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-rw-r--r--hw/display/blizzard_template.h146
1 files changed, 0 insertions, 146 deletions
diff --git a/hw/display/blizzard_template.h b/hw/display/blizzard_template.h
deleted file mode 100644
index b7ef27c808..0000000000
--- a/hw/display/blizzard_template.h
+++ /dev/null
@@ -1,146 +0,0 @@
-/*
- * QEMU Epson S1D13744/S1D13745 templates
- *
- * Copyright (C) 2008 Nokia Corporation
- * Written by Andrzej Zaborowski <andrew@openedhand.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 or
- * (at your option) version 3 of the License.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, see <http://www.gnu.org/licenses/>.
- */
-
-#define SKIP_PIXEL(to) (to += deststep)
-#if DEPTH == 8
-# define PIXEL_TYPE uint8_t
-# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 15 || DEPTH == 16
-# define PIXEL_TYPE uint16_t
-# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 24
-# define PIXEL_TYPE uint8_t
-# define COPY_PIXEL(to, from) \
- do { \
- to[0] = from; \
- to[1] = (from) >> 8; \
- to[2] = (from) >> 16; \
- SKIP_PIXEL(to); \
- } while (0)
-
-# define COPY_PIXEL1(to, from) \
- do { \
- *to++ = from; \
- *to++ = (from) >> 8; \
- *to++ = (from) >> 16; \
- } while (0)
-#elif DEPTH == 32
-# define PIXEL_TYPE uint32_t
-# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#else
-# error unknown bit depth
-#endif
-
-#ifdef HOST_WORDS_BIGENDIAN
-# define SWAP_WORDS 1
-#endif
-
-static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
- const uint16_t *src, unsigned int width)
-{
-#if !defined(SWAP_WORDS) && DEPTH == 16
- memcpy(dest, src, width);
-#else
- uint16_t data;
- unsigned int r, g, b;
- const uint16_t *end = (const void *) src + width;
- while (src < end) {
- data = *src ++;
- b = (data & 0x1f) << 3;
- data >>= 5;
- g = (data & 0x3f) << 2;
- data >>= 6;
- r = (data & 0x1f) << 3;
- data >>= 5;
- COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
- }
-#endif
-}
-
-static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
- const uint8_t *src, unsigned int width)
-{
- /* TODO: check if SDL 24-bit planes are not in the same format and
- * if so, use memcpy */
- unsigned int r[2], g[2], b[2];
- const uint8_t *end = src + width;
- while (src < end) {
- g[0] = *src ++;
- r[0] = *src ++;
- r[1] = *src ++;
- b[0] = *src ++;
- COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0]));
- b[1] = *src ++;
- g[1] = *src ++;
- COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1]));
- }
-}
-
-static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest,
- const uint8_t *src, unsigned int width)
-{
- unsigned int r, g, b;
- const uint8_t *end = src + width;
- while (src < end) {
- r = *src ++;
- src ++;
- b = *src ++;
- g = *src ++;
- COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
- }
-}
-
-/* No rotation */
-static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = {
- NULL,
- /* RGB 5:6:5*/
- (blizzard_fn_t) glue(blizzard_draw_line16_, DEPTH),
- /* RGB 6:6:6 mode 1 */
- (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
- /* RGB 8:8:8 mode 1 */
- (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
- NULL, NULL,
- /* RGB 6:6:6 mode 2 */
- (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
- /* RGB 8:8:8 mode 2 */
- (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
- /* YUV 4:2:2 */
- NULL,
- /* YUV 4:2:0 */
- NULL,
- NULL, NULL, NULL, NULL, NULL, NULL,
-};
-
-/* 90deg, 180deg and 270deg rotation */
-static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = {
- /* TODO */
- [0 ... 0xf] = NULL,
-};
-
-#undef DEPTH
-#undef SKIP_PIXEL
-#undef COPY_PIXEL
-#undef COPY_PIXEL1
-#undef PIXEL_TYPE
-
-#undef SWAP_WORDS