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authorJan Kiszka <jan.kiszka@siemens.com>2009-06-24 14:42:31 +0200
committerAnthony Liguori <aliguori@us.ibm.com>2009-06-29 08:52:50 -0500
commitb1c99fcdf57ae4c3e8da22af13013a3aca69ef5e (patch)
treec47ba7360ba52b9e8fc65357b66f03fe1a7bd486 /slirp/slirp.h
parentad0d8c4c326c87ee3f193f90f31ec4af0fce5598 (diff)
downloadqemu-arm-b1c99fcdf57ae4c3e8da22af13013a3aca69ef5e.tar.gz
slirp: Enable multiple instances
Once again this was a long journey to reach the destination: Allow to instantiate slirp multiple times. But as in the past, the journey was worthwhile, cleaning up, fixing and enhancing various parts of the user space network stack along the way. What is this particular change good for? Multiple slirps instances allow separated user space networks for guests with multiple NICs. This is already possible, but without any slirp support for the second network, ie. without a chance to talk to that network from the host via IP. We have a legacy guest system here that benefits from this slirp enhancement, allowing us to run both of its NICs purely over unprivileged user space IP stacks. Another benefit of this patch is that it simply removes an artificial restriction of the configuration space qemu is providing, avoiding another source of surprises that users may face when playing with possible setups. Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Diffstat (limited to 'slirp/slirp.h')
-rw-r--r--slirp/slirp.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/slirp/slirp.h b/slirp/slirp.h
index 5d8861ceb5..920d7a6213 100644
--- a/slirp/slirp.h
+++ b/slirp/slirp.h
@@ -185,6 +185,8 @@ int inet_aton _P((const char *cp, struct in_addr *ia));
#include "debug.h"
+#include "sys-queue.h"
+
#include "libslirp.h"
#include "ip.h"
#include "tcp.h"
@@ -207,6 +209,8 @@ int inet_aton _P((const char *cp, struct in_addr *ia));
#include "tftp.h"
struct Slirp {
+ TAILQ_ENTRY(Slirp) entry;
+
/* virtual network configuration */
struct in_addr vnetwork_addr;
struct in_addr vnetwork_mask;