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authoraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2008-12-05 20:05:26 +0000
committeraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2008-12-05 20:05:26 +0000
commitbf9298b90eee0b95cab11fc74790dcbddca4252e (patch)
tree5073e5a326855e8044de043bd882cc29759c4364 /slirp/socket.h
parenta38131b669253fe40eff41e17ab7d1df78adbcd8 (diff)
downloadqemu-arm-bf9298b90eee0b95cab11fc74790dcbddca4252e.tar.gz
Make struct iovec universally available
Vectored IO APIs will require some sort of vector argument. It makes sense to use struct iovec and just define it globally for Windows. Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5889 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'slirp/socket.h')
-rw-r--r--slirp/socket.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/slirp/socket.h b/slirp/socket.h
index 94fb8d8cf2..5edea90c93 100644
--- a/slirp/socket.h
+++ b/slirp/socket.h
@@ -73,14 +73,6 @@ struct socket {
extern struct socket tcb;
-
-#if defined(DECLARE_IOVEC) && !defined(HAVE_READV)
-struct iovec {
- char *iov_base;
- size_t iov_len;
-};
-#endif
-
struct socket * solookup _P((struct socket *, struct in_addr, u_int, struct in_addr, u_int));
struct socket * socreate _P((void));
void sofree _P((struct socket *));