#include void set_pending_irq(unsigned int irq, cpumask_t mask) { struct irq_desc *desc = irq_desc + irq; unsigned long flags; spin_lock_irqsave(&desc->lock, flags); desc->move_irq = 1; irq_desc[irq].pending_mask = mask; spin_unlock_irqrestore(&desc->lock, flags); } void move_native_irq(int irq) { struct irq_desc *desc = irq_desc + irq; cpumask_t tmp; if (likely(!desc->move_irq)) return; /* * Paranoia: cpu-local interrupts shouldn't be calling in here anyway. */ if (CHECK_IRQ_PER_CPU(desc->status)) { WARN_ON(1); return; } desc->move_irq = 0; if (unlikely(cpus_empty(irq_desc[irq].pending_mask))) return; if (!desc->chip->set_affinity) return; assert_spin_locked(&desc->lock); cpus_and(tmp, irq_desc[irq].pending_mask, cpu_online_map); /* * If there was a valid mask to work with, please * do the disable, re-program, enable sequence. * This is *not* particularly important for level triggered * but in a edge trigger case, we might be setting rte * when an active trigger is comming in. This could * cause some ioapics to mal-function. * Being paranoid i guess! */ if (likely(!cpus_empty(tmp))) { if (likely(!(desc->status & IRQ_DISABLED))) desc->chip->disable(irq); desc->chip->set_affinity(irq,tmp); if (likely(!(desc->status & IRQ_DISABLED))) desc->chip->enable(irq); } cpus_clear(irq_desc[irq].pending_mask); }