blob: 0e6ef27bcf9cd4a1453f66c38f0399604c505e12 [file] [log] [blame]
#!/usr/bin/env python
import gd, os, cStringIO, urllib2
fontlist = [
# '/usr/share/fonts/truetype/freefont/FreeSerif.ttf',
# '/usr/share/fonts/truetype/freefont/FreeSans.ttf',
'/usr/share/fonts/truetype/inconsolata/Inconsolata.otf',
'/usr/share/fonts/truetype/freefont/FreeMono.ttf'
]
fontpath = '.'
for f in fontlist:
if os.path.exists(f):
fontpath = fontpath + ':' + os.path.dirname(f)
FONT = os.path.abspath(f)
break
os.environ["GDFONTPATH"] = "fontpath"
# Define some things
# Default font size
label_font_size = 12
# Number of pixels to leave around switches, horizontally and
# vertically
y_gap = 50
x_gap = 40
# How big a gap to leave between trunk connections
trunk_gap = 8
# Basic colour definitions used later
colour_defs = {}
colour_defs['black'] = (0, 0, 0)
colour_defs['white'] = (255, 255, 255)
colour_defs['purple'] = (255, 0, 255)
colour_defs['blue'] = (0, 0, 255)
colour_defs['darkgrey'] = (60, 60, 60)
colour_defs['yellow'] = (255, 255, 0)
colour_defs['red'] = (255, 0, 0)
colour_defs['aqua'] = (0, 255, 255)
pallette = {}
# colours for the background
pallette['bg_colour'] = "purple"
pallette['transparent_colour'] = "purple"
# switch colours
pallette['switch_outline_colour'] = "black"
pallette['switch_fill_colour'] = "darkgrey"
pallette['switch_label_colour'] = "white"
# verious sets of port colours, matching the "highlight" options in
# draw_port()
port_pallette = {}
port_pallette['normal'] = {}
port_pallette['normal']['port_box'] = "white"
port_pallette['normal']['port_bg'] = "black"
port_pallette['normal']['port_label'] = "white"
port_pallette['normal']['trace'] = "black"
port_pallette['trunk'] = {}
port_pallette['trunk']['port_box'] = "white"
port_pallette['trunk']['port_bg'] = "blue"
port_pallette['trunk']['port_label'] = "yellow"
port_pallette['trunk']['trace'] = "blue"
port_pallette['locked'] = {}
port_pallette['locked']['port_box'] = "white"
port_pallette['locked']['port_bg'] = "red"
port_pallette['locked']['port_label'] = "yellow"
port_pallette['locked']['trace'] = "red"
port_pallette['VLAN'] = {}
port_pallette['VLAN']['port_box'] = "white"
port_pallette['VLAN']['port_bg'] = "aqua"
port_pallette['VLAN']['port_label'] = "black"
port_pallette['VLAN']['trace'] = "aqua"
# TODO: make colours configurable, add parsing for /etc/X11/rgb.txt to
# allow people to use arbitrary names?
class Switch:
port_width = 0
port_height = 0
text_width = 0
text_height = 0
legend_width = 0
legend_height = 0
legend_text_width = 0
legend_text_height = 0
label_left = 0
label_bot = 0
total_width = 0
total_height = 0
num_ports = 0
left = 0
top = 0
name = None
def __init__(self, num_ports, name):
self.num_ports = num_ports
self.name = name
self._calc_port_size()
self._calc_switch_size()
self._calc_legend_size()
def _get_label_size(self, label):
tmp_im = gd.image((200, 200))
(llx, lly, lrx, lry, urx, ury, ulx, uly) = tmp_im.get_bounding_rect(FONT, label_font_size, 0.0, (10, 100), label)
width = max(lrx, urx) - min(llx, ulx)
height = max(lly, lry) - min(uly, ury)
# print "\"%s\" takes %d to %d and %d to %d (%dx%d)" % (string, left, right, top, bottom, width, height)
return (width, height)
def _calc_port_size(self):
max_width = 0
max_height = 0
for value in range (0, 99):
(width, height) = self._get_label_size(repr(value))
max_width = max(max_width, width)
max_height = max(max_height, height)
# print "got max w %d h %d" % (max_width, max_height)
self.port_width = max_width + 6
self.port_height = max_height + 6
self.text_width = max_width
self.text_height = max_height
def _calc_legend_size(self):
max_width = 0
max_height = 0
for value in port_pallette.iterkeys():
(width, height) = self._get_label_size(repr(value))
max_width = max(max_width, width)
max_height = max(max_height, height)
self.legend_width = max_width + self.port_width + 10
self.legend_height = 3 + self.port_height + 3
self.legend_text_width = max_width
self.legend_text_height = max_height
self.legend_total_width = 6 + (len(port_pallette) * self.legend_width)
def _calc_switch_size(self):
(label_width, label_height) = self._get_label_size(self.name)
num_ports = self.num_ports
# Make sure we have an even number for 2 rows
if (self.num_ports & 1):
num_ports += 1
self.label_left = 3 + (num_ports * self.port_width / 2) + 3
self.label_bot = self.port_height - 2
self.total_width = self.label_left + label_width + 3
self.total_height = 3 + (2 * self.port_height) + 3
def get_dimensions(self):
return (self.total_width, self.total_height)
def get_legend_dimensions(self):
return (self.legend_total_width, self.legend_height)
def draw_switch(self, im, left, top):
self.left = left
self.top = top
ulx = left
uly = top
lrx = left + self.total_width -1
lry = top + self.total_height - 1
print "ds: drawing rectangle at (%d,%d) to (%d,%d)" % (ulx, uly, lrx, lry)
im.rectangle((left, top), (lrx, lry),
im.colorExact(colour_defs[pallette['switch_outline_colour']]),
im.colorExact(colour_defs[pallette['switch_fill_colour']]))
llx = left + self.label_left
lly = top + self.label_bot
print "ds: drawing text at (%d,%d)" % (llx, lly)
im.string_ttf(FONT, label_font_size, 0.0, (llx, lly), self.name,
im.colorExact(colour_defs[pallette['switch_label_colour']]))
def draw_port(self, im, portnum, highlight):
if portnum < 1 or portnum > self.num_ports:
raise Exception("port number out of range")
if highlight not in port_pallette.iterkeys():
raise Exception("unknown highlight type \"%s\"" % highlight)
box_colour = im.colorExact(colour_defs[port_pallette[highlight]['port_box']])
box_bg_colour = im.colorExact(colour_defs[port_pallette[highlight]['port_bg']])
text_colour = im.colorExact(colour_defs[port_pallette[highlight]['port_label']])
if (portnum & 1): # top
ulx = self.left + 3 + ((portnum-1) * self.port_width / 2)
uly = self.top + 3
else:
ulx = self.left + 3 + ((portnum-2) * self.port_width / 2)
uly = self.top + 3 + self.port_height
lrx = ulx + self.port_width - 1
lry = uly + self.port_height - 1
print "dp: drawing rectangle for port %d at (%d,%d) to (%d,%d)" % (portnum, ulx, uly, lrx, lry)
im.rectangle((ulx,uly), (lrx,lry), box_colour, box_bg_colour)
# centre the text
(width, height) = self._get_label_size(repr(portnum))
llx = ulx + 3 + (self.text_width - width) / 2
lly = uly + self.text_height + 1
print "dp: drawing text at (%d,%d)" % (llx, lly)
im.string_ttf(FONT, label_font_size, 0.0, (llx, lly), repr(portnum), text_colour)
def draw_default_ports(self, im):
for portnum in range(1, self.num_ports + 1):
self.draw_port(im, portnum, "normal")
def draw_legend(self, im, left, top):
lrx = left + self.legend_total_width - 1
lry = top + self.legend_height - 1
print "ds: drawing rectangle at (%d,%d) to (%d,%d)" % (left, top, lrx, lry)
im.rectangle((left, top), (lrx, lry),
im.colorExact(colour_defs[pallette['switch_outline_colour']]),
im.colorExact(colour_defs[pallette['switch_fill_colour']]))
curr_x = left + 3
curr_y = top + 3
for value in sorted(port_pallette):
box_colour = im.colorExact(colour_defs[port_pallette[value]['port_box']])
box_bg_colour = im.colorExact(colour_defs[port_pallette[value]['port_bg']])
text_colour = im.colorExact(colour_defs[port_pallette[value]['port_label']])
lrx = curr_x + self.port_width - 1
lry = curr_y + self.port_height - 1
print "dp: drawing rectangle for legend %s at (%d,%d) to (%d,%d)" % (value, curr_x, curr_y, lrx, lry)
im.rectangle((curr_x,curr_y), (lrx,lry), box_colour, box_bg_colour)
(width, height) = self._get_label_size("#")
llx = curr_x + 3 + (self.text_width - width) / 2
lly = curr_y + self.text_height + 1
print "dp: drawing text at (%d,%d)" % (llx, lly)
im.string_ttf(FONT, label_font_size, 0.0, (llx, lly), "#", text_colour)
curr_x += self.port_width
print "ds: drawing text at (%d,%d)" % (curr_x, lly)
im.string_ttf(FONT, label_font_size, 0.0, (curr_x + 3, lly), value,
im.colorExact(colour_defs[pallette['switch_label_colour']]))
curr_x += self.legend_text_width + 10
# Get the (x,y) co-ordinates of the middle-bottom of the port box,
# so we can draw a connection to it
def get_port_location(self, portnum):
if portnum > self.num_ports:
raise Exception("port number out of range")
if (portnum & 1): # top
ulx = self.left + 3 + ((portnum-1) * self.port_width / 2)
uly = self.top + 3
mid_edge = ulx + int((self.port_width / 2))
return (mid_edge, uly, True)
else:
ulx = self.left + 3 + ((portnum-2) * self.port_width / 2)
uly = self.top + 3 + self.port_height
lry = uly + self.port_height
mid_edge = ulx + int((self.port_width / 2))
return (mid_edge, lry, False)
def dump_state(self):
print "port_width %d" % self.port_width
print "port_height %d" % self.port_height
print "text_width %d" % self.text_width
print "text_height %d" % self.text_height
print "label_left %d" % self.label_left
print "label_bot %d" % self.label_bot
print "total_width %d" % self.total_width
print "total_height %d" % self.total_height
def draw_trunk(im, trunknum, node1, node2, colour):
print node1
print node2
for node in (node1, node2):
(x1,y1,top) = node
x2 = x1
if (top):
y2 = y1 - (trunk_gap * (trunknum + 1))
else:
y2 = y1 + (trunk_gap * (trunknum + 1))
# Quick hack - use 2-pixel wide rectangles as thick lines :-)
# First line, vertically up/down from the port
im.rectangle((x1-1,y1), (x2,y2), im.colorExact(colour_defs[colour]))
# Now draw horizontally across to the left margin space
x3 = trunk_gap * (trunknum + 1)
im.rectangle((x3, y2), (x2,y2+1), im.colorExact(colour_defs[colour]))
# Now join up the trunks vertically
(x1,y1,top1) = node1
if (top1):
y1 -= trunk_gap * (trunknum + 1)
else:
y1 += trunk_gap * (trunknum + 1)
(x2,y2,top2) = node2
if (top2):
y2 -= trunk_gap * (trunknum + 1)
else:
y2 += trunk_gap * (trunknum + 1)
x1 = trunk_gap * (trunknum + 1)
im.rectangle((x1, y1), (x1+1,y2), im.colorExact(colour_defs[colour]))
def simple():
switch = {}
trunk = {}
size_x = {}
size_y = {}
current_trunk_num = 0
switch[0] = Switch(48, "lngswitch01")
switch[1] = Switch(24, "lngswitch02")
switch[2] = Switch(52, "lngswitch03")
x = 0
y = y_gap
for i in range (0, 3):
(size_x[i], size_y[i]) = switch[i].get_dimensions()
x = max(x, size_x[i])
y += size_y[i] + y_gap
# Add space for the legend
y = y_gap + y + 10
(legend_width, legend_height) = switch[0].get_legend_dimensions()
x = max(x, legend_width)
x = x_gap + x + x_gap
im = gd.image((x,y))
# Allocate our colours in the image's colour map
for key in colour_defs.iterkeys():
im.colorAllocate((colour_defs[key][0], colour_defs[key][1], colour_defs[key][2]))
im.fill((0,0), im.colorExact(colour_defs[pallette['bg_colour']]))
im.colorTransparent(im.colorExact(colour_defs[pallette['transparent_colour']]))
im.interlace(0)
curr_y = y_gap
switch[0].draw_switch(im, x_gap, curr_y)
switch[0].draw_default_ports(im)
switch[0].draw_port(im, 2, "VLAN")
switch[0].draw_port(im, 5, "locked")
switch[0].draw_port(im, 11, "trunk")
switch[0].draw_port(im, 14, "trunk")
curr_y += size_y[0] + y_gap
switch[1].draw_switch(im, x_gap, curr_y)
switch[1].draw_default_ports(im)
switch[1].draw_port(im, 5, "VLAN")
switch[1].draw_port(im, 8, "locked")
switch[1].draw_port(im, 13, "trunk")
switch[1].draw_port(im, 16, "trunk")
curr_y += size_y[2] + y_gap
switch[2].draw_switch(im, x_gap, curr_y)
switch[2].draw_default_ports(im)
switch[2].draw_port(im, 1, "trunk")
switch[2].draw_port(im, 2, "locked")
switch[2].draw_port(im, 14, "trunk")
switch[2].draw_port(im, 19, "VLAN")
curr_y += size_y[2] + y_gap
switch[0].draw_legend(im, x_gap, curr_y)
# Now let's try and draw some trunks!
draw_trunk(im, 0,
switch[0].get_port_location(11),
switch[1].get_port_location(16),
port_pallette['trunk']['trace'])
draw_trunk(im, 1,
switch[1].get_port_location(13),
switch[2].get_port_location(1),
port_pallette['trunk']['trace'])
draw_trunk(im, 2,
switch[0].get_port_location(44),
switch[2].get_port_location(14),
port_pallette['trunk']['trace'])
f=open("xx.png","w")
im.writePng(f)
f.close()
try:
FONT
except NameError:
print "no fonts found"
sys.exit(1)
simple()