/* * QEMU block throttling group infrastructure * * Copyright (C) Nodalink, EURL. 2014 * Copyright (C) Igalia, S.L. 2015 * * Authors: * BenoƮt Canet * Alberto Garcia * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 or * (at your option) version 3 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #include "qemu/osdep.h" #include "sysemu/block-backend.h" #include "block/throttle-groups.h" #include "qemu/queue.h" #include "qemu/thread.h" #include "sysemu/qtest.h" /* The ThrottleGroup structure (with its ThrottleState) is shared * among different BlockBackends and it's independent from * AioContext, so in order to use it from different threads it needs * its own locking. * * This locking is however handled internally in this file, so it's * transparent to outside users. * * The whole ThrottleGroup structure is private and invisible to * outside users, that only use it through its ThrottleState. * * In addition to the ThrottleGroup structure, BlockBackendPublic has * fields that need to be accessed by other members of the group and * therefore also need to be protected by this lock. Once a * BlockBackend is registered in a group those fields can be accessed * by other threads any time. * * Again, all this is handled internally and is mostly transparent to * the outside. The 'throttle_timers' field however has an additional * constraint because it may be temporarily invalid (see for example * bdrv_set_aio_context()). Therefore in this file a thread will * access some other BlockBackend's timers only after verifying that * that BlockBackend has throttled requests in the queue. */ typedef struct ThrottleGroup { char *name; /* This is constant during the lifetime of the group */ QemuMutex lock; /* This lock protects the following four fields */ ThrottleState ts; QLIST_HEAD(, BlockBackendPublic) head; BlockBackend *tokens[2]; bool any_timer_armed[2]; /* These two are protected by the global throttle_groups_lock */ unsigned refcount; QTAILQ_ENTRY(ThrottleGroup) list; } ThrottleGroup; static QemuMutex throttle_groups_lock; static QTAILQ_HEAD(, ThrottleGroup) throttle_groups = QTAILQ_HEAD_INITIALIZER(throttle_groups); /* Increments the reference count of a ThrottleGroup given its name. * * If no ThrottleGroup is found with the given name a new one is * created. * * @name: the name of the ThrottleGroup * @ret: the ThrottleState member of the ThrottleGroup */ ThrottleState *throttle_group_incref(const char *name) { ThrottleGroup *tg = NULL; ThrottleGroup *iter; qemu_mutex_lock(&throttle_groups_lock); /* Look for an existing group with that name */ QTAILQ_FOREACH(iter, &throttle_groups, list) { if (!strcmp(name, iter->name)) { tg = iter; break; } } /* Create a new one if not found */ if (!tg) { tg = g_new0(ThrottleGroup, 1); tg->name = g_strdup(name); qemu_mutex_init(&tg->lock); throttle_init(&tg->ts); QLIST_INIT(&tg->head); QTAILQ_INSERT_TAIL(&throttle_groups, tg, list); } tg->refcount++; qemu_mutex_unlock(&throttle_groups_lock); return &tg->ts; } /* Decrease the reference count of a ThrottleGroup. * * When the reference count reaches zero the ThrottleGroup is * destroyed. * * @ts: The ThrottleGroup to unref, given by its ThrottleState member */ void throttle_group_unref(ThrottleState *ts) { ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts); qemu_mutex_lock(&throttle_groups_lock); if (--tg->refcount == 0) { QTAILQ_REMOVE(&throttle_groups, tg, list); qemu_mutex_destroy(&tg->lock); g_free(tg->name); g_free(tg); } qemu_mutex_unlock(&throttle_groups_lock); } /* Get the name from a BlockBackend's ThrottleGroup. The name (and the pointer) * is guaranteed to remain constant during the lifetime of the group. * * @blk: a BlockBackend that is member of a throttling group * @ret: the name of the group. */ const char *throttle_group_get_name(BlockBackend *blk) { BlockBackendPublic *blkp = blk_get_public(blk); ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts); return tg->name; } /* Return the next BlockBackend in the round-robin sequence, simulating a * circular list. * * This assumes that tg->lock is held. * * @blk: the current BlockBackend * @ret: the next BlockBackend in the sequence */ static BlockBackend *throttle_group_next_blk(BlockBackend *blk) { BlockBackendPublic *blkp = blk_get_public(blk); ThrottleState *ts = blkp->throttle_state; ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts); BlockBackendPublic *next = QLIST_NEXT(blkp, round_robin); if (!next) { next = QLIST_FIRST(&tg->head); } return blk_by_public(next); } /* Return the next BlockBackend in the round-robin sequence with pending I/O * requests. * * This assumes that tg->lock is held. * * @blk: the current BlockBackend * @is_write: the type of operation (read/write) * @ret: the next BlockBackend with pending requests, or blk if there is * none. */ static BlockBackend *next_throttle_token(BlockBackend *blk, bool is_write) { BlockBackendPublic *blkp = blk_get_public(blk); ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts); BlockBackend *token, *start; start = token = tg->tokens[is_write]; /* get next bs round in round robin style */ token = throttle_group_next_blk(token); while (token != start && !blkp->pending_reqs[is_write]) { token = throttle_group_next_blk(token); } /* If no IO are queued for scheduling on the next round robin token * then decide the token is the current bs because chances are * the current bs get the current request queued. */ if (token == start && !blkp->pending_reqs[is_write]) { token = blk; } return token; } /* Check if the next I/O request for a BlockBackend needs to be throttled or * not. If there's no timer set in this group, set one and update the token * accordingly. * * This assumes that tg->lock is held. * * @blk: the current BlockBackend * @is_write: the type of operation (read/write) * @ret: whether the I/O request needs to be throttled or not */ static bool throttle_group_schedule_timer(BlockBackend *blk, bool is_write) { BlockBackendPublic *blkp = blk_get_public(blk); ThrottleState *ts = blkp->throttle_state; ThrottleTimers *tt = &blkp->throttle_timers; ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts); bool must_wait; if (blkp->io_limits_disabled) { return false; } /* Check if any of the timers in this group is already armed */ if (tg->any_timer_armed[is_write]) { return true; } must_wait = throttle_schedule_timer(ts, tt, is_write); /* If a timer just got armed, set blk as the current token */ if (must_wait) { tg->tokens[is_write] = blk; tg->any_timer_armed[is_write] = true; } return must_wait; } /* Look for the next pending I/O request and schedule it. * * This assumes that tg->lock is held. * * @blk: the current BlockBackend * @is_write: the type of operation (read/write) */ static void schedule_next_request(BlockBackend *blk, bool is_write) { BlockBackendPublic *blkp = blk_get_public(blk); ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts); bool must_wait; BlockBackend *token; /* Check if there's any pending request to schedule next */ token = next_throttle_token(blk, is_write); if (!blkp->pending_reqs[is_write]) { return; } /* Set a timer for the request if it needs to be throttled */ must_wait = throttle_group_schedule_timer(token, is_write); /* If it doesn't have to wait, queue it for immediate execution */ if (!must_wait) { /* Give preference to requests from the current blk */ if (qemu_in_coroutine() && qemu_co_queue_next(&blkp->throttled_reqs[is_write])) { token = blk; } else { ThrottleTimers *tt = &blkp->throttle_timers; int64_t now = qemu_clock_get_ns(tt->clock_type); timer_mod(tt->timers[is_write], now + 1); tg->any_timer_armed[is_write] = true; } tg->tokens[is_write] = token; } } /* Check if an I/O request needs to be throttled, wait and set a timer * if necessary, and schedule the next request using a round robin * algorithm. * * @blk: the current BlockBackend * @bytes: the number of bytes for this I/O * @is_write: the type of operation (read/write) */ void coroutine_fn throttle_group_co_io_limits_intercept(BlockBackend *blk, unsigned int bytes, bool is_write) { bool must_wait; BlockBackend *token; BlockBackendPublic *blkp = blk_get_public(blk); ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts); qemu_mutex_lock(&tg->lock); /* First we check if this I/O has to be throttled. */ token = next_throttle_token(blk, is_write); must_wait = throttle_group_schedule_timer(token, is_write); /* Wait if there's a timer set or queued requests of this type */ if (must_wait || blkp->pending_reqs[is_write]) { blkp->pending_reqs[is_write]++; qemu_mutex_unlock(&tg->lock); qemu_co_queue_wait(&blkp->throttled_reqs[is_write]); qemu_mutex_lock(&tg->lock); blkp->pending_reqs[is_write]--; } /* The I/O will be executed, so do the accounting */ throttle_account(blkp->throttle_state, is_write, bytes); /* Schedule the next request */ schedule_next_request(blk, is_write); qemu_mutex_unlock(&tg->lock); } void throttle_group_restart_blk(BlockBackend *blk) { BlockBackendPublic *blkp = blk_get_public(blk); int i; for (i = 0; i < 2; i++) { while (qemu_co_enter_next(&blkp->throttled_reqs[i])) { ; } } } /* Update the throttle configuration for a particular group. Similar * to throttle_config(), but guarantees atomicity within the * throttling group. * * @blk: a BlockBackend that is a member of the group * @cfg: the configuration to set */ void throttle_group_config(BlockBackend *blk, ThrottleConfig *cfg) { BlockBackendPublic *blkp = blk_get_public(blk); ThrottleTimers *tt = &blkp->throttle_timers; ThrottleState *ts = blkp->throttle_state; ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts); qemu_mutex_lock(&tg->lock); /* throttle_config() cancels the timers */ if (timer_pending(tt->timers[0])) { tg->any_timer_armed[0] = false; } if (timer_pending(tt->timers[1])) { tg->any_timer_armed[1] = false; } throttle_config(ts, tt, cfg); qemu_mutex_unlock(&tg->lock); qemu_co_enter_next(&blkp->throttled_reqs[0]); qemu_co_enter_next(&blkp->throttled_reqs[1]); } /* Get the throttle configuration from a particular group. Similar to * throttle_get_config(), but guarantees atomicity within the * throttling group. * * @blk: a BlockBackend that is a member of the group * @cfg: the configuration will be written here */ void throttle_group_get_config(BlockBackend *blk, ThrottleConfig *cfg) { BlockBackendPublic *blkp = blk_get_public(blk); ThrottleState *ts = blkp->throttle_state; ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts); qemu_mutex_lock(&tg->lock); throttle_get_config(ts, cfg); qemu_mutex_unlock(&tg->lock); } /* ThrottleTimers callback. This wakes up a request that was waiting * because it had been throttled. * * @blk: the BlockBackend whose request had been throttled * @is_write: the type of operation (read/write) */ static void timer_cb(BlockBackend *blk, bool is_write) { BlockBackendPublic *blkp = blk_get_public(blk); ThrottleState *ts = blkp->throttle_state; ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts); bool empty_queue; /* The timer has just been fired, so we can update the flag */ qemu_mutex_lock(&tg->lock); tg->any_timer_armed[is_write] = false; qemu_mutex_unlock(&tg->lock); /* Run the request that was waiting for this timer */ empty_queue = !qemu_co_enter_next(&blkp->throttled_reqs[is_write]); /* If the request queue was empty then we have to take care of * scheduling the next one */ if (empty_queue) { qemu_mutex_lock(&tg->lock); schedule_next_request(blk, is_write); qemu_mutex_unlock(&tg->lock); } } static void read_timer_cb(void *opaque) { timer_cb(opaque, false); } static void write_timer_cb(void *opaque) { timer_cb(opaque, true); } /* Register a BlockBackend in the throttling group, also initializing its * timers and updating its throttle_state pointer to point to it. If a * throttling group with that name does not exist yet, it will be created. * * @blk: the BlockBackend to insert * @groupname: the name of the group */ void throttle_group_register_blk(BlockBackend *blk, const char *groupname) { int i; BlockBackendPublic *blkp = blk_get_public(blk); ThrottleState *ts = throttle_group_incref(groupname); ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts); int clock_type = QEMU_CLOCK_REALTIME; if (qtest_enabled()) { /* For testing block IO throttling only */ clock_type = QEMU_CLOCK_VIRTUAL; } blkp->throttle_state = ts; qemu_mutex_lock(&tg->lock); /* If the ThrottleGroup is new set this BlockBackend as the token */ for (i = 0; i < 2; i++) { if (!tg->tokens[i]) { tg->tokens[i] = blk; } } QLIST_INSERT_HEAD(&tg->head, blkp, round_robin); throttle_timers_init(&blkp->throttle_timers, blk_get_aio_context(blk), clock_type, read_timer_cb, write_timer_cb, blk); qemu_mutex_unlock(&tg->lock); } /* Unregister a BlockBackend from its group, removing it from the list, * destroying the timers and setting the throttle_state pointer to NULL. * * The BlockBackend must not have pending throttled requests, so the caller has * to drain them first. * * The group will be destroyed if it's empty after this operation. * * @blk: the BlockBackend to remove */ void throttle_group_unregister_blk(BlockBackend *blk) { BlockBackendPublic *blkp = blk_get_public(blk); ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts); int i; assert(blkp->pending_reqs[0] == 0 && blkp->pending_reqs[1] == 0); assert(qemu_co_queue_empty(&blkp->throttled_reqs[0])); assert(qemu_co_queue_empty(&blkp->throttled_reqs[1])); qemu_mutex_lock(&tg->lock); for (i = 0; i < 2; i++) { if (tg->tokens[i] == blk) { BlockBackend *token = throttle_group_next_blk(blk); /* Take care of the case where this is the last blk in the group */ if (token == blk) { token = NULL; } tg->tokens[i] = token; } } /* remove the current blk from the list */ QLIST_REMOVE(blkp, round_robin); throttle_timers_destroy(&blkp->throttle_timers); qemu_mutex_unlock(&tg->lock); throttle_group_unref(&tg->ts); blkp->throttle_state = NULL; } static void throttle_groups_init(void) { qemu_mutex_init(&throttle_groups_lock); } block_init(throttle_groups_init);