aboutsummaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/i915/i915_gem_tiling.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_tiling.c')
-rw-r--r--drivers/gpu/drm/i915/i915_gem_tiling.c23
1 files changed, 19 insertions, 4 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_tiling.c b/drivers/gpu/drm/i915/i915_gem_tiling.c
index 31d334d9d9da..1a9306665987 100644
--- a/drivers/gpu/drm/i915/i915_gem_tiling.c
+++ b/drivers/gpu/drm/i915/i915_gem_tiling.c
@@ -93,8 +93,23 @@ i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
if (INTEL_INFO(dev)->gen >= 6) {
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ uint32_t dimm_c0, dimm_c1;
+ dimm_c0 = I915_READ(MAD_DIMM_C0);
+ dimm_c1 = I915_READ(MAD_DIMM_C1);
+ dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
+ dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
+ /* Enable swizzling when the channels are populated with
+ * identically sized dimms. We don't need to check the 3rd
+ * channel because no cpu with gpu attached ships in that
+ * configuration. Also, swizzling only makes sense for 2
+ * channels anyway. */
+ if (dimm_c0 == dimm_c1) {
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ } else {
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ }
} else if (IS_GEN5(dev)) {
/* On Ironlake whatever DRAM config, GPU always do
* same swizzling setup.
@@ -107,10 +122,10 @@ i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
*/
swizzle_x = I915_BIT_6_SWIZZLE_NONE;
swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- } else if (IS_MOBILE(dev)) {
+ } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
uint32_t dcc;
- /* On mobile 9xx chipsets, channel interleave by the CPU is
+ /* On 9xx chipsets, channel interleave by the CPU is
* determined by DCC. For single-channel, neither the CPU
* nor the GPU do swizzling. For dual channel interleaved,
* the GPU's interleave is bit 9 and 10 for X tiled, and bit