| /* |
| * Copyright 2010-2011 Calxeda, Inc. |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License as published by the Free |
| * Software Foundation; either version 2 of the License, or (at your option) |
| * any later version. |
| * |
| * This program is distributed in the hope it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
| * more details. |
| * |
| * You should have received a copy of the GNU General Public License along with |
| * this program. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| U-boot provides a set of interfaces for creating and using simple, text |
| based menus. Menus are displayed as lists of labeled entries on the |
| console, and an entry can be selected by entering its label. |
| |
| To use the menu code, enable CONFIG_MENU, and include "menu.h" where |
| the interfaces should be available. |
| |
| Menus are composed of items. Each item has a key used to identify it in |
| the menu, and an opaque pointer to data controlled by the consumer. |
| |
| Interfaces |
| ---------- |
| #include "menu.h" |
| |
| struct menu; |
| |
| struct menu *menu_create(char *title, int timeout, int prompt, |
| void (*item_data_print)(void *)); |
| int menu_item_add(struct menu *m, char *item_key, void *item_data); |
| int menu_default_set(struct menu *m, char *item_key); |
| int menu_get_choice(struct menu *m, void **choice); |
| int menu_destroy(struct menu *m); |
| |
| menu_create() - Creates a menu handle with default settings |
| |
| title - If not NULL, points to a string that will be displayed before |
| the list of menu items. It will be copied to internal storage, and is |
| safe to discard after passing to menu_create(). |
| |
| timeout - A delay in seconds to wait for user input. If 0, timeout is |
| disabled, and the default choice will be returned unless prompt is 1. |
| |
| prompt - If 0, don't ask for user input unless there is an interrupted |
| timeout. If 1, the user will be prompted for input regardless of the |
| value of timeout. |
| |
| item_data_print - If not NULL, will be called for each item when |
| the menu is displayed, with the pointer to the item's data passed |
| as the argument. If NULL, each item's key will be printed instead. |
| Since an item's key is what must be entered to select an item, the |
| item_data_print function should make it obvious what the key for each |
| entry is. |
| |
| Returns a pointer to the menu if successful, or NULL if there is |
| insufficient memory available to create the menu. |
| |
| |
| menu_item_add() - Adds or replaces a menu item |
| |
| m - Points to a menu created by menu_create(). |
| |
| item_key - Points to a string that will uniquely identify the item. |
| The string will be copied to internal storage, and is safe to discard |
| after passing to menu_item_add. |
| |
| item_data - An opaque pointer associated with an item. It is never |
| dereferenced internally, but will be passed to the item_data_print, |
| and will be returned from menu_get_choice if the menu item is |
| selected. |
| |
| Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is |
| insufficient memory to add the menu item. |
| |
| |
| menu_default_set() - Sets the default choice for the menu. This is safe |
| to call more than once. |
| |
| m - Points to a menu created by menu_create(). |
| |
| item_key - Points to a string that, when compared using strcmp, |
| matches the key for an existing item in the menu. |
| |
| Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item |
| with a key matching item_key is found. |
| |
| |
| menu_get_choice() - Returns the user's selected menu entry, or the |
| default if the menu is set to not prompt or the timeout expires. |
| This is safe to call more than once. |
| |
| m - Points to a menu created by menu_create(). |
| |
| choice - Points to a location that will store a pointer to the |
| selected menu item. If no item is selected or there is an error, no |
| value will be written at the location it points to. |
| |
| Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if |
| no default has been set and the menu is set to not prompt or the |
| timeout expires, or -EINTR if the user exits the menu via ctrl+c. |
| |
| |
| menu_destroy() - frees the memory used by a menu and its items. |
| |
| m - Points to a menu created by menu_create(). |
| |
| Returns 1 if successful, or -EINVAL if m is NULL. |
| |
| Example |
| ------- |
| This example creates a menu that always prompts, and allows the user |
| to pick from a list of tools. The item key and data are the same. |
| |
| #include "menu.h" |
| |
| char *tools[] = { |
| "Hammer", |
| "Screwdriver", |
| "Nail gun", |
| NULL |
| }; |
| |
| char *pick_a_tool(void) |
| { |
| struct menu *m; |
| int i; |
| char *tool = NULL; |
| |
| m = menu_create("Tools", 0, 1, NULL); |
| |
| for(i = 0; tools[i]; i++) { |
| if (menu_item_add(m, tools[i], tools[i]) != 1) { |
| printf("failed to add item!"); |
| menu_destroy(m); |
| return NULL; |
| } |
| } |
| |
| if (menu_get_choice(m, (void **)&tool) != 1) |
| printf("Problem picking tool!\n"); |
| |
| menu_destroy(m); |
| |
| return tool; |
| } |
| |
| void caller(void) |
| { |
| char *tool = pick_a_tool(); |
| |
| if (tool) { |
| printf("picked a tool: %s\n", tool); |
| use_tool(tool); |
| } |
| } |