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authorRichard Henderson <rth@twiddle.net>2012-09-24 14:21:40 -0700
committerAurelien Jarno <aurelien@aurel32.net>2012-10-06 18:48:40 +0200
commit0aed257f08444feb6269d0c302b35a8fb10fcb3f (patch)
tree17afe2f486f714ed5b6c3460f4dbec15e6563c3e /tcg/tcg.h
parentbcc66562ad185e9c2a667b00426f625e2489bda9 (diff)
tcg: Add TCG_COND_NEVER, TCG_COND_ALWAYS
There are several cases that can be handled easier inside both translators and code generators if we have out-of-band values for conditions. It's easy enough to handle ALWAYS and NEVER in the natural way inside the tcg middle-end. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Diffstat (limited to 'tcg/tcg.h')
-rw-r--r--tcg/tcg.h37
1 files changed, 23 insertions, 14 deletions
diff --git a/tcg/tcg.h b/tcg/tcg.h
index 6ff2ab55be..75f0239709 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -266,18 +266,28 @@ typedef int TCGv_i64;
#define TCG_CALL_DUMMY_TCGV MAKE_TCGV_I32(-1)
#define TCG_CALL_DUMMY_ARG ((TCGArg)(-1))
+/* Conditions. Note that these are layed out for easy manipulation by
+ the the functions below:
+ bit 0 is used for inverting;
+ bit 1 is signed,
+ bit 2 is unsigned,
+ bit 3 is used with bit 0 for swapping signed/unsigned. */
typedef enum {
- TCG_COND_EQ,
- TCG_COND_NE,
- TCG_COND_LT,
- TCG_COND_GE,
- TCG_COND_LE,
- TCG_COND_GT,
+ /* non-signed */
+ TCG_COND_NEVER = 0 | 0 | 0 | 0,
+ TCG_COND_ALWAYS = 0 | 0 | 0 | 1,
+ TCG_COND_EQ = 8 | 0 | 0 | 0,
+ TCG_COND_NE = 8 | 0 | 0 | 1,
+ /* signed */
+ TCG_COND_LT = 0 | 0 | 2 | 0,
+ TCG_COND_GE = 0 | 0 | 2 | 1,
+ TCG_COND_LE = 8 | 0 | 2 | 0,
+ TCG_COND_GT = 8 | 0 | 2 | 1,
/* unsigned */
- TCG_COND_LTU,
- TCG_COND_GEU,
- TCG_COND_LEU,
- TCG_COND_GTU,
+ TCG_COND_LTU = 0 | 4 | 0 | 0,
+ TCG_COND_GEU = 0 | 4 | 0 | 1,
+ TCG_COND_LEU = 8 | 4 | 0 | 0,
+ TCG_COND_GTU = 8 | 4 | 0 | 1,
} TCGCond;
/* Invert the sense of the comparison. */
@@ -289,18 +299,17 @@ static inline TCGCond tcg_invert_cond(TCGCond c)
/* Swap the operands in a comparison. */
static inline TCGCond tcg_swap_cond(TCGCond c)
{
- int mask = (c < TCG_COND_LT ? 0 : c < TCG_COND_LTU ? 7 : 15);
- return (TCGCond)(c ^ mask);
+ return c & 6 ? (TCGCond)(c ^ 9) : c;
}
static inline TCGCond tcg_unsigned_cond(TCGCond c)
{
- return (c >= TCG_COND_LT && c <= TCG_COND_GT ? c + 4 : c);
+ return c & 2 ? (TCGCond)(c ^ 6) : c;
}
static inline bool is_unsigned_cond(TCGCond c)
{
- return c >= TCG_COND_LTU;
+ return (c & 4) != 0;
}
#define TEMP_VAL_DEAD 0