/* * * (C) COPYRIGHT 2011-2016 ARM Limited. All rights reserved. * * This program is free software and is provided to you under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation, and any use by you of this program is subject to the terms * of such GNU licence. * * A copy of the licence is included with the program, and can also be obtained * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ /* * Job Manager backend-specific low-level APIs. */ #ifndef _KBASE_JM_HWACCESS_H_ #define _KBASE_JM_HWACCESS_H_ #include #include #include #include /** * kbase_job_submit_nolock() - Submit a job to a certain job-slot * @kbdev: Device pointer * @katom: Atom to submit * @js: Job slot to submit on * * The caller must check kbasep_jm_is_submit_slots_free() != false before * calling this. * * The following locking conditions are made on the caller: * - it must hold the hwaccess_lock */ void kbase_job_submit_nolock(struct kbase_device *kbdev, struct kbase_jd_atom *katom, int js); /** * kbase_job_done_slot() - Complete the head job on a particular job-slot * @kbdev: Device pointer * @s: Job slot * @completion_code: Completion code of job reported by GPU * @job_tail: Job tail address reported by GPU * @end_timestamp: Timestamp of job completion */ void kbase_job_done_slot(struct kbase_device *kbdev, int s, u32 completion_code, u64 job_tail, ktime_t *end_timestamp); #ifdef CONFIG_GPU_TRACEPOINTS static inline char *kbasep_make_job_slot_string(int js, char *js_string, size_t js_size) { snprintf(js_string, js_size, "job_slot_%i", js); return js_string; } #endif /** * kbase_job_hw_submit() - Submit a job to the GPU * @kbdev: Device pointer * @katom: Atom to submit * @js: Job slot to submit on * * The caller must check kbasep_jm_is_submit_slots_free() != false before * calling this. * * The following locking conditions are made on the caller: * - it must hold the hwaccess_lock */ void kbase_job_hw_submit(struct kbase_device *kbdev, struct kbase_jd_atom *katom, int js); /** * kbasep_job_slot_soft_or_hard_stop_do_action() - Perform a soft or hard stop * on the specified atom * @kbdev: Device pointer * @js: Job slot to stop on * @action: The action to perform, either JSn_COMMAND_HARD_STOP or * JSn_COMMAND_SOFT_STOP * @core_reqs: Core requirements of atom to stop * @target_katom: Atom to stop * * The following locking conditions are made on the caller: * - it must hold the hwaccess_lock */ void kbasep_job_slot_soft_or_hard_stop_do_action(struct kbase_device *kbdev, int js, u32 action, base_jd_core_req core_reqs, struct kbase_jd_atom *target_katom); /** * kbase_backend_soft_hard_stop_slot() - Soft or hard stop jobs on a given job * slot belonging to a given context. * @kbdev: Device pointer * @kctx: Context pointer. May be NULL * @katom: Specific atom to stop. May be NULL * @js: Job slot to hard stop * @action: The action to perform, either JSn_COMMAND_HARD_STOP or * JSn_COMMAND_SOFT_STOP * * If no context is provided then all jobs on the slot will be soft or hard * stopped. * * If a katom is provided then only that specific atom will be stopped. In this * case the kctx parameter is ignored. * * Jobs that are on the slot but are not yet on the GPU will be unpulled and * returned to the job scheduler. * * Return: true if an atom was stopped, false otherwise */ bool kbase_backend_soft_hard_stop_slot(struct kbase_device *kbdev, struct kbase_context *kctx, int js, struct kbase_jd_atom *katom, u32 action); /** * kbase_job_slot_init - Initialise job slot framework * @kbdev: Device pointer * * Called on driver initialisation * * Return: 0 on success */ int kbase_job_slot_init(struct kbase_device *kbdev); /** * kbase_job_slot_halt - Halt the job slot framework * @kbdev: Device pointer * * Should prevent any further job slot processing */ void kbase_job_slot_halt(struct kbase_device *kbdev); /** * kbase_job_slot_term - Terminate job slot framework * @kbdev: Device pointer * * Called on driver termination */ void kbase_job_slot_term(struct kbase_device *kbdev); /** * kbase_gpu_cacheclean - Cause a GPU cache clean & flush * @kbdev: Device pointer * * Caller must not be in IRQ context */ void kbase_gpu_cacheclean(struct kbase_device *kbdev); #endif /* _KBASE_JM_HWACCESS_H_ */