RepeatedSequenceLocs) const { + llvm_unreachable( + "Target didn't implement TargetInstrInfo::getOutliningOverhead!"); + } + + /// Represents how an instruction should be mapped by the outliner. + /// \p Legal instructions are those which are safe to outline. + /// \p Illegal instructions are those which cannot be outlined. + /// \p Invisible instructions are instructions which can be outlined, but + /// shouldn't actually impact the outlining result. + enum MachineOutlinerInstrType { Legal, Illegal, Invisible }; + + /// Returns how or if \p MI should be outlined. + virtual MachineOutlinerInstrType getOutliningType(MachineInstr &MI) const { + llvm_unreachable( + "Target didn't implement TargetInstrInfo::getOutliningType!"); + } + + /// Insert a custom epilogue for outlined functions. + /// This may be empty, in which case no epilogue or return statement will be + /// emitted. + virtual void insertOutlinerEpilogue(MachineBasicBlock &MBB, + MachineFunction &MF, + const MachineOutlinerInfo &MInfo) const { + llvm_unreachable( + "Target didn't implement TargetInstrInfo::insertOutlinerEpilogue!"); + } + + /// Insert a call to an outlined function into the program. + /// Returns an iterator to the spot where we inserted the call. This must be + /// implemented by the target. + virtual MachineBasicBlock::iterator + insertOutlinedCall(Module &M, MachineBasicBlock &MBB, + MachineBasicBlock::iterator &It, MachineFunction &MF, + const MachineOutlinerInfo &MInfo) const { + llvm_unreachable( + "Target didn't implement TargetInstrInfo::insertOutlinedCall!"); + } + + /// Insert a custom prologue for outlined functions. + /// This may be empty, in which case no prologue will be emitted. + virtual void insertOutlinerPrologue(MachineBasicBlock &MBB, + MachineFunction &MF, + const MachineOutlinerInfo &MInfo) const { + llvm_unreachable( + "Target didn't implement TargetInstrInfo::insertOutlinerPrologue!"); + } + + /// Return true if the function can safely be outlined from. + /// A function \p MF is considered safe for outlining if an outlined function + /// produced from instructions in F will produce a program which produces the + /// same output for any set of given inputs. + virtual bool isFunctionSafeToOutlineFrom(MachineFunction &MF, + bool OutlineFromLinkOnceODRs) const { + llvm_unreachable("Target didn't implement " + "TargetInstrInfo::isFunctionSafeToOutlineFrom!"); + } + +private: + unsigned CallFrameSetupOpcode, CallFrameDestroyOpcode; + unsigned CatchRetOpcode; + unsigned ReturnOpcode; +}; + +/// \brief Provide DenseMapInfo for TargetInstrInfo::RegSubRegPair. +template <> struct DenseMapInfo<TargetInstrInfo::RegSubRegPair> { + using RegInfo = DenseMapInfo<unsigned>; + + static inline TargetInstrInfo::RegSubRegPair getEmptyKey() { + return TargetInstrInfo::RegSubRegPair(RegInfo::getEmptyKey(), + RegInfo::getEmptyKey()); + } + + static inline TargetInstrInfo::RegSubRegPair getTombstoneKey() { + return TargetInstrInfo::RegSubRegPair(RegInfo::getTombstoneKey(), + RegInfo::getTombstoneKey()); + } + + /// \brief Reuse getHashValue implementation from + /// std::pair<unsigned, unsigned>. + static unsigned getHashValue(const TargetInstrInfo::RegSubRegPair &Val) { + std::pair<unsigned, unsigned> PairVal = std::make_pair(Val.Reg, Val.SubReg); + return DenseMapInfo<std::pair<unsigned, unsigned>>::getHashValue(PairVal); + } + + static bool isEqual(const TargetInstrInfo::RegSubRegPair &LHS, + const TargetInstrInfo::RegSubRegPair &RHS) { + return RegInfo::isEqual(LHS.Reg, RHS.Reg) && + RegInfo::isEqual(LHS.SubReg, RHS.SubReg); + } +}; + +} // end namespace llvm + +#endif // LLVM_TARGET_TARGETINSTRINFO_H |