Thomas Schwinge | 41dbbb3 | 2015-01-15 21:11:12 +0100 | [diff] [blame^] | 1 | /* A splay-tree datatype. |
| 2 | Copyright (C) 1998-2015 Free Software Foundation, Inc. |
| 3 | Contributed by Mark Mitchell (mark@markmitchell.com). |
| 4 | |
| 5 | This file is part of the GNU Offloading and Multi Processing Library |
| 6 | (libgomp). |
| 7 | |
| 8 | Libgomp is free software; you can redistribute it and/or modify it |
| 9 | under the terms of the GNU General Public License as published by |
| 10 | the Free Software Foundation; either version 3, or (at your option) |
| 11 | any later version. |
| 12 | |
| 13 | Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY |
| 14 | WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| 15 | FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
| 16 | more details. |
| 17 | |
| 18 | Under Section 7 of GPL version 3, you are granted additional |
| 19 | permissions described in the GCC Runtime Library Exception, version |
| 20 | 3.1, as published by the Free Software Foundation. |
| 21 | |
| 22 | You should have received a copy of the GNU General Public License and |
| 23 | a copy of the GCC Runtime Library Exception along with this program; |
| 24 | see the files COPYING3 and COPYING.RUNTIME respectively. If not, see |
| 25 | <http://www.gnu.org/licenses/>. */ |
| 26 | |
| 27 | /* The splay tree code copied from include/splay-tree.h and adjusted, |
| 28 | so that all the data lives directly in splay_tree_node_s structure |
| 29 | and no extra allocations are needed. */ |
| 30 | |
| 31 | /* For an easily readable description of splay-trees, see: |
| 32 | |
| 33 | Lewis, Harry R. and Denenberg, Larry. Data Structures and Their |
| 34 | Algorithms. Harper-Collins, Inc. 1991. |
| 35 | |
| 36 | The major feature of splay trees is that all basic tree operations |
| 37 | are amortized O(log n) time for a tree with n nodes. */ |
| 38 | |
| 39 | #include "libgomp.h" |
| 40 | #include "splay-tree.h" |
| 41 | |
| 42 | extern int splay_compare (splay_tree_key, splay_tree_key); |
| 43 | |
| 44 | /* Rotate the edge joining the left child N with its parent P. PP is the |
| 45 | grandparents' pointer to P. */ |
| 46 | |
| 47 | static inline void |
| 48 | rotate_left (splay_tree_node *pp, splay_tree_node p, splay_tree_node n) |
| 49 | { |
| 50 | splay_tree_node tmp; |
| 51 | tmp = n->right; |
| 52 | n->right = p; |
| 53 | p->left = tmp; |
| 54 | *pp = n; |
| 55 | } |
| 56 | |
| 57 | /* Rotate the edge joining the right child N with its parent P. PP is the |
| 58 | grandparents' pointer to P. */ |
| 59 | |
| 60 | static inline void |
| 61 | rotate_right (splay_tree_node *pp, splay_tree_node p, splay_tree_node n) |
| 62 | { |
| 63 | splay_tree_node tmp; |
| 64 | tmp = n->left; |
| 65 | n->left = p; |
| 66 | p->right = tmp; |
| 67 | *pp = n; |
| 68 | } |
| 69 | |
| 70 | /* Bottom up splay of KEY. */ |
| 71 | |
| 72 | static void |
| 73 | splay_tree_splay (splay_tree sp, splay_tree_key key) |
| 74 | { |
| 75 | if (sp->root == NULL) |
| 76 | return; |
| 77 | |
| 78 | do { |
| 79 | int cmp1, cmp2; |
| 80 | splay_tree_node n, c; |
| 81 | |
| 82 | n = sp->root; |
| 83 | cmp1 = splay_compare (key, &n->key); |
| 84 | |
| 85 | /* Found. */ |
| 86 | if (cmp1 == 0) |
| 87 | return; |
| 88 | |
| 89 | /* Left or right? If no child, then we're done. */ |
| 90 | if (cmp1 < 0) |
| 91 | c = n->left; |
| 92 | else |
| 93 | c = n->right; |
| 94 | if (!c) |
| 95 | return; |
| 96 | |
| 97 | /* Next one left or right? If found or no child, we're done |
| 98 | after one rotation. */ |
| 99 | cmp2 = splay_compare (key, &c->key); |
| 100 | if (cmp2 == 0 |
| 101 | || (cmp2 < 0 && !c->left) |
| 102 | || (cmp2 > 0 && !c->right)) |
| 103 | { |
| 104 | if (cmp1 < 0) |
| 105 | rotate_left (&sp->root, n, c); |
| 106 | else |
| 107 | rotate_right (&sp->root, n, c); |
| 108 | return; |
| 109 | } |
| 110 | |
| 111 | /* Now we have the four cases of double-rotation. */ |
| 112 | if (cmp1 < 0 && cmp2 < 0) |
| 113 | { |
| 114 | rotate_left (&n->left, c, c->left); |
| 115 | rotate_left (&sp->root, n, n->left); |
| 116 | } |
| 117 | else if (cmp1 > 0 && cmp2 > 0) |
| 118 | { |
| 119 | rotate_right (&n->right, c, c->right); |
| 120 | rotate_right (&sp->root, n, n->right); |
| 121 | } |
| 122 | else if (cmp1 < 0 && cmp2 > 0) |
| 123 | { |
| 124 | rotate_right (&n->left, c, c->right); |
| 125 | rotate_left (&sp->root, n, n->left); |
| 126 | } |
| 127 | else if (cmp1 > 0 && cmp2 < 0) |
| 128 | { |
| 129 | rotate_left (&n->right, c, c->left); |
| 130 | rotate_right (&sp->root, n, n->right); |
| 131 | } |
| 132 | } while (1); |
| 133 | } |
| 134 | |
| 135 | /* Insert a new NODE into SP. The NODE shouldn't exist in the tree. */ |
| 136 | |
| 137 | attribute_hidden void |
| 138 | splay_tree_insert (splay_tree sp, splay_tree_node node) |
| 139 | { |
| 140 | int comparison = 0; |
| 141 | |
| 142 | splay_tree_splay (sp, &node->key); |
| 143 | |
| 144 | if (sp->root) |
| 145 | comparison = splay_compare (&sp->root->key, &node->key); |
| 146 | |
| 147 | if (sp->root && comparison == 0) |
| 148 | gomp_fatal ("Duplicate node"); |
| 149 | else |
| 150 | { |
| 151 | /* Insert it at the root. */ |
| 152 | if (sp->root == NULL) |
| 153 | node->left = node->right = NULL; |
| 154 | else if (comparison < 0) |
| 155 | { |
| 156 | node->left = sp->root; |
| 157 | node->right = node->left->right; |
| 158 | node->left->right = NULL; |
| 159 | } |
| 160 | else |
| 161 | { |
| 162 | node->right = sp->root; |
| 163 | node->left = node->right->left; |
| 164 | node->right->left = NULL; |
| 165 | } |
| 166 | |
| 167 | sp->root = node; |
| 168 | } |
| 169 | } |
| 170 | |
| 171 | /* Remove node with KEY from SP. It is not an error if it did not exist. */ |
| 172 | |
| 173 | attribute_hidden void |
| 174 | splay_tree_remove (splay_tree sp, splay_tree_key key) |
| 175 | { |
| 176 | splay_tree_splay (sp, key); |
| 177 | |
| 178 | if (sp->root && splay_compare (&sp->root->key, key) == 0) |
| 179 | { |
| 180 | splay_tree_node left, right; |
| 181 | |
| 182 | left = sp->root->left; |
| 183 | right = sp->root->right; |
| 184 | |
| 185 | /* One of the children is now the root. Doesn't matter much |
| 186 | which, so long as we preserve the properties of the tree. */ |
| 187 | if (left) |
| 188 | { |
| 189 | sp->root = left; |
| 190 | |
| 191 | /* If there was a right child as well, hang it off the |
| 192 | right-most leaf of the left child. */ |
| 193 | if (right) |
| 194 | { |
| 195 | while (left->right) |
| 196 | left = left->right; |
| 197 | left->right = right; |
| 198 | } |
| 199 | } |
| 200 | else |
| 201 | sp->root = right; |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | /* Lookup KEY in SP, returning NODE if present, and NULL |
| 206 | otherwise. */ |
| 207 | |
| 208 | attribute_hidden splay_tree_key |
| 209 | splay_tree_lookup (splay_tree sp, splay_tree_key key) |
| 210 | { |
| 211 | splay_tree_splay (sp, key); |
| 212 | |
| 213 | if (sp->root && splay_compare (&sp->root->key, key) == 0) |
| 214 | return &sp->root->key; |
| 215 | else |
| 216 | return NULL; |
| 217 | } |