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+Source: glmark2
+Section: misc
+Priority: optional
+Maintainer: Alexandros Frantzis <alexandros.frantzis@linaro.org>
+Build-Depends: debhelper (>= 7.0.50~),
+ libegl1-mesa-dev | libegl1-x11-dev,
+ libgl1-mesa-dev | libgl1-dev,
+ libgles2-mesa-dev | libgles2-dev,
+ libjpeg-dev,
+ libpng12-dev,
+ libx11-dev,
+ pkg-config,
+ python (>= 2.4)
+Standards-Version: 3.9.3
+Homepage: https://launchpad.net/glmark2
+
+Package: glmark2
+Architecture: any
+Depends: glmark2-data (= ${source:Version}), ${misc:Depends}, ${shlibs:Depends}
+Description: OpenGL (ES) 2.0 benchmark
+ A benchmark for OpenGL (ES) 2.0 that uses only the OpenGL ES 2.0 compatible
+ API. It contains tests for standard OpenGL (ES) 2.0 features, such as vertex
+ arrays, VBOs, texturing and shaders.
+ .
+ This package contains the OpenGL 2.0 variant of the benchmark.
+
+Package: glmark2-es2
+Architecture: any
+Depends: glmark2-data (= ${source:Version}), ${misc:Depends}, ${shlibs:Depends}
+Description: OpenGL (ES) 2.0 benchmark
+ A benchmark for OpenGL (ES) 2.0 that uses only the OpenGL ES 2.0 compatible
+ API. It contains tests for standard OpenGL (ES) 2.0 features, such as vertex
+ arrays, VBOs, texturing and shaders.
+ .
+ This package contains the OpenGL ES 2.0 variant of the benchmark.
+
+Package: glmark2-data
+Architecture: all
+Depends: ${misc:Depends}
+Description: data files for the glmark2 OpenGL (ES) 2.0 benchmark
+ A benchmark for OpenGL (ES) 2.0 that uses only the OpenGL ES 2.0 compatible
+ API. It contains tests for standard OpenGL (ES) 2.0 features, such as vertex
+ arrays, VBOs, texturing and shaders.
+ .
+ This package contains the data files used by the glmark2 benchmark.