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-rw-r--r--fpu/softfloat.c54
1 files changed, 54 insertions, 0 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 6c7a90a054..e0ea599769 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -111,6 +111,7 @@ static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
roundNearestEven = ( roundingMode == float_round_nearest_even );
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
roundIncrement = 0x40;
break;
case float_round_to_zero:
@@ -161,6 +162,7 @@ static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATU
roundNearestEven = ( roundingMode == float_round_nearest_even );
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
increment = ((int64_t) absZ1 < 0);
break;
case float_round_to_zero:
@@ -214,6 +216,7 @@ static int64 roundAndPackUint64(flag zSign, uint64_t absZ0,
roundNearestEven = (roundingMode == float_round_nearest_even);
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
increment = ((int64_t)absZ1 < 0);
break;
case float_round_to_zero:
@@ -366,6 +369,7 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig
roundNearestEven = ( roundingMode == float_round_nearest_even );
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
roundIncrement = 0x40;
break;
case float_round_to_zero:
@@ -550,6 +554,7 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig
roundNearestEven = ( roundingMode == float_round_nearest_even );
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
roundIncrement = 0x200;
break;
case float_round_to_zero:
@@ -734,6 +739,7 @@ static floatx80
zSig0 |= ( zSig1 != 0 );
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
break;
case float_round_to_zero:
roundIncrement = 0;
@@ -794,6 +800,7 @@ static floatx80
precision80:
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
increment = ((int64_t)zSig1 < 0);
break;
case float_round_to_zero:
@@ -838,6 +845,7 @@ static floatx80
if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
increment = ((int64_t)zSig1 < 0);
break;
case float_round_to_zero:
@@ -1052,6 +1060,7 @@ static float128
roundNearestEven = ( roundingMode == float_round_nearest_even );
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
increment = ((int64_t)zSig2 < 0);
break;
case float_round_to_zero:
@@ -1114,6 +1123,7 @@ static float128
if ( isTiny && zSig2 ) float_raise( float_flag_underflow STATUS_VAR);
switch (roundingMode) {
case float_round_nearest_even:
+ case float_round_ties_away:
increment = ((int64_t)zSig2 < 0);
break;
case float_round_to_zero:
@@ -1785,6 +1795,11 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
return packFloat32( aSign, 0x7F, 0 );
}
break;
+ case float_round_ties_away:
+ if (aExp == 0x7E) {
+ return packFloat32(aSign, 0x7F, 0);
+ }
+ break;
case float_round_down:
return make_float32(aSign ? 0xBF800000 : 0);
case float_round_up:
@@ -1803,6 +1818,9 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
z &= ~lastBitMask;
}
break;
+ case float_round_ties_away:
+ z += lastBitMask >> 1;
+ break;
case float_round_to_zero:
break;
case float_round_up:
@@ -3183,6 +3201,9 @@ static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp,
increment = zSig & (increment << 1);
}
break;
+ case float_round_ties_away:
+ increment = (mask + 1) >> 1;
+ break;
case float_round_up:
increment = zSign ? 0 : mask;
break;
@@ -3487,6 +3508,11 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
return packFloat64( aSign, 0x3FF, 0 );
}
break;
+ case float_round_ties_away:
+ if (aExp == 0x3FE) {
+ return packFloat64(aSign, 0x3ff, 0);
+ }
+ break;
case float_round_down:
return make_float64(aSign ? LIT64( 0xBFF0000000000000 ) : 0);
case float_round_up:
@@ -3506,6 +3532,9 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
z &= ~lastBitMask;
}
break;
+ case float_round_ties_away:
+ z += lastBitMask >> 1;
+ break;
case float_round_to_zero:
break;
case float_round_up:
@@ -4771,6 +4800,11 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
}
break;
+ case float_round_ties_away:
+ if (aExp == 0x3FFE) {
+ return packFloatx80(aSign, 0x3FFF, LIT64(0x8000000000000000));
+ }
+ break;
case float_round_down:
return
aSign ?
@@ -4794,6 +4828,9 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
z.low &= ~lastBitMask;
}
break;
+ case float_round_ties_away:
+ z.low += lastBitMask >> 1;
+ break;
case float_round_to_zero:
break;
case float_round_up:
@@ -5862,6 +5899,15 @@ float128 float128_round_to_int( float128 a STATUS_PARAM )
}
}
break;
+ case float_round_ties_away:
+ if (lastBitMask) {
+ add128(z.high, z.low, 0, lastBitMask >> 1, &z.high, &z.low);
+ } else {
+ if ((int64_t) z.low < 0) {
+ ++z.high;
+ }
+ }
+ break;
case float_round_to_zero:
break;
case float_round_up:
@@ -5893,6 +5939,11 @@ float128 float128_round_to_int( float128 a STATUS_PARAM )
return packFloat128( aSign, 0x3FFF, 0, 0 );
}
break;
+ case float_round_ties_away:
+ if (aExp == 0x3FFE) {
+ return packFloat128(aSign, 0x3FFF, 0, 0);
+ }
+ break;
case float_round_down:
return
aSign ? packFloat128( 1, 0x3FFF, 0, 0 )
@@ -5916,6 +5967,9 @@ float128 float128_round_to_int( float128 a STATUS_PARAM )
z.high &= ~ lastBitMask;
}
break;
+ case float_round_ties_away:
+ z.high += lastBitMask>>1;
+ break;
case float_round_to_zero:
break;
case float_round_up: