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+/*------------------------------------------------------------------------
+ *
+ * OpenVG 1.1 Reference Implementation
+ * -----------------------------------
+ *
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief Implementation of Paint and pixel pipe functionality.
+ * \note
+ *//*-------------------------------------------------------------------*/
+
+#include "PixelPipe.h"
+
+//==============================================================================================
+
+namespace tgOpenVG
+{
+
+/*-------------------------------------------------------------------*//*!
+* \brief Paint constructor.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+Paint::Paint() :
+ m_paintType(VG_PAINT_TYPE_COLOR),
+ m_paintColor(0,0,0,1,Color::sRGBA_PRE),
+ m_inputPaintColor(0,0,0,1,Color::sRGBA),
+ m_colorRampSpreadMode(VG_COLOR_RAMP_SPREAD_PAD),
+ m_colorRampStops(),
+ m_inputColorRampStops(),
+ m_colorRampPremultiplied(VG_TRUE),
+ m_inputLinearGradientPoint0(0,0),
+ m_linearGradientPoint0(0,0),
+ m_inputLinearGradientPoint1(1,0),
+ m_linearGradientPoint1(1,0),
+ m_inputRadialGradientCenter(0,0),
+ m_radialGradientCenter(0,0),
+ m_inputRadialGradientFocalPoint(0,0),
+ m_radialGradientFocalPoint(0,0),
+ m_inputRadialGradientRadius(1.0f),
+ m_radialGradientRadius(1.0f),
+ m_patternTilingMode(VG_TILE_FILL),
+ m_pattern(NULL),
+ m_referenceCount(0)
+{
+ Paint::GradientStop gs;
+ gs.offset = 0.0f;
+ gs.color.set(0,0,0,1,Color::sRGBA);
+ m_colorRampStops.push_back(gs); //throws bad_alloc
+ gs.offset = 1.0f;
+ gs.color.set(1,1,1,1,Color::sRGBA);
+ m_colorRampStops.push_back(gs); //throws bad_alloc
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Paint destructor.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+Paint::~Paint()
+{
+ RI_ASSERT(m_referenceCount == 0);
+ if(m_pattern)
+ {
+ m_pattern->removeInUse();
+ if(!m_pattern->removeReference())
+ RI_DELETE(m_pattern);
+ }
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief PixelPipe constructor.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+PixelPipe::PixelPipe() :
+ m_drawable(NULL),
+ m_image(NULL),
+ m_paint(NULL),
+ m_defaultPaint(),
+ m_blendMode(VG_BLEND_SRC_OVER),
+ m_imageMode(VG_DRAW_IMAGE_NORMAL),
+ m_imageQuality(VG_IMAGE_QUALITY_FASTER),
+ m_tileFillColor(0,0,0,0,Color::sRGBA),
+ m_colorTransform(false),
+ m_colorTransformValues(),
+ m_surfaceToPaintMatrix(),
+ m_surfaceToImageMatrix()
+{
+ for(int i=0;i<8;i++)
+ m_colorTransformValues[i] = (i < 4) ? 1.0f : 0.0f;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief PixelPipe destructor.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+PixelPipe::~PixelPipe()
+{
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Sets the rendering surface.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setDrawable(Drawable* drawable)
+{
+ RI_ASSERT(drawable);
+ m_drawable = drawable;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Sets the blend mode.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setBlendMode(VGBlendMode blendMode)
+{
+ RI_ASSERT(blendMode >= VG_BLEND_SRC && blendMode <= VG_BLEND_ADDITIVE);
+ m_blendMode = blendMode;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Sets the mask image. NULL disables masking.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setMask(bool masking)
+{
+ m_masking = masking;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Sets the image to be drawn. NULL disables image drawing.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setImage(Image* image, VGImageMode imageMode)
+{
+ RI_ASSERT(imageMode == VG_DRAW_IMAGE_NORMAL || imageMode == VG_DRAW_IMAGE_MULTIPLY || imageMode == VG_DRAW_IMAGE_STENCIL);
+ m_image = image;
+ m_imageMode = imageMode;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Sets the surface-to-paint matrix.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setSurfaceToPaintMatrix(const Matrix3x3& surfaceToPaintMatrix)
+{
+ m_surfaceToPaintMatrix = surfaceToPaintMatrix;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Sets the surface-to-image matrix.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setSurfaceToImageMatrix(const Matrix3x3& surfaceToImageMatrix)
+{
+ m_surfaceToImageMatrix = surfaceToImageMatrix;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Sets image quality.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setImageQuality(VGImageQuality imageQuality)
+{
+ RI_ASSERT(imageQuality == VG_IMAGE_QUALITY_NONANTIALIASED || imageQuality == VG_IMAGE_QUALITY_FASTER || imageQuality == VG_IMAGE_QUALITY_BETTER);
+ m_imageQuality = imageQuality;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Sets fill color for VG_TILE_FILL tiling mode (pattern only).
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setTileFillColor(const Color& c)
+{
+ m_tileFillColor = c;
+ m_tileFillColor.clamp();
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Sets paint.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setPaint(const Paint* paint)
+{
+ m_paint = paint;
+ if(!m_paint)
+ m_paint = &m_defaultPaint;
+ if(m_paint->m_pattern)
+ m_tileFillColor.convert(m_paint->m_pattern->getDescriptor().internalFormat);
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Color transform.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::setColorTransform(bool enable, RIfloat values[8])
+{
+ m_colorTransform = enable;
+ for(int i=0;i<4;i++)
+ {
+ m_colorTransformValues[i] = RI_CLAMP(values[i], -127.0f, 127.0f);
+ m_colorTransformValues[i+4] = RI_CLAMP(values[i+4], -1.0f, 1.0f);
+ }
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Computes the linear gradient function at (x,y).
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::linearGradient(RIfloat& g, RIfloat& rho, RIfloat x, RIfloat y) const
+{
+ RI_ASSERT(m_paint);
+ Vector2 u = m_paint->m_linearGradientPoint1 - m_paint->m_linearGradientPoint0;
+ RIfloat usq = dot(u,u);
+ if( usq <= 0.0f )
+ { //points are equal, gradient is always 1.0f
+ g = 1.0f;
+ rho = 0.0f;
+ return;
+ }
+ RIfloat oou = 1.0f / usq;
+
+ Vector2 p(x, y);
+ p = affineTransform(m_surfaceToPaintMatrix, p);
+ p -= m_paint->m_linearGradientPoint0;
+ RI_ASSERT(usq >= 0.0f);
+ g = dot(p, u) * oou;
+ RIfloat dgdx = oou * u.x * m_surfaceToPaintMatrix[0][0] + oou * u.y * m_surfaceToPaintMatrix[1][0];
+ RIfloat dgdy = oou * u.x * m_surfaceToPaintMatrix[0][1] + oou * u.y * m_surfaceToPaintMatrix[1][1];
+ rho = (RIfloat)sqrt(dgdx*dgdx + dgdy*dgdy);
+ RI_ASSERT(rho >= 0.0f);
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Computes the radial gradient function at (x,y).
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::radialGradient(RIfloat &g, RIfloat &rho, RIfloat x, RIfloat y) const
+{
+ RI_ASSERT(m_paint);
+ if( m_paint->m_radialGradientRadius <= 0.0f )
+ {
+ g = 1.0f;
+ rho = 0.0f;
+ return;
+ }
+
+ RIfloat r = m_paint->m_radialGradientRadius;
+ Vector2 c = m_paint->m_radialGradientCenter;
+ Vector2 f = m_paint->m_radialGradientFocalPoint;
+ Vector2 gx(m_surfaceToPaintMatrix[0][0], m_surfaceToPaintMatrix[1][0]);
+ Vector2 gy(m_surfaceToPaintMatrix[0][1], m_surfaceToPaintMatrix[1][1]);
+
+ Vector2 fp = f - c;
+
+ //clamp the focal point inside the gradient circle
+ RIfloat fpLen = fp.length();
+ if( fpLen > 0.999f * r )
+ fp *= 0.999f * r / fpLen;
+
+ RIfloat D = -1.0f / (dot(fp,fp) - r*r);
+ Vector2 p(x, y);
+ p = affineTransform(m_surfaceToPaintMatrix, p) - c;
+ Vector2 d = p - fp;
+ RIfloat s = (RIfloat)sqrt(r*r*dot(d,d) - RI_SQR(p.x*fp.y - p.y*fp.x));
+ g = (dot(fp,d) + s) * D;
+ if(RI_ISNAN(g))
+ g = 0.0f;
+ RIfloat dgdx = D*dot(fp,gx) + (r*r*dot(d,gx) - (gx.x*fp.y - gx.y*fp.x)*(p.x*fp.y - p.y*fp.x)) * (D / s);
+ RIfloat dgdy = D*dot(fp,gy) + (r*r*dot(d,gy) - (gy.x*fp.y - gy.y*fp.x)*(p.x*fp.y - p.y*fp.x)) * (D / s);
+ rho = (RIfloat)sqrt(dgdx*dgdx + dgdy*dgdy);
+ if(RI_ISNAN(rho))
+ rho = 0.0f;
+ RI_ASSERT(rho >= 0.0f);
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Returns the average color within an offset range in the color ramp.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+static Color readStopColor(const Array<Paint::GradientStop>& colorRampStops, int i, VGboolean colorRampPremultiplied)
+{
+ RI_ASSERT(i >= 0 && i < colorRampStops.size());
+ Color c = colorRampStops[i].color;
+ RI_ASSERT(c.getInternalFormat() == Color::sRGBA);
+ if(colorRampPremultiplied)
+ c.premultiply();
+ return c;
+}
+
+Color PixelPipe::integrateColorRamp(RIfloat gmin, RIfloat gmax) const
+{
+ RI_ASSERT(gmin <= gmax);
+ RI_ASSERT(gmin >= 0.0f && gmin <= 1.0f);
+ RI_ASSERT(gmax >= 0.0f && gmax <= 1.0f);
+ RI_ASSERT(m_paint->m_colorRampStops.size() >= 2); //there are at least two stops
+
+ Color c(0,0,0,0,m_paint->m_colorRampPremultiplied ? Color::sRGBA_PRE : Color::sRGBA);
+ if(gmin == 1.0f || gmax == 0.0f)
+ return c;
+
+ int i=0;
+ for(;i<m_paint->m_colorRampStops.size()-1;i++)
+ {
+ if(gmin >= m_paint->m_colorRampStops[i].offset && gmin < m_paint->m_colorRampStops[i+1].offset)
+ {
+ RIfloat s = m_paint->m_colorRampStops[i].offset;
+ RIfloat e = m_paint->m_colorRampStops[i+1].offset;
+ RI_ASSERT(s < e);
+ RIfloat g = (gmin - s) / (e - s);
+
+ Color sc = readStopColor(m_paint->m_colorRampStops, i, m_paint->m_colorRampPremultiplied);
+ Color ec = readStopColor(m_paint->m_colorRampStops, i+1, m_paint->m_colorRampPremultiplied);
+ Color rc = (1.0f-g) * sc + g * ec;
+
+ //subtract the average color from the start of the stop to gmin
+ c -= 0.5f*(gmin - s)*(sc + rc);
+ break;
+ }
+ }
+
+ for(;i<m_paint->m_colorRampStops.size()-1;i++)
+ {
+ RIfloat s = m_paint->m_colorRampStops[i].offset;
+ RIfloat e = m_paint->m_colorRampStops[i+1].offset;
+ RI_ASSERT(s <= e);
+
+ Color sc = readStopColor(m_paint->m_colorRampStops, i, m_paint->m_colorRampPremultiplied);
+ Color ec = readStopColor(m_paint->m_colorRampStops, i+1, m_paint->m_colorRampPremultiplied);
+
+ //average of the stop
+ c += 0.5f*(e-s)*(sc + ec);
+
+ if(gmax >= m_paint->m_colorRampStops[i].offset && gmax < m_paint->m_colorRampStops[i+1].offset)
+ {
+ RIfloat g = (gmax - s) / (e - s);
+ Color rc = (1.0f-g) * sc + g * ec;
+
+ //subtract the average color from gmax to the end of the stop
+ c -= 0.5f*(e - gmax)*(rc + ec);
+ break;
+ }
+ }
+ return c;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Maps a gradient function value to a color.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+Color PixelPipe::colorRamp(RIfloat gradient, RIfloat rho) const
+{
+ RI_ASSERT(m_paint);
+ RI_ASSERT(rho >= 0.0f);
+
+ Color c(0,0,0,0,m_paint->m_colorRampPremultiplied ? Color::sRGBA_PRE : Color::sRGBA);
+ Color avg;
+
+ if(rho == 0.0f)
+ { //filter size is zero or gradient is degenerate
+ switch(m_paint->m_colorRampSpreadMode)
+ {
+ case VG_COLOR_RAMP_SPREAD_PAD:
+ gradient = RI_CLAMP(gradient, 0.0f, 1.0f);
+ break;
+ case VG_COLOR_RAMP_SPREAD_REFLECT:
+ {
+ RIfloat g = RI_MOD(gradient, 2.0f);
+ gradient = (g < 1.0f) ? g : 2.0f - g;
+ break;
+ }
+ default:
+ RI_ASSERT(m_paint->m_colorRampSpreadMode == VG_COLOR_RAMP_SPREAD_REPEAT);
+ gradient = gradient - (RIfloat)floor(gradient);
+ break;
+ }
+ RI_ASSERT(gradient >= 0.0f && gradient <= 1.0f);
+
+ for(int i=0;i<m_paint->m_colorRampStops.size()-1;i++)
+ {
+ if(gradient >= m_paint->m_colorRampStops[i].offset && gradient < m_paint->m_colorRampStops[i+1].offset)
+ {
+ RIfloat s = m_paint->m_colorRampStops[i].offset;
+ RIfloat e = m_paint->m_colorRampStops[i+1].offset;
+ RI_ASSERT(s < e);
+ RIfloat g = RI_CLAMP((gradient - s) / (e - s), 0.0f, 1.0f); //clamp needed due to numerical inaccuracies
+
+ Color sc = readStopColor(m_paint->m_colorRampStops, i, m_paint->m_colorRampPremultiplied);
+ Color ec = readStopColor(m_paint->m_colorRampStops, i+1, m_paint->m_colorRampPremultiplied);
+ return (1.0f-g) * sc + g * ec; //return interpolated value
+ }
+ }
+ return readStopColor(m_paint->m_colorRampStops, m_paint->m_colorRampStops.size()-1, m_paint->m_colorRampPremultiplied);
+ }
+
+ RIfloat gmin = gradient - rho*0.5f; //filter starting from the gradient point (if starts earlier, radial gradient center will be an average of the first and the last stop, which doesn't look good)
+ RIfloat gmax = gradient + rho*0.5f;
+
+ switch(m_paint->m_colorRampSpreadMode)
+ {
+ case VG_COLOR_RAMP_SPREAD_PAD:
+ {
+ if(gmin < 0.0f)
+ c += (RI_MIN(gmax, 0.0f) - gmin) * readStopColor(m_paint->m_colorRampStops, 0, m_paint->m_colorRampPremultiplied);
+ if(gmax > 1.0f)
+ c += (gmax - RI_MAX(gmin, 1.0f)) * readStopColor(m_paint->m_colorRampStops, m_paint->m_colorRampStops.size()-1, m_paint->m_colorRampPremultiplied);
+ gmin = RI_CLAMP(gmin, 0.0f, 1.0f);
+ gmax = RI_CLAMP(gmax, 0.0f, 1.0f);
+ c += integrateColorRamp(gmin, gmax);
+ c *= 1.0f/rho;
+ c.clamp(); //clamp needed due to numerical inaccuracies
+ return c;
+ }
+
+ case VG_COLOR_RAMP_SPREAD_REFLECT:
+ {
+ avg = integrateColorRamp(0.0f, 1.0f);
+ RIfloat gmini = (RIfloat)floor(gmin);
+ RIfloat gmaxi = (RIfloat)floor(gmax);
+ c = (gmaxi + 1.0f - gmini) * avg; //full ramps
+
+ //subtract beginning
+ if(((int)gmini) & 1)
+ c -= integrateColorRamp(RI_CLAMP(1.0f - (gmin - gmini), 0.0f, 1.0f), 1.0f);
+ else
+ c -= integrateColorRamp(0.0f, RI_CLAMP(gmin - gmini, 0.0f, 1.0f));
+
+ //subtract end
+ if(((int)gmaxi) & 1)
+ c -= integrateColorRamp(0.0f, RI_CLAMP(1.0f - (gmax - gmaxi), 0.0f, 1.0f));
+ else
+ c -= integrateColorRamp(RI_CLAMP(gmax - gmaxi, 0.0f, 1.0f), 1.0f);
+ break;
+ }
+
+ default:
+ {
+ RI_ASSERT(m_paint->m_colorRampSpreadMode == VG_COLOR_RAMP_SPREAD_REPEAT);
+ avg = integrateColorRamp(0.0f, 1.0f);
+ RIfloat gmini = (RIfloat)floor(gmin);
+ RIfloat gmaxi = (RIfloat)floor(gmax);
+ c = (gmaxi + 1.0f - gmini) * avg; //full ramps
+ c -= integrateColorRamp(0.0f, RI_CLAMP(gmin - gmini, 0.0f, 1.0f)); //subtract beginning
+ c -= integrateColorRamp(RI_CLAMP(gmax - gmaxi, 0.0f, 1.0f), 1.0f); //subtract end
+ break;
+ }
+ }
+
+ //divide color by the length of the range
+ c *= 1.0f / rho;
+ c.clamp(); //clamp needed due to numerical inaccuracies
+
+ //hide aliasing by fading to the average color
+ const RIfloat fadeStart = 0.5f;
+ const RIfloat fadeMultiplier = 2.0f; //the larger, the earlier fade to average is done
+
+ if(rho < fadeStart)
+ return c;
+
+ RIfloat ratio = RI_MIN((rho - fadeStart) * fadeMultiplier, 1.0f);
+ return ratio * avg + (1.0f - ratio) * c;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Computes blend.
+* \param
+* \return
+* \note premultiplied blending formulas
+ //src
+ a = asrc
+ r = rsrc
+ //src over
+ a = asrc + adst * (1-asrc)
+ r = rsrc + rdst * (1-asrc)
+ //dst over
+ a = asrc * (1-adst) + adst
+ r = rsrc * (1-adst) + adst
+ //src in
+ a = asrc * adst
+ r = rsrc * adst
+ //dst in
+ a = adst * asrc
+ r = rdst * asrc
+ //multiply
+ a = asrc + adst * (1-asrc)
+ r = rsrc * (1-adst) + rdst * (1-asrc) + rsrc * rdst
+ //screen
+ a = asrc + adst * (1-asrc)
+ r = rsrc + rdst - rsrc * rdst
+ //darken
+ a = asrc + adst * (1-asrc)
+ r = MIN(rsrc + rdst * (1-asrc), rdst + rsrc * (1-adst))
+ //lighten
+ a = asrc + adst * (1-asrc)
+ r = MAX(rsrc + rdst * (1-asrc), rdst + rsrc * (1-adst))
+ //additive
+ a = MIN(asrc+adst,1)
+ r = rsrc + rdst
+*//*-------------------------------------------------------------------*/
+
+Color PixelPipe::blend(const Color& s, RIfloat ar, RIfloat ag, RIfloat ab, const Color& d, VGBlendMode blendMode) const
+{
+ //apply blending in the premultiplied format
+ Color r(0,0,0,0,d.getInternalFormat());
+ RI_ASSERT(s.a >= 0.0f && s.a <= 1.0f);
+ RI_ASSERT(s.r >= 0.0f && s.r <= s.a && s.r <= ar);
+ RI_ASSERT(s.g >= 0.0f && s.g <= s.a && s.g <= ag);
+ RI_ASSERT(s.b >= 0.0f && s.b <= s.a && s.b <= ab);
+ RI_ASSERT(d.a >= 0.0f && d.a <= 1.0f);
+ RI_ASSERT(d.r >= 0.0f && d.r <= d.a);
+ RI_ASSERT(d.g >= 0.0f && d.g <= d.a);
+ RI_ASSERT(d.b >= 0.0f && d.b <= d.a);
+ switch(blendMode)
+ {
+ case VG_BLEND_SRC:
+ r = s;
+ break;
+
+ case VG_BLEND_SRC_OVER:
+ r.r = s.r + d.r * (1.0f - ar);
+ r.g = s.g + d.g * (1.0f - ag);
+ r.b = s.b + d.b * (1.0f - ab);
+ r.a = s.a + d.a * (1.0f - s.a);
+ break;
+
+ case VG_BLEND_DST_OVER:
+ r.r = s.r * (1.0f - d.a) + d.r;
+ r.g = s.g * (1.0f - d.a) + d.g;
+ r.b = s.b * (1.0f - d.a) + d.b;
+ r.a = s.a * (1.0f - d.a) + d.a;
+ break;
+
+ case VG_BLEND_SRC_IN:
+ r.r = s.r * d.a;
+ r.g = s.g * d.a;
+ r.b = s.b * d.a;
+ r.a = s.a * d.a;
+ break;
+
+ case VG_BLEND_DST_IN:
+ r.r = d.r * ar;
+ r.g = d.g * ag;
+ r.b = d.b * ab;
+ r.a = d.a * s.a;
+ break;
+
+ case VG_BLEND_MULTIPLY:
+ r.r = s.r * (1.0f - d.a + d.r) + d.r * (1.0f - ar);
+ r.g = s.g * (1.0f - d.a + d.g) + d.g * (1.0f - ag);
+ r.b = s.b * (1.0f - d.a + d.b) + d.b * (1.0f - ab);
+ r.a = s.a + d.a * (1.0f - s.a);
+ break;
+
+ case VG_BLEND_SCREEN:
+ r.r = s.r + d.r * (1.0f - s.r);
+ r.g = s.g + d.g * (1.0f - s.g);
+ r.b = s.b + d.b * (1.0f - s.b);
+ r.a = s.a + d.a * (1.0f - s.a);
+ break;
+
+ case VG_BLEND_DARKEN:
+ r.r = RI_MIN(s.r + d.r * (1.0f - ar), d.r + s.r * (1.0f - d.a));
+ r.g = RI_MIN(s.g + d.g * (1.0f - ag), d.g + s.g * (1.0f - d.a));
+ r.b = RI_MIN(s.b + d.b * (1.0f - ab), d.b + s.b * (1.0f - d.a));
+ r.a = s.a + d.a * (1.0f - s.a);
+ break;
+
+ case VG_BLEND_LIGHTEN:
+ r.r = RI_MAX(s.r + d.r * (1.0f - ar), d.r + s.r * (1.0f - d.a));
+ r.g = RI_MAX(s.g + d.g * (1.0f - ag), d.g + s.g * (1.0f - d.a));
+ r.b = RI_MAX(s.b + d.b * (1.0f - ab), d.b + s.b * (1.0f - d.a));
+ //although the statement below is equivalent to r.a = s.a + d.a * (1.0f - s.a)
+ //in practice there can be a very slight difference because
+ //of the max operation in the blending formula that may cause color to exceed alpha.
+ //Because of this, we compute the result both ways and return the maximum.
+ r.a = RI_MAX(s.a + d.a * (1.0f - s.a), d.a + s.a * (1.0f - d.a));
+ break;
+
+ default:
+ RI_ASSERT(blendMode == VG_BLEND_ADDITIVE);
+ r.r = RI_MIN(s.r + d.r, 1.0f);
+ r.g = RI_MIN(s.g + d.g, 1.0f);
+ r.b = RI_MIN(s.b + d.b, 1.0f);
+ r.a = RI_MIN(s.a + d.a, 1.0f);
+ break;
+ }
+ return r;
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Applies color transform.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::colorTransform(Color& c) const
+{
+ if(m_colorTransform)
+ {
+ c.unpremultiply();
+ c.luminanceToRGB();
+ c.r = c.r * m_colorTransformValues[0] + m_colorTransformValues[4];
+ c.g = c.g * m_colorTransformValues[1] + m_colorTransformValues[5];
+ c.b = c.b * m_colorTransformValues[2] + m_colorTransformValues[6];
+ c.a = c.a * m_colorTransformValues[3] + m_colorTransformValues[7];
+ c.clamp();
+ c.premultiply();
+ }
+}
+
+/*-------------------------------------------------------------------*//*!
+* \brief Applies paint, image drawing, masking and blending at pixel (x,y).
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+void PixelPipe::pixelPipe(int x, int y, RIfloat coverage, unsigned int sampleMask) const
+{
+ RI_ASSERT(m_drawable);
+ RI_ASSERT(sampleMask);
+ RI_ASSERT(coverage > 0.0f);
+ Color::InternalFormat dstFormat = (Color::InternalFormat)(m_drawable->getDescriptor().internalFormat | Color::PREMULTIPLIED);
+
+ //evaluate paint
+ RI_ASSERT(m_paint);
+ Color s;
+ switch(m_paint->m_paintType)
+ {
+ case VG_PAINT_TYPE_COLOR:
+ s = m_paint->m_paintColor;
+ break;
+
+ case VG_PAINT_TYPE_LINEAR_GRADIENT:
+ {
+ RIfloat g, rho;
+ linearGradient(g, rho, x+0.5f, y+0.5f);
+ s = colorRamp(g, rho);
+ RI_ASSERT((s.getInternalFormat() == Color::sRGBA && !m_paint->m_colorRampPremultiplied) || (s.getInternalFormat() == Color::sRGBA_PRE && m_paint->m_colorRampPremultiplied));
+ s.premultiply();
+ break;
+ }
+
+ case VG_PAINT_TYPE_RADIAL_GRADIENT:
+ {
+ RIfloat g, rho;
+ radialGradient(g, rho, x+0.5f, y+0.5f);
+ s = colorRamp(g, rho);
+ RI_ASSERT((s.getInternalFormat() == Color::sRGBA && !m_paint->m_colorRampPremultiplied) || (s.getInternalFormat() == Color::sRGBA_PRE && m_paint->m_colorRampPremultiplied));
+ s.premultiply();
+ break;
+ }
+
+ default:
+ RI_ASSERT(m_paint->m_paintType == VG_PAINT_TYPE_PATTERN);
+ if(m_paint->m_pattern)
+ s = m_paint->m_pattern->resample(x+0.5f, y+0.5f, m_surfaceToPaintMatrix, m_imageQuality, m_paint->m_patternTilingMode, m_tileFillColor);
+ else
+ s = m_paint->m_paintColor;
+ break;
+ }
+ s.assertConsistency();
+
+ //apply image (vgDrawImage only)
+ //1. paint: convert paint to dst space
+ //2. image: convert image to dst space
+ //3. paint MULTIPLY image: convert paint to image number of channels, multiply with image, and convert to dst
+ //4. paint STENCIL image: convert paint to dst, convert image to dst number of channels, multiply
+
+ //color transform:
+ //paint => transform paint color
+ //image normal => transform image color
+ //image multiply => transform paint*image color
+ //image stencil => transform paint color
+
+ RIfloat ar = 0.0f, ag = 0.0f, ab = 0.0f;
+ if(m_image)
+ {
+ Color im = m_image->resample(x+0.5f, y+0.5f, m_surfaceToImageMatrix, m_imageQuality, VG_TILE_PAD, Color(0,0,0,0,m_image->getDescriptor().internalFormat));
+ im.assertConsistency();
+
+ switch(m_imageMode)
+ {
+ case VG_DRAW_IMAGE_NORMAL:
+ s = im;
+ colorTransform(s);
+ ar = s.a;
+ ag = s.a;
+ ab = s.a;
+ s.convert(dstFormat); //convert image color to destination color space
+ break;
+ case VG_DRAW_IMAGE_MULTIPLY:
+ //the result will be in image color space, except when paint is RGB and image is L the result will be RGB.
+ //paint == RGB && image == RGB: RGB*RGB
+ //paint == RGB && image == L : RGB*LLL
+ //paint == L && image == RGB: LLL*RGB
+ //paint == L && image == L : L*L
+ RI_ASSERT(m_surfaceToPaintMatrix.isAffine());
+ if(!s.isLuminance() && im.isLuminance())
+ im.convert((Color::InternalFormat)(im.getInternalFormat() & ~Color::LUMINANCE));
+ im.r *= s.r;
+ im.g *= s.g;
+ im.b *= s.b;
+ im.a *= s.a;
+ s = im; //use image color space
+ colorTransform(s);
+ ar = s.a;
+ ag = s.a;
+ ab = s.a;
+ s.convert(dstFormat); //convert resulting color to destination color space
+ break;
+ default:
+ //the result will be in paint color space.
+ //dst == RGB && image == RGB: RGB*RGB
+ //dst == RGB && image == L : RGB*LLL
+ //dst == L && image == RGB: L*(0.2126 R + 0.7152 G + 0.0722 B)
+ //dst == L && image == L : L*L
+ RI_ASSERT(m_imageMode == VG_DRAW_IMAGE_STENCIL);
+ if(dstFormat & Color::LUMINANCE && !im.isLuminance())
+ {
+ im.r = im.g = im.b = RI_MIN(0.2126f*im.r + 0.7152f*im.g + 0.0722f*im.b, im.a);
+ }
+ RI_ASSERT(m_surfaceToPaintMatrix.isAffine());
+ //s and im are both in premultiplied format. Each image channel acts as an alpha channel.
+ colorTransform(s);
+ s.convert(dstFormat); //convert paint color to destination space already here, since convert cannot deal with per channel alphas used in this mode.
+ //compute per channel alphas
+ ar = s.a * im.r;
+ ag = s.a * im.g;
+ ab = s.a * im.b;
+ //premultiply each channel by per channel alphas from the image
+ s.r *= im.r;
+ s.g *= im.g;
+ s.b *= im.b;
+ s.a *= im.a;
+ //in nonpremultiplied form the result is
+ // s.rgb = paint.a * paint.rgb * image.a * image.rgb
+ // s.a = paint.a * image.a
+ // argb = paint.a * image.a * image.rgb
+ break;
+ }
+ }
+ else
+ { //paint only
+ colorTransform(s);
+ ar = s.a;
+ ag = s.a;
+ ab = s.a;
+ s.convert(dstFormat); //convert paint color to destination color space
+ }
+ RI_ASSERT(s.getInternalFormat() == Color::lRGBA_PRE || s.getInternalFormat() == Color::sRGBA_PRE || s.getInternalFormat() == Color::lLA_PRE || s.getInternalFormat() == Color::sLA_PRE);
+ s.assertConsistency();
+
+ Surface* colorBuffer = m_drawable->getColorBuffer();
+ Surface* maskBuffer = m_drawable->getMaskBuffer();
+ RI_ASSERT(colorBuffer);
+
+ if(m_drawable->getNumSamples() == 1)
+ { //coverage-based antialiasing
+ RIfloat cov = coverage;
+ if(m_masking && maskBuffer)
+ {
+ cov *= maskBuffer->readMaskCoverage(x, y);
+ if(cov == 0.0f)
+ return;
+ }
+
+ //read destination color
+ Color d = colorBuffer->readSample(x, y, 0);
+ d.premultiply();
+ RI_ASSERT(dstFormat == Color::lRGBA_PRE || dstFormat == Color::sRGBA_PRE || dstFormat == Color::lLA_PRE || dstFormat == Color::sLA_PRE);
+
+ //blend
+ Color r = blend(s, ar, ag, ab, d, m_blendMode);
+
+ //apply antialiasing in linear color space
+ Color::InternalFormat aaFormat = (dstFormat & Color::LUMINANCE) ? Color::lLA_PRE : Color::lRGBA_PRE;
+ r.convert(aaFormat);
+ d.convert(aaFormat);
+ r = r * cov + d * (1.0f - cov);
+
+ //write result to the destination surface
+ r.convert(colorBuffer->getDescriptor().internalFormat);
+ colorBuffer->writeSample(x, y, 0, r);
+ }
+ else
+ { //multisampling FSAA
+ if(m_masking && maskBuffer)
+ {
+ sampleMask &= maskBuffer->readMaskMSAA(x, y);
+ if(!sampleMask)
+ return;
+ }
+
+ {
+ for(int i=0;i<m_drawable->getNumSamples();i++)
+ {
+ if(sampleMask & (1<<i)) //1-bit coverage
+ {
+ //read destination color
+ Color d = colorBuffer->readSample(x, y, i);
+
+ d.premultiply();
+ RI_ASSERT(dstFormat == Color::lRGBA_PRE || dstFormat == Color::sRGBA_PRE || dstFormat == Color::lLA_PRE || dstFormat == Color::sLA_PRE);
+
+ //blend
+ Color r = blend(s, ar, ag, ab, d, m_blendMode);
+
+ //write result to the destination surface
+ r.convert(colorBuffer->getDescriptor().internalFormat);
+ colorBuffer->writeSample(x, y, i, r);
+ }
+ }
+ }
+ }
+}
+
+//=======================================================================
+
+} //namespace tgOpenVG