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authorGerd Hoffmann <kraxel@redhat.com>2015-05-26 12:26:21 +0200
committerGerd Hoffmann <kraxel@redhat.com>2015-10-08 10:34:53 +0200
commit925a04000231ad865770ba227876ba518ac3e479 (patch)
tree84b10c22b9825cb4c84386af1c3e489727187e1c /ui/gtk-gl-area.c
parent4782aeb79fbcb70bb96b52f6d9bc7cadb3cf7d58 (diff)
gtk/opengl: add opengl context and scanout support (GtkGLArea)
This allows virtio-gpu to render in 3d mode. Uses native opengl support which is present in gtk versions 3.16 and newer. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/gtk-gl-area.c')
-rw-r--r--ui/gtk-gl-area.c223
1 files changed, 223 insertions, 0 deletions
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
new file mode 100644
index 0000000000..dec3edb296
--- /dev/null
+++ b/ui/gtk-gl-area.c
@@ -0,0 +1,223 @@
+/*
+ * GTK UI -- glarea opengl code.
+ *
+ * Requires 3.16+ (GtkGLArea widget).
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include "qemu-common.h"
+
+#include "trace.h"
+
+#include "ui/console.h"
+#include "ui/gtk.h"
+#include "ui/egl-helpers.h"
+
+#include "sysemu/sysemu.h"
+
+static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
+{
+ if (vc->gfx.scanout_mode == scanout) {
+ return;
+ }
+
+ vc->gfx.scanout_mode = scanout;
+ if (!vc->gfx.scanout_mode) {
+ if (vc->gfx.fbo_id) {
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, 0, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffers(1, &vc->gfx.fbo_id);
+ vc->gfx.fbo_id = 0;
+ }
+ if (vc->gfx.surface) {
+ surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
+ surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+ }
+}
+
+/** DisplayState Callbacks (opengl version) **/
+
+void gd_gl_area_draw(VirtualConsole *vc)
+{
+ int ww, wh, y1, y2;
+
+ if (!vc->gfx.gls) {
+ return;
+ }
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
+ wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
+
+ if (vc->gfx.scanout_mode) {
+ if (!vc->gfx.fbo_id) {
+ return;
+ }
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
+ /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
+
+ glViewport(0, 0, ww, wh);
+ y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
+ y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
+ glBlitFramebuffer(0, y1, vc->gfx.w, y2,
+ 0, 0, ww, wh,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ } else {
+ if (!vc->gfx.ds) {
+ return;
+ }
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+
+ surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
+ surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+}
+
+void gd_gl_area_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ if (!vc->gfx.gls || !vc->gfx.ds) {
+ return;
+ }
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
+ vc->gfx.glupdates++;
+}
+
+void gd_gl_area_refresh(DisplayChangeListener *dcl)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ if (!vc->gfx.gls) {
+ if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
+ return;
+ }
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ vc->gfx.gls = console_gl_init_context();
+ if (vc->gfx.ds) {
+ surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+ }
+
+ graphic_hw_update(dcl->con);
+
+ if (vc->gfx.glupdates) {
+ vc->gfx.glupdates = 0;
+ gtk_gl_area_set_scanout_mode(vc, false);
+ gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
+ }
+}
+
+void gd_gl_area_switch(DisplayChangeListener *dcl,
+ DisplaySurface *surface)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ bool resized = true;
+
+ trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
+
+ if (vc->gfx.ds &&
+ surface_width(vc->gfx.ds) == surface_width(surface) &&
+ surface_height(vc->gfx.ds) == surface_height(surface)) {
+ resized = false;
+ }
+
+ if (vc->gfx.gls) {
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
+ surface_gl_create_texture(vc->gfx.gls, surface);
+ }
+ vc->gfx.ds = surface;
+
+ if (resized) {
+ gd_update_windowsize(vc);
+ }
+}
+
+QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ GdkWindow *window;
+ GdkGLContext *ctx;
+ GError *err = NULL;
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ window = gtk_widget_get_window(vc->gfx.drawing_area);
+ ctx = gdk_window_create_gl_context(window, &err);
+ gdk_gl_context_set_required_version(ctx,
+ params->major_ver,
+ params->minor_ver);
+ gdk_gl_context_realize(ctx, &err);
+ return ctx;
+}
+
+void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
+{
+ /* FIXME */
+}
+
+void gd_gl_area_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ vc->gfx.x = x;
+ vc->gfx.y = y;
+ vc->gfx.w = w;
+ vc->gfx.h = h;
+ vc->gfx.tex_id = backing_id;
+ vc->gfx.y0_top = backing_y_0_top;
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+
+ if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
+ gtk_gl_area_set_scanout_mode(vc, false);
+ return;
+ }
+
+ gtk_gl_area_set_scanout_mode(vc, true);
+ if (!vc->gfx.fbo_id) {
+ glGenFramebuffers(1, &vc->gfx.fbo_id);
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, vc->gfx.tex_id, 0);
+}
+
+void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
+}
+
+void gtk_gl_area_init(void)
+{
+ display_opengl = 1;
+}
+
+QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl)
+{
+ return gdk_gl_context_get_current();
+}
+
+int gd_gl_area_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx)
+{
+ gdk_gl_context_make_current(ctx);
+ return 0;
+}