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-rw-r--r--Documentation/cgroups/cgroups.txt14
-rw-r--r--Documentation/cgroups/unified-hierarchy.txt35
2 files changed, 43 insertions, 6 deletions
diff --git a/Documentation/cgroups/cgroups.txt b/Documentation/cgroups/cgroups.txt
index 821de56d1580..10c949b293e4 100644
--- a/Documentation/cgroups/cgroups.txt
+++ b/Documentation/cgroups/cgroups.txt
@@ -599,6 +599,20 @@ fork. If this method returns 0 (success) then this should remain valid
while the caller holds cgroup_mutex and it is ensured that either
attach() or cancel_attach() will be called in future.
+void css_reset(struct cgroup_subsys_state *css)
+(cgroup_mutex held by caller)
+
+An optional operation which should restore @css's configuration to the
+initial state. This is currently only used on the unified hierarchy
+when a subsystem is disabled on a cgroup through
+"cgroup.subtree_control" but should remain enabled because other
+subsystems depend on it. cgroup core makes such a css invisible by
+removing the associated interface files and invokes this callback so
+that the hidden subsystem can return to the initial neutral state.
+This prevents unexpected resource control from a hidden css and
+ensures that the configuration is in the initial state when it is made
+visible again later.
+
void cancel_attach(struct cgroup *cgrp, struct cgroup_taskset *tset)
(cgroup_mutex held by caller)
diff --git a/Documentation/cgroups/unified-hierarchy.txt b/Documentation/cgroups/unified-hierarchy.txt
index 324b182e6000..4f4563277864 100644
--- a/Documentation/cgroups/unified-hierarchy.txt
+++ b/Documentation/cgroups/unified-hierarchy.txt
@@ -94,12 +94,35 @@ change soon.
mount -t cgroup -o __DEVEL__sane_behavior cgroup $MOUNT_POINT
-All controllers which are not bound to other hierarchies are
-automatically bound to unified hierarchy and show up at the root of
-it. Controllers which are enabled only in the root of unified
-hierarchy can be bound to other hierarchies at any time. This allows
-mixing unified hierarchy with the traditional multiple hierarchies in
-a fully backward compatible way.
+All controllers which support the unified hierarchy and are not bound
+to other hierarchies are automatically bound to unified hierarchy and
+show up at the root of it. Controllers which are enabled only in the
+root of unified hierarchy can be bound to other hierarchies. This
+allows mixing unified hierarchy with the traditional multiple
+hierarchies in a fully backward compatible way.
+
+For development purposes, the following boot parameter makes all
+controllers to appear on the unified hierarchy whether supported or
+not.
+
+ cgroup__DEVEL__legacy_files_on_dfl
+
+A controller can be moved across hierarchies only after the controller
+is no longer referenced in its current hierarchy. Because per-cgroup
+controller states are destroyed asynchronously and controllers may
+have lingering references, a controller may not show up immediately on
+the unified hierarchy after the final umount of the previous
+hierarchy. Similarly, a controller should be fully disabled to be
+moved out of the unified hierarchy and it may take some time for the
+disabled controller to become available for other hierarchies;
+furthermore, due to dependencies among controllers, other controllers
+may need to be disabled too.
+
+While useful for development and manual configurations, dynamically
+moving controllers between the unified and other hierarchies is
+strongly discouraged for production use. It is recommended to decide
+the hierarchies and controller associations before starting using the
+controllers.
2-2. cgroup.subtree_control