/* * QEMU I/O channels driver websockets * * Copyright (c) 2015 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . * */ #ifndef QIO_CHANNEL_WEBSOCK_H #define QIO_CHANNEL_WEBSOCK_H #include "io/channel.h" #include "qemu/buffer.h" #include "io/task.h" #define TYPE_QIO_CHANNEL_WEBSOCK "qio-channel-websock" #define QIO_CHANNEL_WEBSOCK(obj) \ OBJECT_CHECK(QIOChannelWebsock, (obj), TYPE_QIO_CHANNEL_WEBSOCK) typedef struct QIOChannelWebsock QIOChannelWebsock; typedef union QIOChannelWebsockMask QIOChannelWebsockMask; union QIOChannelWebsockMask { char c[4]; uint32_t u; }; /** * QIOChannelWebsock * * The QIOChannelWebsock class provides a channel wrapper which * can transparently run the HTTP websockets protocol. This is * usually used over a TCP socket, but there is actually no * technical restriction on which type of master channel is * used as the transport. * * This channel object is currently only capable of running as * a websocket server and is a pretty crude implementation * of it, not supporting the full websockets protocol feature * set. It is sufficient to use with a simple websockets * client for encapsulating VNC for noVNC in-browser client. */ struct QIOChannelWebsock { QIOChannel parent; QIOChannel *master; Buffer encinput; Buffer encoutput; Buffer rawinput; Buffer rawoutput; size_t payload_remain; QIOChannelWebsockMask mask; guint io_tag; Error *io_err; gboolean io_eof; }; /** * qio_channel_websock_new_server: * @master: the underlying channel object * * Create a new websockets channel that runs the server * side of the protocol. * * After creating the channel, it is mandatory to call * the qio_channel_websock_handshake() method before attempting * todo any I/O on the channel. * * Once the handshake has completed, all I/O should be done * via the new websocket channel object and not the original * master channel * * Returns: the new websockets channel object */ QIOChannelWebsock * qio_channel_websock_new_server(QIOChannel *master); /** * qio_channel_websock_handshake: * @ioc: the websocket channel object * @func: the callback to invoke when completed * @opaque: opaque data to pass to @func * @destroy: optional callback to free @opaque * * Perform the websocket handshake. This method * will return immediately and the handshake will * continue in the background, provided the main * loop is running. When the handshake is complete, * or fails, the @func callback will be invoked. */ void qio_channel_websock_handshake(QIOChannelWebsock *ioc, QIOTaskFunc func, gpointer opaque, GDestroyNotify destroy); #endif /* QIO_CHANNEL_WEBSOCK_H */