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path: root/drivers/gpu/drm/i915/gt/intel_renderstate.c
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Diffstat (limited to 'drivers/gpu/drm/i915/gt/intel_renderstate.c')
-rw-r--r--drivers/gpu/drm/i915/gt/intel_renderstate.c254
1 files changed, 254 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/gt/intel_renderstate.c b/drivers/gpu/drm/i915/gt/intel_renderstate.c
new file mode 100644
index 000000000000..5121e6dc2fa5
--- /dev/null
+++ b/drivers/gpu/drm/i915/gt/intel_renderstate.c
@@ -0,0 +1,254 @@
+// SPDX-License-Identifier: MIT
+/*
+ * Copyright © 2014 Intel Corporation
+ */
+
+#include "gem/i915_gem_internal.h"
+
+#include "i915_drv.h"
+#include "intel_renderstate.h"
+#include "intel_context.h"
+#include "intel_gpu_commands.h"
+#include "intel_ring.h"
+
+static const struct intel_renderstate_rodata *
+render_state_get_rodata(const struct intel_engine_cs *engine)
+{
+ if (engine->class != RENDER_CLASS)
+ return NULL;
+
+ switch (GRAPHICS_VER(engine->i915)) {
+ case 6:
+ return &gen6_null_state;
+ case 7:
+ return &gen7_null_state;
+ case 8:
+ return &gen8_null_state;
+ case 9:
+ return &gen9_null_state;
+ }
+
+ return NULL;
+}
+
+/*
+ * Macro to add commands to auxiliary batch.
+ * This macro only checks for page overflow before inserting the commands,
+ * this is sufficient as the null state generator makes the final batch
+ * with two passes to build command and state separately. At this point
+ * the size of both are known and it compacts them by relocating the state
+ * right after the commands taking care of alignment so we should sufficient
+ * space below them for adding new commands.
+ */
+#define OUT_BATCH(batch, i, val) \
+ do { \
+ if ((i) >= PAGE_SIZE / sizeof(u32)) \
+ goto out; \
+ (batch)[(i)++] = (val); \
+ } while (0)
+
+static int render_state_setup(struct intel_renderstate *so,
+ struct drm_i915_private *i915)
+{
+ const struct intel_renderstate_rodata *rodata = so->rodata;
+ unsigned int i = 0, reloc_index = 0;
+ int ret = -EINVAL;
+ u32 *d;
+
+ d = i915_gem_object_pin_map(so->vma->obj, I915_MAP_WB);
+ if (IS_ERR(d))
+ return PTR_ERR(d);
+
+ while (i < rodata->batch_items) {
+ u32 s = rodata->batch[i];
+
+ if (i * 4 == rodata->reloc[reloc_index]) {
+ u64 r = s + so->vma->node.start;
+
+ s = lower_32_bits(r);
+ if (HAS_64BIT_RELOC(i915)) {
+ if (i + 1 >= rodata->batch_items ||
+ rodata->batch[i + 1] != 0)
+ goto out;
+
+ d[i++] = s;
+ s = upper_32_bits(r);
+ }
+
+ reloc_index++;
+ }
+
+ d[i++] = s;
+ }
+
+ if (rodata->reloc[reloc_index] != -1) {
+ drm_err(&i915->drm, "only %d relocs resolved\n", reloc_index);
+ goto out;
+ }
+
+ so->batch_offset = i915_ggtt_offset(so->vma);
+ so->batch_size = rodata->batch_items * sizeof(u32);
+
+ while (i % CACHELINE_DWORDS)
+ OUT_BATCH(d, i, MI_NOOP);
+
+ so->aux_offset = i * sizeof(u32);
+
+ if (HAS_POOLED_EU(i915)) {
+ /*
+ * We always program 3x6 pool config but depending upon which
+ * subslice is disabled HW drops down to appropriate config
+ * shown below.
+ *
+ * In the below table 2x6 config always refers to
+ * fused-down version, native 2x6 is not available and can
+ * be ignored
+ *
+ * SNo subslices config eu pool configuration
+ * -----------------------------------------------------------
+ * 1 3 subslices enabled (3x6) - 0x00777000 (9+9)
+ * 2 ss0 disabled (2x6) - 0x00777000 (3+9)
+ * 3 ss1 disabled (2x6) - 0x00770000 (6+6)
+ * 4 ss2 disabled (2x6) - 0x00007000 (9+3)
+ */
+ u32 eu_pool_config = 0x00777000;
+
+ OUT_BATCH(d, i, GEN9_MEDIA_POOL_STATE);
+ OUT_BATCH(d, i, GEN9_MEDIA_POOL_ENABLE);
+ OUT_BATCH(d, i, eu_pool_config);
+ OUT_BATCH(d, i, 0);
+ OUT_BATCH(d, i, 0);
+ OUT_BATCH(d, i, 0);
+ }
+
+ OUT_BATCH(d, i, MI_BATCH_BUFFER_END);
+ so->aux_size = i * sizeof(u32) - so->aux_offset;
+ so->aux_offset += so->batch_offset;
+ /*
+ * Since we are sending length, we need to strictly conform to
+ * all requirements. For Gen2 this must be a multiple of 8.
+ */
+ so->aux_size = ALIGN(so->aux_size, 8);
+
+ ret = 0;
+out:
+ __i915_gem_object_flush_map(so->vma->obj, 0, i * sizeof(u32));
+ __i915_gem_object_release_map(so->vma->obj);
+ return ret;
+}
+
+#undef OUT_BATCH
+
+int intel_renderstate_init(struct intel_renderstate *so,
+ struct intel_context *ce)
+{
+ struct intel_engine_cs *engine = ce->engine;
+ struct drm_i915_gem_object *obj = NULL;
+ int err;
+
+ memset(so, 0, sizeof(*so));
+
+ so->rodata = render_state_get_rodata(engine);
+ if (so->rodata) {
+ if (so->rodata->batch_items * 4 > PAGE_SIZE)
+ return -EINVAL;
+
+ obj = i915_gem_object_create_internal(engine->i915, PAGE_SIZE);
+ if (IS_ERR(obj))
+ return PTR_ERR(obj);
+
+ so->vma = i915_vma_instance(obj, &engine->gt->ggtt->vm, NULL);
+ if (IS_ERR(so->vma)) {
+ err = PTR_ERR(so->vma);
+ goto err_obj;
+ }
+ }
+
+ i915_gem_ww_ctx_init(&so->ww, true);
+retry:
+ err = intel_context_pin_ww(ce, &so->ww);
+ if (err)
+ goto err_fini;
+
+ /* return early if there's nothing to setup */
+ if (!err && !so->rodata)
+ return 0;
+
+ err = i915_gem_object_lock(so->vma->obj, &so->ww);
+ if (err)
+ goto err_context;
+
+ err = i915_vma_pin_ww(so->vma, &so->ww, 0, 0, PIN_GLOBAL | PIN_HIGH);
+ if (err)
+ goto err_context;
+
+ err = render_state_setup(so, engine->i915);
+ if (err)
+ goto err_unpin;
+
+ return 0;
+
+err_unpin:
+ i915_vma_unpin(so->vma);
+err_context:
+ intel_context_unpin(ce);
+err_fini:
+ if (err == -EDEADLK) {
+ err = i915_gem_ww_ctx_backoff(&so->ww);
+ if (!err)
+ goto retry;
+ }
+ i915_gem_ww_ctx_fini(&so->ww);
+err_obj:
+ if (obj)
+ i915_gem_object_put(obj);
+ so->vma = NULL;
+ return err;
+}
+
+int intel_renderstate_emit(struct intel_renderstate *so,
+ struct i915_request *rq)
+{
+ struct intel_engine_cs *engine = rq->engine;
+ int err;
+
+ if (!so->vma)
+ return 0;
+
+ err = i915_request_await_object(rq, so->vma->obj, false);
+ if (err == 0)
+ err = i915_vma_move_to_active(so->vma, rq, 0);
+ if (err)
+ return err;
+
+ err = engine->emit_bb_start(rq,
+ so->batch_offset, so->batch_size,
+ I915_DISPATCH_SECURE);
+ if (err)
+ return err;
+
+ if (so->aux_size > 8) {
+ err = engine->emit_bb_start(rq,
+ so->aux_offset, so->aux_size,
+ I915_DISPATCH_SECURE);
+ if (err)
+ return err;
+ }
+
+ return 0;
+}
+
+void intel_renderstate_fini(struct intel_renderstate *so,
+ struct intel_context *ce)
+{
+ if (so->vma) {
+ i915_vma_unpin(so->vma);
+ i915_vma_close(so->vma);
+ }
+
+ intel_context_unpin(ce);
+ i915_gem_ww_ctx_fini(&so->ww);
+
+ if (so->vma)
+ i915_gem_object_put(so->vma->obj);
+}