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path: root/include/llvm/Target/TargetInstrInfo.h
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//===- llvm/Target/TargetInstrInfo.h - Instruction Info ---------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file describes the target machine instruction set to the code generator.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_TARGET_TARGETINSTRINFO_H
#define LLVM_TARGET_TARGETINSTRINFO_H

#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/ADT/None.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineCombinerPattern.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/MC/MCInstrInfo.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Support/ErrorHandling.h"
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <utility>
#include <vector>

namespace llvm {

class DFAPacketizer;
class InstrItineraryData;
class LiveVariables;
class MachineMemOperand;
class MachineRegisterInfo;
class MCAsmInfo;
class MCInst;
struct MCSchedModel;
class Module;
class ScheduleDAG;
class ScheduleHazardRecognizer;
class SDNode;
class SelectionDAG;
class RegScavenger;
class TargetRegisterClass;
class TargetRegisterInfo;
class TargetSchedModel;
class TargetSubtargetInfo;

template <class T> class SmallVectorImpl;

//---------------------------------------------------------------------------
///
/// TargetInstrInfo - Interface to description of machine instruction set
///
class TargetInstrInfo : public MCInstrInfo {
public:
  TargetInstrInfo(unsigned CFSetupOpcode = ~0u, unsigned CFDestroyOpcode = ~0u,
                  unsigned CatchRetOpcode = ~0u, unsigned ReturnOpcode = ~0u)
      : CallFrameSetupOpcode(CFSetupOpcode),
        CallFrameDestroyOpcode(CFDestroyOpcode), CatchRetOpcode(CatchRetOpcode),
        ReturnOpcode(ReturnOpcode) {}
  TargetInstrInfo(const TargetInstrInfo &) = delete;
  TargetInstrInfo &operator=(const TargetInstrInfo &) = delete;
  virtual ~TargetInstrInfo();

  static bool isGenericOpcode(unsigned Opc) {
    return Opc <= TargetOpcode::GENERIC_OP_END;
  }

  /// Given a machine instruction descriptor, returns the register
  /// class constraint for OpNum, or NULL.
  const TargetRegisterClass *getRegClass(const MCInstrDesc &TID, unsigned OpNum,
                                         const TargetRegisterInfo *TRI,
                                         const MachineFunction &MF) const;

  /// Return true if the instruction is trivially rematerializable, meaning it
  /// has no side effects and requires no operands that aren't always available.
  /// This means the only allowed uses are constants and unallocatable physical
  /// registers so that the instructions result is independent of the place
  /// in the function.
  bool isTriviallyReMaterializable(const MachineInstr &MI,
                                   AliasAnalysis *AA = nullptr) const {
    return MI.getOpcode() == TargetOpcode::IMPLICIT_DEF ||
           (MI.getDesc().isRematerializable() &&
            (isReallyTriviallyReMaterializable(MI, AA) ||
             isReallyTriviallyReMaterializableGeneric(MI, AA)));
  }

protected:
  /// For instructions with opcodes for which the M_REMATERIALIZABLE flag is
  /// set, this hook lets the target specify whether the instruction is actually
  /// trivially rematerializable, taking into consideration its operands. This
  /// predicate must return false if the instruction has any side effects other
  /// than producing a value, or if it requres any address registers that are
  /// not always available.
  /// Requirements must be check as stated in isTriviallyReMaterializable() .
  virtual bool isReallyTriviallyReMaterializable(const MachineInstr &MI,
                                                 AliasAnalysis *AA) const {
    return false;
  }

  /// This method commutes the operands of the given machine instruction MI.
  /// The operands to be commuted are specified by their indices OpIdx1 and
  /// OpIdx2.
  ///
  /// If a target has any instructions that are commutable but require
  /// converting to different instructions or making non-trivial changes
  /// to commute them, this method can be overloaded to do that.
  /// The default implementation simply swaps the commutable operands.
  ///
  /// If NewMI is false, MI is modified in place and returned; otherwise, a
  /// new machine instruction is created and returned.
  ///
  /// Do not call this method for a non-commutable instruction.
  /// Even though the instruction is commutable, the method may still
  /// fail to commute the operands, null pointer is returned in such cases.
  virtual MachineInstr *commuteInstructionImpl(MachineInstr &MI, bool NewMI,
                                               unsigned OpIdx1,
                                               unsigned OpIdx2) const;

  /// Assigns the (CommutableOpIdx1, CommutableOpIdx2) pair of commutable
  /// operand indices to (ResultIdx1, ResultIdx2).
  /// One or both input values of the pair: (ResultIdx1, ResultIdx2) may be
  /// predefined to some indices or be undefined (designated by the special
  /// value 'CommuteAnyOperandIndex').
  /// The predefined result indices cannot be re-defined.
  /// The function returns true iff after the result pair redefinition
  /// the fixed result pair is equal to or equivalent to the source pair of
  /// indices: (CommutableOpIdx1, CommutableOpIdx2). It is assumed here that
  /// the pairs (x,y) and (y,x) are equivalent.
  static bool fixCommutedOpIndices(unsigned &ResultIdx1, unsigned &ResultIdx2,
                                   unsigned CommutableOpIdx1,
                                   unsigned CommutableOpIdx2);

private:
  /// For instructions with opcodes for which the M_REMATERIALIZABLE flag is
  /// set and the target hook isReallyTriviallyReMaterializable returns false,
  /// this function does target-independent tests to determine if the
  /// instruction is really trivially rematerializable.
  bool isReallyTriviallyReMaterializableGeneric(const MachineInstr &MI,
                                                AliasAnalysis *AA) const;

public:
  /// These methods return the opcode of the frame setup/destroy instructions
  /// if they exist (-1 otherwise).  Some targets use pseudo instructions in
  /// order to abstract away the difference between operating with a frame
  /// pointer and operating without, through the use of these two instructions.
  ///
  unsigned getCallFrameSetupOpcode() const { return CallFrameSetupOpcode; }
  unsigned getCallFrameDestroyOpcode() const { return CallFrameDestroyOpcode; }

  /// Returns true if the argument is a frame pseudo instruction.
  bool isFrameInstr(const MachineInstr &I) const {
    return I.getOpcode() == getCallFrameSetupOpcode() ||
           I.getOpcode() == getCallFrameDestroyOpcode();
  }

  /// Returns true if the argument is a frame setup pseudo instruction.
  bool isFrameSetup(const MachineInstr &I) const {
    return I.getOpcode() == getCallFrameSetupOpcode();
  }

  /// Returns size of the frame associated with the given frame instruction.
  /// For frame setup instruction this is frame that is set up space set up
  /// after the instruction. For frame destroy instruction this is the frame
  /// freed by the caller.
  /// Note, in some cases a call frame (or a part of it) may be prepared prior
  /// to the frame setup instruction. It occurs in the calls that involve
  /// inalloca arguments. This function reports only the size of the frame part
  /// that is set up between the frame setup and destroy pseudo instructions.
  int64_t getFrameSize(const MachineInstr &I) const {
    assert(isFrameInstr(I) && "Not a frame instruction");
    assert(I.getOperand(0).getImm() >= 0);
    return I.getOperand(0).getImm();
  }

  /// Returns the total frame size, which is made up of the space set up inside
  /// the pair of frame start-stop instructions and the space that is set up
  /// prior to the pair.
  int64_t getFrameTotalSize(const MachineInstr &I) const {
    if (isFrameSetup(I)) {
      assert(I.getOperand(1).getImm() >= 0 &&
             "Frame size must not be negative");
      return getFrameSize(I) + I.getOperand(1).getImm();
    }
    return getFrameSize(I);
  }

  unsigned getCatchReturnOpcode() const { return CatchRetOpcode; }
  unsigned getReturnOpcode() const { return ReturnOpcode; }

  /// Returns the actual stack pointer adjustment made by an instruction
  /// as part of a call sequence. By default, only call frame setup/destroy
  /// instructions adjust the stack, but targets may want to override this
  /// to enable more fine-grained adjustment, or adjust by a different value.
  virtual int getSPAdjust(const MachineInstr &MI) const;

  /// Return true if the instruction is a "coalescable" extension instruction.
  /// That is, it's like a copy where it's legal for the source to overlap the
  /// destination. e.g. X86::MOVSX64rr32. If this returns true, then it's
  /// expected the pre-extension value is available as a subreg of the result
  /// register. This also returns the sub-register index in SubIdx.
  virtual bool isCoalescableExtInstr(const MachineInstr &MI, unsigned &SrcReg,
                                     unsigned &DstReg, unsigned &SubIdx) const {
    return false;
  }

  /// If the specified machine instruction is a direct
  /// load from a stack slot, return the virtual or physical register number of
  /// the destination along with the FrameIndex of the loaded stack slot.  If
  /// not, return 0.  This predicate must return 0 if the instruction has
  /// any side effects other than loading from the stack slot.
  virtual unsigned isLoadFromStackSlot(const MachineInstr &MI,
                                       int &FrameIndex) const {
    return 0;
  }

  /// Check for post-frame ptr elimination stack locations as well.
  /// This uses a heuristic so it isn't reliable for correctness.
  virtual unsigned isLoadFromStackSlotPostFE(const MachineInstr &MI,
                                             int &FrameIndex) const {
    return 0;
  }

  /// If the specified machine instruction has a load from a stack slot,
  /// return true along with the FrameIndex of the loaded stack slot and the
  /// machine mem operand containing the reference.
  /// If not, return false.  Unlike isLoadFromStackSlot, this returns true for
  /// any instructions that loads from the stack.  This is just a hint, as some
  /// cases may be missed.
  virtual bool hasLoadFromStackSlot(const MachineInstr &MI,
                                    const MachineMemOperand *&MMO,
                                    int &FrameIndex) const;

  /// If the specified machine instruction is a direct
  /// store to a stack slot, return the virtual or physical register number of
  /// the source reg along with the FrameIndex of the loaded stack slot.  If
  /// not, return 0.  This predicate must return 0 if the instruction has
  /// any side effects other than storing to the stack slot.
  virtual unsigned isStoreToStackSlot(const MachineInstr &MI,
                                      int &FrameIndex) const {
    return 0;
  }

  /// Check for post-frame ptr elimination stack locations as well.
  /// This uses a heuristic, so it isn't reliable for correctness.
  virtual unsigned isStoreToStackSlotPostFE(const MachineInstr &MI,
                                            int &FrameIndex) const {
    return 0;
  }

  /// If the specified machine instruction has a store to a stack slot,
  /// return true along with the FrameIndex of the loaded stack slot and the
  /// machine mem operand containing the reference.
  /// If not, return false.  Unlike isStoreToStackSlot,
  /// this returns true for any instructions that stores to the
  /// stack.  This is just a hint, as some cases may be missed.
  virtual bool hasStoreToStackSlot(const MachineInstr &MI,
                                   const MachineMemOperand *&MMO,
                                   int &FrameIndex) const;

  /// Return true if the specified machine instruction
  /// is a copy of one stack slot to another and has no other effect.
  /// Provide the identity of the two frame indices.
  virtual bool isStackSlotCopy(const MachineInstr &MI, int &DestFrameIndex,
                               int &SrcFrameIndex) const {
    return false;
  }

  /// Compute the size in bytes and offset within a stack slot of a spilled
  /// register or subregister.
  ///
  /// \param [out] Size in bytes of the spilled value.
  /// \param [out] Offset in bytes within the stack slot.
  /// \returns true if both Size and Offset are successfully computed.
  ///
  /// Not all subregisters have computable spill slots. For example,
  /// subregisters registers may not be byte-sized, and a pair of discontiguous
  /// subregisters has no single offset.
  ///
  /// Targets with nontrivial bigendian implementations may need to override
  /// this, particularly to support spilled vector registers.
  virtual bool getStackSlotRange(const TargetRegisterClass *RC, unsigned SubIdx,
                                 unsigned &Size, unsigned &Offset,
                                 const MachineFunction &MF) const;

  /// Returns the size in bytes of the specified MachineInstr, or ~0U
  /// when this function is not implemented by a target.
  virtual unsigned getInstSizeInBytes(const MachineInstr &MI) const {
    return ~0U;
  }

  /// Return true if the instruction is as cheap as a move instruction.
  ///
  /// Targets for different archs need to override this, and different
  /// micro-architectures can also be finely tuned inside.
  virtual bool isAsCheapAsAMove(const MachineInstr &MI) const {
    return MI.isAsCheapAsAMove();
  }

  /// Return true if the instruction should be sunk by MachineSink.
  ///
  /// MachineSink determines on its own whether the instruction is safe to sink;
  /// this gives the target a hook to override the default behavior with regards
  /// to which instructions should be sunk.
  virtual bool shouldSink(const MachineInstr &MI) const { return true; }

  /// Re-issue the specified 'original' instruction at the
  /// specific location targeting a new destination register.
  /// The register in Orig->getOperand(0).getReg() will be substituted by
  /// DestReg:SubIdx. Any existing subreg index is preserved or composed with
  /// SubIdx.
  virtual void reMaterialize(MachineBasicBlock &MBB,
                             MachineBasicBlock::iterator MI, unsigned DestReg,
                             unsigned SubIdx, const MachineInstr &Orig,
                             const TargetRegisterInfo &TRI) const;

  /// \brief Clones instruction or the whole instruction bundle \p Orig and
  /// insert into \p MBB before \p InsertBefore. The target may update operands
  /// that are required to be unique.
  ///
  /// \p Orig must not return true for MachineInstr::isNotDuplicable().
  virtual MachineInstr &duplicate(MachineBasicBlock &MBB,
                                  MachineBasicBlock::iterator InsertBefore,
                                  const MachineInstr &Orig) const;

  /// This method must be implemented by targets that
  /// set the M_CONVERTIBLE_TO_3_ADDR flag.  When this flag is set, the target
  /// may be able to convert a two-address instruction into one or more true
  /// three-address instructions on demand.  This allows the X86 target (for
  /// example) to convert ADD and SHL instructions into LEA instructions if they
  /// would require register copies due to two-addressness.
  ///
  /// This method returns a null pointer if the transformation cannot be
  /// performed, otherwise it returns the last new instruction.
  ///
  virtual MachineInstr *convertToThreeAddress(MachineFunction::iterator &MFI,
                                              MachineInstr &MI,
                                              LiveVariables *LV) const {
    return nullptr;
  }

  // This constant can be used as an input value of operand index passed to
  // the method findCommutedOpIndices() to tell the method that the
  // corresponding operand index is not pre-defined and that the method
  // can pick any commutable operand.
  static const unsigned CommuteAnyOperandIndex = ~0U;

  /// This method commutes the operands of the given machine instruction MI.
  ///
  /// The operands to be commuted are specified by their indices OpIdx1 and
  /// OpIdx2. OpIdx1 and OpIdx2 arguments may be set to a special value
  /// 'CommuteAnyOperandIndex', which means that the method is free to choose
  /// any arbitrarily chosen commutable operand. If both arguments are set to
  /// 'CommuteAnyOperandIndex' then the method looks for 2 different commutable
  /// operands; then commutes them if such operands could be found.
  ///
  /// If NewMI is false, MI is modified in place and returned; otherwise, a
  /// new machine instruction is created and returned.
  ///
  /// Do not call this method for a non-commutable instruction or
  /// for non-commuable operands.
  /// Even though the instruction is commutable, the method may still
  /// fail to commute the operands, null pointer is returned in such cases.
  MachineInstr *
  commuteInstruction(MachineInstr &MI, bool NewMI = false,
                     unsigned OpIdx1 = CommuteAnyOperandIndex,
                     unsigned OpIdx2 = CommuteAnyOperandIndex) const;

  /// Returns true iff the routine could find two commutable operands in the
  /// given machine instruction.
  /// The 'SrcOpIdx1' and 'SrcOpIdx2' are INPUT and OUTPUT arguments.
  /// If any of the INPUT values is set to the special value
  /// 'CommuteAnyOperandIndex' then the method arbitrarily picks a commutable
  /// operand, then returns its index in the corresponding argument.
  /// If both of INPUT values are set to 'CommuteAnyOperandIndex' then method
  /// looks for 2 commutable operands.
  /// If INPUT values refer to some operands of MI, then the method simply
  /// returns true if the corresponding operands are commutable and returns
  /// false otherwise.
  ///
  /// For example, calling this method this way:
  ///     unsigned Op1 = 1, Op2 = CommuteAnyOperandIndex;
  ///     findCommutedOpIndices(MI, Op1, Op2);
  /// can be interpreted as a query asking to find an operand that would be
  /// commutable with the operand#1.
  virtual bool findCommutedOpIndices(MachineInstr &MI, unsigned &SrcOpIdx1,
                                     unsigned &SrcOpIdx2) const;

  /// A pair composed of a register and a sub-register index.
  /// Used to give some type checking when modeling Reg:SubReg.
  struct RegSubRegPair {
    unsigned Reg;
    unsigned SubReg;

    RegSubRegPair(unsigned Reg = 0, unsigned SubReg = 0)
        : Reg(Reg), SubReg(SubReg) {}
  };

  /// A pair composed of a pair of a register and a sub-register index,
  /// and another sub-register index.
  /// Used to give some type checking when modeling Reg:SubReg1, SubReg2.
  struct RegSubRegPairAndIdx : RegSubRegPair {
    unsigned SubIdx;

    RegSubRegPairAndIdx(unsigned Reg = 0, unsigned SubReg = 0,
                        unsigned SubIdx = 0)
        : RegSubRegPair(Reg, SubReg), SubIdx(SubIdx) {}
  };

  /// Build the equivalent inputs of a REG_SEQUENCE for the given \p MI
  /// and \p DefIdx.
  /// \p [out] InputRegs of the equivalent REG_SEQUENCE. Each element of
  /// the list is modeled as <Reg:SubReg, SubIdx>.
  /// E.g., REG_SEQUENCE vreg1:sub1, sub0, vreg2, sub1 would produce
  /// two elements:
  /// - vreg1:sub1, sub0
  /// - vreg2<:0>, sub1
  ///
  /// \returns true if it is possible to build such an input sequence
  /// with the pair \p MI, \p DefIdx. False otherwise.
  ///
  /// \pre MI.isRegSequence() or MI.isRegSequenceLike().
  ///
  /// \note The generic implementation does not provide any support for
  /// MI.isRegSequenceLike(). In other words, one has to override
  /// getRegSequenceLikeInputs for target specific instructions.
  bool
  getRegSequenceInputs(const MachineInstr &MI, unsigned DefIdx,
                       SmallVectorImpl<RegSubRegPairAndIdx> &InputRegs) const;

  /// Build the equivalent inputs of a EXTRACT_SUBREG for the given \p MI
  /// and \p DefIdx.
  /// \p [out] InputReg of the equivalent EXTRACT_SUBREG.
  /// E.g., EXTRACT_SUBREG vreg1:sub1, sub0, sub1 would produce:
  /// - vreg1:sub1, sub0
  ///
  /// \returns true if it is possible to build such an input sequence
  /// with the pair \p MI, \p DefIdx. False otherwise.
  ///
  /// \pre MI.isExtractSubreg() or MI.isExtractSubregLike().
  ///
  /// \note The generic implementation does not provide any support for
  /// MI.isExtractSubregLike(). In other words, one has to override
  /// getExtractSubregLikeInputs for target specific instructions.
  bool getExtractSubregInputs(const MachineInstr &MI, unsigned DefIdx,
                              RegSubRegPairAndIdx &InputReg) const;

  /// Build the equivalent inputs of a INSERT_SUBREG for the given \p MI
  /// and \p DefIdx.
  /// \p [out] BaseReg and \p [out] InsertedReg contain
  /// the equivalent inputs of INSERT_SUBREG.
  /// E.g., INSERT_SUBREG vreg0:sub0, vreg1:sub1, sub3 would produce:
  /// - BaseReg: vreg0:sub0
  /// - InsertedReg: vreg1:sub1, sub3
  ///
  /// \returns true if it is possible to build such an input sequence
  /// with the pair \p MI, \p DefIdx. False otherwise.
  ///
  /// \pre MI.isInsertSubreg() or MI.isInsertSubregLike().
  ///
  /// \note The generic implementation does not provide any support for
  /// MI.isInsertSubregLike(). In other words, one has to override
  /// getInsertSubregLikeInputs for target specific instructions.
  bool getInsertSubregInputs(const MachineInstr &MI, unsigned DefIdx,
                             RegSubRegPair &BaseReg,
                             RegSubRegPairAndIdx &InsertedReg) const;

  /// Return true if two machine instructions would produce identical values.
  /// By default, this is only true when the two instructions
  /// are deemed identical except for defs. If this function is called when the
  /// IR is still in SSA form, the caller can pass the MachineRegisterInfo for
  /// aggressive checks.
  virtual bool produceSameValue(const MachineInstr &MI0,
                                const MachineInstr &MI1,
                                const MachineRegisterInfo *MRI = nullptr) const;

  /// \returns true if a branch from an instruction with opcode \p BranchOpc
  ///  bytes is capable of jumping to a position \p BrOffset bytes away.
  virtual bool isBranchOffsetInRange(unsigned BranchOpc,
                                     int64_t BrOffset) const {
    llvm_unreachable("target did not implement");
  }

  /// \returns The block that branch instruction \p MI jumps to.
  virtual MachineBasicBlock *getBranchDestBlock(const MachineInstr &MI) const {
    llvm_unreachable("target did not implement");
  }

  /// Insert an unconditional indirect branch at the end of \p MBB to \p
  /// NewDestBB.  \p BrOffset indicates the offset of \p NewDestBB relative to
  /// the offset of the position to insert the new branch.
  ///
  /// \returns The number of bytes added to the block.
  virtual unsigned insertIndirectBranch(MachineBasicBlock &MBB,
                                        MachineBasicBlock &NewDestBB,
                                        const DebugLoc &DL,
                                        int64_t BrOffset = 0,
                                        RegScavenger *RS = nullptr) const {
    llvm_unreachable("target did not implement");
  }

  /// Analyze the branching code at the end of MBB, returning
  /// true if it cannot be understood (e.g. it's a switch dispatch or isn't
  /// implemented for a target).  Upon success, this returns false and returns
  /// with the following information in various cases:
  ///
  /// 1. If this block ends with no branches (it just falls through to its succ)
  ///    just return false, leaving TBB/FBB null.
  /// 2. If this block ends with only an unconditional branch, it sets TBB to be
  ///    the destination block.
  /// 3. If this block ends with a conditional branch and it falls through to a
  ///    successor block, it sets TBB to be the branch destination block and a
  ///    list of operands that evaluate the condition. These operands can be
  ///    passed to other TargetInstrInfo methods to create new branches.
  /// 4. If this block ends with a conditional branch followed by an
  ///    unconditional branch, it returns the 'true' destination in TBB, the
  ///    'false' destination in FBB, and a list of operands that evaluate the
  ///    condition.  These operands can be passed to other TargetInstrInfo
  ///    methods to create new branches.
  ///
  /// Note that removeBranch and insertBranch must be implemented to support
  /// cases where this method returns success.
  ///
  /// If AllowModify is true, then this routine is allowed to modify the basic
  /// block (e.g. delete instructions after the unconditional branch).
  ///
  /// The CFG information in MBB.Predecessors and MBB.Successors must be valid
  /// before calling this function.
  virtual bool analyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
                             MachineBasicBlock *&FBB,
                             SmallVectorImpl<MachineOperand> &Cond,
                             bool AllowModify = false) const {
    return true;
  }

  /// Represents a predicate at the MachineFunction level.  The control flow a
  /// MachineBranchPredicate represents is:
  ///
  ///  Reg <def>= LHS `Predicate` RHS         == ConditionDef
  ///  if Reg then goto TrueDest else goto FalseDest
  ///
  struct MachineBranchPredicate {
    enum ComparePredicate {
      PRED_EQ,     // True if two values are equal
      PRED_NE,     // True if two values are not equal
      PRED_INVALID // Sentinel value
    };

    ComparePredicate Predicate = PRED_INVALID;
    MachineOperand LHS = MachineOperand::CreateImm(0);
    MachineOperand RHS = MachineOperand::CreateImm(0);
    MachineBasicBlock *TrueDest = nullptr;
    MachineBasicBlock *FalseDest = nullptr;
    MachineInstr *ConditionDef = nullptr;

    /// SingleUseCondition is true if ConditionDef is dead except for the
    /// branch(es) at the end of the basic block.
    ///
    bool SingleUseCondition = false;

    explicit MachineBranchPredicate() = default;
  };

  /// Analyze the branching code at the end of MBB and parse it into the
  /// MachineBranchPredicate structure if possible.  Returns false on success
  /// and true on failure.
  ///
  /// If AllowModify is true, then this routine is allowed to modify the basic
  /// block (e.g. delete instructions after the unconditional branch).
  ///
  virtual bool analyzeBranchPredicate(MachineBasicBlock &MBB,
                                      MachineBranchPredicate &MBP,
                                      bool AllowModify = false) const {
    return true;
  }

  /// Remove the branching code at the end of the specific MBB.
  /// This is only invoked in cases where AnalyzeBranch returns success. It
  /// returns the number of instructions that were removed.
  /// If \p BytesRemoved is non-null, report the change in code size from the
  /// removed instructions.
  virtual unsigned removeBranch(MachineBasicBlock &MBB,
                                int *BytesRemoved = nullptr) const {
    llvm_unreachable("Target didn't implement TargetInstrInfo::removeBranch!");
  }

  /// Insert branch code into the end of the specified MachineBasicBlock. The
  /// operands to this method are the same as those returned by AnalyzeBranch.
  /// This is only invoked in cases where AnalyzeBranch returns success. It
  /// returns the number of instructions inserted. If \p BytesAdded is non-null,
  /// report the change in code size from the added instructions.
  ///
  /// It is also invoked by tail merging to add unconditional branches in
  /// cases where AnalyzeBranch doesn't apply because there was no original
  /// branch to analyze.  At least this much must be implemented, else tail
  /// merging needs to be disabled.
  ///
  /// The CFG information in MBB.Predecessors and MBB.Successors must be valid
  /// before calling this function.
  virtual unsigned insertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
                                MachineBasicBlock *FBB,
                                ArrayRef<MachineOperand> Cond,
                                const DebugLoc &DL,
                                int *BytesAdded = nullptr) const {
    llvm_unreachable("Target didn't implement TargetInstrInfo::insertBranch!");
  }

  unsigned insertUnconditionalBranch(MachineBasicBlock &MBB,
                                     MachineBasicBlock *DestBB,
                                     const DebugLoc &DL,
                                     int *BytesAdded = nullptr) const {
    return insertBranch(MBB, DestBB, nullptr, ArrayRef<MachineOperand>(), DL,
                        BytesAdded);
  }

  /// Analyze the loop code, return true if it cannot be understoo. Upon
  /// success, this function returns false and returns information about the
  /// induction variable and compare instruction used at the end.
  virtual bool analyzeLoop(MachineLoop &L, MachineInstr *&IndVarInst,
                           MachineInstr *&CmpInst) const {
    return true;
  }

  /// Generate code to reduce the loop iteration by one and check if the loop is
  /// finished.  Return the value/register of the the new loop count.  We need
  /// this function when peeling off one or more iterations of a loop. This
  /// function assumes the nth iteration is peeled first.
  virtual unsigned reduceLoopCount(MachineBasicBlock &MBB, MachineInstr *IndVar,
                                   MachineInstr &Cmp,
                                   SmallVectorImpl<MachineOperand> &Cond,
                                   SmallVectorImpl<MachineInstr *> &PrevInsts,
                                   unsigned Iter, unsigned MaxIter) const {
    llvm_unreachable("Target didn't implement ReduceLoopCount");
  }

  /// Delete the instruction OldInst and everything after it, replacing it with
  /// an unconditional branch to NewDest. This is used by the tail merging pass.
  virtual void ReplaceTailWithBranchTo(MachineBasicBlock::iterator Tail,
                                       MachineBasicBlock *NewDest) const;

  /// Return true if it's legal to split the given basic
  /// block at the specified instruction (i.e. instruction would be the start
  /// of a new basic block).
  virtual bool isLegalToSplitMBBAt(MachineBasicBlock &MBB,
                                   MachineBasicBlock::iterator MBBI) const {
    return true;
  }

  /// Return true if it's profitable to predicate
  /// instructions with accumulated instruction latency of "NumCycles"
  /// of the specified basic block, where the probability of the instructions
  /// being executed is given by Probability, and Confidence is a measure
  /// of our confidence that it will be properly predicted.
  virtual bool isProfitableToIfCvt(MachineBasicBlock &MBB, unsigned NumCycles,
                                   unsigned ExtraPredCycles,
                                   BranchProbability Probability) const {
    return false;
  }

  /// Second variant of isProfitableToIfCvt. This one
  /// checks for the case where two basic blocks from true and false path
  /// of a if-then-else (diamond) are predicated on mutally exclusive
  /// predicates, where the probability of the true path being taken is given
  /// by Probability, and Confidence is a measure of our confidence that it
  /// will be properly predicted.
  virtual bool isProfitableToIfCvt(MachineBasicBlock &TMBB, unsigned NumTCycles,
                                   unsigned ExtraTCycles,
                                   MachineBasicBlock &FMBB, unsigned NumFCycles,
                                   unsigned ExtraFCycles,
                                   BranchProbability Probability) const {
    return false;
  }

  /// Return true if it's profitable for if-converter to duplicate instructions
  /// of specified accumulated instruction latencies in the specified MBB to
  /// enable if-conversion.
  /// The probability of the instructions being executed is given by
  /// Probability, and Confidence is a measure of our confidence that it
  /// will be properly predicted.
  virtual bool isProfitableToDupForIfCvt(MachineBasicBlock &MBB,
                                         unsigned NumCycles,
                                         BranchProbability Probability) const {
    return false;
  }

  /// Return true if it's profitable to unpredicate
  /// one side of a 'diamond', i.e. two sides of if-else predicated on mutually
  /// exclusive predicates.
  /// e.g.
  ///   subeq  r0, r1, #1
  ///   addne  r0, r1, #1
  /// =>
  ///   sub    r0, r1, #1
  ///   addne  r0, r1, #1
  ///
  /// This may be profitable is conditional instructions are always executed.
  virtual bool isProfitableToUnpredicate(MachineBasicBlock &TMBB,
                                         MachineBasicBlock &FMBB) const {
    return false;
  }

  /// Return true if it is possible to insert a select
  /// instruction that chooses between TrueReg and FalseReg based on the
  /// condition code in Cond.
  ///
  /// When successful, also return the latency in cycles from TrueReg,
  /// FalseReg, and Cond to the destination register. In most cases, a select
  /// instruction will be 1 cycle, so CondCycles = TrueCycles = FalseCycles = 1
  ///
  /// Some x86 implementations have 2-cycle cmov instructions.
  ///
  /// @param MBB         Block where select instruction would be inserted.
  /// @param Cond        Condition returned by AnalyzeBranch.
  /// @param TrueReg     Virtual register to select when Cond is true.
  /// @param FalseReg    Virtual register to select when Cond is false.
  /// @param CondCycles  Latency from Cond+Branch to select output.
  /// @param TrueCycles  Latency from TrueReg to select output.
  /// @param FalseCycles Latency from FalseReg to select output.
  virtual bool canInsertSelect(const MachineBasicBlock &MBB,
                               ArrayRef<MachineOperand> Cond, unsigned TrueReg,
                               unsigned FalseReg, int &CondCycles,
                               int &TrueCycles, int &FalseCycles) const {
    return false;
  }

  /// Insert a select instruction into MBB before I that will copy TrueReg to
  /// DstReg when Cond is true, and FalseReg to DstReg when Cond is false.
  ///
  /// This function can only be called after canInsertSelect() returned true.
  /// The condition in Cond comes from AnalyzeBranch, and it can be assumed
  /// that the same flags or registers required by Cond are available at the
  /// insertion point.
  ///
  /// @param MBB      Block where select instruction should be inserted.
  /// @param I        Insertion point.
  /// @param DL       Source location for debugging.
  /// @param DstReg   Virtual register to be defined by select instruction.
  /// @param Cond     Condition as computed by AnalyzeBranch.
  /// @param TrueReg  Virtual register to copy when Cond is true.
  /// @param FalseReg Virtual register to copy when Cons is false.
  virtual void insertSelect(MachineBasicBlock &MBB,
                            MachineBasicBlock::iterator I, const DebugLoc &DL,
                            unsigned DstReg, ArrayRef<MachineOperand> Cond,
                            unsigned TrueReg, unsigned FalseReg) const {
    llvm_unreachable("Target didn't implement TargetInstrInfo::insertSelect!");
  }

  /// Analyze the given select instruction, returning true if
  /// it cannot be understood. It is assumed that MI->isSelect() is true.
  ///
  /// When successful, return the controlling condition and the operands that
  /// determine the true and false result values.
  ///
  ///   Result = SELECT Cond, TrueOp, FalseOp
  ///
  /// Some targets can optimize select instructions, for example by predicating
  /// the instruction defining one of the operands. Such targets should set
  /// Optimizable.
  ///
  /// @param         MI Select instruction to analyze.
  /// @param Cond    Condition controlling the select.
  /// @param TrueOp  Operand number of the value selected when Cond is true.
  /// @param FalseOp Operand number of the value selected when Cond is false.
  /// @param Optimizable Returned as true if MI is optimizable.
  /// @returns False on success.
  virtual bool analyzeSelect(const MachineInstr &MI,
                             SmallVectorImpl<MachineOperand> &Cond,
                             unsigned &TrueOp, unsigned &FalseOp,
                             bool &Optimizable) const {
    assert(MI.getDesc().isSelect() && "MI must be a select instruction");
    return true;
  }

  /// Given a select instruction that was understood by
  /// analyzeSelect and returned Optimizable = true, attempt to optimize MI by
  /// merging it with one of its operands. Returns NULL on failure.
  ///
  /// When successful, returns the new select instruction. The client is
  /// responsible for deleting MI.
  ///
  /// If both sides of the select can be optimized, PreferFalse is used to pick
  /// a side.
  ///
  /// @param MI          Optimizable select instruction.
  /// @param NewMIs     Set that record all MIs in the basic block up to \p
  /// MI. Has to be updated with any newly created MI or deleted ones.
  /// @param PreferFalse Try to optimize FalseOp instead of TrueOp.
  /// @returns Optimized instruction or NULL.
  virtual MachineInstr *optimizeSelect(MachineInstr &MI,
                                       SmallPtrSetImpl<MachineInstr *> &NewMIs,
                                       bool PreferFalse = false) const {
    // This function must be implemented if Optimizable is ever set.
    llvm_unreachable("Target must implement TargetInstrInfo::optimizeSelect!");
  }

  /// Emit instructions to copy a pair of physical registers.
  ///
  /// This function should support copies within any legal register class as
  /// well as any cross-class copies created during instruction selection.
  ///
  /// The source and destination registers may overlap, which may require a
  /// careful implementation when multiple copy instructions are required for
  /// large registers. See for example the ARM target.
  virtual void copyPhysReg(MachineBasicBlock &MBB,
                           MachineBasicBlock::iterator MI, const DebugLoc &DL,
                           unsigned DestReg, unsigned SrcReg,
                           bool KillSrc) const {
    llvm_unreachable("Target didn't implement TargetInstrInfo::copyPhysReg!");
  }

  /// Store the specified register of the given register class to the specified
  /// stack frame index. The store instruction is to be added to the given
  /// machine basic block before the specified machine instruction. If isKill
  /// is true, the register operand is the last use and must be marked kill.
  virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
                                   MachineBasicBlock::iterator MI,
                                   unsigned SrcReg, bool isKill, int FrameIndex,
                                   const TargetRegisterClass *RC,
                                   const TargetRegisterInfo *TRI) const {
    llvm_unreachable("Target didn't implement "
                     "TargetInstrInfo::storeRegToStackSlot!");
  }

  /// Load the specified register of the given register class from the specified
  /// stack frame index. The load instruction is to be added to the given
  /// machine basic block before the specified machine instruction.
  virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
                                    MachineBasicBlock::iterator MI,
                                    unsigned DestReg, int FrameIndex,
                                    const TargetRegisterClass *RC,
                                    const TargetRegisterInfo *TRI) const {
    llvm_unreachable("Target didn't implement "
                     "TargetInstrInfo::loadRegFromStackSlot!");
  }

  /// This function is called for all pseudo instructions
  /// that remain after register allocation. Many pseudo instructions are
  /// created to help register allocation. This is the place to convert them
  /// into real instructions. The target can edit MI in place, or it can insert
  /// new instructions and erase MI. The function should return true if
  /// anything was changed.
  virtual bool expandPostRAPseudo(MachineInstr &MI) const { return false; }

  /// Check whether the target can fold a load that feeds a subreg operand
  /// (or a subreg operand that feeds a store).
  /// For example, X86 may want to return true if it can fold
  /// movl (%esp), %eax
  /// subb, %al, ...
  /// Into:
  /// subb (%esp), ...
  ///
  /// Ideally, we'd like the target implementation of foldMemoryOperand() to
  /// reject subregs - but since this behavior used to be enforced in the
  /// target-independent code, moving this responsibility to the targets
  /// has the potential of causing nasty silent breakage in out-of-tree targets.
  virtual bool isSubregFoldable() const { return false; }

  /// Attempt to fold a load or store of the specified stack
  /// slot into the specified machine instruction for the specified operand(s).
  /// If this is possible, a new instruction is returned with the specified
  /// operand folded, otherwise NULL is returned.
  /// The new instruction is inserted before MI, and the client is responsible
  /// for removing the old instruction.
  MachineInstr *foldMemoryOperand(MachineInstr &MI, ArrayRef<unsigned> Ops,
                                  int FrameIndex,
                                  LiveIntervals *LIS = nullptr) const;

  /// Same as the previous version except it allows folding of any load and
  /// store from / to any address, not just from a specific stack slot.
  MachineInstr *foldMemoryOperand(MachineInstr &MI, ArrayRef<unsigned> Ops,
                                  MachineInstr &LoadMI,
                                  LiveIntervals *LIS = nullptr) const;

  /// Return true when there is potentially a faster code sequence
  /// for an instruction chain ending in \p Root. All potential patterns are
  /// returned in the \p Pattern vector. Pattern should be sorted in priority
  /// order since the pattern evaluator stops checking as soon as it finds a
  /// faster sequence.
  /// \param Root - Instruction that could be combined with one of its operands
  /// \param Patterns - Vector of possible combination patterns
  virtual bool getMachineCombinerPatterns(
      MachineInstr &Root,
      SmallVectorImpl<MachineCombinerPattern> &Patterns) const;

  /// Return true when a code sequence can improve throughput. It
  /// should be called only for instructions in loops.
  /// \param Pattern - combiner pattern
  virtual bool isThroughputPattern(MachineCombinerPattern Pattern) const;

  /// Return true if the input \P Inst is part of a chain of dependent ops
  /// that are suitable for reassociation, otherwise return false.
  /// If the instruction's operands must be commuted to have a previous
  /// instruction of the same type define the first source operand, \P Commuted
  /// will be set to true.
  bool isReassociationCandidate(const MachineInstr &Inst, bool &Commuted) const;

  /// Return true when \P Inst is both associative and commutative.
  virtual bool isAssociativeAndCommutative(const MachineInstr &Inst) const {
    return false;
  }

  /// Return true when \P Inst has reassociable operands in the same \P MBB.
  virtual bool hasReassociableOperands(const MachineInstr &Inst,
                                       const MachineBasicBlock *MBB) const;

  /// Return true when \P Inst has reassociable sibling.
  bool hasReassociableSibling(const MachineInstr &Inst, bool &Commuted) const;

  /// When getMachineCombinerPatterns() finds patterns, this function generates
  /// the instructions that could replace the original code sequence. The client
  /// has to decide whether the actual replacement is beneficial or not.
  /// \param Root - Instruction that could be combined with one of its operands
  /// \param Pattern - Combination pattern for Root
  /// \param InsInstrs - Vector of new instructions that implement P
  /// \param DelInstrs - Old instructions, including Root, that could be
  /// replaced by InsInstr
  /// \param InstrIdxForVirtReg - map of virtual register to instruction in
  /// InsInstr that defines it
  virtual void genAlternativeCodeSequence(
      MachineInstr &Root, MachineCombinerPattern Pattern,
      SmallVectorImpl<MachineInstr *> &InsInstrs,
      SmallVectorImpl<MachineInstr *> &DelInstrs,
      DenseMap<unsigned, unsigned> &InstrIdxForVirtReg) const;

  /// Attempt to reassociate \P Root and \P Prev according to \P Pattern to
  /// reduce critical path length.
  void reassociateOps(MachineInstr &Root, MachineInstr &Prev,
                      MachineCombinerPattern Pattern,
                      SmallVectorImpl<MachineInstr *> &InsInstrs,
                      SmallVectorImpl<MachineInstr *> &DelInstrs,
                      DenseMap<unsigned, unsigned> &InstrIdxForVirtReg) const;

  /// This is an architecture-specific helper function of reassociateOps.
  /// Set special operand attributes for new instructions after reassociation.
  virtual void setSpecialOperandAttr(MachineInstr &OldMI1, MachineInstr &OldMI2,
                                     MachineInstr &NewMI1,
                                     MachineInstr &NewMI2) const {}

  /// Return true when a target supports MachineCombiner.
  virtual bool useMachineCombiner() const { return false; }

protected:
  /// Target-dependent implementation for foldMemoryOperand.
  /// Target-independent code in foldMemoryOperand will
  /// take care of adding a MachineMemOperand to the newly created instruction.
  /// The instruction and any auxiliary instructions necessary will be inserted
  /// at InsertPt.
  virtual MachineInstr *
  foldMemoryOperandImpl(MachineFunction &MF, MachineInstr &MI,
                        ArrayRef<unsigned> Ops,
                        MachineBasicBlock::iterator InsertPt, int FrameIndex,
                        LiveIntervals *LIS = nullptr) const {
    return nullptr;
  }

  /// Target-dependent implementation for foldMemoryOperand.
  /// Target-independent code in foldMemoryOperand will
  /// take care of adding a MachineMemOperand to the newly created instruction.
  /// The instruction and any auxiliary instructions necessary will be inserted
  /// at InsertPt.
  virtual MachineInstr *foldMemoryOperandImpl(
      MachineFunction &MF, MachineInstr &MI, ArrayRef<unsigned> Ops,
      MachineBasicBlock::iterator InsertPt, MachineInstr &LoadMI,
      LiveIntervals *LIS = nullptr) const {
    return nullptr;
  }

  /// \brief Target-dependent implementation of getRegSequenceInputs.
  ///
  /// \returns true if it is possible to build the equivalent
  /// REG_SEQUENCE inputs with the pair \p MI, \p DefIdx. False otherwise.
  ///
  /// \pre MI.isRegSequenceLike().
  ///
  /// \see TargetInstrInfo::getRegSequenceInputs.
  virtual bool getRegSequenceLikeInputs(
      const MachineInstr &MI, unsigned DefIdx,
      SmallVectorImpl<RegSubRegPairAndIdx> &InputRegs) const {
    return false;
  }

  /// \brief Target-dependent implementation of getExtractSubregInputs.
  ///
  /// \returns true if it is possible to build the equivalent
  /// EXTRACT_SUBREG inputs with the pair \p MI, \p DefIdx. False otherwise.
  ///
  /// \pre MI.isExtractSubregLike().
  ///
  /// \see TargetInstrInfo::getExtractSubregInputs.
  virtual bool getExtractSubregLikeInputs(const MachineInstr &MI,
                                          unsigned DefIdx,
                                          RegSubRegPairAndIdx &InputReg) const {
    return false;
  }

  /// \brief Target-dependent implementation of getInsertSubregInputs.
  ///
  /// \returns true if it is possible to build the equivalent
  /// INSERT_SUBREG inputs with the pair \p MI, \p DefIdx. False otherwise.
  ///
  /// \pre MI.isInsertSubregLike().
  ///
  /// \see TargetInstrInfo::getInsertSubregInputs.
  virtual bool
  getInsertSubregLikeInputs(const MachineInstr &MI, unsigned DefIdx,
                            RegSubRegPair &BaseReg,
                            RegSubRegPairAndIdx &InsertedReg) const {
    return false;
  }

public:
  /// getAddressSpaceForPseudoSourceKind - Given the kind of memory
  /// (e.g. stack) the target returns the corresponding address space.
  virtual unsigned
  getAddressSpaceForPseudoSourceKind(PseudoSourceValue::PSVKind Kind) const {
    return 0;
  }

  /// unfoldMemoryOperand - Separate a single instruction which folded a load or
  /// a store or a load and a store into two or more instruction. If this is
  /// possible, returns true as well as the new instructions by reference.
  virtual bool
  unfoldMemoryOperand(MachineFunction &MF, MachineInstr &MI, unsigned Reg,
                      bool UnfoldLoad, bool UnfoldStore,
                      SmallVectorImpl<MachineInstr *> &NewMIs) const {
    return false;
  }

  virtual bool unfoldMemoryOperand(SelectionDAG &DAG, SDNode *N,
                                   SmallVectorImpl<SDNode *> &NewNodes) const {
    return false;
  }

  /// Returns the opcode of the would be new
  /// instruction after load / store are unfolded from an instruction of the
  /// specified opcode. It returns zero if the specified unfolding is not
  /// possible. If LoadRegIndex is non-null, it is filled in with the operand
  /// index of the operand which will hold the register holding the loaded
  /// value.
  virtual unsigned
  getOpcodeAfterMemoryUnfold(unsigned Opc, bool UnfoldLoad, bool UnfoldStore,
                             unsigned *LoadRegIndex = nullptr) const {
    return 0;
  }

  /// This is used by the pre-regalloc scheduler to determine if two loads are
  /// loading from the same base address. It should only return true if the base
  /// pointers are the same and the only differences between the two addresses
  /// are the offset. It also returns the offsets by reference.
  virtual bool areLoadsFromSameBasePtr(SDNode *Load1, SDNode *Load2,
                                       int64_t &Offset1,
                                       int64_t &Offset2) const {
    return false;
  }

  /// This is a used by the pre-regalloc scheduler to determine (in conjunction
  /// with areLoadsFromSameBasePtr) if two loads should be scheduled together.
  /// On some targets if two loads are loading from
  /// addresses in the same cache line, it's better if they are scheduled
  /// together. This function takes two integers that represent the load offsets
  /// from the common base address. It returns true if it decides it's desirable
  /// to schedule the two loads together. "NumLoads" is the number of loads that
  /// have already been scheduled after Load1.
  virtual bool shouldScheduleLoadsNear(SDNode *Load1, SDNode *Load2,
                                       int64_t Offset1, int64_t Offset2,
                                       unsigned NumLoads) const {
    return false;
  }

  /// Get the base register and byte offset of an instruction that reads/writes
  /// memory.
  virtual bool getMemOpBaseRegImmOfs(MachineInstr &MemOp, unsigned &BaseReg,
                                     int64_t &Offset,
                                     const TargetRegisterInfo *TRI) const {
    return false;
  }

  /// Return true if the instruction contains a base register and offset. If
  /// true, the function also sets the operand position in the instruction
  /// for the base register and offset.
  virtual bool getBaseAndOffsetPosition(const MachineInstr &MI,
                                        unsigned &BasePos,
                                        unsigned &OffsetPos) const {
    return false;
  }

  /// If the instruction is an increment of a constant value, return the amount.
  virtual bool getIncrementValue(const MachineInstr &MI, int &Value) const {
    return false;
  }

  /// Returns true if the two given memory operations should be scheduled
  /// adjacent. Note that you have to add:
  ///   DAG->addMutation(createLoadClusterDAGMutation(DAG->TII, DAG->TRI));
  /// or
  ///   DAG->addMutation(createStoreClusterDAGMutation(DAG->TII, DAG->TRI));
  /// to TargetPassConfig::createMachineScheduler() to have an effect.
  virtual bool shouldClusterMemOps(MachineInstr &FirstLdSt, unsigned BaseReg1,
                                   MachineInstr &SecondLdSt, unsigned BaseReg2,
                                   unsigned NumLoads) const {
    llvm_unreachable("target did not implement shouldClusterMemOps()");
  }

  /// Reverses the branch condition of the specified condition list,
  /// returning false on success and true if it cannot be reversed.
  virtual bool
  reverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const {
    return true;
  }

  /// Insert a noop into the instruction stream at the specified point.
  virtual void insertNoop(MachineBasicBlock &MBB,
                          MachineBasicBlock::iterator MI) const;

  /// Return the noop instruction to use for a noop.
  virtual void getNoop(MCInst &NopInst) const;

  /// Return true for post-incremented instructions.
  virtual bool isPostIncrement(const MachineInstr &MI) const { return false; }

  /// Returns true if the instruction is already predicated.
  virtual bool isPredicated(const MachineInstr &MI) const { return false; }

  /// Returns true if the instruction is a
  /// terminator instruction that has not been predicated.
  virtual bool isUnpredicatedTerminator(const MachineInstr &MI) const;

  /// Returns true if MI is an unconditional tail call.
  virtual bool isUnconditionalTailCall(const MachineInstr &MI) const {
    return false;
  }

  /// Returns true if the tail call can be made conditional on BranchCond.
  virtual bool canMakeTailCallConditional(SmallVectorImpl<MachineOperand> &Cond,
                                          const MachineInstr &TailCall) const {
    return false;
  }

  /// Replace the conditional branch in MBB with a conditional tail call.
  virtual void replaceBranchWithTailCall(MachineBasicBlock &MBB,
                                         SmallVectorImpl<MachineOperand> &Cond,
                                         const MachineInstr &TailCall) const {
    llvm_unreachable("Target didn't implement replaceBranchWithTailCall!");
  }

  /// Convert the instruction into a predicated instruction.
  /// It returns true if the operation was successful.
  virtual bool PredicateInstruction(MachineInstr &MI,
                                    ArrayRef<MachineOperand> Pred) const;

  /// Returns true if the first specified predicate
  /// subsumes the second, e.g. GE subsumes GT.
  virtual bool SubsumesPredicate(ArrayRef<MachineOperand> Pred1,
                                 ArrayRef<MachineOperand> Pred2) const {
    return false;
  }

  /// If the specified instruction defines any predicate
  /// or condition code register(s) used for predication, returns true as well
  /// as the definition predicate(s) by reference.
  virtual bool DefinesPredicate(MachineInstr &MI,
                                std::vector<MachineOperand> &Pred) const {
    return false;
  }

  /// Return true if the specified instruction can be predicated.
  /// By default, this returns true for every instruction with a
  /// PredicateOperand.
  virtual bool isPredicable(const MachineInstr &MI) const {
    return MI.getDesc().isPredicable();
  }

  /// Return true if it's safe to move a machine
  /// instruction that defines the specified register class.
  virtual bool isSafeToMoveRegClassDefs(const TargetRegisterClass *RC) const {
    return true;
  }

  /// Test if the given instruction should be considered a scheduling boundary.
  /// This primarily includes labels and terminators.
  virtual bool isSchedulingBoundary(const MachineInstr &MI,
                                    const MachineBasicBlock *MBB,
                                    const MachineFunction &MF) const;

  /// Measure the specified inline asm to determine an approximation of its
  /// length.
  virtual unsigned getInlineAsmLength(const char *Str,
                                      const MCAsmInfo &MAI) const;

  /// Allocate and return a hazard recognizer to use for this target when
  /// scheduling the machine instructions before register allocation.
  virtual ScheduleHazardRecognizer *
  CreateTargetHazardRecognizer(const TargetSubtargetInfo *STI,
                               const ScheduleDAG *DAG) const;

  /// Allocate and return a hazard recognizer to use for this target when
  /// scheduling the machine instructions before register allocation.
  virtual ScheduleHazardRecognizer *
  CreateTargetMIHazardRecognizer(const InstrItineraryData *,
                                 const ScheduleDAG *DAG) const;

  /// Allocate and return a hazard recognizer to use for this target when
  /// scheduling the machine instructions after register allocation.
  virtual ScheduleHazardRecognizer *
  CreateTargetPostRAHazardRecognizer(const InstrItineraryData *,
                                     const ScheduleDAG *DAG) const;

  /// Allocate and return a hazard recognizer to use for by non-scheduling
  /// passes.
  virtual ScheduleHazardRecognizer *
  CreateTargetPostRAHazardRecognizer(const MachineFunction &MF) const {
    return nullptr;
  }

  /// Provide a global flag for disabling the PreRA hazard recognizer that
  /// targets may choose to honor.
  bool usePreRAHazardRecognizer() const;

  /// For a comparison instruction, return the source registers
  /// in SrcReg and SrcReg2 if having two register operands, and the value it
  /// compares against in CmpValue. Return true if the comparison instruction
  /// can be analyzed.
  virtual bool analyzeCompare(const MachineInstr &MI, unsigned &SrcReg,
                              unsigned &SrcReg2, int &Mask, int &Value) const {
    return false;
  }

  /// See if the comparison instruction can be converted
  /// into something more efficient. E.g., on ARM most instructions can set the
  /// flags register, obviating the need for a separate CMP.
  virtual bool optimizeCompareInstr(MachineInstr &CmpInstr, unsigned SrcReg,
                                    unsigned SrcReg2, int Mask, int Value,
                                    const MachineRegisterInfo *MRI) const {
    return false;
  }
  virtual bool optimizeCondBranch(MachineInstr &MI) const { return false; }

  /// Try to remove the load by folding it to a register operand at the use.
  /// We fold the load instructions if and only if the
  /// def and use are in the same BB. We only look at one load and see
  /// whether it can be folded into MI. FoldAsLoadDefReg is the virtual register
  /// defined by the load we are trying to fold. DefMI returns the machine
  /// instruction that defines FoldAsLoadDefReg, and the function returns
  /// the machine instruction generated due to folding.
  virtual MachineInstr *optimizeLoadInstr(MachineInstr &MI,
                                          const MachineRegisterInfo *MRI,
                                          unsigned &FoldAsLoadDefReg,
                                          MachineInstr *&DefMI) const {
    return nullptr;
  }

  /// 'Reg' is known to be defined by a move immediate instruction,
  /// try to fold the immediate into the use instruction.
  /// If MRI->hasOneNonDBGUse(Reg) is true, and this function returns true,
  /// then the caller may assume that DefMI has been erased from its parent
  /// block. The caller may assume that it will not be erased by this
  /// function otherwise.
  virtual bool FoldImmediate(MachineInstr &UseMI, MachineInstr &DefMI,
                             unsigned Reg, MachineRegisterInfo *MRI) const {
    return false;
  }

  /// Return the number of u-operations the given machine
  /// instruction will be decoded to on the target cpu. The itinerary's
  /// IssueWidth is the number of microops that can be dispatched each
  /// cycle. An instruction with zero microops takes no dispatch resources.
  virtual unsigned getNumMicroOps(const InstrItineraryData *ItinData,
                                  const MachineInstr &MI) const;

  /// Return true for pseudo instructions that don't consume any
  /// machine resources in their current form. These are common cases that the
  /// scheduler should consider free, rather than conservatively handling them
  /// as instructions with no itinerary.
  bool isZeroCost(unsigned Opcode) const {
    return Opcode <= TargetOpcode::COPY;
  }

  virtual int getOperandLatency(const InstrItineraryData *ItinData,
                                SDNode *DefNode, unsigned DefIdx,
                                SDNode *UseNode, unsigned UseIdx) const;

  /// Compute and return the use operand latency of a given pair of def and use.
  /// In most cases, the static scheduling itinerary was enough to determine the
  /// operand latency. But it may not be possible for instructions with variable
  /// number of defs / uses.
  ///
  /// This is a raw interface to the itinerary that may be directly overridden
  /// by a target. Use computeOperandLatency to get the best estimate of
  /// latency.
  virtual int getOperandLatency(const InstrItineraryData *ItinData,
                                const MachineInstr &DefMI, unsigned DefIdx,
                                const MachineInstr &UseMI,
                                unsigned UseIdx) const;

  /// Compute the instruction latency of a given instruction.
  /// If the instruction has higher cost when predicated, it's returned via
  /// PredCost.
  virtual unsigned getInstrLatency(const InstrItineraryData *ItinData,
                                   const MachineInstr &MI,
                                   unsigned *PredCost = nullptr) const;

  virtual unsigned getPredicationCost(const MachineInstr &MI) const;

  virtual int getInstrLatency(const InstrItineraryData *ItinData,
                              SDNode *Node) const;

  /// Return the default expected latency for a def based on its opcode.
  unsigned defaultDefLatency(const MCSchedModel &SchedModel,
                             const MachineInstr &DefMI) const;

  int computeDefOperandLatency(const InstrItineraryData *ItinData,
                               const MachineInstr &DefMI) const;

  /// Return true if this opcode has high latency to its result.
  virtual bool isHighLatencyDef(int opc) const { return false; }

  /// Compute operand latency between a def of 'Reg'
  /// and a use in the current loop. Return true if the target considered
  /// it 'high'. This is used by optimization passes such as machine LICM to
  /// determine whether it makes sense to hoist an instruction out even in a
  /// high register pressure situation.
  virtual bool hasHighOperandLatency(const TargetSchedModel &SchedModel,
                                     const MachineRegisterInfo *MRI,
                                     const MachineInstr &DefMI, unsigned DefIdx,
                                     const MachineInstr &UseMI,
                                     unsigned UseIdx) const {
    return false;
  }

  /// Compute operand latency of a def of 'Reg'. Return true
  /// if the target considered it 'low'.
  virtual bool hasLowDefLatency(const TargetSchedModel &SchedModel,
                                const MachineInstr &DefMI,
                                unsigned DefIdx) const;

  /// Perform target-specific instruction verification.
  virtual bool verifyInstruction(const MachineInstr &MI,
                                 StringRef &ErrInfo) const {
    return true;
  }

  /// Return the current execution domain and bit mask of
  /// possible domains for instruction.
  ///
  /// Some micro-architectures have multiple execution domains, and multiple
  /// opcodes that perform the same operation in different domains.  For
  /// example, the x86 architecture provides the por, orps, and orpd
  /// instructions that all do the same thing.  There is a latency penalty if a
  /// register is written in one domain and read in another.
  ///
  /// This function returns a pair (domain, mask) containing the execution
  /// domain of MI, and a bit mask of possible domains.  The setExecutionDomain
  /// function can be used to change the opcode to one of the domains in the
  /// bit mask.  Instructions whose execution domain can't be changed should
  /// return a 0 mask.
  ///
  /// The execution domain numbers don't have any special meaning except domain
  /// 0 is used for instructions that are not associated with any interesting
  /// execution domain.
  ///
  virtual std::pair<uint16_t, uint16_t>
  getExecutionDomain(const MachineInstr &MI) const {
    return std::make_pair(0, 0);
  }

  /// Change the opcode of MI to execute in Domain.
  ///
  /// The bit (1 << Domain) must be set in the mask returned from
  /// getExecutionDomain(MI).
  virtual void setExecutionDomain(MachineInstr &MI, unsigned Domain) const {}

  /// Returns the preferred minimum clearance
  /// before an instruction with an unwanted partial register update.
  ///
  /// Some instructions only write part of a register, and implicitly need to
  /// read the other parts of the register.  This may cause unwanted stalls
  /// preventing otherwise unrelated instructions from executing in parallel in
  /// an out-of-order CPU.
  ///
  /// For example, the x86 instruction cvtsi2ss writes its result to bits
  /// [31:0] of the destination xmm register. Bits [127:32] are unaffected, so
  /// the instruction needs to wait for the old value of the register to become
  /// available:
  ///
  ///   addps %xmm1, %xmm0
  ///   movaps %xmm0, (%rax)
  ///   cvtsi2ss %rbx, %xmm0
  ///
  /// In the code above, the cvtsi2ss instruction needs to wait for the addps
  /// instruction before it can issue, even though the high bits of %xmm0
  /// probably aren't needed.
  ///
  /// This hook returns the preferred clearance before MI, measured in
  /// instructions.  Other defs of MI's operand OpNum are avoided in the last N
  /// instructions before MI.  It should only return a positive value for
  /// unwanted dependencies.  If the old bits of the defined register have
  /// useful values, or if MI is determined to otherwise read the dependency,
  /// the hook should return 0.
  ///
  /// The unwanted dependency may be handled by:
  ///
  /// 1. Allocating the same register for an MI def and use.  That makes the
  ///    unwanted dependency identical to a required dependency.
  ///
  /// 2. Allocating a register for the def that has no defs in the previous N
  ///    instructions.
  ///
  /// 3. Calling breakPartialRegDependency() with the same arguments.  This
  ///    allows the target to insert a dependency breaking instruction.
  ///
  virtual unsigned
  getPartialRegUpdateClearance(const MachineInstr &MI, unsigned OpNum,
                               const TargetRegisterInfo *TRI) const {
    // The default implementation returns 0 for no partial register dependency.
    return 0;
  }

  /// \brief Return the minimum clearance before an instruction that reads an
  /// unused register.
  ///
  /// For example, AVX instructions may copy part of a register operand into
  /// the unused high bits of the destination register.
  ///
  /// vcvtsi2sdq %rax, %xmm0<undef>, %xmm14
  ///
  /// In the code above, vcvtsi2sdq copies %xmm0[127:64] into %xmm14 creating a
  /// false dependence on any previous write to %xmm0.
  ///
  /// This hook works similarly to getPartialRegUpdateClearance, except that it
  /// does not take an operand index. Instead sets \p OpNum to the index of the
  /// unused register.
  virtual unsigned getUndefRegClearance(const MachineInstr &MI, unsigned &OpNum,
                                        const TargetRegisterInfo *TRI) const {
    // The default implementation returns 0 for no undef register dependency.
    return 0;
  }

  /// Insert a dependency-breaking instruction
  /// before MI to eliminate an unwanted dependency on OpNum.
  ///
  /// If it wasn't possible to avoid a def in the last N instructions before MI
  /// (see getPartialRegUpdateClearance), this hook will be called to break the
  /// unwanted dependency.
  ///
  /// On x86, an xorps instruction can be used as a dependency breaker:
  ///
  ///   addps %xmm1, %xmm0
  ///   movaps %xmm0, (%rax)
  ///   xorps %xmm0, %xmm0
  ///   cvtsi2ss %rbx, %xmm0
  ///
  /// An <imp-kill> operand should be added to MI if an instruction was
  /// inserted.  This ties the instructions together in the post-ra scheduler.
  ///
  virtual void breakPartialRegDependency(MachineInstr &MI, unsigned OpNum,
                                         const TargetRegisterInfo *TRI) const {}

  /// Create machine specific model for scheduling.
  virtual DFAPacketizer *
  CreateTargetScheduleState(const TargetSubtargetInfo &) const {
    return nullptr;
  }

  /// Sometimes, it is possible for the target
  /// to tell, even without aliasing information, that two MIs access different
  /// memory addresses. This function returns true if two MIs access different
  /// memory addresses and false otherwise.
  ///
  /// Assumes any physical registers used to compute addresses have the same
  /// value for both instructions. (This is the most useful assumption for
  /// post-RA scheduling.)
  ///
  /// See also MachineInstr::mayAlias, which is implemented on top of this
  /// function.
  virtual bool
  areMemAccessesTriviallyDisjoint(MachineInstr &MIa, MachineInstr &MIb,
                                  AliasAnalysis *AA = nullptr) const {
    assert((MIa.mayLoad() || MIa.mayStore()) &&
           "MIa must load from or modify a memory location");
    assert((MIb.mayLoad() || MIb.mayStore()) &&
           "MIb must load from or modify a memory location");
    return false;
  }

  /// \brief Return the value to use for the MachineCSE's LookAheadLimit,
  /// which is a heuristic used for CSE'ing phys reg defs.
  virtual unsigned getMachineCSELookAheadLimit() const {
    // The default lookahead is small to prevent unprofitable quadratic
    // behavior.
    return 5;
  }

  /// Return an array that contains the ids of the target indices (used for the
  /// TargetIndex machine operand) and their names.
  ///
  /// MIR Serialization is able to serialize only the target indices that are
  /// defined by this method.
  virtual ArrayRef<std::pair<int, const char *>>
  getSerializableTargetIndices() const {
    return None;
  }

  /// Decompose the machine operand's target flags into two values - the direct
  /// target flag value and any of bit flags that are applied.
  virtual std::pair<unsigned, unsigned>
  decomposeMachineOperandsTargetFlags(unsigned /*TF*/) const {
    return std::make_pair(0u, 0u);
  }

  /// Return an array that contains the direct target flag values and their
  /// names.
  ///
  /// MIR Serialization is able to serialize only the target flags that are
  /// defined by this method.
  virtual ArrayRef<std::pair<unsigned, const char *>>
  getSerializableDirectMachineOperandTargetFlags() const {
    return None;
  }

  /// Return an array that contains the bitmask target flag values and their
  /// names.
  ///
  /// MIR Serialization is able to serialize only the target flags that are
  /// defined by this method.
  virtual ArrayRef<std::pair<unsigned, const char *>>
  getSerializableBitmaskMachineOperandTargetFlags() const {
    return None;
  }

  /// Return an array that contains the MMO target flag values and their
  /// names.
  ///
  /// MIR Serialization is able to serialize only the MMO target flags that are
  /// defined by this method.
  virtual ArrayRef<std::pair<MachineMemOperand::Flags, const char *>>
  getSerializableMachineMemOperandTargetFlags() const {
    return None;
  }

  /// Determines whether \p Inst is a tail call instruction. Override this
  /// method on targets that do not properly set MCID::Return and MCID::Call on
  /// tail call instructions."
  virtual bool isTailCall(const MachineInstr &Inst) const {
    return Inst.isReturn() && Inst.isCall();
  }

  /// True if the instruction is bound to the top of its basic block and no
  /// other instructions shall be inserted before it. This can be implemented
  /// to prevent register allocator to insert spills before such instructions.
  virtual bool isBasicBlockPrologue(const MachineInstr &MI) const {
    return false;
  }

  /// \brief Describes the number of instructions that it will take to call and
  /// construct a frame for a given outlining candidate.
  struct MachineOutlinerInfo {
    /// Number of instructions to call an outlined function for this candidate.
    unsigned CallOverhead;

    /// \brief Number of instructions to construct an outlined function frame
    /// for this candidate.
    unsigned FrameOverhead;

    /// \brief Represents the specific instructions that must be emitted to
    /// construct a call to this candidate.
    unsigned CallConstructionID;

    /// \brief Represents the specific instructions that must be emitted to
    /// construct a frame for this candidate's outlined function.
    unsigned FrameConstructionID;

    MachineOutlinerInfo() {}
    MachineOutlinerInfo(unsigned CallOverhead, unsigned FrameOverhead,
                        unsigned CallConstructionID,
                        unsigned FrameConstructionID)
        : CallOverhead(CallOverhead), FrameOverhead(FrameOverhead),
          CallConstructionID(CallConstructionID),
          FrameConstructionID(FrameConstructionID) {}
  };

  /// \brief Returns a \p MachineOutlinerInfo struct containing target-specific
  /// information for a set of outlining candidates.
  virtual MachineOutlinerInfo getOutlininingCandidateInfo(
      std::vector<
          std::pair<MachineBasicBlock::iterator, MachineBasicBlock::iterator>>
          &RepeatedSequenceLocs) const {
    llvm_unreachable(
        "Target didn't implement TargetInstrInfo::getOutliningOverhead!");
  }

  /// Represents how an instruction should be mapped by the outliner.
  /// \p Legal instructions are those which are safe to outline.
  /// \p Illegal instructions are those which cannot be outlined.
  /// \p Invisible instructions are instructions which can be outlined, but
  /// shouldn't actually impact the outlining result.
  enum MachineOutlinerInstrType { Legal, Illegal, Invisible };

  /// Returns how or if \p MI should be outlined.
  virtual MachineOutlinerInstrType getOutliningType(MachineInstr &MI) const {
    llvm_unreachable(
        "Target didn't implement TargetInstrInfo::getOutliningType!");
  }

  /// Insert a custom epilogue for outlined functions.
  /// This may be empty, in which case no epilogue or return statement will be
  /// emitted.
  virtual void insertOutlinerEpilogue(MachineBasicBlock &MBB,
                                      MachineFunction &MF,
                                      const MachineOutlinerInfo &MInfo) const {
    llvm_unreachable(
        "Target didn't implement TargetInstrInfo::insertOutlinerEpilogue!");
  }

  /// Insert a call to an outlined function into the program.
  /// Returns an iterator to the spot where we inserted the call. This must be
  /// implemented by the target.
  virtual MachineBasicBlock::iterator
  insertOutlinedCall(Module &M, MachineBasicBlock &MBB,
                     MachineBasicBlock::iterator &It, MachineFunction &MF,
                     const MachineOutlinerInfo &MInfo) const {
    llvm_unreachable(
        "Target didn't implement TargetInstrInfo::insertOutlinedCall!");
  }

  /// Insert a custom prologue for outlined functions.
  /// This may be empty, in which case no prologue will be emitted.
  virtual void insertOutlinerPrologue(MachineBasicBlock &MBB,
                                      MachineFunction &MF,
                                      const MachineOutlinerInfo &MInfo) const {
    llvm_unreachable(
        "Target didn't implement TargetInstrInfo::insertOutlinerPrologue!");
  }

  /// Return true if the function can safely be outlined from.
  /// A function \p MF is considered safe for outlining if an outlined function
  /// produced from instructions in F will produce a program which produces the
  /// same output for any set of given inputs.
  virtual bool isFunctionSafeToOutlineFrom(MachineFunction &MF,
                                           bool OutlineFromLinkOnceODRs) const {
    llvm_unreachable("Target didn't implement "
                     "TargetInstrInfo::isFunctionSafeToOutlineFrom!");
  }

private:
  unsigned CallFrameSetupOpcode, CallFrameDestroyOpcode;
  unsigned CatchRetOpcode;
  unsigned ReturnOpcode;
};

/// \brief Provide DenseMapInfo for TargetInstrInfo::RegSubRegPair.
template <> struct DenseMapInfo<TargetInstrInfo::RegSubRegPair> {
  using RegInfo = DenseMapInfo<unsigned>;

  static inline TargetInstrInfo::RegSubRegPair getEmptyKey() {
    return TargetInstrInfo::RegSubRegPair(RegInfo::getEmptyKey(),
                                          RegInfo::getEmptyKey());
  }

  static inline TargetInstrInfo::RegSubRegPair getTombstoneKey() {
    return TargetInstrInfo::RegSubRegPair(RegInfo::getTombstoneKey(),
                                          RegInfo::getTombstoneKey());
  }

  /// \brief Reuse getHashValue implementation from
  /// std::pair<unsigned, unsigned>.
  static unsigned getHashValue(const TargetInstrInfo::RegSubRegPair &Val) {
    std::pair<unsigned, unsigned> PairVal = std::make_pair(Val.Reg, Val.SubReg);
    return DenseMapInfo<std::pair<unsigned, unsigned>>::getHashValue(PairVal);
  }

  static bool isEqual(const TargetInstrInfo::RegSubRegPair &LHS,
                      const TargetInstrInfo::RegSubRegPair &RHS) {
    return RegInfo::isEqual(LHS.Reg, RHS.Reg) &&
           RegInfo::isEqual(LHS.SubReg, RHS.SubReg);
  }
};

} // end namespace llvm

#endif // LLVM_TARGET_TARGETINSTRINFO_H