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authorMarc-André Lureau <marcandre.lureau@redhat.com>2021-02-04 14:52:30 +0400
committerGerd Hoffmann <kraxel@redhat.com>2021-02-04 15:58:54 +0100
commit3cddb8b9e0b58eea04e6eb908fc6a12d5af3d3cb (patch)
tree3c3aed83b87348628a62e8c5c719d087b21498e9 /ui
parentf8f3c2719e11145d4f2902c562f7979df741daf0 (diff)
display/ui: add a callback to indicate GL state is flushed
Displaying rendered resources requires blocking qemu GPU to avoid extra framebuffer copies. For an external display, via Spice currently, there is a callback to block/unblock the rendering in the same thread. But with the vhost-user-gpu backend, the qemu process doesn't handle the rendering itself, and the blocking callback isn't effective. Instead, the backend must be notified when the display code is done. Fix this by adding a new GraphicHwOps callback to indicate the GL state is flushed, and we are done manipulating the shared GL resources. Call it from gtk and spice display. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui')
-rw-r--r--ui/console.c9
-rw-r--r--ui/gtk-egl.c3
-rw-r--r--ui/gtk-gl-area.c3
-rw-r--r--ui/sdl2-gl.c2
-rw-r--r--ui/spice-display.c1
5 files changed, 18 insertions, 0 deletions
diff --git a/ui/console.c b/ui/console.c
index d8cc640c28..c5d11bc701 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -294,6 +294,15 @@ void graphic_hw_gl_block(QemuConsole *con, bool block)
}
}
+void graphic_hw_gl_flushed(QemuConsole *con)
+{
+ assert(con != NULL);
+
+ if (con->hw_ops->gl_flushed) {
+ con->hw_ops->gl_flushed(con->hw);
+ }
+}
+
int qemu_console_get_window_id(QemuConsole *con)
{
return con->window_id;
diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index 71c3d698b4..588e7b1bb1 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -92,6 +92,9 @@ void gd_egl_draw(VirtualConsole *vc)
vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
}
+
+ glFlush();
+ graphic_hw_gl_flushed(vc->gfx.dcl.con);
}
void gd_egl_update(DisplayChangeListener *dcl,
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index 72bcd94918..e7ca73c7b1 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -70,6 +70,9 @@ void gd_gl_area_draw(VirtualConsole *vc)
surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
}
+
+ glFlush();
+ graphic_hw_gl_flushed(vc->gfx.dcl.con);
}
void gd_gl_area_update(DisplayChangeListener *dcl,
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index 82139ba49e..fd594d7461 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -58,6 +58,7 @@ static void sdl2_gl_render_surface(struct sdl2_console *scon)
surface_gl_render_texture(scon->gls, scon->surface);
SDL_GL_SwapWindow(scon->real_window);
+ graphic_hw_gl_flushed(scon->dcl.con);
}
void sdl2_gl_update(DisplayChangeListener *dcl,
@@ -240,4 +241,5 @@ void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
egl_fb_blit(&scon->win_fb, &scon->guest_fb, !scon->y0_top);
SDL_GL_SwapWindow(scon->real_window);
+ graphic_hw_gl_flushed(dcl->con);
}
diff --git a/ui/spice-display.c b/ui/spice-display.c
index dccac4710a..6f32b66a6e 100644
--- a/ui/spice-display.c
+++ b/ui/spice-display.c
@@ -826,6 +826,7 @@ static void qemu_spice_gl_unblock_bh(void *opaque)
SimpleSpiceDisplay *ssd = opaque;
qemu_spice_gl_block(ssd, false);
+ graphic_hw_gl_flushed(ssd->dcl.con);
}
static void qemu_spice_gl_block_timer(void *opaque)