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+/* ANTLRTokenBuffer.h
+ *
+ * SOFTWARE RIGHTS
+ *
+ * We reserve no LEGAL rights to the Purdue Compiler Construction Tool
+ * Set (PCCTS) -- PCCTS is in the public domain. An individual or
+ * company may do whatever they wish with source code distributed with
+ * PCCTS or the code generated by PCCTS, including the incorporation of
+ * PCCTS, or its output, into commerical software.
+ *
+ * We encourage users to develop software with PCCTS. However, we do ask
+ * that credit is given to us for developing PCCTS. By "credit",
+ * we mean that if you incorporate our source code into one of your
+ * programs (commercial product, research project, or otherwise) that you
+ * acknowledge this fact somewhere in the documentation, research report,
+ * etc... If you like PCCTS and have developed a nice tool with the
+ * output, please mention that you developed it using PCCTS. In
+ * addition, we ask that this header remain intact in our source code.
+ * As long as these guidelines are kept, we expect to continue enhancing
+ * this system and expect to make other tools available as they are
+ * completed.
+ *
+ * ANTLR 1.33
+ * Terence Parr
+ * Parr Research Corporation
+ * with Purdue University and AHPCRC, University of Minnesota
+ * 1989-2000
+ */
+
+#ifndef ATOKENBUFFER_H_GATE
+#define ATOKENBUFFER_H_GATE
+
+#include "pcctscfg.h"
+
+#include "pccts_stdlib.h"
+
+PCCTS_NAMESPACE_STD
+
+#include ATOKEN_H
+#include ATOKENSTREAM_H
+
+/*
+ * The parser is "attached" to an ANTLRTokenBuffer via interface
+ * functions: getToken() and bufferedToken(). The object that actually
+ * consumes characters and constructs tokens is connected to the
+ * ANTLRTokenBuffer via interface function ANTLRTokenStream::getToken();
+ * where ANTLRTokenStream is really just a behavior (class with no data).
+ * C++ does not have this abstraction and hence we simply have come up
+ * with a fancy name for "void *". See the note in ANTLRTokenStream.h on
+ * the "behavior" of ANTLRTokenStream.
+ */
+
+class ANTLRParser; // MR1
+
+class DllExportPCCTS ANTLRTokenBuffer {
+protected:
+ ANTLRTokenStream *input; // where do I get tokens
+ int buffer_size;
+ int chunk_size;
+ int num_markers;
+ int k; // Need at least this many tokens in buffer
+ _ANTLRTokenPtr *buffer; // buffer used for arbitrary lookahead
+ _ANTLRTokenPtr *tp; // pts into buffer; current token ptr
+ _ANTLRTokenPtr *last; // pts to last valid token in buffer
+ _ANTLRTokenPtr *next; // place to put token from getANTLRToken()
+ _ANTLRTokenPtr *end_of_buffer;
+ /* when you try to write a token past this and there are no markers
+ set, then move k-1 tokens back to the beginning of the buffer.
+ We want to stay away from the end of the buffer because we have
+ to extend it if a marker is set and we reach the end (we cannot
+ move tokens to the beginning of the buffer in this case).
+ */
+ _ANTLRTokenPtr *threshold;
+ unsigned char _deleteTokens;
+
+ // This function is filled in by the subclass; it initiates fetch of input
+ virtual _ANTLRTokenPtr getANTLRToken() { return input->getToken(); }
+ void makeRoom();
+ void extendBuffer();
+
+public:
+ ANTLRTokenBuffer(ANTLRTokenStream *in, int k=1, int chksz=50);
+ virtual ~ANTLRTokenBuffer();
+ virtual _ANTLRTokenPtr getToken();
+ virtual void rewind(int pos);
+ virtual int mark();
+ virtual _ANTLRTokenPtr bufferedToken(int i);
+
+ void noGarbageCollectTokens() { _deleteTokens=0; }
+ void garbageCollectTokens() { _deleteTokens=1; }
+
+ virtual int bufferSize() { return buffer_size; }
+ virtual int minTokens() { return k; }
+ virtual void setMinTokens(int k_new) { k = k_new; }
+
+ virtual void panic(const char *msg); /* MR20 const */
+
+ virtual int printMessage(FILE* pFile, const char* pFormat, ...); // MR23
+
+protected: // MR1
+ ANTLRParser *parser; // MR1
+public: // MR1
+ ANTLRParser *setParser(ANTLRParser *p); // MR1
+ ANTLRParser *getParser(); // MR1
+ ANTLRTokenStream *getLexer() const { // MR12
+ return input;} // MR12
+};
+
+#endif