| #import essential libraries |
| import pyb |
| |
| lcd = pyb.LCD('x') |
| lcd.light(1) |
| |
| # do 1 iteration of Conway's Game of Life |
| def conway_step(): |
| for x in range(128): # loop over x coordinates |
| for y in range(32): # loop over y coordinates |
| # count number of neighbours |
| num_neighbours = (lcd.get(x - 1, y - 1) + |
| lcd.get(x, y - 1) + |
| lcd.get(x + 1, y - 1) + |
| lcd.get(x - 1, y) + |
| lcd.get(x + 1, y) + |
| lcd.get(x + 1, y + 1) + |
| lcd.get(x, y + 1) + |
| lcd.get(x - 1, y + 1)) |
| |
| # check if the centre cell is alive or not |
| self = lcd.get(x, y) |
| |
| # apply the rules of life |
| if self and not (2 <= num_neighbours <= 3): |
| lcd.pixel(x, y, 0) # not enough, or too many neighbours: cell dies |
| elif not self and num_neighbours == 3: |
| lcd.pixel(x, y, 1) # exactly 3 neighbours around an empty cell: cell is born |
| |
| # randomise the start |
| def conway_rand(): |
| lcd.fill(0) # clear the LCD |
| for x in range(128): # loop over x coordinates |
| for y in range(32): # loop over y coordinates |
| lcd.pixel(x, y, pyb.rng() & 1) # set the pixel randomly |
| |
| # loop for a certain number of frames, doing iterations of Conway's Game of Life |
| def conway_go(num_frames): |
| for i in range(num_frames): |
| conway_step() # do 1 iteration |
| lcd.show() # update the LCD |
| pyb.delay(50) |
| |
| # testing |
| conway_rand() |
| conway_go(100) |