#include "drmP.h" #include "drm.h" #include "nouveau_drv.h" #include "nouveau_drm.h" int nv04_timer_init(struct drm_device *dev) { nv_wr32(dev, NV04_PTIMER_INTR_EN_0, 0x00000000); nv_wr32(dev, NV04_PTIMER_INTR_0, 0xFFFFFFFF); /* Just use the pre-existing values when possible for now; these regs * are not written in nv (driver writer missed a /4 on the address), and * writing 8 and 3 to the correct regs breaks the timings on the LVDS * hardware sequencing microcode. * A correct solution (involving calculations with the GPU PLL) can * be done when kernel modesetting lands */ if (!nv_rd32(dev, NV04_PTIMER_NUMERATOR) || !nv_rd32(dev, NV04_PTIMER_DENOMINATOR)) { nv_wr32(dev, NV04_PTIMER_NUMERATOR, 0x00000008); nv_wr32(dev, NV04_PTIMER_DENOMINATOR, 0x00000003); } return 0; } uint64_t nv04_timer_read(struct drm_device *dev) { uint32_t low; /* From kmmio dumps on nv28 this looks like how the blob does this. * It reads the high dword twice, before and after. * The only explanation seems to be that the 64-bit timer counter * advances between high and low dword reads and may corrupt the * result. Not confirmed. */ uint32_t high2 = nv_rd32(dev, NV04_PTIMER_TIME_1); uint32_t high1; do { high1 = high2; low = nv_rd32(dev, NV04_PTIMER_TIME_0); high2 = nv_rd32(dev, NV04_PTIMER_TIME_1); } while (high1 != high2); return (((uint64_t)high2) << 32) | (uint64_t)low; } void nv04_timer_takedown(struct drm_device *dev) { }