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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /scripts/kallsyms.c
Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'scripts/kallsyms.c')
-rw-r--r--scripts/kallsyms.c686
1 files changed, 686 insertions, 0 deletions
diff --git a/scripts/kallsyms.c b/scripts/kallsyms.c
new file mode 100644
index 000000000000..090ffda4adbc
--- /dev/null
+++ b/scripts/kallsyms.c
@@ -0,0 +1,686 @@
+/* Generate assembler source containing symbol information
+ *
+ * Copyright 2002 by Kai Germaschewski
+ *
+ * This software may be used and distributed according to the terms
+ * of the GNU General Public License, incorporated herein by reference.
+ *
+ * Usage: nm -n vmlinux | scripts/kallsyms [--all-symbols] > symbols.S
+ *
+ * ChangeLog:
+ *
+ * (25/Aug/2004) Paulo Marques <pmarques@grupopie.com>
+ * Changed the compression method from stem compression to "table lookup"
+ * compression
+ *
+ * Table compression uses all the unused char codes on the symbols and
+ * maps these to the most used substrings (tokens). For instance, it might
+ * map char code 0xF7 to represent "write_" and then in every symbol where
+ * "write_" appears it can be replaced by 0xF7, saving 5 bytes.
+ * The used codes themselves are also placed in the table so that the
+ * decompresion can work without "special cases".
+ * Applied to kernel symbols, this usually produces a compression ratio
+ * of about 50%.
+ *
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+
+/* maximum token length used. It doesn't pay to increase it a lot, because
+ * very long substrings probably don't repeat themselves too often. */
+#define MAX_TOK_SIZE 11
+#define KSYM_NAME_LEN 127
+
+/* we use only a subset of the complete symbol table to gather the token count,
+ * to speed up compression, at the expense of a little compression ratio */
+#define WORKING_SET 1024
+
+/* first find the best token only on the list of tokens that would profit more
+ * than GOOD_BAD_THRESHOLD. Only if this list is empty go to the "bad" list.
+ * Increasing this value will put less tokens on the "good" list, so the search
+ * is faster. However, if the good list runs out of tokens, we must painfully
+ * search the bad list. */
+#define GOOD_BAD_THRESHOLD 10
+
+/* token hash parameters */
+#define HASH_BITS 18
+#define HASH_TABLE_SIZE (1 << HASH_BITS)
+#define HASH_MASK (HASH_TABLE_SIZE - 1)
+#define HASH_BASE_OFFSET 2166136261U
+#define HASH_FOLD(a) ((a)&(HASH_MASK))
+
+/* flags to mark symbols */
+#define SYM_FLAG_VALID 1
+#define SYM_FLAG_SAMPLED 2
+
+struct sym_entry {
+ unsigned long long addr;
+ char type;
+ unsigned char flags;
+ unsigned char len;
+ unsigned char *sym;
+};
+
+
+static struct sym_entry *table;
+static int size, cnt;
+static unsigned long long _stext, _etext, _sinittext, _einittext;
+static int all_symbols = 0;
+
+struct token {
+ unsigned char data[MAX_TOK_SIZE];
+ unsigned char len;
+ /* profit: the number of bytes that could be saved by inserting this
+ * token into the table */
+ int profit;
+ struct token *next; /* next token on the hash list */
+ struct token *right; /* next token on the good/bad list */
+ struct token *left; /* previous token on the good/bad list */
+ struct token *smaller; /* token that is less one letter than this one */
+ };
+
+struct token bad_head, good_head;
+struct token *hash_table[HASH_TABLE_SIZE];
+
+/* the table that holds the result of the compression */
+unsigned char best_table[256][MAX_TOK_SIZE+1];
+unsigned char best_table_len[256];
+
+
+static void
+usage(void)
+{
+ fprintf(stderr, "Usage: kallsyms [--all-symbols] < in.map > out.S\n");
+ exit(1);
+}
+
+/*
+ * This ignores the intensely annoying "mapping symbols" found
+ * in ARM ELF files: $a, $t and $d.
+ */
+static inline int
+is_arm_mapping_symbol(const char *str)
+{
+ return str[0] == '$' && strchr("atd", str[1])
+ && (str[2] == '\0' || str[2] == '.');
+}
+
+static int
+read_symbol(FILE *in, struct sym_entry *s)
+{
+ char str[500];
+ int rc;
+
+ rc = fscanf(in, "%llx %c %499s\n", &s->addr, &s->type, str);
+ if (rc != 3) {
+ if (rc != EOF) {
+ /* skip line */
+ fgets(str, 500, in);
+ }
+ return -1;
+ }
+
+ /* Ignore most absolute/undefined (?) symbols. */
+ if (strcmp(str, "_stext") == 0)
+ _stext = s->addr;
+ else if (strcmp(str, "_etext") == 0)
+ _etext = s->addr;
+ else if (strcmp(str, "_sinittext") == 0)
+ _sinittext = s->addr;
+ else if (strcmp(str, "_einittext") == 0)
+ _einittext = s->addr;
+ else if (toupper(s->type) == 'A')
+ {
+ /* Keep these useful absolute symbols */
+ if (strcmp(str, "__kernel_syscall_via_break") &&
+ strcmp(str, "__kernel_syscall_via_epc") &&
+ strcmp(str, "__kernel_sigtramp") &&
+ strcmp(str, "__gp"))
+ return -1;
+
+ }
+ else if (toupper(s->type) == 'U' ||
+ is_arm_mapping_symbol(str))
+ return -1;
+
+ /* include the type field in the symbol name, so that it gets
+ * compressed together */
+ s->len = strlen(str) + 1;
+ s->sym = (char *) malloc(s->len + 1);
+ strcpy(s->sym + 1, str);
+ s->sym[0] = s->type;
+
+ return 0;
+}
+
+static int
+symbol_valid(struct sym_entry *s)
+{
+ /* Symbols which vary between passes. Passes 1 and 2 must have
+ * identical symbol lists. The kallsyms_* symbols below are only added
+ * after pass 1, they would be included in pass 2 when --all-symbols is
+ * specified so exclude them to get a stable symbol list.
+ */
+ static char *special_symbols[] = {
+ "kallsyms_addresses",
+ "kallsyms_num_syms",
+ "kallsyms_names",
+ "kallsyms_markers",
+ "kallsyms_token_table",
+ "kallsyms_token_index",
+
+ /* Exclude linker generated symbols which vary between passes */
+ "_SDA_BASE_", /* ppc */
+ "_SDA2_BASE_", /* ppc */
+ NULL };
+ int i;
+
+ /* if --all-symbols is not specified, then symbols outside the text
+ * and inittext sections are discarded */
+ if (!all_symbols) {
+ if ((s->addr < _stext || s->addr > _etext)
+ && (s->addr < _sinittext || s->addr > _einittext))
+ return 0;
+ /* Corner case. Discard any symbols with the same value as
+ * _etext or _einittext, they can move between pass 1 and 2
+ * when the kallsyms data is added. If these symbols move then
+ * they may get dropped in pass 2, which breaks the kallsyms
+ * rules.
+ */
+ if ((s->addr == _etext && strcmp(s->sym + 1, "_etext")) ||
+ (s->addr == _einittext && strcmp(s->sym + 1, "_einittext")))
+ return 0;
+ }
+
+ /* Exclude symbols which vary between passes. */
+ if (strstr(s->sym + 1, "_compiled."))
+ return 0;
+
+ for (i = 0; special_symbols[i]; i++)
+ if( strcmp(s->sym + 1, special_symbols[i]) == 0 )
+ return 0;
+
+ return 1;
+}
+
+static void
+read_map(FILE *in)
+{
+ while (!feof(in)) {
+ if (cnt >= size) {
+ size += 10000;
+ table = realloc(table, sizeof(*table) * size);
+ if (!table) {
+ fprintf(stderr, "out of memory\n");
+ exit (1);
+ }
+ }
+ if (read_symbol(in, &table[cnt]) == 0)
+ cnt++;
+ }
+}
+
+static void output_label(char *label)
+{
+ printf(".globl %s\n",label);
+ printf("\tALGN\n");
+ printf("%s:\n",label);
+}
+
+/* uncompress a compressed symbol. When this function is called, the best table
+ * might still be compressed itself, so the function needs to be recursive */
+static int expand_symbol(unsigned char *data, int len, char *result)
+{
+ int c, rlen, total=0;
+
+ while (len) {
+ c = *data;
+ /* if the table holds a single char that is the same as the one
+ * we are looking for, then end the search */
+ if (best_table[c][0]==c && best_table_len[c]==1) {
+ *result++ = c;
+ total++;
+ } else {
+ /* if not, recurse and expand */
+ rlen = expand_symbol(best_table[c], best_table_len[c], result);
+ total += rlen;
+ result += rlen;
+ }
+ data++;
+ len--;
+ }
+ *result=0;
+
+ return total;
+}
+
+static void
+write_src(void)
+{
+ int i, k, off, valid;
+ unsigned int best_idx[256];
+ unsigned int *markers;
+ char buf[KSYM_NAME_LEN+1];
+
+ printf("#include <asm/types.h>\n");
+ printf("#if BITS_PER_LONG == 64\n");
+ printf("#define PTR .quad\n");
+ printf("#define ALGN .align 8\n");
+ printf("#else\n");
+ printf("#define PTR .long\n");
+ printf("#define ALGN .align 4\n");
+ printf("#endif\n");
+
+ printf(".data\n");
+
+ output_label("kallsyms_addresses");
+ valid = 0;
+ for (i = 0; i < cnt; i++) {
+ if (table[i].flags & SYM_FLAG_VALID) {
+ printf("\tPTR\t%#llx\n", table[i].addr);
+ valid++;
+ }
+ }
+ printf("\n");
+
+ output_label("kallsyms_num_syms");
+ printf("\tPTR\t%d\n", valid);
+ printf("\n");
+
+ /* table of offset markers, that give the offset in the compressed stream
+ * every 256 symbols */
+ markers = (unsigned int *) malloc(sizeof(unsigned int)*((valid + 255) / 256));
+
+ output_label("kallsyms_names");
+ valid = 0;
+ off = 0;
+ for (i = 0; i < cnt; i++) {
+
+ if (!table[i].flags & SYM_FLAG_VALID)
+ continue;
+
+ if ((valid & 0xFF) == 0)
+ markers[valid >> 8] = off;
+
+ printf("\t.byte 0x%02x", table[i].len);
+ for (k = 0; k < table[i].len; k++)
+ printf(", 0x%02x", table[i].sym[k]);
+ printf("\n");
+
+ off += table[i].len + 1;
+ valid++;
+ }
+ printf("\n");
+
+ output_label("kallsyms_markers");
+ for (i = 0; i < ((valid + 255) >> 8); i++)
+ printf("\tPTR\t%d\n", markers[i]);
+ printf("\n");
+
+ free(markers);
+
+ output_label("kallsyms_token_table");
+ off = 0;
+ for (i = 0; i < 256; i++) {
+ best_idx[i] = off;
+ expand_symbol(best_table[i],best_table_len[i],buf);
+ printf("\t.asciz\t\"%s\"\n", buf);
+ off += strlen(buf) + 1;
+ }
+ printf("\n");
+
+ output_label("kallsyms_token_index");
+ for (i = 0; i < 256; i++)
+ printf("\t.short\t%d\n", best_idx[i]);
+ printf("\n");
+}
+
+
+/* table lookup compression functions */
+
+static inline unsigned int rehash_token(unsigned int hash, unsigned char data)
+{
+ return ((hash * 16777619) ^ data);
+}
+
+static unsigned int hash_token(unsigned char *data, int len)
+{
+ unsigned int hash=HASH_BASE_OFFSET;
+ int i;
+
+ for (i = 0; i < len; i++)
+ hash = rehash_token(hash, data[i]);
+
+ return HASH_FOLD(hash);
+}
+
+/* find a token given its data and hash value */
+static struct token *find_token_hash(unsigned char *data, int len, unsigned int hash)
+{
+ struct token *ptr;
+
+ ptr = hash_table[hash];
+
+ while (ptr) {
+ if ((ptr->len == len) && (memcmp(ptr->data, data, len) == 0))
+ return ptr;
+ ptr=ptr->next;
+ }
+
+ return NULL;
+}
+
+static inline void insert_token_in_group(struct token *head, struct token *ptr)
+{
+ ptr->right = head->right;
+ ptr->right->left = ptr;
+ head->right = ptr;
+ ptr->left = head;
+}
+
+static inline void remove_token_from_group(struct token *ptr)
+{
+ ptr->left->right = ptr->right;
+ ptr->right->left = ptr->left;
+}
+
+
+/* build the counts for all the tokens that start with "data", and have lenghts
+ * from 2 to "len" */
+static void learn_token(unsigned char *data, int len)
+{
+ struct token *ptr,*last_ptr;
+ int i, newprofit;
+ unsigned int hash = HASH_BASE_OFFSET;
+ unsigned int hashes[MAX_TOK_SIZE + 1];
+
+ if (len > MAX_TOK_SIZE)
+ len = MAX_TOK_SIZE;
+
+ /* calculate and store the hash values for all the sub-tokens */
+ hash = rehash_token(hash, data[0]);
+ for (i = 2; i <= len; i++) {
+ hash = rehash_token(hash, data[i-1]);
+ hashes[i] = HASH_FOLD(hash);
+ }
+
+ last_ptr = NULL;
+ ptr = NULL;
+
+ for (i = len; i >= 2; i--) {
+ hash = hashes[i];
+
+ if (!ptr) ptr = find_token_hash(data, i, hash);
+
+ if (!ptr) {
+ /* create a new token entry */
+ ptr = (struct token *) malloc(sizeof(*ptr));
+
+ memcpy(ptr->data, data, i);
+ ptr->len = i;
+
+ /* when we create an entry, it's profit is 0 because
+ * we also take into account the size of the token on
+ * the compressed table. We then subtract GOOD_BAD_THRESHOLD
+ * so that the test to see if this token belongs to
+ * the good or bad list, is a comparison to zero */
+ ptr->profit = -GOOD_BAD_THRESHOLD;
+
+ ptr->next = hash_table[hash];
+ hash_table[hash] = ptr;
+
+ insert_token_in_group(&bad_head, ptr);
+
+ ptr->smaller = NULL;
+ } else {
+ newprofit = ptr->profit + (ptr->len - 1);
+ /* check to see if this token needs to be moved to a
+ * different list */
+ if((ptr->profit < 0) && (newprofit >= 0)) {
+ remove_token_from_group(ptr);
+ insert_token_in_group(&good_head,ptr);
+ }
+ ptr->profit = newprofit;
+ }
+
+ if (last_ptr) last_ptr->smaller = ptr;
+ last_ptr = ptr;
+
+ ptr = ptr->smaller;
+ }
+}
+
+/* decrease the counts for all the tokens that start with "data", and have lenghts
+ * from 2 to "len". This function is much simpler than learn_token because we have
+ * more guarantees (tho tokens exist, the ->smaller pointer is set, etc.)
+ * The two separate functions exist only because of compression performance */
+static void forget_token(unsigned char *data, int len)
+{
+ struct token *ptr;
+ int i, newprofit;
+ unsigned int hash=0;
+
+ if (len > MAX_TOK_SIZE) len = MAX_TOK_SIZE;
+
+ hash = hash_token(data, len);
+ ptr = find_token_hash(data, len, hash);
+
+ for (i = len; i >= 2; i--) {
+
+ newprofit = ptr->profit - (ptr->len - 1);
+ if ((ptr->profit >= 0) && (newprofit < 0)) {
+ remove_token_from_group(ptr);
+ insert_token_in_group(&bad_head, ptr);
+ }
+ ptr->profit=newprofit;
+
+ ptr=ptr->smaller;
+ }
+}
+
+/* count all the possible tokens in a symbol */
+static void learn_symbol(unsigned char *symbol, int len)
+{
+ int i;
+
+ for (i = 0; i < len - 1; i++)
+ learn_token(symbol + i, len - i);
+}
+
+/* decrease the count for all the possible tokens in a symbol */
+static void forget_symbol(unsigned char *symbol, int len)
+{
+ int i;
+
+ for (i = 0; i < len - 1; i++)
+ forget_token(symbol + i, len - i);
+}
+
+/* set all the symbol flags and do the initial token count */
+static void build_initial_tok_table(void)
+{
+ int i, use_it, valid;
+
+ valid = 0;
+ for (i = 0; i < cnt; i++) {
+ table[i].flags = 0;
+ if ( symbol_valid(&table[i]) ) {
+ table[i].flags |= SYM_FLAG_VALID;
+ valid++;
+ }
+ }
+
+ use_it = 0;
+ for (i = 0; i < cnt; i++) {
+
+ /* subsample the available symbols. This method is almost like
+ * a Bresenham's algorithm to get uniformly distributed samples
+ * across the symbol table */
+ if (table[i].flags & SYM_FLAG_VALID) {
+
+ use_it += WORKING_SET;
+
+ if (use_it >= valid) {
+ table[i].flags |= SYM_FLAG_SAMPLED;
+ use_it -= valid;
+ }
+ }
+ if (table[i].flags & SYM_FLAG_SAMPLED)
+ learn_symbol(table[i].sym, table[i].len);
+ }
+}
+
+/* replace a given token in all the valid symbols. Use the sampled symbols
+ * to update the counts */
+static void compress_symbols(unsigned char *str, int tlen, int idx)
+{
+ int i, len, learn, size;
+ unsigned char *p;
+
+ for (i = 0; i < cnt; i++) {
+
+ if (!(table[i].flags & SYM_FLAG_VALID)) continue;
+
+ len = table[i].len;
+ learn = 0;
+ p = table[i].sym;
+
+ do {
+ /* find the token on the symbol */
+ p = (unsigned char *) strstr((char *) p, (char *) str);
+ if (!p) break;
+
+ if (!learn) {
+ /* if this symbol was used to count, decrease it */
+ if (table[i].flags & SYM_FLAG_SAMPLED)
+ forget_symbol(table[i].sym, len);
+ learn = 1;
+ }
+
+ *p = idx;
+ size = (len - (p - table[i].sym)) - tlen + 1;
+ memmove(p + 1, p + tlen, size);
+ p++;
+ len -= tlen - 1;
+
+ } while (size >= tlen);
+
+ if(learn) {
+ table[i].len = len;
+ /* if this symbol was used to count, learn it again */
+ if(table[i].flags & SYM_FLAG_SAMPLED)
+ learn_symbol(table[i].sym, len);
+ }
+ }
+}
+
+/* search the token with the maximum profit */
+static struct token *find_best_token(void)
+{
+ struct token *ptr,*best,*head;
+ int bestprofit;
+
+ bestprofit=-10000;
+
+ /* failsafe: if the "good" list is empty search from the "bad" list */
+ if(good_head.right == &good_head) head = &bad_head;
+ else head = &good_head;
+
+ ptr = head->right;
+ best = NULL;
+ while (ptr != head) {
+ if (ptr->profit > bestprofit) {
+ bestprofit = ptr->profit;
+ best = ptr;
+ }
+ ptr = ptr->right;
+ }
+
+ return best;
+}
+
+/* this is the core of the algorithm: calculate the "best" table */
+static void optimize_result(void)
+{
+ struct token *best;
+ int i;
+
+ /* using the '\0' symbol last allows compress_symbols to use standard
+ * fast string functions */
+ for (i = 255; i >= 0; i--) {
+
+ /* if this table slot is empty (it is not used by an actual
+ * original char code */
+ if (!best_table_len[i]) {
+
+ /* find the token with the breates profit value */
+ best = find_best_token();
+
+ /* place it in the "best" table */
+ best_table_len[i] = best->len;
+ memcpy(best_table[i], best->data, best_table_len[i]);
+ /* zero terminate the token so that we can use strstr
+ in compress_symbols */
+ best_table[i][best_table_len[i]]='\0';
+
+ /* replace this token in all the valid symbols */
+ compress_symbols(best_table[i], best_table_len[i], i);
+ }
+ }
+}
+
+/* start by placing the symbols that are actually used on the table */
+static void insert_real_symbols_in_table(void)
+{
+ int i, j, c;
+
+ memset(best_table, 0, sizeof(best_table));
+ memset(best_table_len, 0, sizeof(best_table_len));
+
+ for (i = 0; i < cnt; i++) {
+ if (table[i].flags & SYM_FLAG_VALID) {
+ for (j = 0; j < table[i].len; j++) {
+ c = table[i].sym[j];
+ best_table[c][0]=c;
+ best_table_len[c]=1;
+ }
+ }
+ }
+}
+
+static void optimize_token_table(void)
+{
+ memset(hash_table, 0, sizeof(hash_table));
+
+ good_head.left = &good_head;
+ good_head.right = &good_head;
+
+ bad_head.left = &bad_head;
+ bad_head.right = &bad_head;
+
+ build_initial_tok_table();
+
+ insert_real_symbols_in_table();
+
+ optimize_result();
+}
+
+
+int
+main(int argc, char **argv)
+{
+ if (argc == 2 && strcmp(argv[1], "--all-symbols") == 0)
+ all_symbols = 1;
+ else if (argc != 1)
+ usage();
+
+ read_map(stdin);
+ optimize_token_table();
+ write_src();
+
+ return 0;
+}
+