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path: root/drivers/gpu/drm/v3d/v3d_gem.c
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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_gem.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_gem.c110
1 files changed, 31 insertions, 79 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 803f31467ec1..93ff8fcbe475 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -6,6 +6,7 @@
#include <linux/module.h>
#include <linux/platform_device.h>
#include <linux/pm_runtime.h>
+#include <linux/reset.h>
#include <linux/device.h>
#include <linux/io.h>
#include <linux/sched/signal.h>
@@ -24,7 +25,8 @@ v3d_init_core(struct v3d_dev *v3d, int core)
* type. If you want the default behavior, you can still put
* "2" in the indirect texture state's output_type field.
*/
- V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT);
+ if (v3d->ver < 40)
+ V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT);
/* Whenever we flush the L2T cache, we always want to flush
* the whole thing.
@@ -69,7 +71,7 @@ v3d_idle_gca(struct v3d_dev *v3d)
}
static void
-v3d_reset_v3d(struct v3d_dev *v3d)
+v3d_reset_by_bridge(struct v3d_dev *v3d)
{
int version = V3D_BRIDGE_READ(V3D_TOP_GR_BRIDGE_REVISION);
@@ -89,6 +91,15 @@ v3d_reset_v3d(struct v3d_dev *v3d)
V3D_TOP_GR_BRIDGE_SW_INIT_1_V3D_CLK_108_SW_INIT);
V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_1, 0);
}
+}
+
+static void
+v3d_reset_v3d(struct v3d_dev *v3d)
+{
+ if (v3d->reset)
+ reset_control_reset(v3d->reset);
+ else
+ v3d_reset_by_bridge(v3d);
v3d_init_hw_state(v3d);
}
@@ -190,7 +201,8 @@ v3d_attach_object_fences(struct v3d_bo **bos, int bo_count,
for (i = 0; i < bo_count; i++) {
/* XXX: Use shared fences for read-only objects. */
- reservation_object_add_excl_fence(bos[i]->resv, fence);
+ reservation_object_add_excl_fence(bos[i]->base.base.resv,
+ fence);
}
}
@@ -199,12 +211,8 @@ v3d_unlock_bo_reservations(struct v3d_bo **bos,
int bo_count,
struct ww_acquire_ctx *acquire_ctx)
{
- int i;
-
- for (i = 0; i < bo_count; i++)
- ww_mutex_unlock(&bos[i]->resv->lock);
-
- ww_acquire_fini(acquire_ctx);
+ drm_gem_unlock_reservations((struct drm_gem_object **)bos, bo_count,
+ acquire_ctx);
}
/* Takes the reservation lock on all the BOs being referenced, so that
@@ -219,58 +227,19 @@ v3d_lock_bo_reservations(struct v3d_bo **bos,
int bo_count,
struct ww_acquire_ctx *acquire_ctx)
{
- int contended_lock = -1;
int i, ret;
- ww_acquire_init(acquire_ctx, &reservation_ww_class);
-
-retry:
- if (contended_lock != -1) {
- struct v3d_bo *bo = bos[contended_lock];
-
- ret = ww_mutex_lock_slow_interruptible(&bo->resv->lock,
- acquire_ctx);
- if (ret) {
- ww_acquire_done(acquire_ctx);
- return ret;
- }
- }
-
- for (i = 0; i < bo_count; i++) {
- if (i == contended_lock)
- continue;
-
- ret = ww_mutex_lock_interruptible(&bos[i]->resv->lock,
- acquire_ctx);
- if (ret) {
- int j;
-
- for (j = 0; j < i; j++)
- ww_mutex_unlock(&bos[j]->resv->lock);
-
- if (contended_lock != -1 && contended_lock >= i) {
- struct v3d_bo *bo = bos[contended_lock];
-
- ww_mutex_unlock(&bo->resv->lock);
- }
-
- if (ret == -EDEADLK) {
- contended_lock = i;
- goto retry;
- }
-
- ww_acquire_done(acquire_ctx);
- return ret;
- }
- }
-
- ww_acquire_done(acquire_ctx);
+ ret = drm_gem_lock_reservations((struct drm_gem_object **)bos,
+ bo_count, acquire_ctx);
+ if (ret)
+ return ret;
/* Reserve space for our shared (read-only) fence references,
* before we commit the CL to the hardware.
*/
for (i = 0; i < bo_count; i++) {
- ret = reservation_object_reserve_shared(bos[i]->resv, 1);
+ ret = reservation_object_reserve_shared(bos[i]->base.base.resv,
+ 1);
if (ret) {
v3d_unlock_bo_reservations(bos, bo_count,
acquire_ctx);
@@ -371,18 +340,18 @@ v3d_exec_cleanup(struct kref *ref)
dma_fence_put(exec->bin.in_fence);
dma_fence_put(exec->render.in_fence);
- dma_fence_put(exec->bin.done_fence);
- dma_fence_put(exec->render.done_fence);
+ dma_fence_put(exec->bin.irq_fence);
+ dma_fence_put(exec->render.irq_fence);
dma_fence_put(exec->bin_done_fence);
dma_fence_put(exec->render_done_fence);
for (i = 0; i < exec->bo_count; i++)
- drm_gem_object_put_unlocked(&exec->bo[i]->base);
+ drm_gem_object_put_unlocked(&exec->bo[i]->base.base);
kvfree(exec->bo);
list_for_each_entry_safe(bo, save, &exec->unref_list, unref_head) {
- drm_gem_object_put_unlocked(&bo->base);
+ drm_gem_object_put_unlocked(&bo->base.base);
}
pm_runtime_mark_last_busy(v3d->dev);
@@ -405,11 +374,11 @@ v3d_tfu_job_cleanup(struct kref *ref)
unsigned int i;
dma_fence_put(job->in_fence);
- dma_fence_put(job->done_fence);
+ dma_fence_put(job->irq_fence);
for (i = 0; i < ARRAY_SIZE(job->bo); i++) {
if (job->bo[i])
- drm_gem_object_put_unlocked(&job->bo[i]->base);
+ drm_gem_object_put_unlocked(&job->bo[i]->base.base);
}
pm_runtime_mark_last_busy(v3d->dev);
@@ -429,8 +398,6 @@ v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
{
int ret;
struct drm_v3d_wait_bo *args = data;
- struct drm_gem_object *gem_obj;
- struct v3d_bo *bo;
ktime_t start = ktime_get();
u64 delta_ns;
unsigned long timeout_jiffies =
@@ -439,21 +406,8 @@ v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
if (args->pad != 0)
return -EINVAL;
- gem_obj = drm_gem_object_lookup(file_priv, args->handle);
- if (!gem_obj) {
- DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
- return -EINVAL;
- }
- bo = to_v3d_bo(gem_obj);
-
- ret = reservation_object_wait_timeout_rcu(bo->resv,
- true, true,
- timeout_jiffies);
-
- if (ret == 0)
- ret = -ETIME;
- else if (ret > 0)
- ret = 0;
+ ret = drm_gem_reservation_object_wait(file_priv, args->handle,
+ true, timeout_jiffies);
/* Decrement the user's timeout, in case we got interrupted
* such that the ioctl will be restarted.
@@ -468,8 +422,6 @@ v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
if (ret == -ETIME && args->timeout_ns)
ret = -EAGAIN;
- drm_gem_object_put_unlocked(gem_obj);
-
return ret;
}