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authorStefan Weil <weil@mail.berlios.de>2009-05-24 22:33:34 +0200
committerAnthony Liguori <aliguori@us.ibm.com>2009-05-27 09:47:25 -0500
commit738208b656004e3e7a727b546107556213fbca82 (patch)
treee2c81e72d5ad6b7d4578095bc096d95a36dc4185
parent61348b076bf9b8cb31bdd26d2eeb41882ee27282 (diff)
VNC: Fix memory allocation (wrong structure size).
Pointer vs addresses a VncDisplay structure, so it is sufficient to allocate sizeof(VncDisplay) or sizeof(*vs) bytes instead of the much larger sizeof(VncState). Maybe the misleading name should be fixed, too: the code contains many places where vs is used, sometimes it is a VncState *, sometimes it is a VncDisplay *. vd would be a better name. Signed-off-by: Stefan Weil <weil@mail.berlios.de> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
-rw-r--r--vnc.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/vnc.c b/vnc.c
index 783df80589..1d8ebe7b65 100644
--- a/vnc.c
+++ b/vnc.c
@@ -2306,9 +2306,8 @@ static void vnc_listen_read(void *opaque)
void vnc_display_init(DisplayState *ds)
{
- VncDisplay *vs;
+ VncDisplay *vs = qemu_mallocz(sizeof(*vs));
- vs = qemu_mallocz(sizeof(VncState));
dcl = qemu_mallocz(sizeof(DisplayChangeListener));
ds->opaque = vs;