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authorJuan Quintela <quintela@redhat.com>2022-10-03 05:15:56 +0200
committerJuan Quintela <quintela@redhat.com>2022-11-21 11:58:10 +0100
commitb5280437a7f49cf617cdd99bbbe2c7bd1652408b (patch)
tree620f33921c4a7af34358efcd7ae747ecf54a69be
parent6f39c90b86b9d3772779f873ed88aaa75a220aba (diff)
migration: Block migration comment or code is wrong
And it appears that what is wrong is the code. During bulk stage we need to make sure that some block is dirty, but no games with max_size at all. Signed-off-by: Juan Quintela <quintela@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
-rw-r--r--migration/block.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/migration/block.c b/migration/block.c
index 3577c815a9..4347da1526 100644
--- a/migration/block.c
+++ b/migration/block.c
@@ -880,8 +880,8 @@ static void block_save_pending(QEMUFile *f, void *opaque, uint64_t max_size,
blk_mig_unlock();
/* Report at least one block pending during bulk phase */
- if (pending <= max_size && !block_mig_state.bulk_completed) {
- pending = max_size + BLK_MIG_BLOCK_SIZE;
+ if (!pending && !block_mig_state.bulk_completed) {
+ pending = BLK_MIG_BLOCK_SIZE;
}
trace_migration_block_save_pending(pending);