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-rw-r--r--lib/zlib_inflate/inffast.c462
1 files changed, 299 insertions, 163 deletions
diff --git a/lib/zlib_inflate/inffast.c b/lib/zlib_inflate/inffast.c
index 0bd7623fc85a..02a16eacb72d 100644
--- a/lib/zlib_inflate/inffast.c
+++ b/lib/zlib_inflate/inffast.c
@@ -1,176 +1,312 @@
-/* inffast.c -- process literals and length/distance pairs fast
- * Copyright (C) 1995-1998 Mark Adler
- * For conditions of distribution and use, see copyright notice in zlib.h
+/* inffast.c -- fast decoding
+ * Copyright (C) 1995-2004 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
*/
#include <linux/zutil.h>
#include "inftrees.h"
-#include "infblock.h"
-#include "infcodes.h"
-#include "infutil.h"
+#include "inflate.h"
#include "inffast.h"
-struct inflate_codes_state;
-
-/* simplify the use of the inflate_huft type with some defines */
-#define exop word.what.Exop
-#define bits word.what.Bits
-
-/* macros for bit input with no checking and for returning unused bytes */
-#define GRABBITS(j) {while(k<(j)){b|=((uLong)NEXTBYTE)<<k;k+=8;}}
-#define UNGRAB {c=z->avail_in-n;c=(k>>3)<c?k>>3:c;n+=c;p-=c;k-=c<<3;}
-
-/* Called with number of bytes left to write in window at least 258
- (the maximum string length) and number of input bytes available
- at least ten. The ten bytes are six bytes for the longest length/
- distance pair plus four bytes for overloading the bit buffer. */
-
-int zlib_inflate_fast(
- uInt bl,
- uInt bd,
- inflate_huft *tl,
- inflate_huft *td, /* need separate declaration for Borland C++ */
- inflate_blocks_statef *s,
- z_streamp z
-)
+#ifndef ASMINF
+
+/* Allow machine dependent optimization for post-increment or pre-increment.
+ Based on testing to date,
+ Pre-increment preferred for:
+ - PowerPC G3 (Adler)
+ - MIPS R5000 (Randers-Pehrson)
+ Post-increment preferred for:
+ - none
+ No measurable difference:
+ - Pentium III (Anderson)
+ - M68060 (Nikl)
+ */
+#ifdef POSTINC
+# define OFF 0
+# define PUP(a) *(a)++
+#else
+# define OFF 1
+# define PUP(a) *++(a)
+#endif
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state->mode == LEN
+ strm->avail_in >= 6
+ strm->avail_out >= 258
+ start >= strm->avail_out
+ state->bits < 8
+
+ On return, state->mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm->avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm->avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+void inflate_fast(strm, start)
+z_streamp strm;
+unsigned start; /* inflate()'s starting value for strm->avail_out */
{
- inflate_huft *t; /* temporary pointer */
- uInt e; /* extra bits or operation */
- uLong b; /* bit buffer */
- uInt k; /* bits in bit buffer */
- Byte *p; /* input data pointer */
- uInt n; /* bytes available there */
- Byte *q; /* output window write pointer */
- uInt m; /* bytes to end of window or read pointer */
- uInt ml; /* mask for literal/length tree */
- uInt md; /* mask for distance tree */
- uInt c; /* bytes to copy */
- uInt d; /* distance back to copy from */
- Byte *r; /* copy source pointer */
-
- /* load input, output, bit values */
- LOAD
-
- /* initialize masks */
- ml = zlib_inflate_mask[bl];
- md = zlib_inflate_mask[bd];
-
- /* do until not enough input or output space for fast loop */
- do { /* assume called with m >= 258 && n >= 10 */
- /* get literal/length code */
- GRABBITS(20) /* max bits for literal/length code */
- if ((e = (t = tl + ((uInt)b & ml))->exop) == 0)
- {
- DUMPBITS(t->bits)
- *q++ = (Byte)t->base;
- m--;
- continue;
- }
+ struct inflate_state *state;
+ unsigned char *in; /* local strm->next_in */
+ unsigned char *last; /* while in < last, enough input available */
+ unsigned char *out; /* local strm->next_out */
+ unsigned char *beg; /* inflate()'s initial strm->next_out */
+ unsigned char *end; /* while out < end, enough space available */
+#ifdef INFLATE_STRICT
+ unsigned dmax; /* maximum distance from zlib header */
+#endif
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned write; /* window write index */
+ unsigned char *window; /* allocated sliding window, if wsize != 0 */
+ unsigned long hold; /* local strm->hold */
+ unsigned bits; /* local strm->bits */
+ code const *lcode; /* local strm->lencode */
+ code const *dcode; /* local strm->distcode */
+ unsigned lmask; /* mask for first level of length codes */
+ unsigned dmask; /* mask for first level of distance codes */
+ code this; /* retrieved table entry */
+ unsigned op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ unsigned len; /* match length, unused bytes */
+ unsigned dist; /* match distance */
+ unsigned char *from; /* where to copy match from */
+
+ /* copy state to local variables */
+ state = (struct inflate_state *)strm->state;
+ in = strm->next_in - OFF;
+ last = in + (strm->avail_in - 5);
+ out = strm->next_out - OFF;
+ beg = out - (start - strm->avail_out);
+ end = out + (strm->avail_out - 257);
+#ifdef INFLATE_STRICT
+ dmax = state->dmax;
+#endif
+ wsize = state->wsize;
+ whave = state->whave;
+ write = state->write;
+ window = state->window;
+ hold = state->hold;
+ bits = state->bits;
+ lcode = state->lencode;
+ dcode = state->distcode;
+ lmask = (1U << state->lenbits) - 1;
+ dmask = (1U << state->distbits) - 1;
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
do {
- DUMPBITS(t->bits)
- if (e & 16)
- {
- /* get extra bits for length */
- e &= 15;
- c = t->base + ((uInt)b & zlib_inflate_mask[e]);
- DUMPBITS(e)
-
- /* decode distance base of block to copy */
- GRABBITS(15); /* max bits for distance code */
- e = (t = td + ((uInt)b & md))->exop;
- do {
- DUMPBITS(t->bits)
- if (e & 16)
- {
- /* get extra bits to add to distance base */
- e &= 15;
- GRABBITS(e) /* get extra bits (up to 13) */
- d = t->base + ((uInt)b & zlib_inflate_mask[e]);
- DUMPBITS(e)
-
- /* do the copy */
- m -= c;
- r = q - d;
- if (r < s->window) /* wrap if needed */
- {
- do {
- r += s->end - s->window; /* force pointer in window */
- } while (r < s->window); /* covers invalid distances */
- e = s->end - r;
- if (c > e)
- {
- c -= e; /* wrapped copy */
- do {
- *q++ = *r++;
- } while (--e);
- r = s->window;
- do {
- *q++ = *r++;
- } while (--c);
- }
- else /* normal copy */
- {
- *q++ = *r++; c--;
- *q++ = *r++; c--;
- do {
- *q++ = *r++;
- } while (--c);
- }
+ if (bits < 15) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ this = lcode[hold & lmask];
+ dolen:
+ op = (unsigned)(this.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(this.op);
+ if (op == 0) { /* literal */
+ PUP(out) = (unsigned char)(this.val);
+ }
+ else if (op & 16) { /* length base */
+ len = (unsigned)(this.val);
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ len += (unsigned)hold & ((1U << op) - 1);
+ hold >>= op;
+ bits -= op;
+ }
+ if (bits < 15) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ this = dcode[hold & dmask];
+ dodist:
+ op = (unsigned)(this.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(this.op);
+ if (op & 16) { /* distance base */
+ dist = (unsigned)(this.val);
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ }
+ dist += (unsigned)hold & ((1U << op) - 1);
+#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(out - beg); /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+ from = window - OFF;
+ if (write == 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ else if (write < op) { /* wrap around window */
+ from += wsize + write - op;
+ op -= write;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = window - OFF;
+ if (write < len) { /* some from start of window */
+ op = write;
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += write - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ while (len > 2) {
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ len -= 3;
+ }
+ if (len) {
+ PUP(out) = PUP(from);
+ if (len > 1)
+ PUP(out) = PUP(from);
+ }
+ }
+ else {
+ from = out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ PUP(out) = PUP(from);
+ if (len > 1)
+ PUP(out) = PUP(from);
+ }
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level distance code */
+ this = dcode[this.val + (hold & ((1U << op) - 1))];
+ goto dodist;
}
- else /* normal copy */
- {
- *q++ = *r++; c--;
- *q++ = *r++; c--;
- do {
- *q++ = *r++;
- } while (--c);
+ else {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
}
+ }
+ else if ((op & 64) == 0) { /* 2nd level length code */
+ this = lcode[this.val + (hold & ((1U << op) - 1))];
+ goto dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ state->mode = TYPE;
break;
- }
- else if ((e & 64) == 0)
- {
- t += t->base;
- e = (t += ((uInt)b & zlib_inflate_mask[e]))->exop;
- }
- else
- {
- z->msg = (char*)"invalid distance code";
- UNGRAB
- UPDATE
- return Z_DATA_ERROR;
- }
- } while (1);
- break;
- }
- if ((e & 64) == 0)
- {
- t += t->base;
- if ((e = (t += ((uInt)b & zlib_inflate_mask[e]))->exop) == 0)
- {
- DUMPBITS(t->bits)
- *q++ = (Byte)t->base;
- m--;
- break;
}
- }
- else if (e & 32)
- {
- UNGRAB
- UPDATE
- return Z_STREAM_END;
- }
- else
- {
- z->msg = (char*)"invalid literal/length code";
- UNGRAB
- UPDATE
- return Z_DATA_ERROR;
- }
- } while (1);
- } while (m >= 258 && n >= 10);
-
- /* not enough input or output--restore pointers and return */
- UNGRAB
- UPDATE
- return Z_OK;
+ else {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ } while (in < last && out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ in -= len;
+ bits -= len << 3;
+ hold &= (1U << bits) - 1;
+
+ /* update state and return */
+ strm->next_in = in + OFF;
+ strm->next_out = out + OFF;
+ strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
+ strm->avail_out = (unsigned)(out < end ?
+ 257 + (end - out) : 257 - (out - end));
+ state->hold = hold;
+ state->bits = bits;
+ return;
}
+
+/*
+ inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
+ - Using bit fields for code structure
+ - Different op definition to avoid & for extra bits (do & for table bits)
+ - Three separate decoding do-loops for direct, window, and write == 0
+ - Special case for distance > 1 copies to do overlapped load and store copy
+ - Explicit branch predictions (based on measured branch probabilities)
+ - Deferring match copy and interspersed it with decoding subsequent codes
+ - Swapping literal/length else
+ - Swapping window/direct else
+ - Larger unrolled copy loops (three is about right)
+ - Moving len -= 3 statement into middle of loop
+ */
+
+#endif /* !ASMINF */