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authorGreg Hackmann <ghackmann@google.com>2013-10-31 13:46:44 -0700
committerDavid 'Digit' Turner <digit@google.com>2014-05-26 10:30:04 +0200
commit4e1c636354fe53391a250803f58a7f70d1b1f36e (patch)
tree01dded27dd41db62dc121d340c5cc0fb8b984077
parent56fb4800138d4e3dfa0fcbdcca9a1a380800e95e (diff)
import goldfish_audio from android
Signed-off-by: Greg Hackmann <ghackmann@google.com>
-rw-r--r--hw/audio/goldfish_audio.c627
1 files changed, 627 insertions, 0 deletions
diff --git a/hw/audio/goldfish_audio.c b/hw/audio/goldfish_audio.c
new file mode 100644
index 0000000000..60e652caeb
--- /dev/null
+++ b/hw/audio/goldfish_audio.c
@@ -0,0 +1,627 @@
+/* Copyright (C) 2007-2008 The Android Open Source Project
+**
+** This software is licensed under the terms of the GNU General Public
+** License version 2, as published by the Free Software Foundation, and
+** may be copied, distributed, and modified under those terms.
+**
+** This program is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+** GNU General Public License for more details.
+*/
+#include "qemu_file.h"
+#include "goldfish_device.h"
+#include "audio/audio.h"
+#include "qemu_debug.h"
+#include "android/globals.h"
+
+#define DEBUG 1
+
+#if DEBUG
+# define D(...) VERBOSE_PRINT(audio,__VA_ARGS__)
+#else
+# define D(...) ((void)0)
+#endif
+
+extern void dprint(const char* fmt, ...);
+
+/* define USE_QEMU_AUDIO_IN to 1 to use QEMU's audio subsystem to
+ * implement the audio input. if 0, this will try to read a .wav file
+ * directly...
+ */
+#define USE_QEMU_AUDIO_IN 1
+
+enum {
+ /* audio status register */
+ AUDIO_INT_STATUS = 0x00,
+ /* set this to enable IRQ */
+ AUDIO_INT_ENABLE = 0x04,
+ /* set these to specify buffer addresses */
+ AUDIO_SET_WRITE_BUFFER_1 = 0x08,
+ AUDIO_SET_WRITE_BUFFER_2 = 0x0C,
+ /* set number of bytes in buffer to write */
+ AUDIO_WRITE_BUFFER_1 = 0x10,
+ AUDIO_WRITE_BUFFER_2 = 0x14,
+
+ /* true if audio input is supported */
+ AUDIO_READ_SUPPORTED = 0x18,
+ /* buffer to use for audio input */
+ AUDIO_SET_READ_BUFFER = 0x1C,
+
+ /* driver writes number of bytes to read */
+ AUDIO_START_READ = 0x20,
+
+ /* number of bytes available in read buffer */
+ AUDIO_READ_BUFFER_AVAILABLE = 0x24,
+
+ /* AUDIO_INT_STATUS bits */
+
+ /* this bit set when it is safe to write more bytes to the buffer */
+ AUDIO_INT_WRITE_BUFFER_1_EMPTY = 1U << 0,
+ AUDIO_INT_WRITE_BUFFER_2_EMPTY = 1U << 1,
+ AUDIO_INT_READ_BUFFER_FULL = 1U << 2,
+};
+
+struct goldfish_audio_buff {
+ uint32_t address;
+ uint32_t length;
+ uint8* data;
+ uint32_t capacity;
+ uint32_t offset;
+};
+
+
+struct goldfish_audio_state {
+ struct goldfish_device dev;
+ // buffer flags
+ uint32_t int_status;
+ // irq enable mask for int_status
+ uint32_t int_enable;
+
+#ifndef USE_QEMU_AUDIO_IN
+ // address of the read buffer
+ uint32_t read_buffer;
+ // path to file or device to use for input
+ const char* input_source;
+ // true if input is a wav file
+ int input_is_wav;
+ // true if we need to convert stereo -> mono
+ int input_is_stereo;
+ // file descriptor to use for input
+ int input_fd;
+#endif
+
+ // number of bytes available in the read buffer
+ int read_buffer_available;
+
+ // set to 1 or 2 to indicate which buffer we are writing from, or zero if both buffers are empty
+ int current_buffer;
+
+ // current data to write
+ struct goldfish_audio_buff out_buff1[1];
+ struct goldfish_audio_buff out_buff2[1];
+ struct goldfish_audio_buff in_buff[1];
+
+ // for QEMU sound output
+ QEMUSoundCard card;
+ SWVoiceOut *voice;
+#if USE_QEMU_AUDIO_IN
+ SWVoiceIn* voicein;
+#endif
+};
+
+static void
+goldfish_audio_buff_init( struct goldfish_audio_buff* b )
+{
+ b->address = 0;
+ b->length = 0;
+ b->data = NULL;
+ b->capacity = 0;
+ b->offset = 0;
+}
+
+static void
+goldfish_audio_buff_reset( struct goldfish_audio_buff* b )
+{
+ b->offset = 0;
+ b->length = 0;
+}
+
+static uint32_t
+goldfish_audio_buff_length( struct goldfish_audio_buff* b )
+{
+ return b->length;
+}
+
+static void
+goldfish_audio_buff_ensure( struct goldfish_audio_buff* b, uint32_t size )
+{
+ if (b->capacity < size) {
+ b->data = qemu_realloc(b->data, size);
+ b->capacity = size;
+ }
+}
+
+static void
+goldfish_audio_buff_set_address( struct goldfish_audio_buff* b, uint32_t addr )
+{
+ b->address = addr;
+}
+
+static void
+goldfish_audio_buff_set_length( struct goldfish_audio_buff* b, uint32_t len )
+{
+ b->length = len;
+ b->offset = 0;
+ goldfish_audio_buff_ensure(b, len);
+}
+
+static void
+goldfish_audio_buff_read( struct goldfish_audio_buff* b )
+{
+ cpu_physical_memory_read(b->address, b->data, b->length);
+}
+
+static void
+goldfish_audio_buff_write( struct goldfish_audio_buff* b )
+{
+ cpu_physical_memory_write(b->address, b->data, b->length);
+}
+
+static int
+goldfish_audio_buff_send( struct goldfish_audio_buff* b, int free, struct goldfish_audio_state* s )
+{
+ int ret, write = b->length;
+
+ if (write > free)
+ write = free;
+
+ ret = AUD_write(s->voice, b->data + b->offset, write);
+ b->offset += ret;
+ b->length -= ret;
+ return ret;
+}
+
+static int
+goldfish_audio_buff_available( struct goldfish_audio_buff* b )
+{
+ return b->length - b->offset;
+}
+
+static int
+goldfish_audio_buff_recv( struct goldfish_audio_buff* b, int avail, struct goldfish_audio_state* s )
+{
+ int missing = b->length - b->offset;
+ int avail2 = (avail > missing) ? missing : avail;
+ int read;
+
+ read = AUD_read(s->voicein, b->data + b->offset, avail2 );
+ if (read == 0)
+ return 0;
+
+ if (avail2 > 0)
+ D("%s: AUD_read(%d) returned %d", __FUNCTION__, avail2, read);
+
+ cpu_physical_memory_write( b->address + b->offset, b->data, read );
+ b->offset += read;
+
+ return read;
+}
+
+static void
+goldfish_audio_buff_put( struct goldfish_audio_buff* b, QEMUFile* f )
+{
+ qemu_put_be32(f, b->address );
+ qemu_put_be32(f, b->length );
+ qemu_put_be32(f, b->offset );
+ qemu_put_buffer(f, b->data, b->length );
+}
+
+static void
+goldfish_audio_buff_get( struct goldfish_audio_buff* b, QEMUFile* f )
+{
+ b->address = qemu_get_be32(f);
+ b->length = qemu_get_be32(f);
+ b->offset = qemu_get_be32(f);
+ goldfish_audio_buff_ensure(b, b->length);
+ qemu_get_buffer(f, b->data, b->length);
+}
+
+/* update this whenever you change the goldfish_audio_state structure */
+#define AUDIO_STATE_SAVE_VERSION 2
+
+#define QFIELD_STRUCT struct goldfish_audio_state
+QFIELD_BEGIN(audio_state_fields)
+ QFIELD_INT32(int_status),
+ QFIELD_INT32(int_enable),
+ QFIELD_INT32(read_buffer_available),
+ QFIELD_INT32(current_buffer),
+QFIELD_END
+
+static void audio_state_save( QEMUFile* f, void* opaque )
+{
+ struct goldfish_audio_state* s = opaque;
+
+ qemu_put_struct(f, audio_state_fields, s);
+
+ goldfish_audio_buff_put (s->out_buff1, f);
+ goldfish_audio_buff_put (s->out_buff2, f);
+ goldfish_audio_buff_put (s->in_buff, f);
+}
+
+static int audio_state_load( QEMUFile* f, void* opaque, int version_id )
+{
+ struct goldfish_audio_state* s = opaque;
+ int ret;
+
+ if (version_id != AUDIO_STATE_SAVE_VERSION)
+ return -1;
+
+ ret = qemu_get_struct(f, audio_state_fields, s);
+ if (!ret) {
+ goldfish_audio_buff_get( s->out_buff1, f );
+ goldfish_audio_buff_get( s->out_buff2, f );
+ goldfish_audio_buff_get (s->in_buff, f);
+ }
+ return ret;
+}
+
+static void enable_audio(struct goldfish_audio_state *s, int enable)
+{
+ // enable or disable the output voice
+ if (s->voice != NULL) {
+ AUD_set_active_out(s->voice, (enable & (AUDIO_INT_WRITE_BUFFER_1_EMPTY | AUDIO_INT_WRITE_BUFFER_2_EMPTY)) != 0);
+ goldfish_audio_buff_reset( s->out_buff1 );
+ goldfish_audio_buff_reset( s->out_buff2 );
+ }
+
+ if (s->voicein) {
+ AUD_set_active_in (s->voicein, (enable & AUDIO_INT_READ_BUFFER_FULL) != 0);
+ goldfish_audio_buff_reset( s->in_buff );
+ }
+ s->current_buffer = 0;
+}
+
+#if USE_QEMU_AUDIO_IN
+static void start_read(struct goldfish_audio_state *s, uint32_t count)
+{
+ //printf( "... goldfish audio start_read, count=%d\n", count );
+ goldfish_audio_buff_set_length( s->in_buff, count );
+ s->read_buffer_available = count;
+}
+#else
+static void start_read(struct goldfish_audio_state *s, uint32_t count)
+{
+ uint8 wav_header[44];
+ int result;
+
+ if (!s->input_source) return;
+
+ if (s->input_fd < 0) {
+ s->input_fd = open(s->input_source, O_BINARY | O_RDONLY);
+
+ if (s->input_fd < 0) {
+ fprintf(stderr, "goldfish_audio could not open %s for audio input\n", s->input_source);
+ s->input_source = NULL; // set to to avoid endless retries
+ return;
+ }
+
+ // skip WAV header if we have a WAV file
+ if (s->input_is_wav) {
+ if (read(s->input_fd, wav_header, sizeof(wav_header)) != sizeof(wav_header)) {
+ fprintf(stderr, "goldfish_audio could not read WAV file header %s\n", s->input_source);
+ s->input_fd = -1;
+ s->input_source = NULL; // set to to avoid endless retries
+ return;
+ }
+
+ // is the WAV file stereo?
+ s->input_is_stereo = (wav_header[22] == 2);
+ } else {
+ // assume input from an audio device is stereo
+ s->input_is_stereo = 1;
+ }
+ }
+
+ uint8* buffer = (uint8*)phys_ram_base + s->read_buffer;
+ if (s->input_is_stereo) {
+ // need to read twice as much data
+ count *= 2;
+ }
+
+try_again:
+ result = read(s->input_fd, buffer, count);
+ if (result == 0 && s->input_is_wav) {
+ // end of file, so seek back to the beginning
+ lseek(s->input_fd, sizeof(wav_header), SEEK_SET);
+ goto try_again;
+ }
+
+ if (result > 0 && s->input_is_stereo) {
+ // we need to convert stereo to mono
+ uint8* src = (uint8*)buffer;
+ uint8* dest = src;
+ int count = result/2;
+ while (count-- > 0) {
+ int sample1 = src[0] | (src[1] << 8);
+ int sample2 = src[2] | (src[3] << 8);
+ int sample = (sample1 + sample2) >> 1;
+ dst[0] = (uint8_t) sample;
+ dst[1] = (uint8_t)(sample >> 8);
+ src += 4;
+ dst += 2;
+ }
+
+ // we reduced the number of bytes by 2
+ result /= 2;
+ }
+
+ s->read_buffer_available = (result > 0 ? result : 0);
+ s->int_status |= AUDIO_INT_READ_BUFFER_FULL;
+ goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
+}
+#endif
+
+static uint32_t goldfish_audio_read(void *opaque, target_phys_addr_t offset)
+{
+ uint32_t ret;
+ struct goldfish_audio_state *s = opaque;
+ switch(offset) {
+ case AUDIO_INT_STATUS:
+ // return current buffer status flags
+ ret = s->int_status & s->int_enable;
+ if(ret) {
+ goldfish_device_set_irq(&s->dev, 0, 0);
+ }
+ return ret;
+
+ case AUDIO_READ_SUPPORTED:
+#if USE_QEMU_AUDIO_IN
+ D("%s: AUDIO_READ_SUPPORTED returns %d", __FUNCTION__,
+ (s->voicein != NULL));
+ return (s->voicein != NULL);
+#else
+ return (s->input_source ? 1 : 0);
+#endif
+
+ case AUDIO_READ_BUFFER_AVAILABLE:
+ D("%s: AUDIO_READ_BUFFER_AVAILABLE returns %d", __FUNCTION__,
+ s->read_buffer_available);
+ goldfish_audio_buff_write( s->in_buff );
+ return s->read_buffer_available;
+
+ default:
+ cpu_abort (cpu_single_env, "goldfish_audio_read: Bad offset %x\n", offset);
+ return 0;
+ }
+}
+
+static void goldfish_audio_write(void *opaque, target_phys_addr_t offset, uint32_t val)
+{
+ struct goldfish_audio_state *s = opaque;
+
+ switch(offset) {
+ case AUDIO_INT_ENABLE:
+ /* enable buffer empty interrupts */
+ D("%s: AUDIO_INT_ENABLE %d", __FUNCTION__, val );
+ enable_audio(s, val);
+ s->int_enable = val;
+ s->int_status = (AUDIO_INT_WRITE_BUFFER_1_EMPTY | AUDIO_INT_WRITE_BUFFER_2_EMPTY);
+ goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
+ break;
+ case AUDIO_SET_WRITE_BUFFER_1:
+ /* save pointer to buffer 1 */
+ D( "%s: AUDIO_SET_WRITE_BUFFER_1 %08x", __FUNCTION__, val);
+ goldfish_audio_buff_set_address( s->out_buff1, val );
+ break;
+ case AUDIO_SET_WRITE_BUFFER_2:
+ /* save pointer to buffer 2 */
+ D( "%s: AUDIO_SET_WRITE_BUFFER_2 %08x", __FUNCTION__, val);
+ goldfish_audio_buff_set_address( s->out_buff2, val );
+ break;
+ case AUDIO_WRITE_BUFFER_1:
+ /* record that data in buffer 1 is ready to write */
+ //D( "%s: AUDIO_WRITE_BUFFER_1 %08x", __FUNCTION__, val);
+ if (s->current_buffer == 0) s->current_buffer = 1;
+ goldfish_audio_buff_set_length( s->out_buff1, val );
+ goldfish_audio_buff_read( s->out_buff1 );
+ s->int_status &= ~AUDIO_INT_WRITE_BUFFER_1_EMPTY;
+ break;
+ case AUDIO_WRITE_BUFFER_2:
+ /* record that data in buffer 2 is ready to write */
+ //D( "%s: AUDIO_WRITE_BUFFER_2 %08x", __FUNCTION__, val);
+ if (s->current_buffer == 0) s->current_buffer = 2;
+ goldfish_audio_buff_set_length( s->out_buff2, val );
+ goldfish_audio_buff_read( s->out_buff2 );
+ s->int_status &= ~AUDIO_INT_WRITE_BUFFER_2_EMPTY;
+ break;
+
+ case AUDIO_SET_READ_BUFFER:
+ /* save pointer to the read buffer */
+ goldfish_audio_buff_set_address( s->in_buff, val );
+ D( "%s: AUDIO_SET_READ_BUFFER %08x", __FUNCTION__, val );
+ break;
+
+ case AUDIO_START_READ:
+ D( "%s: AUDIO_START_READ %d", __FUNCTION__, val );
+ start_read(s, val);
+ s->int_status &= ~AUDIO_INT_READ_BUFFER_FULL;
+ goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
+ break;
+
+ default:
+ cpu_abort (cpu_single_env, "goldfish_audio_write: Bad offset %x\n", offset);
+ }
+}
+
+static void goldfish_audio_callback(void *opaque, int free)
+{
+ struct goldfish_audio_state *s = opaque;
+ int new_status = 0;
+
+ /* loop until free is zero or both buffers are empty */
+ while (free && s->current_buffer) {
+
+ /* write data in buffer 1 */
+ while (free && s->current_buffer == 1) {
+ int written = goldfish_audio_buff_send( s->out_buff1, free, s );
+ if (written) {
+ D("%s: sent %5d bytes to audio output (buffer 1)", __FUNCTION__, written);
+ free -= written;
+
+ if (goldfish_audio_buff_length( s->out_buff1 ) == 0) {
+ new_status |= AUDIO_INT_WRITE_BUFFER_1_EMPTY;
+ s->current_buffer = (goldfish_audio_buff_length( s->out_buff2 ) ? 2 : 0);
+ }
+ } else {
+ break;
+ }
+ }
+
+ /* write data in buffer 2 */
+ while (free && s->current_buffer == 2) {
+ int written = goldfish_audio_buff_send( s->out_buff2, free, s );
+ if (written) {
+ D("%s: sent %5d bytes to audio output (buffer 2)", __FUNCTION__, written);
+ free -= written;
+
+ if (goldfish_audio_buff_length( s->out_buff2 ) == 0) {
+ new_status |= AUDIO_INT_WRITE_BUFFER_2_EMPTY;
+ s->current_buffer = (goldfish_audio_buff_length( s->out_buff1 ) ? 1 : 0);
+ }
+ } else {
+ break;
+ }
+ }
+ }
+
+ if (new_status && new_status != s->int_status) {
+ s->int_status |= new_status;
+ goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
+ }
+}
+
+#if USE_QEMU_AUDIO_IN
+static void
+goldfish_audio_in_callback(void *opaque, int avail)
+{
+ struct goldfish_audio_state *s = opaque;
+ int new_status = 0;
+
+ if (goldfish_audio_buff_available( s->in_buff ) == 0 )
+ return;
+
+ while (avail > 0) {
+ int read = goldfish_audio_buff_recv( s->in_buff, avail, s );
+ if (read == 0)
+ break;
+
+ avail -= read;
+
+ if (goldfish_audio_buff_available( s->in_buff) == 0) {
+ new_status |= AUDIO_INT_READ_BUFFER_FULL;
+ D("%s: AUDIO_INT_READ_BUFFER_FULL available=%d",
+ __FUNCTION__, goldfish_audio_buff_length( s->in_buff ));
+ break;
+ }
+ }
+
+ if (new_status && new_status != s->int_status) {
+ s->int_status |= new_status;
+ goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
+ }
+}
+#endif /* USE_QEMU_AUDIO_IN */
+
+static CPUReadMemoryFunc *goldfish_audio_readfn[] = {
+ goldfish_audio_read,
+ goldfish_audio_read,
+ goldfish_audio_read
+};
+
+static CPUWriteMemoryFunc *goldfish_audio_writefn[] = {
+ goldfish_audio_write,
+ goldfish_audio_write,
+ goldfish_audio_write
+};
+
+void goldfish_audio_init(uint32_t base, int id, const char* input_source)
+{
+ struct goldfish_audio_state *s;
+ struct audsettings as;
+
+ /* nothing to do if no audio input and output */
+ if (!android_hw->hw_audioOutput && !android_hw->hw_audioInput)
+ return;
+
+ s = (struct goldfish_audio_state *)qemu_mallocz(sizeof(*s));
+ s->dev.name = "goldfish_audio";
+ s->dev.id = id;
+ s->dev.base = base;
+ s->dev.size = 0x1000;
+ s->dev.irq_count = 1;
+
+#ifndef USE_QEMU_AUDIO_IN
+ s->input_fd = -1;
+ if (input_source) {
+ s->input_source = input_source;
+ char* extension = strrchr(input_source, '.');
+ if (extension && strcasecmp(extension, ".wav") == 0) {
+ s->input_is_wav = 1;
+ }
+ }
+#endif
+
+ AUD_register_card( "goldfish_audio", &s->card);
+
+ as.freq = 44100;
+ as.nchannels = 2;
+ as.fmt = AUD_FMT_S16;
+ as.endianness = AUDIO_HOST_ENDIANNESS;
+
+ if (android_hw->hw_audioOutput) {
+ s->voice = AUD_open_out (
+ &s->card,
+ NULL,
+ "goldfish_audio",
+ s,
+ goldfish_audio_callback,
+ &as
+ );
+ if (!s->voice) {
+ dprint("warning: opening audio output failed\n");
+ return;
+ }
+ }
+
+#if USE_QEMU_AUDIO_IN
+ as.freq = 8000;
+ as.nchannels = 1;
+ as.fmt = AUD_FMT_S16;
+ as.endianness = AUDIO_HOST_ENDIANNESS;
+
+ if (android_hw->hw_audioInput) {
+ s->voicein = AUD_open_in (
+ &s->card,
+ NULL,
+ "goldfish_audio_in",
+ s,
+ goldfish_audio_in_callback,
+ &as
+ );
+ if (!s->voicein) {
+ dprint("warning: opening audio input failed\n");
+ }
+ }
+#endif
+
+ goldfish_audio_buff_init( s->out_buff1 );
+ goldfish_audio_buff_init( s->out_buff2 );
+ goldfish_audio_buff_init( s->in_buff );
+
+ goldfish_device_add(&s->dev, goldfish_audio_readfn, goldfish_audio_writefn, s);
+
+ register_savevm( "audio_state", 0, AUDIO_STATE_SAVE_VERSION,
+ audio_state_save, audio_state_load, s );
+}
+