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authorAndreas Färber <afaerber@suse.de>2013-08-26 21:22:53 +0200
committerAndreas Färber <afaerber@suse.de>2014-03-13 19:20:47 +0100
commitf0c3c505a8ec1a948006b3a16a35864a2270a84b (patch)
tree063bbde0e88746c0add37f139990c60369fb1aca /target-sh4
parentff4700b05cfb305a880762c288b88ca01c782352 (diff)
cpu: Move breakpoints field from CPU_COMMON to CPUState
Most targets were using offsetof(CPUFooState, breakpoints) to determine how much of CPUFooState to clear on reset. Use the next field after CPU_COMMON instead, if any, or sizeof(CPUFooState) otherwise. Signed-off-by: Andreas Färber <afaerber@suse.de>
Diffstat (limited to 'target-sh4')
-rw-r--r--target-sh4/cpu.c2
-rw-r--r--target-sh4/cpu.h1
-rw-r--r--target-sh4/translate.c4
3 files changed, 4 insertions, 3 deletions
diff --git a/target-sh4/cpu.c b/target-sh4/cpu.c
index 88960c8512..4e0e2179cc 100644
--- a/target-sh4/cpu.c
+++ b/target-sh4/cpu.c
@@ -53,7 +53,7 @@ static void superh_cpu_reset(CPUState *s)
scc->parent_reset(s);
- memset(env, 0, offsetof(CPUSH4State, breakpoints));
+ memset(env, 0, offsetof(CPUSH4State, id));
tlb_flush(env, 1);
env->pc = 0xA0000000;
diff --git a/target-sh4/cpu.h b/target-sh4/cpu.h
index a85571087d..a2e9e2c031 100644
--- a/target-sh4/cpu.h
+++ b/target-sh4/cpu.h
@@ -175,6 +175,7 @@ typedef struct CPUSH4State {
CPU_COMMON
+ /* Fields from here on are preserved over CPU reset. */
int id; /* CPU model */
/* The features that we should emulate. See sh_features above. */
diff --git a/target-sh4/translate.c b/target-sh4/translate.c
index 661fc6c887..2360609a0a 100644
--- a/target-sh4/translate.c
+++ b/target-sh4/translate.c
@@ -1889,8 +1889,8 @@ gen_intermediate_code_internal(SuperHCPU *cpu, TranslationBlock *tb,
max_insns = CF_COUNT_MASK;
gen_tb_start();
while (ctx.bstate == BS_NONE && tcg_ctx.gen_opc_ptr < gen_opc_end) {
- if (unlikely(!QTAILQ_EMPTY(&env->breakpoints))) {
- QTAILQ_FOREACH(bp, &env->breakpoints, entry) {
+ if (unlikely(!QTAILQ_EMPTY(&cs->breakpoints))) {
+ QTAILQ_FOREACH(bp, &cs->breakpoints, entry) {
if (ctx.pc == bp->pc) {
/* We have hit a breakpoint - make sure PC is up-to-date */
tcg_gen_movi_i32(cpu_pc, ctx.pc);