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Diffstat (limited to 'tests/spec/glsl-1.20/execution/vs-outerProduct-const-mat2x4-ivec.shader_test')
-rw-r--r--tests/spec/glsl-1.20/execution/vs-outerProduct-const-mat2x4-ivec.shader_test5
1 files changed, 3 insertions, 2 deletions
diff --git a/tests/spec/glsl-1.20/execution/vs-outerProduct-const-mat2x4-ivec.shader_test b/tests/spec/glsl-1.20/execution/vs-outerProduct-const-mat2x4-ivec.shader_test
index 76ae8e37..652a689b 100644
--- a/tests/spec/glsl-1.20/execution/vs-outerProduct-const-mat2x4-ivec.shader_test
+++ b/tests/spec/glsl-1.20/execution/vs-outerProduct-const-mat2x4-ivec.shader_test
@@ -1,3 +1,6 @@
+# Test generated by:
+# ./outerProduct-const.sh
+
[require]
GLSL >= 1.20
# glUniformMatrix2x4fv only exists in OpenGL 2.1 or later.
@@ -24,7 +27,6 @@ GL >= 2.1
* ivec3 vec3
* ivec4 vec4"
*/
-#version 120
const ivec4 c = ivec4(2, 3, 4, 5);
const ivec2 r = ivec2(6, 7);
@@ -38,7 +40,6 @@ void main() {
}
[fragment shader]
-#version 120
varying vec4 color;
void main() { gl_FragColor = color; }