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authorGerd Hoffmann <kraxel@redhat.com>2013-03-12 14:48:31 +0100
committerGerd Hoffmann <kraxel@redhat.com>2013-04-16 09:03:48 +0200
commit2c62f08ddbf3fa80dc7202eb9a2ea60ae44e2cc5 (patch)
tree7be759b610535361478fae83071cb9389c0a1d6c /hw/display/blizzard.c
parent321f048d248472f1e90559976bb917d869981c68 (diff)
console: simplify screendump
Screendumps are alot simpler as we can update non-active QemuConsoles now. So we only need to update the QemuConsole we want write out, then dump the DisplaySurface content into a ppm file. Done. No console switching needed. No special support code in the gfx card emulation needed. Zap it all. Also move ppm_save out of the vga code and next to the qmp_screendump function. For now screen dumping is limited to console #0 (like it used to be), even though it is dead simple to extend it to other consoles. I wanna finish the console cleanup before setting new qapi interfaces into stone. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
Diffstat (limited to 'hw/display/blizzard.c')
-rw-r--r--hw/display/blizzard.c14
1 files changed, 1 insertions, 13 deletions
diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c
index de7ccf87dc..70b68227fe 100644
--- a/hw/display/blizzard.c
+++ b/hw/display/blizzard.c
@@ -933,18 +933,6 @@ static void blizzard_update_display(void *opaque)
s->my[1] = 0;
}
-static void blizzard_screen_dump(void *opaque, const char *filename,
- bool cswitch, Error **errp)
-{
- BlizzardState *s = (BlizzardState *) opaque;
- DisplaySurface *surface = qemu_console_surface(s->con);
-
- blizzard_update_display(opaque);
- if (s && surface_data(surface)) {
- ppm_save(filename, surface, errp);
- }
-}
-
#define DEPTH 8
#include "blizzard_template.h"
#define DEPTH 15
@@ -965,7 +953,7 @@ void *s1d13745_init(qemu_irq gpio_int)
s->con = graphic_console_init(blizzard_update_display,
blizzard_invalidate_display,
- blizzard_screen_dump, NULL, s);
+ NULL, s);
surface = qemu_console_surface(s->con);
switch (surface_bits_per_pixel(surface)) {