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author | Dave Airlie <airlied@redhat.com> | 2013-03-22 04:53:57 +0000 |
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committer | Dave Airlie <airlied@redhat.com> | 2013-03-22 04:54:17 +0000 |
commit | c370a5f932267ebbc5118f5285eb74ba1f3b20fc (patch) | |
tree | cee43ddac7f480e7b843d1f5af2459b0b924ea08 | |
parent | c64f8cf0d97d1b53f04ab724ee8ea4e82e8988f0 (diff) |
texelFetch: require ALPHA in the visual
VISUAL_RGBA is apparantly lies
-rw-r--r-- | tests/texturing/shaders/texelFetch.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/texturing/shaders/texelFetch.c b/tests/texturing/shaders/texelFetch.c index ebfdfe07..27665ec8 100644 --- a/tests/texturing/shaders/texelFetch.c +++ b/tests/texturing/shaders/texelFetch.c @@ -85,7 +85,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN config.window_width = 355; config.window_height = 350; - config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; + config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_ALPHA; PIGLIT_GL_TEST_CONFIG_END |