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+<refentry id="vidioc-reqbufs">
+ <refmeta>
+ <refentrytitle>ioctl VIDIOC_REQBUFS</refentrytitle>
+ &manvol;
+ </refmeta>
+
+ <refnamediv>
+ <refname>VIDIOC_REQBUFS</refname>
+ <refpurpose>Initiate Memory Mapping or User Pointer I/O</refpurpose>
+ </refnamediv>
+
+ <refsynopsisdiv>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>int <function>ioctl</function></funcdef>
+ <paramdef>int <parameter>fd</parameter></paramdef>
+ <paramdef>int <parameter>request</parameter></paramdef>
+ <paramdef>struct v4l2_requestbuffers *<parameter>argp</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+
+ <refsect1>
+ <title>Arguments</title>
+
+ <variablelist>
+ <varlistentry>
+ <term><parameter>fd</parameter></term>
+ <listitem>
+ <para>&fd;</para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>request</parameter></term>
+ <listitem>
+ <para>VIDIOC_REQBUFS</para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>argp</parameter></term>
+ <listitem>
+ <para></para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+
+ <refsect1>
+ <title>Description</title>
+
+<para>This ioctl is used to initiate <link linkend="mmap">memory mapped</link>,
+<link linkend="userp">user pointer</link> or <link
+linkend="dmabuf">DMABUF</link> based I/O. Memory mapped buffers are located in
+device memory and must be allocated with this ioctl before they can be mapped
+into the application's address space. User buffers are allocated by
+applications themselves, and this ioctl is merely used to switch the driver
+into user pointer I/O mode and to setup some internal structures.
+Similarly, DMABUF buffers are allocated by applications through a device
+driver, and this ioctl only configures the driver into DMABUF I/O mode without
+performing any direct allocation.</para>
+
+ <para>To allocate device buffers applications initialize all fields of the
+<structname>v4l2_requestbuffers</structname> structure. They set the
+<structfield>type</structfield> field to the respective stream or buffer type,
+the <structfield>count</structfield> field to the desired number of buffers,
+<structfield>memory</structfield> must be set to the requested I/O method and
+the <structfield>reserved</structfield> array must be zeroed. When the ioctl is
+called with a pointer to this structure the driver will attempt to allocate the
+requested number of buffers and it stores the actual number allocated in the
+<structfield>count</structfield> field. It can be smaller than the number
+requested, even zero, when the driver runs out of free memory. A larger number
+is also possible when the driver requires more buffers to function correctly.
+For example video output requires at least two buffers, one displayed and one
+filled by the application.</para>
+ <para>When the I/O method is not supported the ioctl
+returns an &EINVAL;.</para>
+
+ <para>Applications can call <constant>VIDIOC_REQBUFS</constant>
+again to change the number of buffers, however this cannot succeed
+when any buffers are still mapped. A <structfield>count</structfield>
+value of zero frees all buffers, after aborting or finishing any DMA
+in progress, an implicit &VIDIOC-STREAMOFF;. <!-- mhs: I see no
+reason why munmap()ping one or even all buffers must imply
+streamoff.--></para>
+
+ <table pgwide="1" frame="none" id="v4l2-requestbuffers">
+ <title>struct <structname>v4l2_requestbuffers</structname></title>
+ <tgroup cols="3">
+ &cs-str;
+ <tbody valign="top">
+ <row>
+ <entry>__u32</entry>
+ <entry><structfield>count</structfield></entry>
+ <entry>The number of buffers requested or granted.</entry>
+ </row>
+ <row>
+ <entry>__u32</entry>
+ <entry><structfield>type</structfield></entry>
+ <entry>Type of the stream or buffers, this is the same
+as the &v4l2-format; <structfield>type</structfield> field. See <xref
+ linkend="v4l2-buf-type" /> for valid values.</entry>
+ </row>
+ <row>
+ <entry>__u32</entry>
+ <entry><structfield>memory</structfield></entry>
+ <entry>Applications set this field to
+<constant>V4L2_MEMORY_MMAP</constant>,
+<constant>V4L2_MEMORY_DMABUF</constant> or
+<constant>V4L2_MEMORY_USERPTR</constant>. See <xref linkend="v4l2-memory"
+/>.</entry>
+ </row>
+ <row>
+ <entry>__u32</entry>
+ <entry><structfield>reserved</structfield>[2]</entry>
+ <entry>A place holder for future extensions. This array should
+be zeroed by applications.</entry>
+ </row>
+ </tbody>
+ </tgroup>
+ </table>
+ </refsect1>
+
+ <refsect1>
+ &return-value;
+
+ <variablelist>
+ <varlistentry>
+ <term><errorcode>EINVAL</errorcode></term>
+ <listitem>
+ <para>The buffer type (<structfield>type</structfield> field) or the
+requested I/O method (<structfield>memory</structfield>) is not
+supported.</para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+</refentry>