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Diffstat (limited to 'include/ui/egl-helpers.h')
-rw-r--r--include/ui/egl-helpers.h39
1 files changed, 33 insertions, 6 deletions
diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h
index 9db7293bdb..4b8c0d2281 100644
--- a/include/ui/egl-helpers.h
+++ b/include/ui/egl-helpers.h
@@ -3,11 +3,16 @@
#include <epoxy/gl.h>
#include <epoxy/egl.h>
+#ifdef CONFIG_GBM
#include <gbm.h>
+#endif
+#include "ui/console.h"
+#include "ui/shader.h"
extern EGLDisplay *qemu_egl_display;
extern EGLConfig qemu_egl_config;
extern DisplayGLMode qemu_egl_mode;
+extern bool qemu_egl_angle_d3d;
typedef struct egl_fb {
int width;
@@ -15,38 +20,60 @@ typedef struct egl_fb {
GLuint texture;
GLuint framebuffer;
bool delete_texture;
+ QemuDmaBuf *dmabuf;
} egl_fb;
+#define EGL_FB_INIT { 0, }
+
void egl_fb_destroy(egl_fb *fb);
void egl_fb_setup_default(egl_fb *fb, int width, int height);
void egl_fb_setup_for_tex(egl_fb *fb, int width, int height,
GLuint texture, bool delete);
void egl_fb_setup_new_tex(egl_fb *fb, int width, int height);
void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip);
-void egl_fb_read(void *dst, egl_fb *src);
+void egl_fb_read(DisplaySurface *dst, egl_fb *src);
+void egl_fb_read_rect(DisplaySurface *dst, egl_fb *src, int x, int y, int w, int h);
void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip);
void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
- int x, int y);
+ int x, int y, double scale_x, double scale_y);
+
+extern EGLContext qemu_egl_rn_ctx;
-#ifdef CONFIG_OPENGL_DMABUF
+#ifdef CONFIG_GBM
extern int qemu_egl_rn_fd;
extern struct gbm_device *qemu_egl_rn_gbm_dev;
-extern EGLContext qemu_egl_rn_ctx;
int egl_rendernode_init(const char *rendernode, DisplayGLMode mode);
-int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc);
+int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc,
+ EGLuint64KHR *modifier);
void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf);
void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf);
+void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf);
+void egl_dmabuf_create_fence(QemuDmaBuf *dmabuf);
#endif
-EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, Window win);
+EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win);
+
+#if defined(CONFIG_X11) || defined(CONFIG_GBM)
int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode);
int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode);
+
+#endif
+
+#ifdef WIN32
+int qemu_egl_init_dpy_win32(EGLNativeDisplayType dpy, DisplayGLMode mode);
+#endif
+
EGLContext qemu_egl_init_ctx(void);
+bool qemu_egl_has_dmabuf(void);
+
+bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp);
+
+const char *qemu_egl_get_error_string(void);
#endif /* EGL_HELPERS_H */