/* * Linux io_uring support. * * Copyright (C) 2009 IBM, Corp. * Copyright (C) 2009 Red Hat, Inc. * Copyright (C) 2019 Aarushi Mehta * * This work is licensed under the terms of the GNU GPL, version 2 or later. * See the COPYING file in the top-level directory. */ #include "qemu/osdep.h" #include #include "qemu-common.h" #include "block/aio.h" #include "qemu/queue.h" #include "block/block.h" #include "block/raw-aio.h" #include "qemu/coroutine.h" #include "qapi/error.h" #include "trace.h" /* io_uring ring size */ #define MAX_ENTRIES 128 typedef struct LuringAIOCB { Coroutine *co; struct io_uring_sqe sqeq; ssize_t ret; QEMUIOVector *qiov; bool is_read; QSIMPLEQ_ENTRY(LuringAIOCB) next; /* * Buffered reads may require resubmission, see * luring_resubmit_short_read(). */ int total_read; QEMUIOVector resubmit_qiov; } LuringAIOCB; typedef struct LuringQueue { int plugged; unsigned int in_queue; unsigned int in_flight; bool blocked; QSIMPLEQ_HEAD(, LuringAIOCB) submit_queue; } LuringQueue; typedef struct LuringState { AioContext *aio_context; struct io_uring ring; /* io queue for submit at batch. Protected by AioContext lock. */ LuringQueue io_q; /* I/O completion processing. Only runs in I/O thread. */ QEMUBH *completion_bh; } LuringState; /** * luring_resubmit: * * Resubmit a request by appending it to submit_queue. The caller must ensure * that ioq_submit() is called later so that submit_queue requests are started. */ static void luring_resubmit(LuringState *s, LuringAIOCB *luringcb) { QSIMPLEQ_INSERT_TAIL(&s->io_q.submit_queue, luringcb, next); s->io_q.in_queue++; } /** * luring_resubmit_short_read: * * Before Linux commit 9d93a3f5a0c ("io_uring: punt short reads to async * context") a buffered I/O request with the start of the file range in the * page cache could result in a short read. Applications need to resubmit the * remaining read request. * * This is a slow path but recent kernels never take it. */ static void luring_resubmit_short_read(LuringState *s, LuringAIOCB *luringcb, int nread) { QEMUIOVector *resubmit_qiov; size_t remaining; trace_luring_resubmit_short_read(s, luringcb, nread); /* Update read position */ luringcb->total_read = nread; remaining = luringcb->qiov->size - luringcb->total_read; /* Shorten qiov */ resubmit_qiov = &luringcb->resubmit_qiov; if (resubmit_qiov->iov == NULL) { qemu_iovec_init(resubmit_qiov, luringcb->qiov->niov); } else { qemu_iovec_reset(resubmit_qiov); } qemu_iovec_concat(resubmit_qiov, luringcb->qiov, luringcb->total_read, remaining); /* Update sqe */ luringcb->sqeq.off = nread; luringcb->sqeq.addr = (__u64)(uintptr_t)luringcb->resubmit_qiov.iov; luringcb->sqeq.len = luringcb->resubmit_qiov.niov; luring_resubmit(s, luringcb); } /** * luring_process_completions: * @s: AIO state * * Fetches completed I/O requests, consumes cqes and invokes their callbacks * The function is somewhat tricky because it supports nested event loops, for * example when a request callback invokes aio_poll(). * * Function schedules BH completion so it can be called again in a nested * event loop. When there are no events left to complete the BH is being * canceled. * */ static void luring_process_completions(LuringState *s) { struct io_uring_cqe *cqes; int total_bytes; /* * Request completion callbacks can run the nested event loop. * Schedule ourselves so the nested event loop will "see" remaining * completed requests and process them. Without this, completion * callbacks that wait for other requests using a nested event loop * would hang forever. * * This workaround is needed because io_uring uses poll_wait, which * is woken up when new events are added to the uring, thus polling on * the same uring fd will block unless more events are received. * * Other leaf block drivers (drivers that access the data themselves) * are networking based, so they poll sockets for data and run the * correct coroutine. */ qemu_bh_schedule(s->completion_bh); while (io_uring_peek_cqe(&s->ring, &cqes) == 0) { LuringAIOCB *luringcb; int ret; if (!cqes) { break; } luringcb = io_uring_cqe_get_data(cqes); ret = cqes->res; io_uring_cqe_seen(&s->ring, cqes); cqes = NULL; /* Change counters one-by-one because we can be nested. */ s->io_q.in_flight--; trace_luring_process_completion(s, luringcb, ret); /* total_read is non-zero only for resubmitted read requests */ total_bytes = ret + luringcb->total_read; if (ret < 0) { if (ret == -EINTR) { luring_resubmit(s, luringcb); continue; } } else if (!luringcb->qiov) { goto end; } else if (total_bytes == luringcb->qiov->size) { ret = 0; /* Only read/write */ } else { /* Short Read/Write */ if (luringcb->is_read) { if (ret > 0) { luring_resubmit_short_read(s, luringcb, ret); continue; } else { /* Pad with zeroes */ qemu_iovec_memset(luringcb->qiov, total_bytes, 0, luringcb->qiov->size - total_bytes); ret = 0; } } else { ret = -ENOSPC; } } end: luringcb->ret = ret; qemu_iovec_destroy(&luringcb->resubmit_qiov); /* * If the coroutine is already entered it must be in ioq_submit() * and will notice luringcb->ret has been filled in when it * eventually runs later. Coroutines cannot be entered recursively * so avoid doing that! */ if (!qemu_coroutine_entered(luringcb->co)) { aio_co_wake(luringcb->co); } } qemu_bh_cancel(s->completion_bh); } static int ioq_submit(LuringState *s) { int ret = 0; LuringAIOCB *luringcb, *luringcb_next; while (s->io_q.in_queue > 0) { /* * Try to fetch sqes from the ring for requests waiting in * the overflow queue */ QSIMPLEQ_FOREACH_SAFE(luringcb, &s->io_q.submit_queue, next, luringcb_next) { struct io_uring_sqe *sqes = io_uring_get_sqe(&s->ring); if (!sqes) { break; } /* Prep sqe for submission */ *sqes = luringcb->sqeq; QSIMPLEQ_REMOVE_HEAD(&s->io_q.submit_queue, next); } ret = io_uring_submit(&s->ring); trace_luring_io_uring_submit(s, ret); /* Prevent infinite loop if submission is refused */ if (ret <= 0) { if (ret == -EAGAIN) { continue; } break; } s->io_q.in_flight += ret; s->io_q.in_queue -= ret; } s->io_q.blocked = (s->io_q.in_queue > 0); if (s->io_q.in_flight) { /* * We can try to complete something just right away if there are * still requests in-flight. */ luring_process_completions(s); } return ret; } static void luring_process_completions_and_submit(LuringState *s) { aio_context_acquire(s->aio_context); luring_process_completions(s); if (!s->io_q.plugged && s->io_q.in_queue > 0) { ioq_submit(s); } aio_context_release(s->aio_context); } static void qemu_luring_completion_bh(void *opaque) { LuringState *s = opaque; luring_process_completions_and_submit(s); } static void qemu_luring_completion_cb(void *opaque) { LuringState *s = opaque; luring_process_completions_and_submit(s); } static bool qemu_luring_poll_cb(void *opaque) { LuringState *s = opaque; struct io_uring_cqe *cqes; if (io_uring_peek_cqe(&s->ring, &cqes) == 0) { if (cqes) { luring_process_completions_and_submit(s); return true; } } return false; } static void ioq_init(LuringQueue *io_q) { QSIMPLEQ_INIT(&io_q->submit_queue); io_q->plugged = 0; io_q->in_queue = 0; io_q->in_flight = 0; io_q->blocked = false; } void luring_io_plug(BlockDriverState *bs, LuringState *s) { trace_luring_io_plug(s); s->io_q.plugged++; } void luring_io_unplug(BlockDriverState *bs, LuringState *s) { assert(s->io_q.plugged); trace_luring_io_unplug(s, s->io_q.blocked, s->io_q.plugged, s->io_q.in_queue, s->io_q.in_flight); if (--s->io_q.plugged == 0 && !s->io_q.blocked && s->io_q.in_queue > 0) { ioq_submit(s); } } /** * luring_do_submit: * @fd: file descriptor for I/O * @luringcb: AIO control block * @s: AIO state * @offset: offset for request * @type: type of request * * Fetches sqes from ring, adds to pending queue and preps them * */ static int luring_do_submit(int fd, LuringAIOCB *luringcb, LuringState *s, uint64_t offset, int type) { int ret; struct io_uring_sqe *sqes = &luringcb->sqeq; switch (type) { case QEMU_AIO_WRITE: io_uring_prep_writev(sqes, fd, luringcb->qiov->iov, luringcb->qiov->niov, offset); break; case QEMU_AIO_READ: io_uring_prep_readv(sqes, fd, luringcb->qiov->iov, luringcb->qiov->niov, offset); break; case QEMU_AIO_FLUSH: io_uring_prep_fsync(sqes, fd, IORING_FSYNC_DATASYNC); break; default: fprintf(stderr, "%s: invalid AIO request type, aborting 0x%x.\n", __func__, type); abort(); } io_uring_sqe_set_data(sqes, luringcb); QSIMPLEQ_INSERT_TAIL(&s->io_q.submit_queue, luringcb, next); s->io_q.in_queue++; trace_luring_do_submit(s, s->io_q.blocked, s->io_q.plugged, s->io_q.in_queue, s->io_q.in_flight); if (!s->io_q.blocked && (!s->io_q.plugged || s->io_q.in_flight + s->io_q.in_queue >= MAX_ENTRIES)) { ret = ioq_submit(s); trace_luring_do_submit_done(s, ret); return ret; } return 0; } int coroutine_fn luring_co_submit(BlockDriverState *bs, LuringState *s, int fd, uint64_t offset, QEMUIOVector *qiov, int type) { int ret; LuringAIOCB luringcb = { .co = qemu_coroutine_self(), .ret = -EINPROGRESS, .qiov = qiov, .is_read = (type == QEMU_AIO_READ), }; trace_luring_co_submit(bs, s, &luringcb, fd, offset, qiov ? qiov->size : 0, type); ret = luring_do_submit(fd, &luringcb, s, offset, type); if (ret < 0) { return ret; } if (luringcb.ret == -EINPROGRESS) { qemu_coroutine_yield(); } return luringcb.ret; } void luring_detach_aio_context(LuringState *s, AioContext *old_context) { aio_set_fd_handler(old_context, s->ring.ring_fd, false, NULL, NULL, NULL, s); qemu_bh_delete(s->completion_bh); s->aio_context = NULL; } void luring_attach_aio_context(LuringState *s, AioContext *new_context) { s->aio_context = new_context; s->completion_bh = aio_bh_new(new_context, qemu_luring_completion_bh, s); aio_set_fd_handler(s->aio_context, s->ring.ring_fd, false, qemu_luring_completion_cb, NULL, qemu_luring_poll_cb, s); } LuringState *luring_init(Error **errp) { int rc; LuringState *s = g_new0(LuringState, 1); struct io_uring *ring = &s->ring; trace_luring_init_state(s, sizeof(*s)); rc = io_uring_queue_init(MAX_ENTRIES, ring, 0); if (rc < 0) { error_setg_errno(errp, errno, "failed to init linux io_uring ring"); g_free(s); return NULL; } ioq_init(&s->io_q); return s; } void luring_cleanup(LuringState *s) { io_uring_queue_exit(&s->ring); g_free(s); trace_luring_cleanup_state(s); }