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authorZack Marvel <zpmarvel@gmail.com>2021-02-21 10:06:13 -0700
committerGerd Hoffmann <kraxel@redhat.com>2021-03-04 09:34:55 +0100
commit8eb13bbbac08aa077efcf9877c9646c4497d766c (patch)
treea4524654106e411b25c4ae1eae392ef4e5df30b6
parent1e8b6f2b4989d3d2567befa00cd9c4430190f433 (diff)
ui/gtk: vte: fix sending multiple characeters
When using the GTK UI with libvte, multicharacter keystrokes are not sent correctly (such as arrow keys). gd_vc_in should check the CharBackend's can_receive instead of assuming multiple characters can be received. This is not an issue for e.g. the SDL UI because qemu_chr_be_write is called with len=1 for each character (SDL sends more than once keystroke). Modify gd_vc_in to call qemu_chr_be_write multiple times if necessary. Buglink: https://bugs.launchpad.net/qemu/+bug/1407808 Signed-off-by: Zack Marvel <zpmarvel@gmail.com> Message-Id: <20210221170613.13183-2-zpmarvel@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
-rw-r--r--ui/gtk.c11
1 files changed, 10 insertions, 1 deletions
diff --git a/ui/gtk.c b/ui/gtk.c
index 79dc240120..bad716f136 100644
--- a/ui/gtk.c
+++ b/ui/gtk.c
@@ -1786,7 +1786,16 @@ static gboolean gd_vc_in(VteTerminal *terminal, gchar *text, guint size,
}
}
- qemu_chr_be_write(vc->vte.chr, (uint8_t *)text, (unsigned int)size);
+ int remaining = size;
+ uint8_t* p = (uint8_t *)text;
+ while (remaining > 0) {
+ int can_write = qemu_chr_be_can_write(vc->vte.chr);
+ int written = MIN(remaining, can_write);
+ qemu_chr_be_write(vc->vte.chr, p, written);
+
+ remaining -= written;
+ p += written;
+ }
return TRUE;
}