#include "qemu/osdep.h" #include "sysemu/sysemu.h" #include "ui/keymaps.h" #include "ui/input.h" static const int qcode_to_number[] = { [Q_KEY_CODE_SHIFT] = 0x2a, [Q_KEY_CODE_SHIFT_R] = 0x36, [Q_KEY_CODE_ALT] = 0x38, [Q_KEY_CODE_ALT_R] = 0xb8, [Q_KEY_CODE_ALTGR] = 0x64, [Q_KEY_CODE_ALTGR_R] = 0xe4, [Q_KEY_CODE_CTRL] = 0x1d, [Q_KEY_CODE_CTRL_R] = 0x9d, [Q_KEY_CODE_META_L] = 0xdb, [Q_KEY_CODE_META_R] = 0xdc, [Q_KEY_CODE_MENU] = 0xdd, [Q_KEY_CODE_ESC] = 0x01, [Q_KEY_CODE_1] = 0x02, [Q_KEY_CODE_2] = 0x03, [Q_KEY_CODE_3] = 0x04, [Q_KEY_CODE_4] = 0x05, [Q_KEY_CODE_5] = 0x06, [Q_KEY_CODE_6] = 0x07, [Q_KEY_CODE_7] = 0x08, [Q_KEY_CODE_8] = 0x09, [Q_KEY_CODE_9] = 0x0a, [Q_KEY_CODE_0] = 0x0b, [Q_KEY_CODE_MINUS] = 0x0c, [Q_KEY_CODE_EQUAL] = 0x0d, [Q_KEY_CODE_BACKSPACE] = 0x0e, [Q_KEY_CODE_TAB] = 0x0f, [Q_KEY_CODE_Q] = 0x10, [Q_KEY_CODE_W] = 0x11, [Q_KEY_CODE_E] = 0x12, [Q_KEY_CODE_R] = 0x13, [Q_KEY_CODE_T] = 0x14, [Q_KEY_CODE_Y] = 0x15, [Q_KEY_CODE_U] = 0x16, [Q_KEY_CODE_I] = 0x17, [Q_KEY_CODE_O] = 0x18, [Q_KEY_CODE_P] = 0x19, [Q_KEY_CODE_BRACKET_LEFT] = 0x1a, [Q_KEY_CODE_BRACKET_RIGHT] = 0x1b, [Q_KEY_CODE_RET] = 0x1c, [Q_KEY_CODE_A] = 0x1e, [Q_KEY_CODE_S] = 0x1f, [Q_KEY_CODE_D] = 0x20, [Q_KEY_CODE_F] = 0x21, [Q_KEY_CODE_G] = 0x22, [Q_KEY_CODE_H] = 0x23, [Q_KEY_CODE_J] = 0x24, [Q_KEY_CODE_K] = 0x25, [Q_KEY_CODE_L] = 0x26, [Q_KEY_CODE_SEMICOLON] = 0x27, [Q_KEY_CODE_APOSTROPHE] = 0x28, [Q_KEY_CODE_GRAVE_ACCENT] = 0x29, [Q_KEY_CODE_BACKSLASH] = 0x2b, [Q_KEY_CODE_Z] = 0x2c, [Q_KEY_CODE_X] = 0x2d, [Q_KEY_CODE_C] = 0x2e, [Q_KEY_CODE_V] = 0x2f, [Q_KEY_CODE_B] = 0x30, [Q_KEY_CODE_N] = 0x31, [Q_KEY_CODE_M] = 0x32, [Q_KEY_CODE_COMMA] = 0x33, [Q_KEY_CODE_DOT] = 0x34, [Q_KEY_CODE_SLASH] = 0x35, [Q_KEY_CODE_ASTERISK] = 0x37, [Q_KEY_CODE_SPC] = 0x39, [Q_KEY_CODE_CAPS_LOCK] = 0x3a, [Q_KEY_CODE_F1] = 0x3b, [Q_KEY_CODE_F2] = 0x3c, [Q_KEY_CODE_F3] = 0x3d, [Q_KEY_CODE_F4] = 0x3e, [Q_KEY_CODE_F5] = 0x3f, [Q_KEY_CODE_F6] = 0x40, [Q_KEY_CODE_F7] = 0x41, [Q_KEY_CODE_F8] = 0x42, [Q_KEY_CODE_F9] = 0x43, [Q_KEY_CODE_F10] = 0x44, [Q_KEY_CODE_NUM_LOCK] = 0x45, [Q_KEY_CODE_SCROLL_LOCK] = 0x46, [Q_KEY_CODE_KP_DIVIDE] = 0xb5, [Q_KEY_CODE_KP_MULTIPLY] = 0x37, [Q_KEY_CODE_KP_SUBTRACT] = 0x4a, [Q_KEY_CODE_KP_ADD] = 0x4e, [Q_KEY_CODE_KP_ENTER] = 0x9c, [Q_KEY_CODE_KP_DECIMAL] = 0x53, [Q_KEY_CODE_SYSRQ] = 0x54, [Q_KEY_CODE_KP_0] = 0x52, [Q_KEY_CODE_KP_1] = 0x4f, [Q_KEY_CODE_KP_2] = 0x50, [Q_KEY_CODE_KP_3] = 0x51, [Q_KEY_CODE_KP_4] = 0x4b, [Q_KEY_CODE_KP_5] = 0x4c, [Q_KEY_CODE_KP_6] = 0x4d, [Q_KEY_CODE_KP_7] = 0x47, [Q_KEY_CODE_KP_8] = 0x48, [Q_KEY_CODE_KP_9] = 0x49, [Q_KEY_CODE_LESS] = 0x56, [Q_KEY_CODE_F11] = 0x57, [Q_KEY_CODE_F12] = 0x58, [Q_KEY_CODE_PRINT] = 0xb7, [Q_KEY_CODE_HOME] = 0xc7, [Q_KEY_CODE_PGUP] = 0xc9, [Q_KEY_CODE_PGDN] = 0xd1, [Q_KEY_CODE_END] = 0xcf, [Q_KEY_CODE_LEFT] = 0xcb, [Q_KEY_CODE_UP] = 0xc8, [Q_KEY_CODE_DOWN] = 0xd0, [Q_KEY_CODE_RIGHT] = 0xcd, [Q_KEY_CODE_INSERT] = 0xd2, [Q_KEY_CODE_DELETE] = 0xd3, [Q_KEY_CODE_RO] = 0x73, [Q_KEY_CODE_KP_COMMA] = 0x7e, [Q_KEY_CODE__MAX] = 0, }; static int number_to_qcode[0x100]; int qemu_input_key_value_to_number(const KeyValue *value) { if (value->type == KEY_VALUE_KIND_QCODE) { return qcode_to_number[value->u.qcode.data]; } else { assert(value->type == KEY_VALUE_KIND_NUMBER); return value->u.number.data; } } int qemu_input_key_number_to_qcode(uint8_t nr) { static int first = true; if (first) { int qcode, number; first = false; for (qcode = 0; qcode < Q_KEY_CODE__MAX; qcode++) { number = qcode_to_number[qcode]; assert(number < ARRAY_SIZE(number_to_qcode)); number_to_qcode[number] = qcode; } } return number_to_qcode[nr]; } int qemu_input_key_value_to_qcode(const KeyValue *value) { if (value->type == KEY_VALUE_KIND_QCODE) { return value->u.qcode.data; } else { assert(value->type == KEY_VALUE_KIND_NUMBER); return qemu_input_key_number_to_qcode(value->u.number.data); } } int qemu_input_key_value_to_scancode(const KeyValue *value, bool down, int *codes) { int keycode = qemu_input_key_value_to_number(value); int count = 0; if (value->type == KEY_VALUE_KIND_QCODE && value->u.qcode.data == Q_KEY_CODE_PAUSE) { /* specific case */ int v = down ? 0 : 0x80; codes[count++] = 0xe1; codes[count++] = 0x1d | v; codes[count++] = 0x45 | v; return count; } if (keycode & SCANCODE_GREY) { codes[count++] = SCANCODE_EMUL0; keycode &= ~SCANCODE_GREY; } if (!down) { keycode |= SCANCODE_UP; } codes[count++] = keycode; return count; }