#ifndef __ASM_SH_SYSCALL_32_H #define __ASM_SH_SYSCALL_32_H #include #include #include #include /* The system call number is given by the user in R3 */ static inline long syscall_get_nr(struct task_struct *task, struct pt_regs *regs) { return (regs->tra >= 0) ? regs->regs[3] : -1L; } static inline void syscall_rollback(struct task_struct *task, struct pt_regs *regs) { /* * XXX: This needs some thought. On SH we don't * save away the original r0 value anywhere. */ } static inline long syscall_get_error(struct task_struct *task, struct pt_regs *regs) { return IS_ERR_VALUE(regs->regs[0]) ? regs->regs[0] : 0; } static inline long syscall_get_return_value(struct task_struct *task, struct pt_regs *regs) { return regs->regs[0]; } static inline void syscall_set_return_value(struct task_struct *task, struct pt_regs *regs, int error, long val) { if (error) regs->regs[0] = -error; else regs->regs[0] = val; } static inline void syscall_get_arguments(struct task_struct *task, struct pt_regs *regs, unsigned int i, unsigned int n, unsigned long *args) { /* * Do this simply for now. If we need to start supporting * fetching arguments from arbitrary indices, this will need some * extra logic. Presently there are no in-tree users that depend * on this behaviour. */ BUG_ON(i); /* Argument pattern is: R4, R5, R6, R7, R0, R1 */ switch (n) { case 6: args[5] = regs->regs[1]; case 5: args[4] = regs->regs[0]; case 4: args[3] = regs->regs[7]; case 3: args[2] = regs->regs[6]; case 2: args[1] = regs->regs[5]; case 1: args[0] = regs->regs[4]; case 0: break; default: BUG(); } } static inline void syscall_set_arguments(struct task_struct *task, struct pt_regs *regs, unsigned int i, unsigned int n, const unsigned long *args) { /* Same note as above applies */ BUG_ON(i); switch (n) { case 6: regs->regs[1] = args[5]; case 5: regs->regs[0] = args[4]; case 4: regs->regs[7] = args[3]; case 3: regs->regs[6] = args[2]; case 2: regs->regs[5] = args[1]; case 1: regs->regs[4] = args[0]; break; default: BUG(); } } #endif /* __ASM_SH_SYSCALL_32_H */