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authorRichard Henderson <richard.henderson@linaro.org>2021-01-27 20:04:43 -1000
committerRichard Henderson <richard.henderson@linaro.org>2021-02-05 10:24:14 -1000
commit53f405569cf84eb08756a53ad722d4dbe07023ec (patch)
treec8054c07fb0ca96503a9d85c637afbdfc07101ea /tcg/tci
parent90be4dde247064082ab96c51a44b7bba30afb262 (diff)
tcg/tci: Move stack bounds check to compile-time
The existing check was incomplete: (1) Only applied to two of the 7 stores, and not to the loads at all. (2) Only checked the upper, but not the lower bound of the stack. Doing this at compile time means that we don't need to do it at runtime as well. Tested-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'tcg/tci')
-rw-r--r--tcg/tci/tcg-target.c.inc13
1 files changed, 13 insertions, 0 deletions
diff --git a/tcg/tci/tcg-target.c.inc b/tcg/tci/tcg-target.c.inc
index f0f6b13112..82efb9af60 100644
--- a/tcg/tci/tcg-target.c.inc
+++ b/tcg/tci/tcg-target.c.inc
@@ -375,10 +375,20 @@ static void tci_out_label(TCGContext *s, TCGLabel *label)
}
}
+static void stack_bounds_check(TCGReg base, target_long offset)
+{
+ if (base == TCG_REG_CALL_STACK) {
+ tcg_debug_assert(offset < 0);
+ tcg_debug_assert(offset >= -(CPU_TEMP_BUF_NLONGS * sizeof(long)));
+ }
+}
+
static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg1,
intptr_t arg2)
{
uint8_t *old_code_ptr = s->code_ptr;
+
+ stack_bounds_check(arg1, arg2);
if (type == TCG_TYPE_I32) {
tcg_out_op_t(s, INDEX_op_ld_i32);
tcg_out_r(s, ret);
@@ -514,6 +524,7 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc, const TCGArg *args,
case INDEX_op_st16_i64:
case INDEX_op_st32_i64:
case INDEX_op_st_i64:
+ stack_bounds_check(args[1], args[2]);
tcg_out_r(s, args[0]);
tcg_out_r(s, args[1]);
tcg_debug_assert(args[2] == (int32_t)args[2]);
@@ -716,6 +727,8 @@ static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg, TCGReg arg1,
intptr_t arg2)
{
uint8_t *old_code_ptr = s->code_ptr;
+
+ stack_bounds_check(arg1, arg2);
if (type == TCG_TYPE_I32) {
tcg_out_op_t(s, INDEX_op_st_i32);
tcg_out_r(s, arg);