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-rw-r--r--target-arm/translate-a64.c250
1 files changed, 248 insertions, 2 deletions
diff --git a/target-arm/translate-a64.c b/target-arm/translate-a64.c
index cf80c46b90..e4fdf00793 100644
--- a/target-arm/translate-a64.c
+++ b/target-arm/translate-a64.c
@@ -308,6 +308,28 @@ static TCGv_i64 read_cpu_reg_sp(DisasContext *s, int reg, int sf)
return v;
}
+/* Return the offset into CPUARMState of an element of specified
+ * size, 'element' places in from the least significant end of
+ * the FP/vector register Qn.
+ */
+static inline int vec_reg_offset(int regno, int element, TCGMemOp size)
+{
+ int offs = offsetof(CPUARMState, vfp.regs[regno * 2]);
+#ifdef HOST_WORDS_BIGENDIAN
+ /* This is complicated slightly because vfp.regs[2n] is
+ * still the low half and vfp.regs[2n+1] the high half
+ * of the 128 bit vector, even on big endian systems.
+ * Calculate the offset assuming a fully bigendian 128 bits,
+ * then XOR to account for the order of the two 64 bit halves.
+ */
+ offs += (16 - ((element + 1) * (1 << size)));
+ offs ^= 8;
+#else
+ offs += element * (1 << size);
+#endif
+ return offs;
+}
+
/* Return the offset into CPUARMState of a slice (from
* the least significant end) of FP register Qn (ie
* Dn, Sn, Hn or Bn).
@@ -661,6 +683,108 @@ static void do_fp_ld(DisasContext *s, int destidx, TCGv_i64 tcg_addr, int size)
}
/*
+ * Vector load/store helpers.
+ *
+ * The principal difference between this and a FP load is that we don't
+ * zero extend as we are filling a partial chunk of the vector register.
+ * These functions don't support 128 bit loads/stores, which would be
+ * normal load/store operations.
+ */
+
+/* Get value of an element within a vector register */
+static void read_vec_element(DisasContext *s, TCGv_i64 tcg_dest, int srcidx,
+ int element, TCGMemOp memop)
+{
+ int vect_off = vec_reg_offset(srcidx, element, memop & MO_SIZE);
+ switch (memop) {
+ case MO_8:
+ tcg_gen_ld8u_i64(tcg_dest, cpu_env, vect_off);
+ break;
+ case MO_16:
+ tcg_gen_ld16u_i64(tcg_dest, cpu_env, vect_off);
+ break;
+ case MO_32:
+ tcg_gen_ld32u_i64(tcg_dest, cpu_env, vect_off);
+ break;
+ case MO_8|MO_SIGN:
+ tcg_gen_ld8s_i64(tcg_dest, cpu_env, vect_off);
+ break;
+ case MO_16|MO_SIGN:
+ tcg_gen_ld16s_i64(tcg_dest, cpu_env, vect_off);
+ break;
+ case MO_32|MO_SIGN:
+ tcg_gen_ld32s_i64(tcg_dest, cpu_env, vect_off);
+ break;
+ case MO_64:
+ case MO_64|MO_SIGN:
+ tcg_gen_ld_i64(tcg_dest, cpu_env, vect_off);
+ break;
+ default:
+ g_assert_not_reached();
+ }
+}
+
+/* Set value of an element within a vector register */
+static void write_vec_element(DisasContext *s, TCGv_i64 tcg_src, int destidx,
+ int element, TCGMemOp memop)
+{
+ int vect_off = vec_reg_offset(destidx, element, memop & MO_SIZE);
+ switch (memop) {
+ case MO_8:
+ tcg_gen_st8_i64(tcg_src, cpu_env, vect_off);
+ break;
+ case MO_16:
+ tcg_gen_st16_i64(tcg_src, cpu_env, vect_off);
+ break;
+ case MO_32:
+ tcg_gen_st32_i64(tcg_src, cpu_env, vect_off);
+ break;
+ case MO_64:
+ tcg_gen_st_i64(tcg_src, cpu_env, vect_off);
+ break;
+ default:
+ g_assert_not_reached();
+ }
+}
+
+/* Clear the high 64 bits of a 128 bit vector (in general non-quad
+ * vector ops all need to do this).
+ */
+static void clear_vec_high(DisasContext *s, int rd)
+{
+ TCGv_i64 tcg_zero = tcg_const_i64(0);
+
+ write_vec_element(s, tcg_zero, rd, 1, MO_64);
+ tcg_temp_free_i64(tcg_zero);
+}
+
+/* Store from vector register to memory */
+static void do_vec_st(DisasContext *s, int srcidx, int element,
+ TCGv_i64 tcg_addr, int size)
+{
+ TCGMemOp memop = MO_TE + size;
+ TCGv_i64 tcg_tmp = tcg_temp_new_i64();
+
+ read_vec_element(s, tcg_tmp, srcidx, element, size);
+ tcg_gen_qemu_st_i64(tcg_tmp, tcg_addr, get_mem_index(s), memop);
+
+ tcg_temp_free_i64(tcg_tmp);
+}
+
+/* Load from memory to vector register */
+static void do_vec_ld(DisasContext *s, int destidx, int element,
+ TCGv_i64 tcg_addr, int size)
+{
+ TCGMemOp memop = MO_TE + size;
+ TCGv_i64 tcg_tmp = tcg_temp_new_i64();
+
+ tcg_gen_qemu_ld_i64(tcg_tmp, tcg_addr, get_mem_index(s), memop);
+ write_vec_element(s, tcg_tmp, destidx, element, size);
+
+ tcg_temp_free_i64(tcg_tmp);
+}
+
+/*
* This utility function is for doing register extension with an
* optional shift. You will likely want to pass a temporary for the
* destination register. See DecodeRegExtend() in the ARM ARM.
@@ -1835,10 +1959,132 @@ static void disas_ldst_reg(DisasContext *s, uint32_t insn)
}
}
-/* AdvSIMD load/store multiple structures */
+/* C3.3.1 AdvSIMD load/store multiple structures
+ *
+ * 31 30 29 23 22 21 16 15 12 11 10 9 5 4 0
+ * +---+---+---------------+---+-------------+--------+------+------+------+
+ * | 0 | Q | 0 0 1 1 0 0 0 | L | 0 0 0 0 0 0 | opcode | size | Rn | Rt |
+ * +---+---+---------------+---+-------------+--------+------+------+------+
+ *
+ * C3.3.2 AdvSIMD load/store multiple structures (post-indexed)
+ *
+ * 31 30 29 23 22 21 20 16 15 12 11 10 9 5 4 0
+ * +---+---+---------------+---+---+---------+--------+------+------+------+
+ * | 0 | Q | 0 0 1 1 0 0 1 | L | 0 | Rm | opcode | size | Rn | Rt |
+ * +---+---+---------------+---+---+---------+--------+------+------+------+
+ *
+ * Rt: first (or only) SIMD&FP register to be transferred
+ * Rn: base address or SP
+ * Rm (post-index only): post-index register (when !31) or size dependent #imm
+ */
static void disas_ldst_multiple_struct(DisasContext *s, uint32_t insn)
{
- unsupported_encoding(s, insn);
+ int rt = extract32(insn, 0, 5);
+ int rn = extract32(insn, 5, 5);
+ int size = extract32(insn, 10, 2);
+ int opcode = extract32(insn, 12, 4);
+ bool is_store = !extract32(insn, 22, 1);
+ bool is_postidx = extract32(insn, 23, 1);
+ bool is_q = extract32(insn, 30, 1);
+ TCGv_i64 tcg_addr, tcg_rn;
+
+ int ebytes = 1 << size;
+ int elements = (is_q ? 128 : 64) / (8 << size);
+ int rpt; /* num iterations */
+ int selem; /* structure elements */
+ int r;
+
+ if (extract32(insn, 31, 1) || extract32(insn, 21, 1)) {
+ unallocated_encoding(s);
+ return;
+ }
+
+ /* From the shared decode logic */
+ switch (opcode) {
+ case 0x0:
+ rpt = 1;
+ selem = 4;
+ break;
+ case 0x2:
+ rpt = 4;
+ selem = 1;
+ break;
+ case 0x4:
+ rpt = 1;
+ selem = 3;
+ break;
+ case 0x6:
+ rpt = 3;
+ selem = 1;
+ break;
+ case 0x7:
+ rpt = 1;
+ selem = 1;
+ break;
+ case 0x8:
+ rpt = 1;
+ selem = 2;
+ break;
+ case 0xa:
+ rpt = 2;
+ selem = 1;
+ break;
+ default:
+ unallocated_encoding(s);
+ return;
+ }
+
+ if (size == 3 && !is_q && selem != 1) {
+ /* reserved */
+ unallocated_encoding(s);
+ return;
+ }
+
+ if (rn == 31) {
+ gen_check_sp_alignment(s);
+ }
+
+ tcg_rn = cpu_reg_sp(s, rn);
+ tcg_addr = tcg_temp_new_i64();
+ tcg_gen_mov_i64(tcg_addr, tcg_rn);
+
+ for (r = 0; r < rpt; r++) {
+ int e;
+ for (e = 0; e < elements; e++) {
+ int tt = (rt + r) % 32;
+ int xs;
+ for (xs = 0; xs < selem; xs++) {
+ if (is_store) {
+ do_vec_st(s, tt, e, tcg_addr, size);
+ } else {
+ do_vec_ld(s, tt, e, tcg_addr, size);
+
+ /* For non-quad operations, setting a slice of the low
+ * 64 bits of the register clears the high 64 bits (in
+ * the ARM ARM pseudocode this is implicit in the fact
+ * that 'rval' is a 64 bit wide variable). We optimize
+ * by noticing that we only need to do this the first
+ * time we touch a register.
+ */
+ if (!is_q && e == 0 && (r == 0 || xs == selem - 1)) {
+ clear_vec_high(s, tt);
+ }
+ }
+ tcg_gen_addi_i64(tcg_addr, tcg_addr, ebytes);
+ tt = (tt + 1) % 32;
+ }
+ }
+ }
+
+ if (is_postidx) {
+ int rm = extract32(insn, 16, 5);
+ if (rm == 31) {
+ tcg_gen_mov_i64(tcg_rn, tcg_addr);
+ } else {
+ tcg_gen_add_i64(tcg_rn, tcg_rn, cpu_reg(s, rm));
+ }
+ }
+ tcg_temp_free_i64(tcg_addr);
}
/* AdvSIMD load/store single structure */