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authorMarkus Armbruster <armbru@redhat.com>2016-06-22 19:11:19 +0200
committerMarkus Armbruster <armbru@redhat.com>2016-07-12 16:19:16 +0200
commita9c94277f07d19d3eb14f199c3e93491aa3eae0e (patch)
treefbacb9207afd71c3ad206a4099099d95b7824c16 /slirp/sbuf.c
parentb35399bb4e9968296a12303b00f9f2066470e987 (diff)
Use #include "..." for our own headers, <...> for others
Tracked down with an ugly, brittle and probably buggy Perl script. Also move includes converted to <...> up so they get included before ours where that's obviously okay. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Tested-by: Eric Blake <eblake@redhat.com> Reviewed-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'slirp/sbuf.c')
-rw-r--r--slirp/sbuf.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/slirp/sbuf.c b/slirp/sbuf.c
index dd4cb8c139..10119d3ad5 100644
--- a/slirp/sbuf.c
+++ b/slirp/sbuf.c
@@ -6,8 +6,8 @@
*/
#include "qemu/osdep.h"
-#include <slirp.h>
-#include <qemu/main-loop.h>
+#include "slirp.h"
+#include "qemu/main-loop.h"
static void sbappendsb(struct sbuf *sb, struct mbuf *m);