/* * AioContext wait support * * Copyright (C) 2018 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "qemu/osdep.h" #include "qemu/main-loop.h" #include "block/aio-wait.h" AioWait global_aio_wait; static void dummy_bh_cb(void *opaque) { /* The point is to make AIO_WAIT_WHILE()'s aio_poll() return */ } void aio_wait_kick(void) { /* The barrier (or an atomic op) is in the caller. */ if (qatomic_read(&global_aio_wait.num_waiters)) { aio_bh_schedule_oneshot(qemu_get_aio_context(), dummy_bh_cb, NULL); } } typedef struct { bool done; QEMUBHFunc *cb; void *opaque; } AioWaitBHData; /* Context: BH in IOThread */ static void aio_wait_bh(void *opaque) { AioWaitBHData *data = opaque; data->cb(data->opaque); data->done = true; aio_wait_kick(); } void aio_wait_bh_oneshot(AioContext *ctx, QEMUBHFunc *cb, void *opaque) { AioWaitBHData data = { .cb = cb, .opaque = opaque, }; assert(qemu_get_current_aio_context() == qemu_get_aio_context()); aio_bh_schedule_oneshot(ctx, aio_wait_bh, &data); AIO_WAIT_WHILE(ctx, !data.done); }