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+#ifndef __PATH_H
+#define __PATH_H
+
+/*------------------------------------------------------------------------
+ *
+ * OpenVG 1.1 Reference Implementation
+ * -----------------------------------
+ *
+ * Copyright (c) 2007 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief Path class.
+ * \note
+ *//*-------------------------------------------------------------------*/
+
+#include "VG/openvg.h"
+#include "Math.h"
+#include "Array.h"
+#include "Rasterizer.h"
+
+//==============================================================================================
+
+namespace tgOpenVG
+{
+
+/*-------------------------------------------------------------------*//*!
+* \brief Storage and operations for VGPath.
+* \param
+* \return
+* \note
+*//*-------------------------------------------------------------------*/
+
+class Path
+{
+public:
+ Path(VGint format, VGPathDatatype datatype, RIfloat scale, RIfloat bias, int segmentCapacityHint, int coordCapacityHint, VGbitfield caps); //throws bad_alloc
+ ~Path();
+
+ VGint getFormat() const { return m_format; }
+ VGPathDatatype getDatatype() const { return m_datatype; }
+ RIfloat getScale() const { return m_scale; }
+ RIfloat getBias() const { return m_bias; }
+ VGbitfield getCapabilities() const { return m_capabilities; }
+ void setCapabilities(VGbitfield caps) { m_capabilities = caps; }
+ int getNumSegments() const { return m_segments.size(); }
+ int getNumCoordinates() const { return m_data.size() / getBytesPerCoordinate(m_datatype); }
+ void addReference() { m_referenceCount++; }
+ int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; }
+
+ void clear(VGbitfield capabilities);
+ void appendData(const RIuint8* segments, int numSegments, const RIuint8* data); //throws bad_alloc
+ void append(const Path* srcPath); //throws bad_alloc
+ void modifyCoords(int startIndex, int numSegments, const RIuint8* data);
+ void transform(const Path* srcPath, const Matrix3x3& matrix); //throws bad_alloc
+ //returns true if interpolation succeeds, false if start and end paths are not compatible
+ bool interpolate(const Path* startPath, const Path* endPath, RIfloat amount); //throws bad_alloc
+ void fill(const Matrix3x3& pathToSurface, Rasterizer& rasterizer); //throws bad_alloc
+ void stroke(const Matrix3x3& pathToSurface, Rasterizer& rasterizer, const Array<RIfloat>& dashPattern, RIfloat dashPhase, bool dashPhaseReset, RIfloat strokeWidth, VGCapStyle capStyle, VGJoinStyle joinStyle, RIfloat miterLimit); //throws bad_alloc
+
+ void getPointAlong(int startIndex, int numSegments, RIfloat distance, Vector2& p, Vector2& t); //throws bad_alloc
+ RIfloat getPathLength(int startIndex, int numSegments); //throws bad_alloc
+ void getPathBounds(RIfloat& minx, RIfloat& miny, RIfloat& maxx, RIfloat& maxy); //throws bad_alloc
+ void getPathTransformedBounds(const Matrix3x3& pathToSurface, RIfloat& minx, RIfloat& miny, RIfloat& maxx, RIfloat& maxy); //throws bad_alloc
+
+private:
+ enum VertexFlags
+ {
+ START_SUBPATH = (1<<0),
+ END_SUBPATH = (1<<1),
+ START_SEGMENT = (1<<2),
+ END_SEGMENT = (1<<3),
+ CLOSE_SUBPATH = (1<<4),
+ IMPLICIT_CLOSE_SUBPATH = (1<<5)
+ };
+ struct Vertex
+ {
+ Vertex() : userPosition(), userTangent(), pathLength(0.0f), flags(0) {}
+ Vector2 userPosition;
+ Vector2 userTangent;
+ RIfloat pathLength;
+ unsigned int flags;
+ };
+ struct StrokeVertex
+ {
+ StrokeVertex() : p(), t(), ccw(), cw(), pathLength(0.0f), flags(0), inDash(false) {}
+ Vector2 p;
+ Vector2 t;
+ Vector2 ccw;
+ Vector2 cw;
+ RIfloat pathLength;
+ unsigned int flags;
+ bool inDash;
+ };
+
+ Path(const Path&); //!< Not allowed.
+ const Path& operator=(const Path&); //!< Not allowed.
+
+ static VGPathSegment getPathSegment(RIuint8 data) { return (VGPathSegment)(data & 0x1e); }
+ static VGPathAbsRel getPathAbsRel(RIuint8 data) { return (VGPathAbsRel)(data & 0x1); }
+ static int segmentToNumCoordinates(VGPathSegment segment);
+ static int countNumCoordinates(const RIuint8* segments, int numSegments);
+ static int getBytesPerCoordinate(VGPathDatatype datatype);
+
+ static void setCoordinate(Array<RIuint8>& data, VGPathDatatype datatype, RIfloat scale, RIfloat bias, int i, RIfloat c);
+
+ RIfloat getCoordinate(int i) const;
+ void setCoordinate(int i, RIfloat c) { setCoordinate(m_data, m_datatype, m_scale, m_bias, i, c); }
+
+ void addVertex(const Vector2& p, const Vector2& t, RIfloat pathLength, unsigned int flags); //throws bad_alloc
+ void addEdge(const Vector2& p0, const Vector2& p1, const Vector2& t0, const Vector2& t1, unsigned int startFlags, unsigned int endFlags); //throws bad_alloc
+
+ void addEndPath(const Matrix3x3& pathToSurface, const Vector2& p0, const Vector2& p1, bool subpathHasGeometry, unsigned int flags); //throws bad_alloc
+ bool addLineTo(const Matrix3x3& pathToSurface, const Vector2& p0, const Vector2& p1, bool subpathHasGeometry); //throws bad_alloc
+ bool addQuadTo(const Matrix3x3& pathToSurface, const Vector2& p0, const Vector2& p1, const Vector2& p2, bool subpathHasGeometry, float strokeWidth); //throws bad_alloc
+ bool addCubicTo(const Matrix3x3& pathToSurface, const Vector2& p0, const Vector2& p1, const Vector2& p2, const Vector2& p3, bool subpathHasGeometry, float strokeWidth); //throws bad_alloc
+ bool addArcTo(const Matrix3x3& pathToSurface, const Vector2& p0, RIfloat rh, RIfloat rv, RIfloat rot, const Vector2& p1, const Vector2& p1r, VGPathSegment segment, bool subpathHasGeometry, float strokeWidth); //throws bad_alloc
+
+ void tessellate(const Matrix3x3& pathToSurface, float strokeWidth); //throws bad_alloc
+
+ void normalizeForInterpolation(const Path* srcPath); //throws bad_alloc
+
+ void interpolateStroke(const Matrix3x3& pathToSurface, Rasterizer& rasterizer, const StrokeVertex& v0, const StrokeVertex& v1, RIfloat strokeWidth) const; //throws bad_alloc
+ void doCap(const Matrix3x3& pathToSurface, Rasterizer& rasterizer, const StrokeVertex& v, RIfloat strokeWidth, VGCapStyle capStyle) const; //throws bad_alloc
+ void doJoin(const Matrix3x3& pathToSurface, Rasterizer& rasterizer, const StrokeVertex& v0, const StrokeVertex& v1, RIfloat strokeWidth, VGJoinStyle joinStyle, RIfloat miterLimit) const; //throws bad_alloc
+
+ //input data
+ VGint m_format;
+ VGPathDatatype m_datatype;
+ RIfloat m_scale;
+ RIfloat m_bias;
+ VGbitfield m_capabilities;
+ int m_referenceCount;
+ Array<RIuint8> m_segments;
+ Array<RIuint8> m_data;
+
+ //data produced by tessellation
+ struct VertexIndex
+ {
+ int start;
+ int end;
+ };
+ Array<Vertex> m_vertices;
+ int m_numTessVertices;
+ Array<VertexIndex> m_segmentToVertex;
+ RIfloat m_userMinx;
+ RIfloat m_userMiny;
+ RIfloat m_userMaxx;
+ RIfloat m_userMaxy;
+};
+
+//==============================================================================================
+
+} //namespace tgOpenVG
+
+//==============================================================================================
+
+#endif /* __PATH_H */