drm: store property instead of id in obj attachment
Keep property pointer, instead of id, in per mode-object attachments.
This will simplify things in later patches.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/include/drm/drm_crtc.h b/include/drm/drm_crtc.h
index fd8139c..265f90a 100644
--- a/include/drm/drm_crtc.h
+++ b/include/drm/drm_crtc.h
@@ -64,7 +64,12 @@
#define DRM_OBJECT_MAX_PROPERTY 24
struct drm_object_properties {
int count;
- uint32_t ids[DRM_OBJECT_MAX_PROPERTY];
+ /* NOTE: if we ever start dynamically destroying properties (ie.
+ * not at drm_mode_config_cleanup() time), then we'd have to do
+ * a better job of detaching property from mode objects to avoid
+ * dangling property pointers:
+ */
+ struct drm_property *properties[DRM_OBJECT_MAX_PROPERTY];
uint64_t values[DRM_OBJECT_MAX_PROPERTY];
};