/* * QEMU CPU model * * Copyright (c) 2012 SUSE LINUX Products GmbH * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see * */ #ifndef QEMU_CPU_H #define QEMU_CPU_H #include "qemu/object.h" #include "qemu-thread.h" /** * SECTION:cpu * @section_id: QEMU-cpu * @title: CPU Class * @short_description: Base class for all CPUs */ #define TYPE_CPU "cpu" #define CPU(obj) OBJECT_CHECK(CPUState, (obj), TYPE_CPU) #define CPU_CLASS(class) OBJECT_CLASS_CHECK(CPUClass, (class), TYPE_CPU) #define CPU_GET_CLASS(obj) OBJECT_GET_CLASS(CPUClass, (obj), TYPE_CPU) typedef struct CPUState CPUState; /** * CPUClass: * @reset: Callback to reset the #CPUState to its initial state. * * Represents a CPU family or model. */ typedef struct CPUClass { /*< private >*/ ObjectClass parent_class; /*< public >*/ void (*reset)(CPUState *cpu); } CPUClass; /** * CPUState: * @created: Indicates whether the CPU thread has been successfully created. * @stop: Indicates a pending stop request. * @stopped: Indicates the CPU has been artificially stopped. * * State of one CPU core or thread. */ struct CPUState { /*< private >*/ Object parent_obj; /*< public >*/ struct QemuThread *thread; #ifdef _WIN32 HANDLE hThread; #endif int thread_id; struct QemuCond *halt_cond; struct qemu_work_item *queued_work_first, *queued_work_last; bool thread_kicked; bool created; bool stop; bool stopped; /* TODO Move common fields from CPUArchState here. */ }; /** * cpu_reset: * @cpu: The CPU whose state is to be reset. */ void cpu_reset(CPUState *cpu); /** * qemu_cpu_has_work: * @cpu: The vCPU to check. * * Checks whether the CPU has work to do. * * Returns: %true if the CPU has work, %false otherwise. */ bool qemu_cpu_has_work(CPUState *cpu); /** * qemu_cpu_is_self: * @cpu: The vCPU to check against. * * Checks whether the caller is executing on the vCPU thread. * * Returns: %true if called from @cpu's thread, %false otherwise. */ bool qemu_cpu_is_self(CPUState *cpu); /** * qemu_cpu_kick: * @cpu: The vCPU to kick. * * Kicks @cpu's thread. */ void qemu_cpu_kick(CPUState *cpu); /** * cpu_is_stopped: * @cpu: The CPU to check. * * Checks whether the CPU is stopped. * * Returns: %true if run state is not running or if artificially stopped; * %false otherwise. */ bool cpu_is_stopped(CPUState *cpu); /** * run_on_cpu: * @cpu: The vCPU to run on. * @func: The function to be executed. * @data: Data to pass to the function. * * Schedules the function @func for execution on the vCPU @cpu. */ void run_on_cpu(CPUState *cpu, void (*func)(void *data), void *data); #endif