summaryrefslogtreecommitdiff
path: root/source/Breakpoint/BreakpointLocationList.cpp
blob: 6a3280e961cc7439229663424f5de567da04f0b9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
//===-- BreakpointLocationList.cpp ------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include "lldb/Breakpoint/BreakpointLocationList.h"

#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/Section.h"
#include "lldb/Target/SectionLoadList.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/ArchSpec.h"

using namespace lldb;
using namespace lldb_private;

BreakpointLocationList::BreakpointLocationList(Breakpoint &owner)
    : m_owner(owner), m_locations(), m_address_to_location(), m_mutex(),
      m_next_id(0), m_new_location_recorder(nullptr) {}

BreakpointLocationList::~BreakpointLocationList() = default;

BreakpointLocationSP
BreakpointLocationList::Create(const Address &addr,
                               bool resolve_indirect_symbols) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  // The location ID is just the size of the location list + 1
  lldb::break_id_t bp_loc_id = ++m_next_id;
  BreakpointLocationSP bp_loc_sp(
      new BreakpointLocation(bp_loc_id, m_owner, addr, LLDB_INVALID_THREAD_ID,
                             m_owner.IsHardware(), resolve_indirect_symbols));
  m_locations.push_back(bp_loc_sp);
  m_address_to_location[addr] = bp_loc_sp;
  return bp_loc_sp;
}

bool BreakpointLocationList::ShouldStop(StoppointCallbackContext *context,
                                        lldb::break_id_t break_id) {
  BreakpointLocationSP bp = FindByID(break_id);
  if (bp) {
    // Let the BreakpointLocation decide if it should stop here (could not have
    // reached it's target hit count yet, or it could have a callback that
    // decided it shouldn't stop (shared library loads/unloads).
    return bp->ShouldStop(context);
  }
  // We should stop here since this BreakpointLocation isn't valid anymore or
  // it doesn't exist.
  return true;
}

lldb::break_id_t BreakpointLocationList::FindIDByAddress(const Address &addr) {
  BreakpointLocationSP bp_loc_sp = FindByAddress(addr);
  if (bp_loc_sp) {
    return bp_loc_sp->GetID();
  }
  return LLDB_INVALID_BREAK_ID;
}

static bool Compare(BreakpointLocationSP lhs, lldb::break_id_t val) {
  return lhs->GetID() < val;
}

BreakpointLocationSP
BreakpointLocationList::FindByID(lldb::break_id_t break_id) const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  collection::const_iterator end = m_locations.end();
  collection::const_iterator pos =
      std::lower_bound(m_locations.begin(), end, break_id, Compare);
  if (pos != end && (*pos)->GetID() == break_id)
    return *(pos);
  else
    return BreakpointLocationSP();
}

size_t BreakpointLocationList::FindInModule(
    Module *module, BreakpointLocationCollection &bp_loc_list) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  const size_t orig_size = bp_loc_list.GetSize();
  collection::iterator pos, end = m_locations.end();

  for (pos = m_locations.begin(); pos != end; ++pos) {
    BreakpointLocationSP break_loc = (*pos);
    SectionSP section_sp(break_loc->GetAddress().GetSection());
    if (section_sp && section_sp->GetModule().get() == module) {
      bp_loc_list.Add(break_loc);
    }
  }
  return bp_loc_list.GetSize() - orig_size;
}

const BreakpointLocationSP
BreakpointLocationList::FindByAddress(const Address &addr) const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  BreakpointLocationSP bp_loc_sp;
  if (!m_locations.empty()) {
    Address so_addr;

    if (addr.IsSectionOffset()) {
      so_addr = addr;
    } else {
      // Try and resolve as a load address if possible.
      m_owner.GetTarget().GetSectionLoadList().ResolveLoadAddress(
          addr.GetOffset(), so_addr);
      if (!so_addr.IsValid()) {
        // The address didn't resolve, so just set to passed in addr.
        so_addr = addr;
      }
    }

    addr_map::const_iterator pos = m_address_to_location.find(so_addr);
    if (pos != m_address_to_location.end())
      bp_loc_sp = pos->second;
  }

  return bp_loc_sp;
}

void BreakpointLocationList::Dump(Stream *s) const {
  s->Printf("%p: ", static_cast<const void *>(this));
  // s->Indent();
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  s->Printf("BreakpointLocationList with %" PRIu64 " BreakpointLocations:\n",
            (uint64_t)m_locations.size());
  s->IndentMore();
  collection::const_iterator pos, end = m_locations.end();
  for (pos = m_locations.begin(); pos != end; ++pos)
    (*pos).get()->Dump(s);
  s->IndentLess();
}

BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  BreakpointLocationSP bp_loc_sp;
  if (i < m_locations.size())
    bp_loc_sp = m_locations[i];

  return bp_loc_sp;
}

const BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  BreakpointLocationSP bp_loc_sp;
  if (i < m_locations.size())
    bp_loc_sp = m_locations[i];

  return bp_loc_sp;
}

void BreakpointLocationList::ClearAllBreakpointSites() {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  collection::iterator pos, end = m_locations.end();
  for (pos = m_locations.begin(); pos != end; ++pos)
    (*pos)->ClearBreakpointSite();
}

void BreakpointLocationList::ResolveAllBreakpointSites() {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  collection::iterator pos, end = m_locations.end();

  for (pos = m_locations.begin(); pos != end; ++pos) {
    if ((*pos)->IsEnabled())
      (*pos)->ResolveBreakpointSite();
  }
}

uint32_t BreakpointLocationList::GetHitCount() const {
  uint32_t hit_count = 0;
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  collection::const_iterator pos, end = m_locations.end();
  for (pos = m_locations.begin(); pos != end; ++pos)
    hit_count += (*pos)->GetHitCount();
  return hit_count;
}

size_t BreakpointLocationList::GetNumResolvedLocations() const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  size_t resolve_count = 0;
  collection::const_iterator pos, end = m_locations.end();
  for (pos = m_locations.begin(); pos != end; ++pos) {
    if ((*pos)->IsResolved())
      ++resolve_count;
  }
  return resolve_count;
}

void BreakpointLocationList::GetDescription(Stream *s,
                                            lldb::DescriptionLevel level) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  collection::iterator pos, end = m_locations.end();

  for (pos = m_locations.begin(); pos != end; ++pos) {
    s->Printf(" ");
    (*pos)->GetDescription(s, level);
  }
}

BreakpointLocationSP BreakpointLocationList::AddLocation(
    const Address &addr, bool resolve_indirect_symbols, bool *new_location) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  if (new_location)
    *new_location = false;
  BreakpointLocationSP bp_loc_sp(FindByAddress(addr));
  if (!bp_loc_sp) {
    bp_loc_sp = Create(addr, resolve_indirect_symbols);
    if (bp_loc_sp) {
      bp_loc_sp->ResolveBreakpointSite();

      if (new_location)
        *new_location = true;
      if (m_new_location_recorder) {
        m_new_location_recorder->Add(bp_loc_sp);
      }
    }
  }
  return bp_loc_sp;
}

void BreakpointLocationList::SwapLocation(
    BreakpointLocationSP to_location_sp,
    BreakpointLocationSP from_location_sp) {
  if (!from_location_sp || !to_location_sp)
    return;

  m_address_to_location.erase(to_location_sp->GetAddress());
  to_location_sp->SwapLocation(from_location_sp);
  RemoveLocation(from_location_sp);
  m_address_to_location[to_location_sp->GetAddress()] = to_location_sp;
  to_location_sp->ResolveBreakpointSite();
}

bool BreakpointLocationList::RemoveLocation(
    const lldb::BreakpointLocationSP &bp_loc_sp) {
  if (bp_loc_sp) {
    std::lock_guard<std::recursive_mutex> guard(m_mutex);

    m_address_to_location.erase(bp_loc_sp->GetAddress());

    size_t num_locations = m_locations.size();
    for (size_t idx = 0; idx < num_locations; idx++) {
      if (m_locations[idx].get() == bp_loc_sp.get()) {
        RemoveLocationByIndex(idx);
        return true;
      }
    }
  }
  return false;
}

void BreakpointLocationList::RemoveLocationByIndex(size_t idx) {
  assert (idx < m_locations.size());
  m_address_to_location.erase(m_locations[idx]->GetAddress());
  m_locations.erase(m_locations.begin() + idx);
}

void BreakpointLocationList::RemoveInvalidLocations(const ArchSpec &arch) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  size_t idx = 0;
  // Don't cache m_location.size() as it will change since we might remove
  // locations from our vector...
  while (idx < m_locations.size()) {
    BreakpointLocation *bp_loc = m_locations[idx].get();
    if (bp_loc->GetAddress().SectionWasDeleted()) {
      // Section was deleted which means this breakpoint comes from a module
      // that is no longer valid, so we should remove it.
      RemoveLocationByIndex(idx);
      continue;
    }
    if (arch.IsValid()) {
      ModuleSP module_sp(bp_loc->GetAddress().GetModule());
      if (module_sp) {
        if (!arch.IsCompatibleMatch(module_sp->GetArchitecture())) {
          // The breakpoint was in a module whose architecture is no longer
          // compatible with "arch", so we need to remove it
          RemoveLocationByIndex(idx);
          continue;
        }
      }
    }
    // Only increment the index if we didn't remove the locations at index
    // "idx"
    ++idx;
  }
}

void BreakpointLocationList::StartRecordingNewLocations(
    BreakpointLocationCollection &new_locations) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  assert(m_new_location_recorder == nullptr);
  m_new_location_recorder = &new_locations;
}

void BreakpointLocationList::StopRecordingNewLocations() {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  m_new_location_recorder = nullptr;
}

void BreakpointLocationList::Compact() {
  lldb::break_id_t highest_id = 0;

  for (BreakpointLocationSP loc_sp : m_locations) {
    lldb::break_id_t cur_id = loc_sp->GetID();
    if (cur_id > highest_id)
      highest_id = cur_id;
  }
  m_next_id = highest_id;
}