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authorLinus Torvalds <torvalds@linux-foundation.org>2010-08-07 12:42:58 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2010-08-07 12:42:58 -0700
commit3b7433b8a8a83c87972065b1852b7dcae691e464 (patch)
tree93fa2c003f8baef5ab0733b53bac77961ed5240c /kernel
parent4a386c3e177ca2fbc70c9283d0b46537844763a0 (diff)
parent6ee0578b4daaea01c96b172c6aacca43fd9807a6 (diff)
Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/wq
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/wq: (55 commits) workqueue: mark init_workqueues() as early_initcall() workqueue: explain for_each_*cwq_cpu() iterators fscache: fix build on !CONFIG_SYSCTL slow-work: kill it gfs2: use workqueue instead of slow-work drm: use workqueue instead of slow-work cifs: use workqueue instead of slow-work fscache: drop references to slow-work fscache: convert operation to use workqueue instead of slow-work fscache: convert object to use workqueue instead of slow-work workqueue: fix how cpu number is stored in work->data workqueue: fix mayday_mask handling on UP workqueue: fix build problem on !CONFIG_SMP workqueue: fix locking in retry path of maybe_create_worker() async: use workqueue for worker pool workqueue: remove WQ_SINGLE_CPU and use WQ_UNBOUND instead workqueue: implement unbound workqueue workqueue: prepare for WQ_UNBOUND implementation libata: take advantage of cmwq and remove concurrency limitations workqueue: fix worker management invocation without pending works ... Fixed up conflicts in fs/cifs/* as per Tejun. Other trivial conflicts in include/linux/workqueue.h, kernel/trace/Kconfig and kernel/workqueue.c
Diffstat (limited to 'kernel')
-rw-r--r--kernel/Makefile2
-rw-r--r--kernel/async.c141
-rw-r--r--kernel/kthread.c164
-rw-r--r--kernel/power/process.c21
-rw-r--r--kernel/slow-work-debugfs.c227
-rw-r--r--kernel/slow-work.c1068
-rw-r--r--kernel/slow-work.h72
-rw-r--r--kernel/sysctl.c8
-rw-r--r--kernel/trace/Kconfig11
-rw-r--r--kernel/workqueue.c3160
-rw-r--r--kernel/workqueue_sched.h13
11 files changed, 2963 insertions, 1924 deletions
diff --git a/kernel/Makefile b/kernel/Makefile
index ce53fb2bd1d9..c53e491e25a8 100644
--- a/kernel/Makefile
+++ b/kernel/Makefile
@@ -99,8 +99,6 @@ obj-$(CONFIG_TRACING) += trace/
obj-$(CONFIG_X86_DS) += trace/
obj-$(CONFIG_RING_BUFFER) += trace/
obj-$(CONFIG_SMP) += sched_cpupri.o
-obj-$(CONFIG_SLOW_WORK) += slow-work.o
-obj-$(CONFIG_SLOW_WORK_DEBUG) += slow-work-debugfs.o
obj-$(CONFIG_PERF_EVENTS) += perf_event.o
obj-$(CONFIG_HAVE_HW_BREAKPOINT) += hw_breakpoint.o
obj-$(CONFIG_USER_RETURN_NOTIFIER) += user-return-notifier.o
diff --git a/kernel/async.c b/kernel/async.c
index 15319d6c18fe..cd9dbb913c77 100644
--- a/kernel/async.c
+++ b/kernel/async.c
@@ -49,40 +49,33 @@ asynchronous and synchronous parts of the kernel.
*/
#include <linux/async.h>
-#include <linux/bug.h>
#include <linux/module.h>
#include <linux/wait.h>
#include <linux/sched.h>
-#include <linux/init.h>
-#include <linux/kthread.h>
-#include <linux/delay.h>
#include <linux/slab.h>
+#include <linux/workqueue.h>
#include <asm/atomic.h>
static async_cookie_t next_cookie = 1;
-#define MAX_THREADS 256
#define MAX_WORK 32768
static LIST_HEAD(async_pending);
static LIST_HEAD(async_running);
static DEFINE_SPINLOCK(async_lock);
-static int async_enabled = 0;
-
struct async_entry {
- struct list_head list;
- async_cookie_t cookie;
- async_func_ptr *func;
- void *data;
- struct list_head *running;
+ struct list_head list;
+ struct work_struct work;
+ async_cookie_t cookie;
+ async_func_ptr *func;
+ void *data;
+ struct list_head *running;
};
static DECLARE_WAIT_QUEUE_HEAD(async_done);
-static DECLARE_WAIT_QUEUE_HEAD(async_new);
static atomic_t entry_count;
-static atomic_t thread_count;
extern int initcall_debug;
@@ -117,27 +110,23 @@ static async_cookie_t lowest_in_progress(struct list_head *running)
spin_unlock_irqrestore(&async_lock, flags);
return ret;
}
+
/*
* pick the first pending entry and run it
*/
-static void run_one_entry(void)
+static void async_run_entry_fn(struct work_struct *work)
{
+ struct async_entry *entry =
+ container_of(work, struct async_entry, work);
unsigned long flags;
- struct async_entry *entry;
ktime_t calltime, delta, rettime;
- /* 1) pick one task from the pending queue */
-
+ /* 1) move self to the running queue */
spin_lock_irqsave(&async_lock, flags);
- if (list_empty(&async_pending))
- goto out;
- entry = list_first_entry(&async_pending, struct async_entry, list);
-
- /* 2) move it to the running queue */
list_move_tail(&entry->list, entry->running);
spin_unlock_irqrestore(&async_lock, flags);
- /* 3) run it (and print duration)*/
+ /* 2) run (and print duration) */
if (initcall_debug && system_state == SYSTEM_BOOTING) {
printk("calling %lli_%pF @ %i\n", (long long)entry->cookie,
entry->func, task_pid_nr(current));
@@ -153,31 +142,25 @@ static void run_one_entry(void)
(long long)ktime_to_ns(delta) >> 10);
}
- /* 4) remove it from the running queue */
+ /* 3) remove self from the running queue */
spin_lock_irqsave(&async_lock, flags);
list_del(&entry->list);
- /* 5) free the entry */
+ /* 4) free the entry */
kfree(entry);
atomic_dec(&entry_count);
spin_unlock_irqrestore(&async_lock, flags);
- /* 6) wake up any waiters. */
+ /* 5) wake up any waiters */
wake_up(&async_done);
- return;
-
-out:
- spin_unlock_irqrestore(&async_lock, flags);
}
-
static async_cookie_t __async_schedule(async_func_ptr *ptr, void *data, struct list_head *running)
{
struct async_entry *entry;
unsigned long flags;
async_cookie_t newcookie;
-
/* allow irq-off callers */
entry = kzalloc(sizeof(struct async_entry), GFP_ATOMIC);
@@ -186,7 +169,7 @@ static async_cookie_t __async_schedule(async_func_ptr *ptr, void *data, struct l
* If we're out of memory or if there's too much work
* pending already, we execute synchronously.
*/
- if (!async_enabled || !entry || atomic_read(&entry_count) > MAX_WORK) {
+ if (!entry || atomic_read(&entry_count) > MAX_WORK) {
kfree(entry);
spin_lock_irqsave(&async_lock, flags);
newcookie = next_cookie++;
@@ -196,6 +179,7 @@ static async_cookie_t __async_schedule(async_func_ptr *ptr, void *data, struct l
ptr(data, newcookie);
return newcookie;
}
+ INIT_WORK(&entry->work, async_run_entry_fn);
entry->func = ptr;
entry->data = data;
entry->running = running;
@@ -205,7 +189,10 @@ static async_cookie_t __async_schedule(async_func_ptr *ptr, void *data, struct l
list_add_tail(&entry->list, &async_pending);
atomic_inc(&entry_count);
spin_unlock_irqrestore(&async_lock, flags);
- wake_up(&async_new);
+
+ /* schedule for execution */
+ queue_work(system_unbound_wq, &entry->work);
+
return newcookie;
}
@@ -312,87 +299,3 @@ void async_synchronize_cookie(async_cookie_t cookie)
async_synchronize_cookie_domain(cookie, &async_running);
}
EXPORT_SYMBOL_GPL(async_synchronize_cookie);
-
-
-static int async_thread(void *unused)
-{
- DECLARE_WAITQUEUE(wq, current);
- add_wait_queue(&async_new, &wq);
-
- while (!kthread_should_stop()) {
- int ret = HZ;
- set_current_state(TASK_INTERRUPTIBLE);
- /*
- * check the list head without lock.. false positives
- * are dealt with inside run_one_entry() while holding
- * the lock.
- */
- rmb();
- if (!list_empty(&async_pending))
- run_one_entry();
- else
- ret = schedule_timeout(HZ);
-
- if (ret == 0) {
- /*
- * we timed out, this means we as thread are redundant.
- * we sign off and die, but we to avoid any races there
- * is a last-straw check to see if work snuck in.
- */
- atomic_dec(&thread_count);
- wmb(); /* manager must see our departure first */
- if (list_empty(&async_pending))
- break;
- /*
- * woops work came in between us timing out and us
- * signing off; we need to stay alive and keep working.
- */
- atomic_inc(&thread_count);
- }
- }
- remove_wait_queue(&async_new, &wq);
-
- return 0;
-}
-
-static int async_manager_thread(void *unused)
-{
- DECLARE_WAITQUEUE(wq, current);
- add_wait_queue(&async_new, &wq);
-
- while (!kthread_should_stop()) {
- int tc, ec;
-
- set_current_state(TASK_INTERRUPTIBLE);
-
- tc = atomic_read(&thread_count);
- rmb();
- ec = atomic_read(&entry_count);
-
- while (tc < ec && tc < MAX_THREADS) {
- if (IS_ERR(kthread_run(async_thread, NULL, "async/%i",
- tc))) {
- msleep(100);
- continue;
- }
- atomic_inc(&thread_count);
- tc++;
- }
-
- schedule();
- }
- remove_wait_queue(&async_new, &wq);
-
- return 0;
-}
-
-static int __init async_init(void)
-{
- async_enabled =
- !IS_ERR(kthread_run(async_manager_thread, NULL, "async/mgr"));
-
- WARN_ON(!async_enabled);
- return 0;
-}
-
-core_initcall(async_init);
diff --git a/kernel/kthread.c b/kernel/kthread.c
index 83911c780175..2dc3786349d1 100644
--- a/kernel/kthread.c
+++ b/kernel/kthread.c
@@ -14,6 +14,8 @@
#include <linux/file.h>
#include <linux/module.h>
#include <linux/mutex.h>
+#include <linux/slab.h>
+#include <linux/freezer.h>
#include <trace/events/sched.h>
static DEFINE_SPINLOCK(kthread_create_lock);
@@ -35,6 +37,7 @@ struct kthread_create_info
struct kthread {
int should_stop;
+ void *data;
struct completion exited;
};
@@ -54,6 +57,19 @@ int kthread_should_stop(void)
}
EXPORT_SYMBOL(kthread_should_stop);
+/**
+ * kthread_data - return data value specified on kthread creation
+ * @task: kthread task in question
+ *
+ * Return the data value specified when kthread @task was created.
+ * The caller is responsible for ensuring the validity of @task when
+ * calling this function.
+ */
+void *kthread_data(struct task_struct *task)
+{
+ return to_kthread(task)->data;
+}
+
static int kthread(void *_create)
{
/* Copy data: it's on kthread's stack */
@@ -64,6 +80,7 @@ static int kthread(void *_create)
int ret;
self.should_stop = 0;
+ self.data = data;
init_completion(&self.exited);
current->vfork_done = &self.exited;
@@ -247,3 +264,150 @@ int kthreadd(void *unused)
return 0;
}
+
+/**
+ * kthread_worker_fn - kthread function to process kthread_worker
+ * @worker_ptr: pointer to initialized kthread_worker
+ *
+ * This function can be used as @threadfn to kthread_create() or
+ * kthread_run() with @worker_ptr argument pointing to an initialized
+ * kthread_worker. The started kthread will process work_list until
+ * the it is stopped with kthread_stop(). A kthread can also call
+ * this function directly after extra initialization.
+ *
+ * Different kthreads can be used for the same kthread_worker as long
+ * as there's only one kthread attached to it at any given time. A
+ * kthread_worker without an attached kthread simply collects queued
+ * kthread_works.
+ */
+int kthread_worker_fn(void *worker_ptr)
+{
+ struct kthread_worker *worker = worker_ptr;
+ struct kthread_work *work;
+
+ WARN_ON(worker->task);
+ worker->task = current;
+repeat:
+ set_current_state(TASK_INTERRUPTIBLE); /* mb paired w/ kthread_stop */
+
+ if (kthread_should_stop()) {
+ __set_current_state(TASK_RUNNING);
+ spin_lock_irq(&worker->lock);
+ worker->task = NULL;
+ spin_unlock_irq(&worker->lock);
+ return 0;
+ }
+
+ work = NULL;
+ spin_lock_irq(&worker->lock);
+ if (!list_empty(&worker->work_list)) {
+ work = list_first_entry(&worker->work_list,
+ struct kthread_work, node);
+ list_del_init(&work->node);
+ }
+ spin_unlock_irq(&worker->lock);
+
+ if (work) {
+ __set_current_state(TASK_RUNNING);
+ work->func(work);
+ smp_wmb(); /* wmb worker-b0 paired with flush-b1 */
+ work->done_seq = work->queue_seq;
+ smp_mb(); /* mb worker-b1 paired with flush-b0 */
+ if (atomic_read(&work->flushing))
+ wake_up_all(&work->done);
+ } else if (!freezing(current))
+ schedule();
+
+ try_to_freeze();
+ goto repeat;
+}
+EXPORT_SYMBOL_GPL(kthread_worker_fn);
+
+/**
+ * queue_kthread_work - queue a kthread_work
+ * @worker: target kthread_worker
+ * @work: kthread_work to queue
+ *
+ * Queue @work to work processor @task for async execution. @task
+ * must have been created with kthread_worker_create(). Returns %true
+ * if @work was successfully queued, %false if it was already pending.
+ */
+bool queue_kthread_work(struct kthread_worker *worker,
+ struct kthread_work *work)
+{
+ bool ret = false;
+ unsigned long flags;
+
+ spin_lock_irqsave(&worker->lock, flags);
+ if (list_empty(&work->node)) {
+ list_add_tail(&work->node, &worker->work_list);
+ work->queue_seq++;
+ if (likely(worker->task))
+ wake_up_process(worker->task);
+ ret = true;
+ }
+ spin_unlock_irqrestore(&worker->lock, flags);
+ return ret;
+}
+EXPORT_SYMBOL_GPL(queue_kthread_work);
+
+/**
+ * flush_kthread_work - flush a kthread_work
+ * @work: work to flush
+ *
+ * If @work is queued or executing, wait for it to finish execution.
+ */
+void flush_kthread_work(struct kthread_work *work)
+{
+ int seq = work->queue_seq;
+
+ atomic_inc(&work->flushing);
+
+ /*
+ * mb flush-b0 paired with worker-b1, to make sure either
+ * worker sees the above increment or we see done_seq update.
+ */
+ smp_mb__after_atomic_inc();
+
+ /* A - B <= 0 tests whether B is in front of A regardless of overflow */
+ wait_event(work->done, seq - work->done_seq <= 0);
+ atomic_dec(&work->flushing);
+
+ /*
+ * rmb flush-b1 paired with worker-b0, to make sure our caller
+ * sees every change made by work->func().
+ */
+ smp_mb__after_atomic_dec();
+}
+EXPORT_SYMBOL_GPL(flush_kthread_work);
+
+struct kthread_flush_work {
+ struct kthread_work work;
+ struct completion done;
+};
+
+static void kthread_flush_work_fn(struct kthread_work *work)
+{
+ struct kthread_flush_work *fwork =
+ container_of(work, struct kthread_flush_work, work);
+ complete(&fwork->done);
+}
+
+/**
+ * flush_kthread_worker - flush all current works on a kthread_worker
+ * @worker: worker to flush
+ *
+ * Wait until all currently executing or pending works on @worker are
+ * finished.
+ */
+void flush_kthread_worker(struct kthread_worker *worker)
+{
+ struct kthread_flush_work fwork = {
+ KTHREAD_WORK_INIT(fwork.work, kthread_flush_work_fn),
+ COMPLETION_INITIALIZER_ONSTACK(fwork.done),
+ };
+
+ queue_kthread_work(worker, &fwork.work);
+ wait_for_completion(&fwork.done);
+}
+EXPORT_SYMBOL_GPL(flush_kthread_worker);
diff --git a/kernel/power/process.c b/kernel/power/process.c
index 71ae29052ab6..028a99598f49 100644
--- a/kernel/power/process.c
+++ b/kernel/power/process.c
@@ -15,6 +15,7 @@
#include <linux/syscalls.h>
#include <linux/freezer.h>
#include <linux/delay.h>
+#include <linux/workqueue.h>
/*
* Timeout for stopping processes
@@ -35,6 +36,7 @@ static int try_to_freeze_tasks(bool sig_only)
struct task_struct *g, *p;
unsigned long end_time;
unsigned int todo;
+ bool wq_busy = false;
struct timeval start, end;
u64 elapsed_csecs64;
unsigned int elapsed_csecs;
@@ -42,6 +44,10 @@ static int try_to_freeze_tasks(bool sig_only)
do_gettimeofday(&start);
end_time = jiffies + TIMEOUT;
+
+ if (!sig_only)
+ freeze_workqueues_begin();
+
while (true) {
todo = 0;
read_lock(&tasklist_lock);
@@ -63,6 +69,12 @@ static int try_to_freeze_tasks(bool sig_only)
todo++;
} while_each_thread(g, p);
read_unlock(&tasklist_lock);
+
+ if (!sig_only) {
+ wq_busy = freeze_workqueues_busy();
+ todo += wq_busy;
+ }
+
if (!todo || time_after(jiffies, end_time))
break;
@@ -86,8 +98,12 @@ static int try_to_freeze_tasks(bool sig_only)
*/
printk("\n");
printk(KERN_ERR "Freezing of tasks failed after %d.%02d seconds "
- "(%d tasks refusing to freeze):\n",
- elapsed_csecs / 100, elapsed_csecs % 100, todo);
+ "(%d tasks refusing to freeze, wq_busy=%d):\n",
+ elapsed_csecs / 100, elapsed_csecs % 100,
+ todo - wq_busy, wq_busy);
+
+ thaw_workqueues();
+
read_lock(&tasklist_lock);
do_each_thread(g, p) {
task_lock(p);
@@ -157,6 +173,7 @@ void thaw_processes(void)
oom_killer_enable();
printk("Restarting tasks ... ");
+ thaw_workqueues();
thaw_tasks(true);
thaw_tasks(false);
schedule();
diff --git a/kernel/slow-work-debugfs.c b/kernel/slow-work-debugfs.c
deleted file mode 100644
index e45c43645298..000000000000
--- a/kernel/slow-work-debugfs.c
+++ /dev/null
@@ -1,227 +0,0 @@
-/* Slow work debugging
- *
- * Copyright (C) 2009 Red Hat, Inc. All Rights Reserved.
- * Written by David Howells (dhowells@redhat.com)
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public Licence
- * as published by the Free Software Foundation; either version
- * 2 of the Licence, or (at your option) any later version.
- */
-
-#include <linux/module.h>
-#include <linux/slow-work.h>
-#include <linux/fs.h>
-#include <linux/time.h>
-#include <linux/seq_file.h>
-#include "slow-work.h"
-
-#define ITERATOR_SHIFT (BITS_PER_LONG - 4)
-#define ITERATOR_SELECTOR (0xfUL << ITERATOR_SHIFT)
-#define ITERATOR_COUNTER (~ITERATOR_SELECTOR)
-
-void slow_work_new_thread_desc(struct slow_work *work, struct seq_file *m)
-{
- seq_puts(m, "Slow-work: New thread");
-}
-
-/*
- * Render the time mark field on a work item into a 5-char time with units plus
- * a space
- */
-static void slow_work_print_mark(struct seq_file *m, struct slow_work *work)
-{
- struct timespec now, diff;
-
- now = CURRENT_TIME;
- diff = timespec_sub(now, work->mark);
-
- if (diff.tv_sec < 0)
- seq_puts(m, " -ve ");
- else if (diff.tv_sec == 0 && diff.tv_nsec < 1000)
- seq_printf(m, "%3luns ", diff.tv_nsec);
- else if (diff.tv_sec == 0 && diff.tv_nsec < 1000000)
- seq_printf(m, "%3luus ", diff.tv_nsec / 1000);
- else if (diff.tv_sec == 0 && diff.tv_nsec < 1000000000)
- seq_printf(m, "%3lums ", diff.tv_nsec / 1000000);
- else if (diff.tv_sec <= 1)
- seq_puts(m, " 1s ");
- else if (diff.tv_sec < 60)
- seq_printf(m, "%4lus ", diff.tv_sec);
- else if (diff.tv_sec < 60 * 60)
- seq_printf(m, "%4lum ", diff.tv_sec / 60);
- else if (diff.tv_sec < 60 * 60 * 24)
- seq_printf(m, "%4luh ", diff.tv_sec / 3600);
- else
- seq_puts(m, "exces ");
-}
-
-/*
- * Describe a slow work item for debugfs
- */
-static int slow_work_runqueue_show(struct seq_file *m, void *v)
-{
- struct slow_work *work;
- struct list_head *p = v;
- unsigned long id;
-
- switch ((unsigned long) v) {
- case 1:
- seq_puts(m, "THR PID ITEM ADDR FL MARK DESC\n");
- return 0;
- case 2:
- seq_puts(m, "=== ===== ================ == ===== ==========\n");
- return 0;
-
- case 3 ... 3 + SLOW_WORK_THREAD_LIMIT - 1:
- id = (unsigned long) v - 3;
-
- read_lock(&slow_work_execs_lock);
- work = slow_work_execs[id];
- if (work) {
- smp_read_barrier_depends();
-
- seq_printf(m, "%3lu %5d %16p %2lx ",
- id, slow_work_pids[id], work, work->flags);
- slow_work_print_mark(m, work);
-
- if (work->ops->desc)
- work->ops->desc(work, m);
- seq_putc(m, '\n');
- }
- read_unlock(&slow_work_execs_lock);
- return 0;
-
- default:
- work = list_entry(p, struct slow_work, link);
- seq_printf(m, "%3s - %16p %2lx ",
- work->flags & SLOW_WORK_VERY_SLOW ? "vsq" : "sq",
- work, work->flags);
- slow_work_print_mark(m, work);
-
- if (work->ops->desc)
- work->ops->desc(work, m);
- seq_putc(m, '\n');
- return 0;
- }
-}
-
-/*
- * map the iterator to a work item
- */
-static void *slow_work_runqueue_index(struct seq_file *m, loff_t *_pos)
-{
- struct list_head *p;
- unsigned long count, id;
-
- switch (*_pos >> ITERATOR_SHIFT) {
- case 0x0:
- if (*_pos == 0)
- *_pos = 1;
- if (*_pos < 3)
- return (void *)(unsigned long) *_pos;
- if (*_pos < 3 + SLOW_WORK_THREAD_LIMIT)
- for (id = *_pos - 3;
- id < SLOW_WORK_THREAD_LIMIT;
- id++, (*_pos)++)
- if (slow_work_execs[id])
- return (void *)(unsigned long) *_pos;
- *_pos = 0x1UL << ITERATOR_SHIFT;
-
- case 0x1:
- count = *_pos & ITERATOR_COUNTER;
- list_for_each(p, &slow_work_queue) {
- if (count == 0)
- return p;
- count--;
- }
- *_pos = 0x2UL << ITERATOR_SHIFT;
-
- case 0x2:
- count = *_pos & ITERATOR_COUNTER;
- list_for_each(p, &vslow_work_queue) {
- if (count == 0)
- return p;
- count--;
- }
- *_pos = 0x3UL << ITERATOR_SHIFT;
-
- default:
- return NULL;
- }
-}
-
-/*
- * set up the iterator to start reading from the first line
- */
-static void *slow_work_runqueue_start(struct seq_file *m, loff_t *_pos)
-{
- spin_lock_irq(&slow_work_queue_lock);
- return slow_work_runqueue_index(m, _pos);
-}
-
-/*
- * move to the next line
- */
-static void *slow_work_runqueue_next(struct seq_file *m, void *v, loff_t *_pos)
-{
- struct list_head *p = v;
- unsigned long selector = *_pos >> ITERATOR_SHIFT;
-
- (*_pos)++;
- switch (selector) {
- case 0x0:
- return slow_work_runqueue_index(m, _pos);
-
- case 0x1:
- if (*_pos >> ITERATOR_SHIFT == 0x1) {
- p = p->next;
- if (p != &slow_work_queue)
- return p;
- }
- *_pos = 0x2UL << ITERATOR_SHIFT;
- p = &vslow_work_queue;
-
- case 0x2:
- if (*_pos >> ITERATOR_SHIFT == 0x2) {
- p = p->next;
- if (p != &vslow_work_queue)
- return p;
- }
- *_pos = 0x3UL << ITERATOR_SHIFT;
-
- default:
- return NULL;
- }
-}
-
-/*
- * clean up after reading
- */
-static void slow_work_runqueue_stop(struct seq_file *m, void *v)
-{
- spin_unlock_irq(&slow_work_queue_lock);
-}
-
-static const struct seq_operations slow_work_runqueue_ops = {
- .start = slow_work_runqueue_start,
- .stop = slow_work_runqueue_stop,
- .next = slow_work_runqueue_next,
- .show = slow_work_runqueue_show,
-};
-
-/*
- * open "/sys/kernel/debug/slow_work/runqueue" to list queue contents
- */
-static int slow_work_runqueue_open(struct inode *inode, struct file *file)
-{
- return seq_open(file, &slow_work_runqueue_ops);
-}
-
-const struct file_operations slow_work_runqueue_fops = {
- .owner = THIS_MODULE,
- .open = slow_work_runqueue_open,
- .read = seq_read,
- .llseek = seq_lseek,
- .release = seq_release,
-};
diff --git a/kernel/slow-work.c b/kernel/slow-work.c
deleted file mode 100644
index 7d3f4fa9ef4f..000000000000
--- a/kernel/slow-work.c
+++ /dev/null
@@ -1,1068 +0,0 @@
-/* Worker thread pool for slow items, such as filesystem lookups or mkdirs
- *
- * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved.
- * Written by David Howells (dhowells@redhat.com)
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public Licence
- * as published by the Free Software Foundation; either version
- * 2 of the Licence, or (at your option) any later version.
- *
- * See Documentation/slow-work.txt
- */
-
-#include <linux/module.h>
-#include <linux/slow-work.h>
-#include <linux/kthread.h>
-#include <linux/freezer.h>
-#include <linux/wait.h>
-#include <linux/debugfs.h>
-#include "slow-work.h"
-
-static void slow_work_cull_timeout(unsigned long);
-static void slow_work_oom_timeout(unsigned long);
-
-#ifdef CONFIG_SYSCTL
-static int slow_work_min_threads_sysctl(struct ctl_table *, int,
- void __user *, size_t *, loff_t *);
-
-static int slow_work_max_threads_sysctl(struct ctl_table *, int ,
- void __user *, size_t *, loff_t *);
-#endif
-
-/*
- * The pool of threads has at least min threads in it as long as someone is
- * using the facility, and may have as many as max.
- *
- * A portion of the pool may be processing very slow operations.
- */
-static unsigned slow_work_min_threads = 2;
-static unsigned slow_work_max_threads = 4;
-static unsigned vslow_work_proportion = 50; /* % of threads that may process
- * very slow work */
-
-#ifdef CONFIG_SYSCTL
-static const int slow_work_min_min_threads = 2;
-static int slow_work_max_max_threads = SLOW_WORK_THREAD_LIMIT;
-static const int slow_work_min_vslow = 1;
-static const int slow_work_max_vslow = 99;
-
-ctl_table slow_work_sysctls[] = {
- {
- .procname = "min-threads",
- .data = &slow_work_min_threads,
- .maxlen = sizeof(unsigned),
- .mode = 0644,
- .proc_handler = slow_work_min_threads_sysctl,
- .extra1 = (void *) &slow_work_min_min_threads,
- .extra2 = &slow_work_max_threads,
- },
- {
- .procname = "max-threads",
- .data = &slow_work_max_threads,
- .maxlen = sizeof(unsigned),
- .mode = 0644,
- .proc_handler = slow_work_max_threads_sysctl,
- .extra1 = &slow_work_min_threads,
- .extra2 = (void *) &slow_work_max_max_threads,
- },
- {
- .procname = "vslow-percentage",
- .data = &vslow_work_proportion,
- .maxlen = sizeof(unsigned),
- .mode = 0644,
- .proc_handler = proc_dointvec_minmax,
- .extra1 = (void *) &slow_work_min_vslow,
- .extra2 = (void *) &slow_work_max_vslow,
- },
- {}
-};
-#endif
-
-/*
- * The active state of the thread pool
- */
-static atomic_t slow_work_thread_count;
-static atomic_t vslow_work_executing_count;
-
-static bool slow_work_may_not_start_new_thread;
-static bool slow_work_cull; /* cull a thread due to lack of activity */
-static DEFINE_TIMER(slow_work_cull_timer, slow_work_cull_timeout, 0, 0);
-static DEFINE_TIMER(slow_work_oom_timer, slow_work_oom_timeout, 0, 0);
-static struct slow_work slow_work_new_thread; /* new thread starter */
-
-/*
- * slow work ID allocation (use slow_work_queue_lock)
- */
-static DECLARE_BITMAP(slow_work_ids, SLOW_WORK_THREAD_LIMIT);
-
-/*
- * Unregistration tracking to prevent put_ref() from disappearing during module
- * unload
- */
-#ifdef CONFIG_MODULES
-static struct module *slow_work_thread_processing[SLOW_WORK_THREAD_LIMIT];
-static struct module *slow_work_unreg_module;
-static struct slow_work *slow_work_unreg_work_item;
-static DECLARE_WAIT_QUEUE_HEAD(slow_work_unreg_wq);
-static DEFINE_MUTEX(slow_work_unreg_sync_lock);
-
-static void slow_work_set_thread_processing(int id, struct slow_work *work)
-{
- if (work)
- slow_work_thread_processing[id] = work->owner;
-}
-static void slow_work_done_thread_processing(int id, struct slow_work *work)
-{
- struct module *module = slow_work_thread_processing[id];
-
- slow_work_thread_processing[id] = NULL;
- smp_mb();
- if (slow_work_unreg_work_item == work ||
- slow_work_unreg_module == module)
- wake_up_all(&slow_work_unreg_wq);
-}
-static void slow_work_clear_thread_processing(int id)
-{
- slow_work_thread_processing[id] = NULL;
-}
-#else
-static void slow_work_set_thread_processing(int id, struct slow_work *work) {}
-static void slow_work_done_thread_processing(int id, struct slow_work *work) {}
-static void slow_work_clear_thread_processing(int id) {}
-#endif
-
-/*
- * Data for tracking currently executing items for indication through /proc
- */
-#ifdef CONFIG_SLOW_WORK_DEBUG
-struct slow_work *slow_work_execs[SLOW_WORK_THREAD_LIMIT];
-pid_t slow_work_pids[SLOW_WORK_THREAD_LIMIT];
-DEFINE_RWLOCK(slow_work_execs_lock);
-#endif
-
-/*
- * The queues of work items and the lock governing access to them. These are
- * shared between all the CPUs. It doesn't make sense to have per-CPU queues
- * as the number of threads bears no relation to the number of CPUs.
- *
- * There are two queues of work items: one for slow work items, and one for
- * very slow work items.
- */
-LIST_HEAD(slow_work_queue);
-LIST_HEAD(vslow_work_queue);
-DEFINE_SPINLOCK(slow_work_queue_lock);
-
-/*
- * The following are two wait queues that get pinged when a work item is placed
- * on an empty queue. These allow work items that are hogging a thread by
- * sleeping in a way that could be deferred to yield their thread and enqueue
- * themselves.
- */
-static DECLARE_WAIT_QUEUE_HEAD(slow_work_queue_waits_for_occupation);
-static DECLARE_WAIT_QUEUE_HEAD(vslow_work_queue_waits_for_occupation);
-
-/*
- * The thread controls. A variable used to signal to the threads that they
- * should exit when the queue is empty, a waitqueue used by the threads to wait
- * for signals, and a completion set by the last thread to exit.
- */
-static bool slow_work_threads_should_exit;
-static DECLARE_WAIT_QUEUE_HEAD(slow_work_thread_wq);
-static DECLARE_COMPLETION(slow_work_last_thread_exited);
-
-/*
- * The number of users of the thread pool and its lock. Whilst this is zero we
- * have no threads hanging around, and when this reaches zero, we wait for all
- * active or queued work items to complete and kill all the threads we do have.
- */
-static int slow_work_user_count;
-static DEFINE_MUTEX(slow_work_user_lock);
-
-static inline int slow_work_get_ref(struct slow_work *work)
-{
- if (work->ops->get_ref)
- return work->ops->get_ref(work);
-
- return 0;
-}
-
-static inline void slow_work_put_ref(struct slow_work *work)
-{
- if (work->ops->put_ref)
- work->ops->put_ref(work);
-}
-
-/*
- * Calculate the maximum number of active threads in the pool that are
- * permitted to process very slow work items.
- *
- * The answer is rounded up to at least 1, but may not equal or exceed the
- * maximum number of the threads in the pool. This means we always have at
- * least one thread that can process slow work items, and we always have at
- * least one thread that won't get tied up doing so.
- */
-static unsigned slow_work_calc_vsmax(void)
-{
- unsigned vsmax;
-
- vsmax = atomic_read(&slow_work_thread_count) * vslow_work_proportion;
- vsmax /= 100;
- vsmax = max(vsmax, 1U);
- return min(vsmax, slow_work_max_threads - 1);
-}
-
-/*
- * Attempt to execute stuff queued on a slow thread. Return true if we managed
- * it, false if there was nothing to do.
- */
-static noinline bool slow_work_execute(int id)
-{
- struct slow_work *work = NULL;
- unsigned vsmax;
- bool very_slow;
-
- vsmax = slow_work_calc_vsmax();
-
- /* see if we can schedule a new thread to be started if we're not
- * keeping up with the work */
- if (!waitqueue_active(&slow_work_thread_wq) &&
- (!list_empty(&slow_work_queue) || !list_empty(&vslow_work_queue)) &&
- atomic_read(&slow_work_thread_count) < slow_work_max_threads &&
- !slow_work_may_not_start_new_thread)
- slow_work_enqueue(&slow_work_new_thread);
-
- /* find something to execute */
- spin_lock_irq(&slow_work_queue_lock);
- if (!list_empty(&vslow_work_queue) &&
- atomic_read(&vslow_work_executing_count) < vsmax) {
- work = list_entry(vslow_work_queue.next,
- struct slow_work, link);
- if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
- BUG();
- list_del_init(&work->link);
- atomic_inc(&vslow_work_executing_count);
- very_slow = true;
- } else if (!list_empty(&slow_work_queue)) {
- work = list_entry(slow_work_queue.next,
- struct slow_work, link);
- if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
- BUG();
- list_del_init(&work->link);
- very_slow = false;
- } else {
- very_slow = false; /* avoid the compiler warning */
- }
-
- slow_work_set_thread_processing(id, work);
- if (work) {
- slow_work_mark_time(work);
- slow_work_begin_exec(id, work);
- }
-
- spin_unlock_irq(&slow_work_queue_lock);
-
- if (!work)
- return false;
-
- if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags))
- BUG();
-
- /* don't execute if the work is in the process of being cancelled */
- if (!test_bit(SLOW_WORK_CANCELLING, &work->flags))
- work->ops->execute(work);
-
- if (very_slow)
- atomic_dec(&vslow_work_executing_count);
- clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags);
-
- /* wake up anyone waiting for this work to be complete */
- wake_up_bit(&work->flags, SLOW_WORK_EXECUTING);
-
- slow_work_end_exec(id, work);
-
- /* if someone tried to enqueue the item whilst we were executing it,
- * then it'll be left unenqueued to avoid multiple threads trying to
- * execute it simultaneously
- *
- * there is, however, a race between us testing the pending flag and
- * getting the spinlock, and between the enqueuer setting the pending
- * flag and getting the spinlock, so we use a deferral bit to tell us
- * if the enqueuer got there first
- */
- if (test_bit(SLOW_WORK_PENDING, &work->flags)) {
- spin_lock_irq(&slow_work_queue_lock);
-
- if (!test_bit(SLOW_WORK_EXECUTING, &work->flags) &&
- test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags))
- goto auto_requeue;
-
- spin_unlock_irq(&slow_work_queue_lock);
- }
-
- /* sort out the race between module unloading and put_ref() */
- slow_work_put_ref(work);
- slow_work_done_thread_processing(id, work);
-
- return true;
-
-auto_requeue:
- /* we must complete the enqueue operation
- * - we transfer our ref on the item back to the appropriate queue
- * - don't wake another thread up as we're awake already
- */
- slow_work_mark_time(work);
- if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
- list_add_tail(&work->link, &vslow_work_queue);
- else
- list_add_tail(&work->link, &slow_work_queue);
- spin_unlock_irq(&slow_work_queue_lock);
- slow_work_clear_thread_processing(id);
- return true;
-}
-
-/**
- * slow_work_sleep_till_thread_needed - Sleep till thread needed by other work
- * work: The work item under execution that wants to sleep
- * _timeout: Scheduler sleep timeout
- *
- * Allow a requeueable work item to sleep on a slow-work processor thread until
- * that thread is needed to do some other work or the sleep is interrupted by
- * some other event.
- *
- * The caller must set up a wake up event before calling this and must have set
- * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own
- * condition before calling this function as no test is made here.
- *
- * False is returned if there is nothing on the queue; true is returned if the
- * work item should be requeued
- */
-bool slow_work_sleep_till_thread_needed(struct slow_work *work,
- signed long *_timeout)
-{
- wait_queue_head_t *wfo_wq;
- struct list_head *queue;
-
- DEFINE_WAIT(wait);
-
- if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
- wfo_wq = &vslow_work_queue_waits_for_occupation;
- queue = &vslow_work_queue;
- } else {
- wfo_wq = &slow_work_queue_waits_for_occupation;
- queue = &slow_work_queue;
- }
-
- if (!list_empty(queue))
- return true;
-
- add_wait_queue_exclusive(wfo_wq, &wait);
- if (list_empty(queue))
- *_timeout = schedule_timeout(*_timeout);
- finish_wait(wfo_wq, &wait);
-
- return !list_empty(queue);
-}
-EXPORT_SYMBOL(slow_work_sleep_till_thread_needed);
-
-/**
- * slow_work_enqueue - Schedule a slow work item for processing
- * @work: The work item to queue
- *
- * Schedule a slow work item for processing. If the item is already undergoing
- * execution, this guarantees not to re-enter the execution routine until the
- * first execution finishes.
- *
- * The item is pinned by this function as it retains a reference to it, managed
- * through the item operations. The item is unpinned once it has been
- * executed.
- *
- * An item may hog the thread that is running it for a relatively large amount
- * of time, sufficient, for example, to perform several lookup, mkdir, create
- * and setxattr operations. It may sleep on I/O and may sleep to obtain locks.
- *
- * Conversely, if a number of items are awaiting processing, it may take some
- * time before any given item is given attention. The number of threads in the
- * pool may be increased to deal with demand, but only up to a limit.
- *
- * If SLOW_WORK_VERY_SLOW is set on the work item, then it will be placed in
- * the very slow queue, from which only a portion of the threads will be
- * allowed to pick items to execute. This ensures that very slow items won't
- * overly block ones that are just ordinarily slow.
- *
- * Returns 0 if successful, -EAGAIN if not (or -ECANCELED if cancelled work is
- * attempted queued)
- */
-int slow_work_enqueue(struct slow_work *work)
-{
- wait_queue_head_t *wfo_wq;
- struct list_head *queue;
- unsigned long flags;
- int ret;
-
- if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
- return -ECANCELED;
-
- BUG_ON(slow_work_user_count <= 0);
- BUG_ON(!work);
- BUG_ON(!work->ops);
-
- /* when honouring an enqueue request, we only promise that we will run
- * the work function in the future; we do not promise to run it once
- * per enqueue request
- *
- * we use the PENDING bit to merge together repeat requests without
- * having to disable IRQs and take the spinlock, whilst still
- * maintaining our promise
- */
- if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
- if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
- wfo_wq = &vslow_work_queue_waits_for_occupation;
- queue = &vslow_work_queue;
- } else {
- wfo_wq = &slow_work_queue_waits_for_occupation;
- queue = &slow_work_queue;
- }
-
- spin_lock_irqsave(&slow_work_queue_lock, flags);
-
- if (unlikely(test_bit(SLOW_WORK_CANCELLING, &work->flags)))
- goto cancelled;
-
- /* we promise that we will not attempt to execute the work
- * function in more than one thread simultaneously
- *
- * this, however, leaves us with a problem if we're asked to
- * enqueue the work whilst someone is executing the work
- * function as simply queueing the work immediately means that
- * another thread may try executing it whilst it is already
- * under execution
- *
- * to deal with this, we set the ENQ_DEFERRED bit instead of
- * enqueueing, and the thread currently executing the work
- * function will enqueue the work item when the work function
- * returns and it has cleared the EXECUTING bit
- */
- if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
- set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
- } else {
- ret = slow_work_get_ref(work);
- if (ret < 0)
- goto failed;
- slow_work_mark_time(work);
- list_add_tail(&work->link, queue);
- wake_up(&slow_work_thread_wq);
-
- /* if someone who could be requeued is sleeping on a
- * thread, then ask them to yield their thread */
- if (work->link.prev == queue)
- wake_up(wfo_wq);
- }
-
- spin_unlock_irqrestore(&slow_work_queue_lock, flags);
- }
- return 0;
-
-cancelled:
- ret = -ECANCELED;
-failed:
- spin_unlock_irqrestore(&slow_work_queue_lock, flags);
- return ret;
-}
-EXPORT_SYMBOL(slow_work_enqueue);
-
-static int slow_work_wait(void *word)
-{
- schedule();
- return 0;
-}
-
-/**
- * slow_work_cancel - Cancel a slow work item
- * @work: The work item to cancel
- *
- * This function will cancel a previously enqueued work item. If we cannot
- * cancel the work item, it is guarenteed to have run when this function
- * returns.
- */
-void slow_work_cancel(struct slow_work *work)
-{
- bool wait = true, put = false;
-
- set_bit(SLOW_WORK_CANCELLING, &work->flags);
- smp_mb();
-
- /* if the work item is a delayed work item with an active timer, we
- * need to wait for the timer to finish _before_ getting the spinlock,
- * lest we deadlock against the timer routine
- *
- * the timer routine will leave DELAYED set if it notices the
- * CANCELLING flag in time
- */
- if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
- struct delayed_slow_work *dwork =
- container_of(work, struct delayed_slow_work, work);
- del_timer_sync(&dwork->timer);
- }
-
- spin_lock_irq(&slow_work_queue_lock);
-
- if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
- /* the timer routine aborted or never happened, so we are left
- * holding the timer's reference on the item and should just
- * drop the pending flag and wait for any ongoing execution to
- * finish */
- struct delayed_slow_work *dwork =
- container_of(work, struct delayed_slow_work, work);
-
- BUG_ON(timer_pending(&dwork->timer));
- BUG_ON(!list_empty(&work->link));
-
- clear_bit(SLOW_WORK_DELAYED, &work->flags);
- put = true;
- clear_bit(SLOW_WORK_PENDING, &work->flags);
-
- } else if (test_bit(SLOW_WORK_PENDING, &work->flags) &&
- !list_empty(&work->link)) {
- /* the link in the pending queue holds a reference on the item
- * that we will need to release */
- list_del_init(&work->link);
- wait = false;
- put = true;
- clear_bit(SLOW_WORK_PENDING, &work->flags);
-
- } else if (test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags)) {
- /* the executor is holding our only reference on the item, so
- * we merely need to wait for it to finish executing */
- clear_bit(SLOW_WORK_PENDING, &work->flags);
- }
-
- spin_unlock_irq(&slow_work_queue_lock);
-
- /* the EXECUTING flag is set by the executor whilst the spinlock is set
- * and before the item is dequeued - so assuming the above doesn't
- * actually dequeue it, simply waiting for the EXECUTING flag to be
- * released here should be sufficient */
- if (wait)
- wait_on_bit(&work->flags, SLOW_WORK_EXECUTING, slow_work_wait,
- TASK_UNINTERRUPTIBLE);
-
- clear_bit(SLOW_WORK_CANCELLING, &work->flags);
- if (put)
- slow_work_put_ref(work);
-}
-EXPORT_SYMBOL(slow_work_cancel);
-
-/*
- * Handle expiry of the delay timer, indicating that a delayed slow work item
- * should now be queued if not cancelled
- */
-static void delayed_slow_work_timer(unsigned long data)
-{
- wait_queue_head_t *wfo_wq;
- struct list_head *queue;
- struct slow_work *work = (struct slow_work *) data;
- unsigned long flags;
- bool queued = false, put = false, first = false;
-
- if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
- wfo_wq = &vslow_work_queue_waits_for_occupation;
- queue = &vslow_work_queue;
- } else {
- wfo_wq = &slow_work_queue_waits_for_occupation;
- queue = &slow_work_queue;
- }
-
- spin_lock_irqsave(&slow_work_queue_lock, flags);
- if (likely(!test_bit(SLOW_WORK_CANCELLING, &work->flags))) {
- clear_bit(SLOW_WORK_DELAYED, &work->flags);
-
- if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
- /* we discard the reference the timer was holding in
- * favour of the one the executor holds */
- set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
- put = true;
- } else {
- slow_work_mark_time(work);
- list_add_tail(&work->link, queue);
- queued = true;
- if (work->link.prev == queue)
- first = true;
- }
- }
-
- spin_unlock_irqrestore(&slow_work_queue_lock, flags);
- if (put)
- slow_work_put_ref(work);
- if (first)
- wake_up(wfo_wq);
- if (queued)
- wake_up(&slow_work_thread_wq);
-}
-
-/**
- * delayed_slow_work_enqueue - Schedule a delayed slow work item for processing
- * @dwork: The delayed work item to queue
- * @delay: When to start executing the work, in jiffies from now
- *
- * This is similar to slow_work_enqueue(), but it adds a delay before the work
- * is actually queued for processing.
- *
- * The item can have delayed processing requested on it whilst it is being
- * executed. The delay will begin immediately, and if it expires before the
- * item finishes executing, the item will be placed back on the queue when it
- * has done executing.
- */
-int delayed_slow_work_enqueue(struct delayed_slow_work *dwork,
- unsigned long delay)
-{
- struct slow_work *work = &dwork->work;
- unsigned long flags;
- int ret;
-
- if (delay == 0)
- return slow_work_enqueue(&dwork->work);
-
- BUG_ON(slow_work_user_count <= 0);
- BUG_ON(!work);
- BUG_ON(!work->ops);
-
- if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
- return -ECANCELED;
-
- if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
- spin_lock_irqsave(&slow_work_queue_lock, flags);
-
- if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
- goto cancelled;
-
- /* the timer holds a reference whilst it is pending */
- ret = slow_work_get_ref(work);
- if (ret < 0)
- goto cant_get_ref;
-
- if (test_and_set_bit(SLOW_WORK_DELAYED, &work->flags))
- BUG();
- dwork->timer.expires = jiffies + delay;
- dwork->timer.data = (unsigned long) work;
- dwork->timer.function = delayed_slow_work_timer;
- add_timer(&dwork->timer);
-
- spin_unlock_irqrestore(&slow_work_queue_lock, flags);
- }
-
- return 0;
-
-cancelled:
- ret = -ECANCELED;
-cant_get_ref:
- spin_unlock_irqrestore(&slow_work_queue_lock, flags);
- return ret;
-}
-EXPORT_SYMBOL(delayed_slow_work_enqueue);
-
-/*
- * Schedule a cull of the thread pool at some time in the near future
- */
-static void slow_work_schedule_cull(void)
-{
- mod_timer(&slow_work_cull_timer,
- round_jiffies(jiffies + SLOW_WORK_CULL_TIMEOUT));
-}
-
-/*
- * Worker thread culling algorithm
- */
-static bool slow_work_cull_thread(void)
-{
- unsigned long flags;
- bool do_cull = false;
-
- spin_lock_irqsave(&slow_work_queue_lock, flags);
-
- if (slow_work_cull) {
- slow_work_cull = false;
-
- if (list_empty(&slow_work_queue) &&
- list_empty(&vslow_work_queue) &&
- atomic_read(&slow_work_thread_count) >
- slow_work_min_threads) {
- slow_work_schedule_cull();
- do_cull = true;
- }
- }
-
- spin_unlock_irqrestore(&slow_work_queue_lock, flags);
- return do_cull;
-}
-
-/*
- * Determine if there is slow work available for dispatch
- */
-static inline bool slow_work_available(int vsmax)
-{
- return !list_empty(&slow_work_queue) ||
- (!list_empty(&vslow_work_queue) &&
- atomic_read(&vslow_work_executing_count) < vsmax);
-}
-
-/*
- * Worker thread dispatcher
- */
-static int slow_work_thread(void *_data)
-{
- int vsmax, id;
-
- DEFINE_WAIT(wait);
-
- set_freezable();
- set_user_nice(current, -5);
-
- /* allocate ourselves an ID */
- spin_lock_irq(&slow_work_queue_lock);
- id = find_first_zero_bit(slow_work_ids, SLOW_WORK_THREAD_LIMIT);
- BUG_ON(id < 0 || id >= SLOW_WORK_THREAD_LIMIT);
- __set_bit(id, slow_work_ids);
- slow_work_set_thread_pid(id, current->pid);
- spin_unlock_irq(&slow_work_queue_lock);
-
- sprintf(current->comm, "kslowd%03u", id);
-
- for (;;) {
- vsmax = vslow_work_proportion;
- vsmax *= atomic_read(&slow_work_thread_count);
- vsmax /= 100;
-
- prepare_to_wait_exclusive(&slow_work_thread_wq, &wait,
- TASK_INTERRUPTIBLE);
- if (!freezing(current) &&
- !slow_work_threads_should_exit &&
- !slow_work_available(vsmax) &&
- !slow_work_cull)
- schedule();
- finish_wait(&slow_work_thread_wq, &wait);
-
- try_to_freeze();
-
- vsmax = vslow_work_proportion;
- vsmax *= atomic_read(&slow_work_thread_count);
- vsmax /= 100;
-
- if (slow_work_available(vsmax) && slow_work_execute(id)) {
- cond_resched();
- if (list_empty(&slow_work_queue) &&
- list_empty(&vslow_work_queue) &&
- atomic_read(&slow_work_thread_count) >
- slow_work_min_threads)
- slow_work_schedule_cull();
- continue;
- }
-
- if (slow_work_threads_should_exit)
- break;
-
- if (slow_work_cull && slow_work_cull_thread())
- break;
- }
-
- spin_lock_irq(&slow_work_queue_lock);
- slow_work_set_thread_pid(id, 0);
- __clear_bit(id, slow_work_ids);
- spin_unlock_irq(&slow_work_queue_lock);
-
- if (atomic_dec_and_test(&slow_work_thread_count))
- complete_and_exit(&slow_work_last_thread_exited, 0);
- return 0;
-}
-
-/*
- * Handle thread cull timer expiration
- */
-static void slow_work_cull_timeout(unsigned long data)
-{
- slow_work_cull = true;
- wake_up(&slow_work_thread_wq);
-}
-
-/*
- * Start a new slow work thread
- */
-static void slow_work_new_thread_execute(struct slow_work *work)
-{
- struct task_struct *p;
-
- if (slow_work_threads_should_exit)
- return;
-
- if (atomic_read(&slow_work_thread_count) >= slow_work_max_threads)
- return;
-
- if (!mutex_trylock(&slow_work_user_lock))
- return;
-
- slow_work_may_not_start_new_thread = true;
- atomic_inc(&slow_work_thread_count);
- p = kthread_run(slow_work_thread, NULL, "kslowd");
- if (IS_ERR(p)) {
- printk(KERN_DEBUG "Slow work thread pool: OOM\n");
- if (atomic_dec_and_test(&slow_work_thread_count))
- BUG(); /* we're running on a slow work thread... */
- mod_timer(&slow_work_oom_timer,
- round_jiffies(jiffies + SLOW_WORK_OOM_TIMEOUT));
- } else {
- /* ratelimit the starting of new threads */
- mod_timer(&slow_work_oom_timer, jiffies + 1);
- }
-
- mutex_unlock(&slow_work_user_lock);
-}
-
-static const struct slow_work_ops slow_work_new_thread_ops = {
- .owner = THIS_MODULE,
- .execute = slow_work_new_thread_execute,
-#ifdef CONFIG_SLOW_WORK_DEBUG
- .desc = slow_work_new_thread_desc,
-#endif
-};
-
-/*
- * post-OOM new thread start suppression expiration
- */
-static void slow_work_oom_timeout(unsigned long data)
-{
- slow_work_may_not_start_new_thread = false;
-}
-
-#ifdef CONFIG_SYSCTL
-/*
- * Handle adjustment of the minimum number of threads
- */
-static int slow_work_min_threads_sysctl(struct ctl_table *table, int write,
- void __user *buffer,
- size_t *lenp, loff_t *ppos)
-{
- int ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos);
- int n;
-
- if (ret == 0) {
- mutex_lock(&slow_work_user_lock);
- if (slow_work_user_count > 0) {
- /* see if we need to start or stop threads */
- n = atomic_read(&slow_work_thread_count) -
- slow_work_min_threads;
-
- if (n < 0 && !slow_work_may_not_start_new_thread)
- slow_work_enqueue(&slow_work_new_thread);
- else if (n > 0)
- slow_work_schedule_cull();
- }
- mutex_unlock(&slow_work_user_lock);
- }
-
- return ret;
-}
-
-/*
- * Handle adjustment of the maximum number of threads
- */
-static int slow_work_max_threads_sysctl(struct ctl_table *table, int write,
- void __user *buffer,
- size_t *lenp, loff_t *ppos)
-{
- int ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos);
- int n;
-
- if (ret == 0) {
- mutex_lock(&slow_work_user_lock);
- if (slow_work_user_count > 0) {
- /* see if we need to stop threads */
- n = slow_work_max_threads -
- atomic_read(&slow_work_thread_count);
-
- if (n < 0)
- slow_work_schedule_cull();
- }
- mutex_unlock(&slow_work_user_lock);
- }
-
- return ret;
-}
-#endif /* CONFIG_SYSCTL */
-
-/**
- * slow_work_register_user - Register a user of the facility
- * @module: The module about to make use of the facility
- *
- * Register a user of the facility, starting up the initial threads if there
- * aren't any other users at this point. This will return 0 if successful, or
- * an error if not.
- */
-int slow_work_register_user(struct module *module)
-{
- struct task_struct *p;
- int loop;
-
- mutex_lock(&slow_work_user_lock);
-
- if (slow_work_user_count == 0) {
- printk(KERN_NOTICE "Slow work thread pool: Starting up\n");
- init_completion(&slow_work_last_thread_exited);
-
- slow_work_threads_should_exit = false;
- slow_work_init(&slow_work_new_thread,
- &slow_work_new_thread_ops);
- slow_work_may_not_start_new_thread = false;
- slow_work_cull = false;
-
- /* start the minimum number of threads */
- for (loop = 0; loop < slow_work_min_threads; loop++) {
- atomic_inc(&slow_work_thread_count);
- p = kthread_run(slow_work_thread, NULL, "kslowd");
- if (IS_ERR(p))
- goto error;
- }
- printk(KERN_NOTICE "Slow work thread pool: Ready\n");
- }
-
- slow_work_user_count++;
- mutex_unlock(&slow_work_user_lock);
- return 0;
-
-error:
- if (atomic_dec_and_test(&slow_work_thread_count))
- complete(&slow_work_last_thread_exited);
- if (loop > 0) {
- printk(KERN_ERR "Slow work thread pool:"
- " Aborting startup on ENOMEM\n");
- slow_work_threads_should_exit = true;
- wake_up_all(&slow_work_thread_wq);
- wait_for_completion(&slow_work_last_thread_exited);
- printk(KERN_ERR "Slow work thread pool: Aborted\n");
- }
- mutex_unlock(&slow_work_user_lock);
- return PTR_ERR(p);
-}
-EXPORT_SYMBOL(slow_work_register_user);
-
-/*
- * wait for all outstanding items from the calling module to complete
- * - note that more items may be queued whilst we're waiting
- */
-static void slow_work_wait_for_items(struct module *module)
-{
-#ifdef CONFIG_MODULES
- DECLARE_WAITQUEUE(myself, current);
- struct slow_work *work;
- int loop;
-
- mutex_lock(&slow_work_unreg_sync_lock);
- add_wait_queue(&slow_work_unreg_wq, &myself);
-
- for (;;) {
- spin_lock_irq(&slow_work_queue_lock);
-
- /* first of all, we wait for the last queued item in each list
- * to be processed */
- list_for_each_entry_reverse(work, &vslow_work_queue, link) {
- if (work->owner == module) {
- set_current_state(TASK_UNINTERRUPTIBLE);
- slow_work_unreg_work_item = work;
- goto do_wait;
- }
- }
- list_for_each_entry_reverse(work, &slow_work_queue, link) {
- if (work->owner == module) {
- set_current_state(TASK_UNINTERRUPTIBLE);
- slow_work_unreg_work_item = work;
- goto do_wait;
- }
- }
-
- /* then we wait for the items being processed to finish */
- slow_work_unreg_module = module;
- smp_mb();
- for (loop = 0; loop < SLOW_WORK_THREAD_LIMIT; loop++) {
- if (slow_work_thread_processing[loop] == module)
- goto do_wait;
- }
- spin_unlock_irq(&slow_work_queue_lock);
- break; /* okay, we're done */
-
- do_wait:
- spin_unlock_irq(&slow_work_queue_lock);
- schedule();
- slow_work_unreg_work_item = NULL;
- slow_work_unreg_module = NULL;
- }
-
- remove_wait_queue(&slow_work_unreg_wq, &myself);
- mutex_unlock(&slow_work_unreg_sync_lock);
-#endif /* CONFIG_MODULES */
-}
-
-/**
- * slow_work_unregister_user - Unregister a user of the facility
- * @module: The module whose items should be cleared
- *
- * Unregister a user of the facility, killing all the threads if this was the
- * last one.
- *
- * This waits for all the work items belonging to the nominated module to go
- * away before proceeding.
- */
-void slow_work_unregister_user(struct module *module)
-{
- /* first of all, wait for all outstanding items from the calling module
- * to complete */
- if (module)
- slow_work_wait_for_items(module);
-
- /* then we can actually go about shutting down the facility if need
- * be */
- mutex_lock(&slow_work_user_lock);
-
- BUG_ON(slow_work_user_count <= 0);
-
- slow_work_user_count--;
- if (slow_work_user_count == 0) {
- printk(KERN_NOTICE "Slow work thread pool: Shutting down\n");
- slow_work_threads_should_exit = true;
- del_timer_sync(&slow_work_cull_timer);
- del_timer_sync(&slow_work_oom_timer);
- wake_up_all(&slow_work_thread_wq);
- wait_for_completion(&slow_work_last_thread_exited);
- printk(KERN_NOTICE "Slow work thread pool:"
- " Shut down complete\n");
- }
-
- mutex_unlock(&slow_work_user_lock);
-}
-EXPORT_SYMBOL(slow_work_unregister_user);
-
-/*
- * Initialise the slow work facility
- */
-static int __init init_slow_work(void)
-{
- unsigned nr_cpus = num_possible_cpus();
-
- if (slow_work_max_threads < nr_cpus)
- slow_work_max_threads = nr_cpus;
-#ifdef CONFIG_SYSCTL
- if (slow_work_max_max_threads < nr_cpus * 2)
- slow_work_max_max_threads = nr_cpus * 2;
-#endif
-#ifdef CONFIG_SLOW_WORK_DEBUG
- {
- struct dentry *dbdir;
-
- dbdir = debugfs_create_dir("slow_work", NULL);
- if (dbdir && !IS_ERR(dbdir))
- debugfs_create_file("runqueue", S_IFREG | 0400, dbdir,
- NULL, &slow_work_runqueue_fops);
- }
-#endif
- return 0;
-}
-
-subsys_initcall(init_slow_work);
diff --git a/kernel/slow-work.h b/kernel/slow-work.h
deleted file mode 100644
index a29ebd1ef41d..000000000000
--- a/kernel/slow-work.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/* Slow work private definitions
- *
- * Copyright (C) 2009 Red Hat, Inc. All Rights Reserved.
- * Written by David Howells (dhowells@redhat.com)
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public Licence
- * as published by the Free Software Foundation; either version
- * 2 of the Licence, or (at your option) any later version.
- */
-
-#define SLOW_WORK_CULL_TIMEOUT (5 * HZ) /* cull threads 5s after running out of
- * things to do */
-#define SLOW_WORK_OOM_TIMEOUT (5 * HZ) /* can't start new threads for 5s after
- * OOM */
-
-#define SLOW_WORK_THREAD_LIMIT 255 /* abs maximum number of slow-work threads */
-
-/*
- * slow-work.c
- */
-#ifdef CONFIG_SLOW_WORK_DEBUG
-extern struct slow_work *slow_work_execs[];
-extern pid_t slow_work_pids[];
-extern rwlock_t slow_work_execs_lock;
-#endif
-
-extern struct list_head slow_work_queue;
-extern struct list_head vslow_work_queue;
-extern spinlock_t slow_work_queue_lock;
-
-/*
- * slow-work-debugfs.c
- */
-#ifdef CONFIG_SLOW_WORK_DEBUG
-extern const struct file_operations slow_work_runqueue_fops;
-
-extern void slow_work_new_thread_desc(struct slow_work *, struct seq_file *);
-#endif
-
-/*
- * Helper functions
- */
-static inline void slow_work_set_thread_pid(int id, pid_t pid)
-{
-#ifdef CONFIG_SLOW_WORK_DEBUG
- slow_work_pids[id] = pid;
-#endif
-}
-
-static inline void slow_work_mark_time(struct slow_work *work)
-{
-#ifdef CONFIG_SLOW_WORK_DEBUG
- work->mark = CURRENT_TIME;
-#endif
-}
-
-static inline void slow_work_begin_exec(int id, struct slow_work *work)
-{
-#ifdef CONFIG_SLOW_WORK_DEBUG
- slow_work_execs[id] = work;
-#endif
-}
-
-static inline void slow_work_end_exec(int id, struct slow_work *work)
-{
-#ifdef CONFIG_SLOW_WORK_DEBUG
- write_lock(&slow_work_execs_lock);
- slow_work_execs[id] = NULL;
- write_unlock(&slow_work_execs_lock);
-#endif
-}
diff --git a/kernel/sysctl.c b/kernel/sysctl.c
index 9acfce0cdfdb..6d850bf0a517 100644
--- a/kernel/sysctl.c
+++ b/kernel/sysctl.c
@@ -50,7 +50,6 @@
#include <linux/acpi.h>
#include <linux/reboot.h>
#include <linux/ftrace.h>
-#include <linux/slow-work.h>
#include <linux/perf_event.h>
#include <linux/kprobes.h>
#include <linux/pipe_fs_i.h>
@@ -917,13 +916,6 @@ static struct ctl_table kern_table[] = {
.proc_handler = proc_dointvec,
},
#endif
-#ifdef CONFIG_SLOW_WORK
- {
- .procname = "slow-work",
- .mode = 0555,
- .child = slow_work_sysctls,
- },
-#endif
#ifdef CONFIG_PERF_EVENTS
{
.procname = "perf_event_paranoid",
diff --git a/kernel/trace/Kconfig b/kernel/trace/Kconfig
index 6eb97bbdefb1..538501c6ea50 100644
--- a/kernel/trace/Kconfig
+++ b/kernel/trace/Kconfig
@@ -323,17 +323,6 @@ config STACK_TRACER
Say N if unsure.
-config WORKQUEUE_TRACER
- bool "Trace workqueues"
- select GENERIC_TRACER
- help
- The workqueue tracer provides some statistical information
- about each cpu workqueue thread such as the number of the
- works inserted and executed since their creation. It can help
- to evaluate the amount of work each of them has to perform.
- For example it can help a developer to decide whether he should
- choose a per-cpu workqueue instead of a singlethreaded one.
-
config BLK_DEV_IO_TRACE
bool "Support for tracing block IO actions"
depends on SYSFS
diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index 59fef1531dd2..9ca34cddaf6d 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -33,41 +33,272 @@
#include <linux/kallsyms.h>
#include <linux/debug_locks.h>
#include <linux/lockdep.h>
-#define CREATE_TRACE_POINTS
-#include <trace/events/workqueue.h>
+#include <linux/idr.h>
+
+#include "workqueue_sched.h"
+
+enum {
+ /* global_cwq flags */
+ GCWQ_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
+ GCWQ_MANAGING_WORKERS = 1 << 1, /* managing workers */
+ GCWQ_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */
+ GCWQ_FREEZING = 1 << 3, /* freeze in progress */
+ GCWQ_HIGHPRI_PENDING = 1 << 4, /* highpri works on queue */
+
+ /* worker flags */
+ WORKER_STARTED = 1 << 0, /* started */
+ WORKER_DIE = 1 << 1, /* die die die */
+ WORKER_IDLE = 1 << 2, /* is idle */
+ WORKER_PREP = 1 << 3, /* preparing to run works */
+ WORKER_ROGUE = 1 << 4, /* not bound to any cpu */
+ WORKER_REBIND = 1 << 5, /* mom is home, come back */
+ WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
+ WORKER_UNBOUND = 1 << 7, /* worker is unbound */
+
+ WORKER_NOT_RUNNING = WORKER_PREP | WORKER_ROGUE | WORKER_REBIND |
+ WORKER_CPU_INTENSIVE | WORKER_UNBOUND,
+
+ /* gcwq->trustee_state */
+ TRUSTEE_START = 0, /* start */
+ TRUSTEE_IN_CHARGE = 1, /* trustee in charge of gcwq */
+ TRUSTEE_BUTCHER = 2, /* butcher workers */
+ TRUSTEE_RELEASE = 3, /* release workers */
+ TRUSTEE_DONE = 4, /* trustee is done */
+
+ BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
+ BUSY_WORKER_HASH_SIZE = 1 << BUSY_WORKER_HASH_ORDER,
+ BUSY_WORKER_HASH_MASK = BUSY_WORKER_HASH_SIZE - 1,
+
+ MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
+ IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
+
+ MAYDAY_INITIAL_TIMEOUT = HZ / 100, /* call for help after 10ms */
+ MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
+ CREATE_COOLDOWN = HZ, /* time to breath after fail */
+ TRUSTEE_COOLDOWN = HZ / 10, /* for trustee draining */
+
+ /*
+ * Rescue workers are used only on emergencies and shared by
+ * all cpus. Give -20.
+ */
+ RESCUER_NICE_LEVEL = -20,
+};
/*
- * The per-CPU workqueue (if single thread, we always use the first
- * possible cpu).
+ * Structure fields follow one of the following exclusion rules.
+ *
+ * I: Set during initialization and read-only afterwards.
+ *
+ * P: Preemption protected. Disabling preemption is enough and should
+ * only be modified and accessed from the local cpu.
+ *
+ * L: gcwq->lock protected. Access with gcwq->lock held.
+ *
+ * X: During normal operation, modification requires gcwq->lock and
+ * should be done only from local cpu. Either disabling preemption
+ * on local cpu or grabbing gcwq->lock is enough for read access.
+ * If GCWQ_DISASSOCIATED is set, it's identical to L.
+ *
+ * F: wq->flush_mutex protected.
+ *
+ * W: workqueue_lock protected.
*/
-struct cpu_workqueue_struct {
- spinlock_t lock;
+struct global_cwq;
- struct list_head worklist;
- wait_queue_head_t more_work;
- struct work_struct *current_work;
+/*
+ * The poor guys doing the actual heavy lifting. All on-duty workers
+ * are either serving the manager role, on idle list or on busy hash.
+ */
+struct worker {
+ /* on idle list while idle, on busy hash table while busy */
+ union {
+ struct list_head entry; /* L: while idle */
+ struct hlist_node hentry; /* L: while busy */
+ };
- struct workqueue_struct *wq;
- struct task_struct *thread;
-} ____cacheline_aligned;
+ struct work_struct *current_work; /* L: work being processed */
+ struct cpu_workqueue_struct *current_cwq; /* L: current_work's cwq */
+ struct list_head scheduled; /* L: scheduled works */
+ struct task_struct *task; /* I: worker task */
+ struct global_cwq *gcwq; /* I: the associated gcwq */
+ /* 64 bytes boundary on 64bit, 32 on 32bit */
+ unsigned long last_active; /* L: last active timestamp */
+ unsigned int flags; /* X: flags */
+ int id; /* I: worker id */
+ struct work_struct rebind_work; /* L: rebind worker to cpu */
+};
+
+/*
+ * Global per-cpu workqueue. There's one and only one for each cpu
+ * and all works are queued and processed here regardless of their
+ * target workqueues.
+ */
+struct global_cwq {
+ spinlock_t lock; /* the gcwq lock */
+ struct list_head worklist; /* L: list of pending works */
+ unsigned int cpu; /* I: the associated cpu */
+ unsigned int flags; /* L: GCWQ_* flags */
+
+ int nr_workers; /* L: total number of workers */
+ int nr_idle; /* L: currently idle ones */
+
+ /* workers are chained either in the idle_list or busy_hash */
+ struct list_head idle_list; /* X: list of idle workers */
+ struct hlist_head busy_hash[BUSY_WORKER_HASH_SIZE];
+ /* L: hash of busy workers */
+
+ struct timer_list idle_timer; /* L: worker idle timeout */
+ struct timer_list mayday_timer; /* L: SOS timer for dworkers */
+
+ struct ida worker_ida; /* L: for worker IDs */
+
+ struct task_struct *trustee; /* L: for gcwq shutdown */
+ unsigned int trustee_state; /* L: trustee state */
+ wait_queue_head_t trustee_wait; /* trustee wait */
+ struct worker *first_idle; /* L: first idle worker */
+} ____cacheline_aligned_in_smp;
+
+/*
+ * The per-CPU workqueue. The lower WORK_STRUCT_FLAG_BITS of
+ * work_struct->data are used for flags and thus cwqs need to be
+ * aligned at two's power of the number of flag bits.
+ */
+struct cpu_workqueue_struct {
+ struct global_cwq *gcwq; /* I: the associated gcwq */
+ struct workqueue_struct *wq; /* I: the owning workqueue */
+ int work_color; /* L: current color */
+ int flush_color; /* L: flushing color */
+ int nr_in_flight[WORK_NR_COLORS];
+ /* L: nr of in_flight works */
+ int nr_active; /* L: nr of active works */
+ int max_active; /* L: max active works */
+ struct list_head delayed_works; /* L: delayed works */
+};
+
+/*
+ * Structure used to wait for workqueue flush.
+ */
+struct wq_flusher {
+ struct list_head list; /* F: list of flushers */
+ int flush_color; /* F: flush color waiting for */
+ struct completion done; /* flush completion */
+};
+
+/*
+ * All cpumasks are assumed to be always set on UP and thus can't be
+ * used to determine whether there's something to be done.
+ */
+#ifdef CONFIG_SMP
+typedef cpumask_var_t mayday_mask_t;
+#define mayday_test_and_set_cpu(cpu, mask) \
+ cpumask_test_and_set_cpu((cpu), (mask))
+#define mayday_clear_cpu(cpu, mask) cpumask_clear_cpu((cpu), (mask))
+#define for_each_mayday_cpu(cpu, mask) for_each_cpu((cpu), (mask))
+#define alloc_mayday_mask(maskp, gfp) alloc_cpumask_var((maskp), (gfp))
+#define free_mayday_mask(mask) free_cpumask_var((mask))
+#else
+typedef unsigned long mayday_mask_t;
+#define mayday_test_and_set_cpu(cpu, mask) test_and_set_bit(0, &(mask))
+#define mayday_clear_cpu(cpu, mask) clear_bit(0, &(mask))
+#define for_each_mayday_cpu(cpu, mask) if ((cpu) = 0, (mask))
+#define alloc_mayday_mask(maskp, gfp) true
+#define free_mayday_mask(mask) do { } while (0)
+#endif
/*
* The externally visible workqueue abstraction is an array of
* per-CPU workqueues:
*/
struct workqueue_struct {
- struct cpu_workqueue_struct *cpu_wq;
- struct list_head list;
- const char *name;
- int singlethread;
- int freezeable; /* Freeze threads during suspend */
- int rt;
+ unsigned int flags; /* I: WQ_* flags */
+ union {
+ struct cpu_workqueue_struct __percpu *pcpu;
+ struct cpu_workqueue_struct *single;
+ unsigned long v;
+ } cpu_wq; /* I: cwq's */
+ struct list_head list; /* W: list of all workqueues */
+
+ struct mutex flush_mutex; /* protects wq flushing */
+ int work_color; /* F: current work color */
+ int flush_color; /* F: current flush color */
+ atomic_t nr_cwqs_to_flush; /* flush in progress */
+ struct wq_flusher *first_flusher; /* F: first flusher */
+ struct list_head flusher_queue; /* F: flush waiters */
+ struct list_head flusher_overflow; /* F: flush overflow list */
+
+ mayday_mask_t mayday_mask; /* cpus requesting rescue */
+ struct worker *rescuer; /* I: rescue worker */
+
+ int saved_max_active; /* W: saved cwq max_active */
+ const char *name; /* I: workqueue name */
#ifdef CONFIG_LOCKDEP
- struct lockdep_map lockdep_map;
+ struct lockdep_map lockdep_map;
#endif
};
+struct workqueue_struct *system_wq __read_mostly;
+struct workqueue_struct *system_long_wq __read_mostly;
+struct workqueue_struct *system_nrt_wq __read_mostly;
+struct workqueue_struct *system_unbound_wq __read_mostly;
+EXPORT_SYMBOL_GPL(system_wq);
+EXPORT_SYMBOL_GPL(system_long_wq);
+EXPORT_SYMBOL_GPL(system_nrt_wq);
+EXPORT_SYMBOL_GPL(system_unbound_wq);
+
+#define for_each_busy_worker(worker, i, pos, gcwq) \
+ for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++) \
+ hlist_for_each_entry(worker, pos, &gcwq->busy_hash[i], hentry)
+
+static inline int __next_gcwq_cpu(int cpu, const struct cpumask *mask,
+ unsigned int sw)
+{
+ if (cpu < nr_cpu_ids) {
+ if (sw & 1) {
+ cpu = cpumask_next(cpu, mask);
+ if (cpu < nr_cpu_ids)
+ return cpu;
+ }
+ if (sw & 2)
+ return WORK_CPU_UNBOUND;
+ }
+ return WORK_CPU_NONE;
+}
+
+static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
+ struct workqueue_struct *wq)
+{
+ return __next_gcwq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2);
+}
+
+/*
+ * CPU iterators
+ *
+ * An extra gcwq is defined for an invalid cpu number
+ * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any
+ * specific CPU. The following iterators are similar to
+ * for_each_*_cpu() iterators but also considers the unbound gcwq.
+ *
+ * for_each_gcwq_cpu() : possible CPUs + WORK_CPU_UNBOUND
+ * for_each_online_gcwq_cpu() : online CPUs + WORK_CPU_UNBOUND
+ * for_each_cwq_cpu() : possible CPUs for bound workqueues,
+ * WORK_CPU_UNBOUND for unbound workqueues
+ */
+#define for_each_gcwq_cpu(cpu) \
+ for ((cpu) = __next_gcwq_cpu(-1, cpu_possible_mask, 3); \
+ (cpu) < WORK_CPU_NONE; \
+ (cpu) = __next_gcwq_cpu((cpu), cpu_possible_mask, 3))
+
+#define for_each_online_gcwq_cpu(cpu) \
+ for ((cpu) = __next_gcwq_cpu(-1, cpu_online_mask, 3); \
+ (cpu) < WORK_CPU_NONE; \
+ (cpu) = __next_gcwq_cpu((cpu), cpu_online_mask, 3))
+
+#define for_each_cwq_cpu(cpu, wq) \
+ for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, (wq)); \
+ (cpu) < WORK_CPU_NONE; \
+ (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, (wq)))
+
#ifdef CONFIG_LOCKDEP
/**
* in_workqueue_context() - in context of specified workqueue?
@@ -122,7 +353,7 @@ static int work_fixup_activate(void *addr, enum debug_obj_state state)
* statically initialized. We just make sure that it
* is tracked in the object tracker.
*/
- if (test_bit(WORK_STRUCT_STATIC, work_data_bits(work))) {
+ if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
debug_object_init(work, &work_debug_descr);
debug_object_activate(work, &work_debug_descr);
return 0;
@@ -196,94 +427,575 @@ static inline void debug_work_deactivate(struct work_struct *work) { }
/* Serializes the accesses to the list of workqueues. */
static DEFINE_SPINLOCK(workqueue_lock);
static LIST_HEAD(workqueues);
+static bool workqueue_freezing; /* W: have wqs started freezing? */
+
+/*
+ * The almighty global cpu workqueues. nr_running is the only field
+ * which is expected to be used frequently by other cpus via
+ * try_to_wake_up(). Put it in a separate cacheline.
+ */
+static DEFINE_PER_CPU(struct global_cwq, global_cwq);
+static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, gcwq_nr_running);
+
+/*
+ * Global cpu workqueue and nr_running counter for unbound gcwq. The
+ * gcwq is always online, has GCWQ_DISASSOCIATED set, and all its
+ * workers have WORKER_UNBOUND set.
+ */
+static struct global_cwq unbound_global_cwq;
+static atomic_t unbound_gcwq_nr_running = ATOMIC_INIT(0); /* always 0 */
+
+static int worker_thread(void *__worker);
+
+static struct global_cwq *get_gcwq(unsigned int cpu)
+{
+ if (cpu != WORK_CPU_UNBOUND)
+ return &per_cpu(global_cwq, cpu);
+ else
+ return &unbound_global_cwq;
+}
+
+static atomic_t *get_gcwq_nr_running(unsigned int cpu)
+{
+ if (cpu != WORK_CPU_UNBOUND)
+ return &per_cpu(gcwq_nr_running, cpu);
+ else
+ return &unbound_gcwq_nr_running;
+}
+
+static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
+ struct workqueue_struct *wq)
+{
+ if (!(wq->flags & WQ_UNBOUND)) {
+ if (likely(cpu < nr_cpu_ids)) {
+#ifdef CONFIG_SMP
+ return per_cpu_ptr(wq->cpu_wq.pcpu, cpu);
+#else
+ return wq->cpu_wq.single;
+#endif
+ }
+ } else if (likely(cpu == WORK_CPU_UNBOUND))
+ return wq->cpu_wq.single;
+ return NULL;
+}
+
+static unsigned int work_color_to_flags(int color)
+{
+ return color << WORK_STRUCT_COLOR_SHIFT;
+}
+
+static int get_work_color(struct work_struct *work)
+{
+ return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
+ ((1 << WORK_STRUCT_COLOR_BITS) - 1);
+}
+
+static int work_next_color(int color)
+{
+ return (color + 1) % WORK_NR_COLORS;
+}
-static int singlethread_cpu __read_mostly;
-static const struct cpumask *cpu_singlethread_map __read_mostly;
/*
- * _cpu_down() first removes CPU from cpu_online_map, then CPU_DEAD
- * flushes cwq->worklist. This means that flush_workqueue/wait_on_work
- * which comes in between can't use for_each_online_cpu(). We could
- * use cpu_possible_map, the cpumask below is more a documentation
- * than optimization.
+ * A work's data points to the cwq with WORK_STRUCT_CWQ set while the
+ * work is on queue. Once execution starts, WORK_STRUCT_CWQ is
+ * cleared and the work data contains the cpu number it was last on.
+ *
+ * set_work_{cwq|cpu}() and clear_work_data() can be used to set the
+ * cwq, cpu or clear work->data. These functions should only be
+ * called while the work is owned - ie. while the PENDING bit is set.
+ *
+ * get_work_[g]cwq() can be used to obtain the gcwq or cwq
+ * corresponding to a work. gcwq is available once the work has been
+ * queued anywhere after initialization. cwq is available only from
+ * queueing until execution starts.
*/
-static cpumask_var_t cpu_populated_map __read_mostly;
+static inline void set_work_data(struct work_struct *work, unsigned long data,
+ unsigned long flags)
+{
+ BUG_ON(!work_pending(work));
+ atomic_long_set(&work->data, data | flags | work_static(work));
+}
-/* If it's single threaded, it isn't in the list of workqueues. */
-static inline int is_wq_single_threaded(struct workqueue_struct *wq)
+static void set_work_cwq(struct work_struct *work,
+ struct cpu_workqueue_struct *cwq,
+ unsigned long extra_flags)
{
- return wq->singlethread;
+ set_work_data(work, (unsigned long)cwq,
+ WORK_STRUCT_PENDING | WORK_STRUCT_CWQ | extra_flags);
}
-static const struct cpumask *wq_cpu_map(struct workqueue_struct *wq)
+static void set_work_cpu(struct work_struct *work, unsigned int cpu)
{
- return is_wq_single_threaded(wq)
- ? cpu_singlethread_map : cpu_populated_map;
+ set_work_data(work, cpu << WORK_STRUCT_FLAG_BITS, WORK_STRUCT_PENDING);
}
-static
-struct cpu_workqueue_struct *wq_per_cpu(struct workqueue_struct *wq, int cpu)
+static void clear_work_data(struct work_struct *work)
{
- if (unlikely(is_wq_single_threaded(wq)))
- cpu = singlethread_cpu;
- return per_cpu_ptr(wq->cpu_wq, cpu);
+ set_work_data(work, WORK_STRUCT_NO_CPU, 0);
+}
+
+static struct cpu_workqueue_struct *get_work_cwq(struct work_struct *work)
+{
+ unsigned long data = atomic_long_read(&work->data);
+
+ if (data & WORK_STRUCT_CWQ)
+ return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
+ else
+ return NULL;
+}
+
+static struct global_cwq *get_work_gcwq(struct work_struct *work)
+{
+ unsigned long data = atomic_long_read(&work->data);
+ unsigned int cpu;
+
+ if (data & WORK_STRUCT_CWQ)
+ return ((struct cpu_workqueue_struct *)
+ (data & WORK_STRUCT_WQ_DATA_MASK))->gcwq;
+
+ cpu = data >> WORK_STRUCT_FLAG_BITS;
+ if (cpu == WORK_CPU_NONE)
+ return NULL;
+
+ BUG_ON(cpu >= nr_cpu_ids && cpu != WORK_CPU_UNBOUND);
+ return get_gcwq(cpu);
}
/*
- * Set the workqueue on which a work item is to be run
- * - Must *only* be called if the pending flag is set
+ * Policy functions. These define the policies on how the global
+ * worker pool is managed. Unless noted otherwise, these functions
+ * assume that they're being called with gcwq->lock held.
*/
-static inline void set_wq_data(struct work_struct *work,
- struct cpu_workqueue_struct *cwq)
+
+static bool __need_more_worker(struct global_cwq *gcwq)
{
- unsigned long new;
+ return !atomic_read(get_gcwq_nr_running(gcwq->cpu)) ||
+ gcwq->flags & GCWQ_HIGHPRI_PENDING;
+}
- BUG_ON(!work_pending(work));
+/*
+ * Need to wake up a worker? Called from anything but currently
+ * running workers.
+ */
+static bool need_more_worker(struct global_cwq *gcwq)
+{
+ return !list_empty(&gcwq->worklist) && __need_more_worker(gcwq);
+}
+
+/* Can I start working? Called from busy but !running workers. */
+static bool may_start_working(struct global_cwq *gcwq)
+{
+ return gcwq->nr_idle;
+}
+
+/* Do I need to keep working? Called from currently running workers. */
+static bool keep_working(struct global_cwq *gcwq)
+{
+ atomic_t *nr_running = get_gcwq_nr_running(gcwq->cpu);
+
+ return !list_empty(&gcwq->worklist) && atomic_read(nr_running) <= 1;
+}
+
+/* Do we need a new worker? Called from manager. */
+static bool need_to_create_worker(struct global_cwq *gcwq)
+{
+ return need_more_worker(gcwq) && !may_start_working(gcwq);
+}
- new = (unsigned long) cwq | (1UL << WORK_STRUCT_PENDING);
- new |= WORK_STRUCT_FLAG_MASK & *work_data_bits(work);
- atomic_long_set(&work->data, new);
+/* Do I need to be the manager? */
+static bool need_to_manage_workers(struct global_cwq *gcwq)
+{
+ return need_to_create_worker(gcwq) || gcwq->flags & GCWQ_MANAGE_WORKERS;
+}
+
+/* Do we have too many workers and should some go away? */
+static bool too_many_workers(struct global_cwq *gcwq)
+{
+ bool managing = gcwq->flags & GCWQ_MANAGING_WORKERS;
+ int nr_idle = gcwq->nr_idle + managing; /* manager is considered idle */
+ int nr_busy = gcwq->nr_workers - nr_idle;
+
+ return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
}
/*
- * Clear WORK_STRUCT_PENDING and the workqueue on which it was queued.
+ * Wake up functions.
+ */
+
+/* Return the first worker. Safe with preemption disabled */
+static struct worker *first_worker(struct global_cwq *gcwq)
+{
+ if (unlikely(list_empty(&gcwq->idle_list)))
+ return NULL;
+
+ return list_first_entry(&gcwq->idle_list, struct worker, entry);
+}
+
+/**
+ * wake_up_worker - wake up an idle worker
+ * @gcwq: gcwq to wake worker for
+ *
+ * Wake up the first idle worker of @gcwq.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ */
+static void wake_up_worker(struct global_cwq *gcwq)
+{
+ struct worker *worker = first_worker(gcwq);
+
+ if (likely(worker))
+ wake_up_process(worker->task);
+}
+
+/**
+ * wq_worker_waking_up - a worker is waking up
+ * @task: task waking up
+ * @cpu: CPU @task is waking up to
+ *
+ * This function is called during try_to_wake_up() when a worker is
+ * being awoken.
+ *
+ * CONTEXT:
+ * spin_lock_irq(rq->lock)
+ */
+void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
+{
+ struct worker *worker = kthread_data(task);
+
+ if (likely(!(worker->flags & WORKER_NOT_RUNNING)))
+ atomic_inc(get_gcwq_nr_running(cpu));
+}
+
+/**
+ * wq_worker_sleeping - a worker is going to sleep
+ * @task: task going to sleep
+ * @cpu: CPU in question, must be the current CPU number
+ *
+ * This function is called during schedule() when a busy worker is
+ * going to sleep. Worker on the same cpu can be woken up by
+ * returning pointer to its task.
+ *
+ * CONTEXT:
+ * spin_lock_irq(rq->lock)
+ *
+ * RETURNS:
+ * Worker task on @cpu to wake up, %NULL if none.
+ */
+struct task_struct *wq_worker_sleeping(struct task_struct *task,
+ unsigned int cpu)
+{
+ struct worker *worker = kthread_data(task), *to_wakeup = NULL;
+ struct global_cwq *gcwq = get_gcwq(cpu);
+ atomic_t *nr_running = get_gcwq_nr_running(cpu);
+
+ if (unlikely(worker->flags & WORKER_NOT_RUNNING))
+ return NULL;
+
+ /* this can only happen on the local cpu */
+ BUG_ON(cpu != raw_smp_processor_id());
+
+ /*
+ * The counterpart of the following dec_and_test, implied mb,
+ * worklist not empty test sequence is in insert_work().
+ * Please read comment there.
+ *
+ * NOT_RUNNING is clear. This means that trustee is not in
+ * charge and we're running on the local cpu w/ rq lock held
+ * and preemption disabled, which in turn means that none else
+ * could be manipulating idle_list, so dereferencing idle_list
+ * without gcwq lock is safe.
+ */
+ if (atomic_dec_and_test(nr_running) && !list_empty(&gcwq->worklist))
+ to_wakeup = first_worker(gcwq);
+ return to_wakeup ? to_wakeup->task : NULL;
+}
+
+/**
+ * worker_set_flags - set worker flags and adjust nr_running accordingly
+ * @worker: self
+ * @flags: flags to set
+ * @wakeup: wakeup an idle worker if necessary
+ *
+ * Set @flags in @worker->flags and adjust nr_running accordingly. If
+ * nr_running becomes zero and @wakeup is %true, an idle worker is
+ * woken up.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock)
+ */
+static inline void worker_set_flags(struct worker *worker, unsigned int flags,
+ bool wakeup)
+{
+ struct global_cwq *gcwq = worker->gcwq;
+
+ WARN_ON_ONCE(worker->task != current);
+
+ /*
+ * If transitioning into NOT_RUNNING, adjust nr_running and
+ * wake up an idle worker as necessary if requested by
+ * @wakeup.
+ */
+ if ((flags & WORKER_NOT_RUNNING) &&
+ !(worker->flags & WORKER_NOT_RUNNING)) {
+ atomic_t *nr_running = get_gcwq_nr_running(gcwq->cpu);
+
+ if (wakeup) {
+ if (atomic_dec_and_test(nr_running) &&
+ !list_empty(&gcwq->worklist))
+ wake_up_worker(gcwq);
+ } else
+ atomic_dec(nr_running);
+ }
+
+ worker->flags |= flags;
+}
+
+/**
+ * worker_clr_flags - clear worker flags and adjust nr_running accordingly
+ * @worker: self
+ * @flags: flags to clear
+ *
+ * Clear @flags in @worker->flags and adjust nr_running accordingly.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock)
+ */
+static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
+{
+ struct global_cwq *gcwq = worker->gcwq;
+ unsigned int oflags = worker->flags;
+
+ WARN_ON_ONCE(worker->task != current);
+
+ worker->flags &= ~flags;
+
+ /* if transitioning out of NOT_RUNNING, increment nr_running */
+ if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
+ if (!(worker->flags & WORKER_NOT_RUNNING))
+ atomic_inc(get_gcwq_nr_running(gcwq->cpu));
+}
+
+/**
+ * busy_worker_head - return the busy hash head for a work
+ * @gcwq: gcwq of interest
+ * @work: work to be hashed
+ *
+ * Return hash head of @gcwq for @work.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ *
+ * RETURNS:
+ * Pointer to the hash head.
+ */
+static struct hlist_head *busy_worker_head(struct global_cwq *gcwq,
+ struct work_struct *work)
+{
+ const int base_shift = ilog2(sizeof(struct work_struct));
+ unsigned long v = (unsigned long)work;
+
+ /* simple shift and fold hash, do we need something better? */
+ v >>= base_shift;
+ v += v >> BUSY_WORKER_HASH_ORDER;
+ v &= BUSY_WORKER_HASH_MASK;
+
+ return &gcwq->busy_hash[v];
+}
+
+/**
+ * __find_worker_executing_work - find worker which is executing a work
+ * @gcwq: gcwq of interest
+ * @bwh: hash head as returned by busy_worker_head()
+ * @work: work to find worker for
+ *
+ * Find a worker which is executing @work on @gcwq. @bwh should be
+ * the hash head obtained by calling busy_worker_head() with the same
+ * work.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ *
+ * RETURNS:
+ * Pointer to worker which is executing @work if found, NULL
+ * otherwise.
+ */
+static struct worker *__find_worker_executing_work(struct global_cwq *gcwq,
+ struct hlist_head *bwh,
+ struct work_struct *work)
+{
+ struct worker *worker;
+ struct hlist_node *tmp;
+
+ hlist_for_each_entry(worker, tmp, bwh, hentry)
+ if (worker->current_work == work)
+ return worker;
+ return NULL;
+}
+
+/**
+ * find_worker_executing_work - find worker which is executing a work
+ * @gcwq: gcwq of interest
+ * @work: work to find worker for
+ *
+ * Find a worker which is executing @work on @gcwq. This function is
+ * identical to __find_worker_executing_work() except that this
+ * function calculates @bwh itself.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ *
+ * RETURNS:
+ * Pointer to worker which is executing @work if found, NULL
+ * otherwise.
*/
-static inline void clear_wq_data(struct work_struct *work)
+static struct worker *find_worker_executing_work(struct global_cwq *gcwq,
+ struct work_struct *work)
{
- unsigned long flags = *work_data_bits(work) &
- (1UL << WORK_STRUCT_STATIC);
- atomic_long_set(&work->data, flags);
+ return __find_worker_executing_work(gcwq, busy_worker_head(gcwq, work),
+ work);
}
-static inline
-struct cpu_workqueue_struct *get_wq_data(struct work_struct *work)
+/**
+ * gcwq_determine_ins_pos - find insertion position
+ * @gcwq: gcwq of interest
+ * @cwq: cwq a work is being queued for
+ *
+ * A work for @cwq is about to be queued on @gcwq, determine insertion
+ * position for the work. If @cwq is for HIGHPRI wq, the work is
+ * queued at the head of the queue but in FIFO order with respect to
+ * other HIGHPRI works; otherwise, at the end of the queue. This
+ * function also sets GCWQ_HIGHPRI_PENDING flag to hint @gcwq that
+ * there are HIGHPRI works pending.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ *
+ * RETURNS:
+ * Pointer to inserstion position.
+ */
+static inline struct list_head *gcwq_determine_ins_pos(struct global_cwq *gcwq,
+ struct cpu_workqueue_struct *cwq)
{
- return (void *) (atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK);
+ struct work_struct *twork;
+
+ if (likely(!(cwq->wq->flags & WQ_HIGHPRI)))
+ return &gcwq->worklist;
+
+ list_for_each_entry(twork, &gcwq->worklist, entry) {
+ struct cpu_workqueue_struct *tcwq = get_work_cwq(twork);
+
+ if (!(tcwq->wq->flags & WQ_HIGHPRI))
+ break;
+ }
+
+ gcwq->flags |= GCWQ_HIGHPRI_PENDING;
+ return &twork->entry;
}
+/**
+ * insert_work - insert a work into gcwq
+ * @cwq: cwq @work belongs to
+ * @work: work to insert
+ * @head: insertion point
+ * @extra_flags: extra WORK_STRUCT_* flags to set
+ *
+ * Insert @work which belongs to @cwq into @gcwq after @head.
+ * @extra_flags is or'd to work_struct flags.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ */
static void insert_work(struct cpu_workqueue_struct *cwq,
- struct work_struct *work, struct list_head *head)
+ struct work_struct *work, struct list_head *head,
+ unsigned int extra_flags)
{
- trace_workqueue_insertion(cwq->thread, work);
+ struct global_cwq *gcwq = cwq->gcwq;
+
+ /* we own @work, set data and link */
+ set_work_cwq(work, cwq, extra_flags);
- set_wq_data(work, cwq);
/*
* Ensure that we get the right work->data if we see the
* result of list_add() below, see try_to_grab_pending().
*/
smp_wmb();
+
list_add_tail(&work->entry, head);
- wake_up(&cwq->more_work);
+
+ /*
+ * Ensure either worker_sched_deactivated() sees the above
+ * list_add_tail() or we see zero nr_running to avoid workers
+ * lying around lazily while there are works to be processed.
+ */
+ smp_mb();
+
+ if (__need_more_worker(gcwq))
+ wake_up_worker(gcwq);
}
-static void __queue_work(struct cpu_workqueue_struct *cwq,
+static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
struct work_struct *work)
{
+ struct global_cwq *gcwq;
+ struct cpu_workqueue_struct *cwq;
+ struct list_head *worklist;
unsigned long flags;
debug_work_activate(work);
- spin_lock_irqsave(&cwq->lock, flags);
- insert_work(cwq, work, &cwq->worklist);
- spin_unlock_irqrestore(&cwq->lock, flags);
+
+ /* determine gcwq to use */
+ if (!(wq->flags & WQ_UNBOUND)) {
+ struct global_cwq *last_gcwq;
+
+ if (unlikely(cpu == WORK_CPU_UNBOUND))
+ cpu = raw_smp_processor_id();
+
+ /*
+ * It's multi cpu. If @wq is non-reentrant and @work
+ * was previously on a different cpu, it might still
+ * be running there, in which case the work needs to
+ * be queued on that cpu to guarantee non-reentrance.
+ */
+ gcwq = get_gcwq(cpu);
+ if (wq->flags & WQ_NON_REENTRANT &&
+ (last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) {
+ struct worker *worker;
+
+ spin_lock_irqsave(&last_gcwq->lock, flags);
+
+ worker = find_worker_executing_work(last_gcwq, work);
+
+ if (worker && worker->current_cwq->wq == wq)
+ gcwq = last_gcwq;
+ else {
+ /* meh... not running there, queue here */
+ spin_unlock_irqrestore(&last_gcwq->lock, flags);
+ spin_lock_irqsave(&gcwq->lock, flags);
+ }
+ } else
+ spin_lock_irqsave(&gcwq->lock, flags);
+ } else {
+ gcwq = get_gcwq(WORK_CPU_UNBOUND);
+ spin_lock_irqsave(&gcwq->lock, flags);
+ }
+
+ /* gcwq determined, get cwq and queue */
+ cwq = get_cwq(gcwq->cpu, wq);
+
+ BUG_ON(!list_empty(&work->entry));
+
+ cwq->nr_in_flight[cwq->work_color]++;
+
+ if (likely(cwq->nr_active < cwq->max_active)) {
+ cwq->nr_active++;
+ worklist = gcwq_determine_ins_pos(gcwq, cwq);
+ } else
+ worklist = &cwq->delayed_works;
+
+ insert_work(cwq, work, worklist, work_color_to_flags(cwq->work_color));
+
+ spin_unlock_irqrestore(&gcwq->lock, flags);
}
/**
@@ -323,9 +1035,8 @@ queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
{
int ret = 0;
- if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) {
- BUG_ON(!list_empty(&work->entry));
- __queue_work(wq_per_cpu(wq, cpu), work);
+ if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
+ __queue_work(cpu, wq, work);
ret = 1;
}
return ret;
@@ -335,10 +1046,9 @@ EXPORT_SYMBOL_GPL(queue_work_on);
static void delayed_work_timer_fn(unsigned long __data)
{
struct delayed_work *dwork = (struct delayed_work *)__data;
- struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work);
- struct workqueue_struct *wq = cwq->wq;
+ struct cpu_workqueue_struct *cwq = get_work_cwq(&dwork->work);
- __queue_work(wq_per_cpu(wq, smp_processor_id()), &dwork->work);
+ __queue_work(smp_processor_id(), cwq->wq, &dwork->work);
}
/**
@@ -375,14 +1085,31 @@ int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct timer_list *timer = &dwork->timer;
struct work_struct *work = &dwork->work;
- if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) {
+ if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
+ unsigned int lcpu;
+
BUG_ON(timer_pending(timer));
BUG_ON(!list_empty(&work->entry));
timer_stats_timer_set_start_info(&dwork->timer);
- /* This stores cwq for the moment, for the timer_fn */
- set_wq_data(work, wq_per_cpu(wq, raw_smp_processor_id()));
+ /*
+ * This stores cwq for the moment, for the timer_fn.
+ * Note that the work's gcwq is preserved to allow
+ * reentrance detection for delayed works.
+ */
+ if (!(wq->flags & WQ_UNBOUND)) {
+ struct global_cwq *gcwq = get_work_gcwq(work);
+
+ if (gcwq && gcwq->cpu != WORK_CPU_UNBOUND)
+ lcpu = gcwq->cpu;
+ else
+ lcpu = raw_smp_processor_id();
+ } else
+ lcpu = WORK_CPU_UNBOUND;
+
+ set_work_cwq(work, get_cwq(lcpu, wq), 0);
+
timer->expires = jiffies + delay;
timer->data = (unsigned long)dwork;
timer->function = delayed_work_timer_fn;
@@ -397,80 +1124,872 @@ int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
}
EXPORT_SYMBOL_GPL(queue_delayed_work_on);
-static void run_workqueue(struct cpu_workqueue_struct *cwq)
+/**
+ * worker_enter_idle - enter idle state
+ * @worker: worker which is entering idle state
+ *
+ * @worker is entering idle state. Update stats and idle timer if
+ * necessary.
+ *
+ * LOCKING:
+ * spin_lock_irq(gcwq->lock).
+ */
+static void worker_enter_idle(struct worker *worker)
{
- spin_lock_irq(&cwq->lock);
- while (!list_empty(&cwq->worklist)) {
- struct work_struct *work = list_entry(cwq->worklist.next,
- struct work_struct, entry);
- work_func_t f = work->func;
-#ifdef CONFIG_LOCKDEP
+ struct global_cwq *gcwq = worker->gcwq;
+
+ BUG_ON(worker->flags & WORKER_IDLE);
+ BUG_ON(!list_empty(&worker->entry) &&
+ (worker->hentry.next || worker->hentry.pprev));
+
+ /* can't use worker_set_flags(), also called from start_worker() */
+ worker->flags |= WORKER_IDLE;
+ gcwq->nr_idle++;
+ worker->last_active = jiffies;
+
+ /* idle_list is LIFO */
+ list_add(&worker->entry, &gcwq->idle_list);
+
+ if (likely(!(worker->flags & WORKER_ROGUE))) {
+ if (too_many_workers(gcwq) && !timer_pending(&gcwq->idle_timer))
+ mod_timer(&gcwq->idle_timer,
+ jiffies + IDLE_WORKER_TIMEOUT);
+ } else
+ wake_up_all(&gcwq->trustee_wait);
+
+ /* sanity check nr_running */
+ WARN_ON_ONCE(gcwq->nr_workers == gcwq->nr_idle &&
+ atomic_read(get_gcwq_nr_running(gcwq->cpu)));
+}
+
+/**
+ * worker_leave_idle - leave idle state
+ * @worker: worker which is leaving idle state
+ *
+ * @worker is leaving idle state. Update stats.
+ *
+ * LOCKING:
+ * spin_lock_irq(gcwq->lock).
+ */
+static void worker_leave_idle(struct worker *worker)
+{
+ struct global_cwq *gcwq = worker->gcwq;
+
+ BUG_ON(!(worker->flags & WORKER_IDLE));
+ worker_clr_flags(worker, WORKER_IDLE);
+ gcwq->nr_idle--;
+ list_del_init(&worker->entry);
+}
+
+/**
+ * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock gcwq
+ * @worker: self
+ *
+ * Works which are scheduled while the cpu is online must at least be
+ * scheduled to a worker which is bound to the cpu so that if they are
+ * flushed from cpu callbacks while cpu is going down, they are
+ * guaranteed to execute on the cpu.
+ *
+ * This function is to be used by rogue workers and rescuers to bind
+ * themselves to the target cpu and may race with cpu going down or
+ * coming online. kthread_bind() can't be used because it may put the
+ * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
+ * verbatim as it's best effort and blocking and gcwq may be
+ * [dis]associated in the meantime.
+ *
+ * This function tries set_cpus_allowed() and locks gcwq and verifies
+ * the binding against GCWQ_DISASSOCIATED which is set during
+ * CPU_DYING and cleared during CPU_ONLINE, so if the worker enters
+ * idle state or fetches works without dropping lock, it can guarantee
+ * the scheduling requirement described in the first paragraph.
+ *
+ * CONTEXT:
+ * Might sleep. Called without any lock but returns with gcwq->lock
+ * held.
+ *
+ * RETURNS:
+ * %true if the associated gcwq is online (@worker is successfully
+ * bound), %false if offline.
+ */
+static bool worker_maybe_bind_and_lock(struct worker *worker)
+{
+ struct global_cwq *gcwq = worker->gcwq;
+ struct task_struct *task = worker->task;
+
+ while (true) {
/*
- * It is permissible to free the struct work_struct
- * from inside the function that is called from it,
- * this we need to take into account for lockdep too.
- * To avoid bogus "held lock freed" warnings as well
- * as problems when looking into work->lockdep_map,
- * make a copy and use that here.
+ * The following call may fail, succeed or succeed
+ * without actually migrating the task to the cpu if
+ * it races with cpu hotunplug operation. Verify
+ * against GCWQ_DISASSOCIATED.
*/
- struct lockdep_map lockdep_map = work->lockdep_map;
-#endif
- trace_workqueue_execution(cwq->thread, work);
- debug_work_deactivate(work);
- cwq->current_work = work;
- list_del_init(cwq->worklist.next);
- spin_unlock_irq(&cwq->lock);
-
- BUG_ON(get_wq_data(work) != cwq);
- work_clear_pending(work);
- lock_map_acquire(&cwq->wq->lockdep_map);
- lock_map_acquire(&lockdep_map);
- f(work);
- lock_map_release(&lockdep_map);
- lock_map_release(&cwq->wq->lockdep_map);
-
- if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
- printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
- "%s/0x%08x/%d\n",
- current->comm, preempt_count(),
- task_pid_nr(current));
- printk(KERN_ERR " last function: ");
- print_symbol("%s\n", (unsigned long)f);
- debug_show_held_locks(current);
- dump_stack();
+ if (!(gcwq->flags & GCWQ_DISASSOCIATED))
+ set_cpus_allowed_ptr(task, get_cpu_mask(gcwq->cpu));
+
+ spin_lock_irq(&gcwq->lock);
+ if (gcwq->flags & GCWQ_DISASSOCIATED)
+ return false;
+ if (task_cpu(task) == gcwq->cpu &&
+ cpumask_equal(&current->cpus_allowed,
+ get_cpu_mask(gcwq->cpu)))
+ return true;
+ spin_unlock_irq(&gcwq->lock);
+
+ /* CPU has come up inbetween, retry migration */
+ cpu_relax();
+ }
+}
+
+/*
+ * Function for worker->rebind_work used to rebind rogue busy workers
+ * to the associated cpu which is coming back online. This is
+ * scheduled by cpu up but can race with other cpu hotplug operations
+ * and may be executed twice without intervening cpu down.
+ */
+static void worker_rebind_fn(struct work_struct *work)
+{
+ struct worker *worker = container_of(work, struct worker, rebind_work);
+ struct global_cwq *gcwq = worker->gcwq;
+
+ if (worker_maybe_bind_and_lock(worker))
+ worker_clr_flags(worker, WORKER_REBIND);
+
+ spin_unlock_irq(&gcwq->lock);
+}
+
+static struct worker *alloc_worker(void)
+{
+ struct worker *worker;
+
+ worker = kzalloc(sizeof(*worker), GFP_KERNEL);
+ if (worker) {
+ INIT_LIST_HEAD(&worker->entry);
+ INIT_LIST_HEAD(&worker->scheduled);
+ INIT_WORK(&worker->rebind_work, worker_rebind_fn);
+ /* on creation a worker is in !idle && prep state */
+ worker->flags = WORKER_PREP;
+ }
+ return worker;
+}
+
+/**
+ * create_worker - create a new workqueue worker
+ * @gcwq: gcwq the new worker will belong to
+ * @bind: whether to set affinity to @cpu or not
+ *
+ * Create a new worker which is bound to @gcwq. The returned worker
+ * can be started by calling start_worker() or destroyed using
+ * destroy_worker().
+ *
+ * CONTEXT:
+ * Might sleep. Does GFP_KERNEL allocations.
+ *
+ * RETURNS:
+ * Pointer to the newly created worker.
+ */
+static struct worker *create_worker(struct global_cwq *gcwq, bool bind)
+{
+ bool on_unbound_cpu = gcwq->cpu == WORK_CPU_UNBOUND;
+ struct worker *worker = NULL;
+ int id = -1;
+
+ spin_lock_irq(&gcwq->lock);
+ while (ida_get_new(&gcwq->worker_ida, &id)) {
+ spin_unlock_irq(&gcwq->lock);
+ if (!ida_pre_get(&gcwq->worker_ida, GFP_KERNEL))
+ goto fail;
+ spin_lock_irq(&gcwq->lock);
+ }
+ spin_unlock_irq(&gcwq->lock);
+
+ worker = alloc_worker();
+ if (!worker)
+ goto fail;
+
+ worker->gcwq = gcwq;
+ worker->id = id;
+
+ if (!on_unbound_cpu)
+ worker->task = kthread_create(worker_thread, worker,
+ "kworker/%u:%d", gcwq->cpu, id);
+ else
+ worker->task = kthread_create(worker_thread, worker,
+ "kworker/u:%d", id);
+ if (IS_ERR(worker->task))
+ goto fail;
+
+ /*
+ * A rogue worker will become a regular one if CPU comes
+ * online later on. Make sure every worker has
+ * PF_THREAD_BOUND set.
+ */
+ if (bind && !on_unbound_cpu)
+ kthread_bind(worker->task, gcwq->cpu);
+ else {
+ worker->task->flags |= PF_THREAD_BOUND;
+ if (on_unbound_cpu)
+ worker->flags |= WORKER_UNBOUND;
+ }
+
+ return worker;
+fail:
+ if (id >= 0) {
+ spin_lock_irq(&gcwq->lock);
+ ida_remove(&gcwq->worker_ida, id);
+ spin_unlock_irq(&gcwq->lock);
+ }
+ kfree(worker);
+ return NULL;
+}
+
+/**
+ * start_worker - start a newly created worker
+ * @worker: worker to start
+ *
+ * Make the gcwq aware of @worker and start it.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ */
+static void start_worker(struct worker *worker)
+{
+ worker->flags |= WORKER_STARTED;
+ worker->gcwq->nr_workers++;
+ worker_enter_idle(worker);
+ wake_up_process(worker->task);
+}
+
+/**
+ * destroy_worker - destroy a workqueue worker
+ * @worker: worker to be destroyed
+ *
+ * Destroy @worker and adjust @gcwq stats accordingly.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock) which is released and regrabbed.
+ */
+static void destroy_worker(struct worker *worker)
+{
+ struct global_cwq *gcwq = worker->gcwq;
+ int id = worker->id;
+
+ /* sanity check frenzy */
+ BUG_ON(worker->current_work);
+ BUG_ON(!list_empty(&worker->scheduled));
+
+ if (worker->flags & WORKER_STARTED)
+ gcwq->nr_workers--;
+ if (worker->flags & WORKER_IDLE)
+ gcwq->nr_idle--;
+
+ list_del_init(&worker->entry);
+ worker->flags |= WORKER_DIE;
+
+ spin_unlock_irq(&gcwq->lock);
+
+ kthread_stop(worker->task);
+ kfree(worker);
+
+ spin_lock_irq(&gcwq->lock);
+ ida_remove(&gcwq->worker_ida, id);
+}
+
+static void idle_worker_timeout(unsigned long __gcwq)
+{
+ struct global_cwq *gcwq = (void *)__gcwq;
+
+ spin_lock_irq(&gcwq->lock);
+
+ if (too_many_workers(gcwq)) {
+ struct worker *worker;
+ unsigned long expires;
+
+ /* idle_list is kept in LIFO order, check the last one */
+ worker = list_entry(gcwq->idle_list.prev, struct worker, entry);
+ expires = worker->last_active + IDLE_WORKER_TIMEOUT;
+
+ if (time_before(jiffies, expires))
+ mod_timer(&gcwq->idle_timer, expires);
+ else {
+ /* it's been idle for too long, wake up manager */
+ gcwq->flags |= GCWQ_MANAGE_WORKERS;
+ wake_up_worker(gcwq);
+ }
+ }
+
+ spin_unlock_irq(&gcwq->lock);
+}
+
+static bool send_mayday(struct work_struct *work)
+{
+ struct cpu_workqueue_struct *cwq = get_work_cwq(work);
+ struct workqueue_struct *wq = cwq->wq;
+ unsigned int cpu;
+
+ if (!(wq->flags & WQ_RESCUER))
+ return false;
+
+ /* mayday mayday mayday */
+ cpu = cwq->gcwq->cpu;
+ /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
+ if (cpu == WORK_CPU_UNBOUND)
+ cpu = 0;
+ if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask))
+ wake_up_process(wq->rescuer->task);
+ return true;
+}
+
+static void gcwq_mayday_timeout(unsigned long __gcwq)
+{
+ struct global_cwq *gcwq = (void *)__gcwq;
+ struct work_struct *work;
+
+ spin_lock_irq(&gcwq->lock);
+
+ if (need_to_create_worker(gcwq)) {
+ /*
+ * We've been trying to create a new worker but
+ * haven't been successful. We might be hitting an
+ * allocation deadlock. Send distress signals to
+ * rescuers.
+ */
+ list_for_each_entry(work, &gcwq->worklist, entry)
+ send_mayday(work);
+ }
+
+ spin_unlock_irq(&gcwq->lock);
+
+ mod_timer(&gcwq->mayday_timer, jiffies + MAYDAY_INTERVAL);
+}
+
+/**
+ * maybe_create_worker - create a new worker if necessary
+ * @gcwq: gcwq to create a new worker for
+ *
+ * Create a new worker for @gcwq if necessary. @gcwq is guaranteed to
+ * have at least one idle worker on return from this function. If
+ * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
+ * sent to all rescuers with works scheduled on @gcwq to resolve
+ * possible allocation deadlock.
+ *
+ * On return, need_to_create_worker() is guaranteed to be false and
+ * may_start_working() true.
+ *
+ * LOCKING:
+ * spin_lock_irq(gcwq->lock) which may be released and regrabbed
+ * multiple times. Does GFP_KERNEL allocations. Called only from
+ * manager.
+ *
+ * RETURNS:
+ * false if no action was taken and gcwq->lock stayed locked, true
+ * otherwise.
+ */
+static bool maybe_create_worker(struct global_cwq *gcwq)
+{
+ if (!need_to_create_worker(gcwq))
+ return false;
+restart:
+ spin_unlock_irq(&gcwq->lock);
+
+ /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
+ mod_timer(&gcwq->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
+
+ while (true) {
+ struct worker *worker;
+
+ worker = create_worker(gcwq, true);
+ if (worker) {
+ del_timer_sync(&gcwq->mayday_timer);
+ spin_lock_irq(&gcwq->lock);
+ start_worker(worker);
+ BUG_ON(need_to_create_worker(gcwq));
+ return true;
+ }
+
+ if (!need_to_create_worker(gcwq))
+ break;
+
+ __set_current_state(TASK_INTERRUPTIBLE);
+ schedule_timeout(CREATE_COOLDOWN);
+
+ if (!need_to_create_worker(gcwq))
+ break;
+ }
+
+ del_timer_sync(&gcwq->mayday_timer);
+ spin_lock_irq(&gcwq->lock);
+ if (need_to_create_worker(gcwq))
+ goto restart;
+ return true;
+}
+
+/**
+ * maybe_destroy_worker - destroy workers which have been idle for a while
+ * @gcwq: gcwq to destroy workers for
+ *
+ * Destroy @gcwq workers which have been idle for longer than
+ * IDLE_WORKER_TIMEOUT.
+ *
+ * LOCKING:
+ * spin_lock_irq(gcwq->lock) which may be released and regrabbed
+ * multiple times. Called only from manager.
+ *
+ * RETURNS:
+ * false if no action was taken and gcwq->lock stayed locked, true
+ * otherwise.
+ */
+static bool maybe_destroy_workers(struct global_cwq *gcwq)
+{
+ bool ret = false;
+
+ while (too_many_workers(gcwq)) {
+ struct worker *worker;
+ unsigned long expires;
+
+ worker = list_entry(gcwq->idle_list.prev, struct worker, entry);
+ expires = worker->last_active + IDLE_WORKER_TIMEOUT;
+
+ if (time_before(jiffies, expires)) {
+ mod_timer(&gcwq->idle_timer, expires);
+ break;
}
- spin_lock_irq(&cwq->lock);
- cwq->current_work = NULL;
+ destroy_worker(worker);
+ ret = true;
}
- spin_unlock_irq(&cwq->lock);
+
+ return ret;
}
-static int worker_thread(void *__cwq)
+/**
+ * manage_workers - manage worker pool
+ * @worker: self
+ *
+ * Assume the manager role and manage gcwq worker pool @worker belongs
+ * to. At any given time, there can be only zero or one manager per
+ * gcwq. The exclusion is handled automatically by this function.
+ *
+ * The caller can safely start processing works on false return. On
+ * true return, it's guaranteed that need_to_create_worker() is false
+ * and may_start_working() is true.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock) which may be released and regrabbed
+ * multiple times. Does GFP_KERNEL allocations.
+ *
+ * RETURNS:
+ * false if no action was taken and gcwq->lock stayed locked, true if
+ * some action was taken.
+ */
+static bool manage_workers(struct worker *worker)
{
- struct cpu_workqueue_struct *cwq = __cwq;
- DEFINE_WAIT(wait);
+ struct global_cwq *gcwq = worker->gcwq;
+ bool ret = false;
- if (cwq->wq->freezeable)
- set_freezable();
+ if (gcwq->flags & GCWQ_MANAGING_WORKERS)
+ return ret;
- for (;;) {
- prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE);
- if (!freezing(current) &&
- !kthread_should_stop() &&
- list_empty(&cwq->worklist))
- schedule();
- finish_wait(&cwq->more_work, &wait);
+ gcwq->flags &= ~GCWQ_MANAGE_WORKERS;
+ gcwq->flags |= GCWQ_MANAGING_WORKERS;
- try_to_freeze();
+ /*
+ * Destroy and then create so that may_start_working() is true
+ * on return.
+ */
+ ret |= maybe_destroy_workers(gcwq);
+ ret |= maybe_create_worker(gcwq);
+
+ gcwq->flags &= ~GCWQ_MANAGING_WORKERS;
+
+ /*
+ * The trustee might be waiting to take over the manager
+ * position, tell it we're done.
+ */
+ if (unlikely(gcwq->trustee))
+ wake_up_all(&gcwq->trustee_wait);
+
+ return ret;
+}
+
+/**
+ * move_linked_works - move linked works to a list
+ * @work: start of series of works to be scheduled
+ * @head: target list to append @work to
+ * @nextp: out paramter for nested worklist walking
+ *
+ * Schedule linked works starting from @work to @head. Work series to
+ * be scheduled starts at @work and includes any consecutive work with
+ * WORK_STRUCT_LINKED set in its predecessor.
+ *
+ * If @nextp is not NULL, it's updated to point to the next work of
+ * the last scheduled work. This allows move_linked_works() to be
+ * nested inside outer list_for_each_entry_safe().
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ */
+static void move_linked_works(struct work_struct *work, struct list_head *head,
+ struct work_struct **nextp)
+{
+ struct work_struct *n;
- if (kthread_should_stop())
+ /*
+ * Linked worklist will always end before the end of the list,
+ * use NULL for list head.
+ */
+ list_for_each_entry_safe_from(work, n, NULL, entry) {
+ list_move_tail(&work->entry, head);
+ if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
break;
+ }
+
+ /*
+ * If we're already inside safe list traversal and have moved
+ * multiple works to the scheduled queue, the next position
+ * needs to be updated.
+ */
+ if (nextp)
+ *nextp = n;
+}
- run_workqueue(cwq);
+static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq)
+{
+ struct work_struct *work = list_first_entry(&cwq->delayed_works,
+ struct work_struct, entry);
+ struct list_head *pos = gcwq_determine_ins_pos(cwq->gcwq, cwq);
+
+ move_linked_works(work, pos, NULL);
+ cwq->nr_active++;
+}
+
+/**
+ * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight
+ * @cwq: cwq of interest
+ * @color: color of work which left the queue
+ *
+ * A work either has completed or is removed from pending queue,
+ * decrement nr_in_flight of its cwq and handle workqueue flushing.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ */
+static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color)
+{
+ /* ignore uncolored works */
+ if (color == WORK_NO_COLOR)
+ return;
+
+ cwq->nr_in_flight[color]--;
+ cwq->nr_active--;
+
+ if (!list_empty(&cwq->delayed_works)) {
+ /* one down, submit a delayed one */
+ if (cwq->nr_active < cwq->max_active)
+ cwq_activate_first_delayed(cwq);
}
- return 0;
+ /* is flush in progress and are we at the flushing tip? */
+ if (likely(cwq->flush_color != color))
+ return;
+
+ /* are there still in-flight works? */
+ if (cwq->nr_in_flight[color])
+ return;
+
+ /* this cwq is done, clear flush_color */
+ cwq->flush_color = -1;
+
+ /*
+ * If this was the last cwq, wake up the first flusher. It
+ * will handle the rest.
+ */
+ if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush))
+ complete(&cwq->wq->first_flusher->done);
+}
+
+/**
+ * process_one_work - process single work
+ * @worker: self
+ * @work: work to process
+ *
+ * Process @work. This function contains all the logics necessary to
+ * process a single work including synchronization against and
+ * interaction with other workers on the same cpu, queueing and
+ * flushing. As long as context requirement is met, any worker can
+ * call this function to process a work.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock) which is released and regrabbed.
+ */
+static void process_one_work(struct worker *worker, struct work_struct *work)
+{
+ struct cpu_workqueue_struct *cwq = get_work_cwq(work);
+ struct global_cwq *gcwq = cwq->gcwq;
+ struct hlist_head *bwh = busy_worker_head(gcwq, work);
+ bool cpu_intensive = cwq->wq->flags & WQ_CPU_INTENSIVE;
+ work_func_t f = work->func;
+ int work_color;
+ struct worker *collision;
+#ifdef CONFIG_LOCKDEP
+ /*
+ * It is permissible to free the struct work_struct from
+ * inside the function that is called from it, this we need to
+ * take into account for lockdep too. To avoid bogus "held
+ * lock freed" warnings as well as problems when looking into
+ * work->lockdep_map, make a copy and use that here.
+ */
+ struct lockdep_map lockdep_map = work->lockdep_map;
+#endif
+ /*
+ * A single work shouldn't be executed concurrently by
+ * multiple workers on a single cpu. Check whether anyone is
+ * already processing the work. If so, defer the work to the
+ * currently executing one.
+ */
+ collision = __find_worker_executing_work(gcwq, bwh, work);
+ if (unlikely(collision)) {
+ move_linked_works(work, &collision->scheduled, NULL);
+ return;
+ }
+
+ /* claim and process */
+ debug_work_deactivate(work);
+ hlist_add_head(&worker->hentry, bwh);
+ worker->current_work = work;
+ worker->current_cwq = cwq;
+ work_color = get_work_color(work);
+
+ /* record the current cpu number in the work data and dequeue */
+ set_work_cpu(work, gcwq->cpu);
+ list_del_init(&work->entry);
+
+ /*
+ * If HIGHPRI_PENDING, check the next work, and, if HIGHPRI,
+ * wake up another worker; otherwise, clear HIGHPRI_PENDING.
+ */
+ if (unlikely(gcwq->flags & GCWQ_HIGHPRI_PENDING)) {
+ struct work_struct *nwork = list_first_entry(&gcwq->worklist,
+ struct work_struct, entry);
+
+ if (!list_empty(&gcwq->worklist) &&
+ get_work_cwq(nwork)->wq->flags & WQ_HIGHPRI)
+ wake_up_worker(gcwq);
+ else
+ gcwq->flags &= ~GCWQ_HIGHPRI_PENDING;
+ }
+
+ /*
+ * CPU intensive works don't participate in concurrency
+ * management. They're the scheduler's responsibility.
+ */
+ if (unlikely(cpu_intensive))
+ worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
+
+ spin_unlock_irq(&gcwq->lock);
+
+ work_clear_pending(work);
+ lock_map_acquire(&cwq->wq->lockdep_map);
+ lock_map_acquire(&lockdep_map);
+ f(work);
+ lock_map_release(&lockdep_map);
+ lock_map_release(&cwq->wq->lockdep_map);
+
+ if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
+ printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
+ "%s/0x%08x/%d\n",
+ current->comm, preempt_count(), task_pid_nr(current));
+ printk(KERN_ERR " last function: ");
+ print_symbol("%s\n", (unsigned long)f);
+ debug_show_held_locks(current);
+ dump_stack();
+ }
+
+ spin_lock_irq(&gcwq->lock);
+
+ /* clear cpu intensive status */
+ if (unlikely(cpu_intensive))
+ worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
+
+ /* we're done with it, release */
+ hlist_del_init(&worker->hentry);
+ worker->current_work = NULL;
+ worker->current_cwq = NULL;
+ cwq_dec_nr_in_flight(cwq, work_color);
+}
+
+/**
+ * process_scheduled_works - process scheduled works
+ * @worker: self
+ *
+ * Process all scheduled works. Please note that the scheduled list
+ * may change while processing a work, so this function repeatedly
+ * fetches a work from the top and executes it.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock) which may be released and regrabbed
+ * multiple times.
+ */
+static void process_scheduled_works(struct worker *worker)
+{
+ while (!list_empty(&worker->scheduled)) {
+ struct work_struct *work = list_first_entry(&worker->scheduled,
+ struct work_struct, entry);
+ process_one_work(worker, work);
+ }
+}
+
+/**
+ * worker_thread - the worker thread function
+ * @__worker: self
+ *
+ * The gcwq worker thread function. There's a single dynamic pool of
+ * these per each cpu. These workers process all works regardless of
+ * their specific target workqueue. The only exception is works which
+ * belong to workqueues with a rescuer which will be explained in
+ * rescuer_thread().
+ */
+static int worker_thread(void *__worker)
+{
+ struct worker *worker = __worker;
+ struct global_cwq *gcwq = worker->gcwq;
+
+ /* tell the scheduler that this is a workqueue worker */
+ worker->task->flags |= PF_WQ_WORKER;
+woke_up:
+ spin_lock_irq(&gcwq->lock);
+
+ /* DIE can be set only while we're idle, checking here is enough */
+ if (worker->flags & WORKER_DIE) {
+ spin_unlock_irq(&gcwq->lock);
+ worker->task->flags &= ~PF_WQ_WORKER;
+ return 0;
+ }
+
+ worker_leave_idle(worker);
+recheck:
+ /* no more worker necessary? */
+ if (!need_more_worker(gcwq))
+ goto sleep;
+
+ /* do we need to manage? */
+ if (unlikely(!may_start_working(gcwq)) && manage_workers(worker))
+ goto recheck;
+
+ /*
+ * ->scheduled list can only be filled while a worker is
+ * preparing to process a work or actually processing it.
+ * Make sure nobody diddled with it while I was sleeping.
+ */
+ BUG_ON(!list_empty(&worker->scheduled));
+
+ /*
+ * When control reaches this point, we're guaranteed to have
+ * at least one idle worker or that someone else has already
+ * assumed the manager role.
+ */
+ worker_clr_flags(worker, WORKER_PREP);
+
+ do {
+ struct work_struct *work =
+ list_first_entry(&gcwq->worklist,
+ struct work_struct, entry);
+
+ if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
+ /* optimization path, not strictly necessary */
+ process_one_work(worker, work);
+ if (unlikely(!list_empty(&worker->scheduled)))
+ process_scheduled_works(worker);
+ } else {
+ move_linked_works(work, &worker->scheduled, NULL);
+ process_scheduled_works(worker);
+ }
+ } while (keep_working(gcwq));
+
+ worker_set_flags(worker, WORKER_PREP, false);
+sleep:
+ if (unlikely(need_to_manage_workers(gcwq)) && manage_workers(worker))
+ goto recheck;
+
+ /*
+ * gcwq->lock is held and there's no work to process and no
+ * need to manage, sleep. Workers are woken up only while
+ * holding gcwq->lock or from local cpu, so setting the
+ * current state before releasing gcwq->lock is enough to
+ * prevent losing any event.
+ */
+ worker_enter_idle(worker);
+ __set_current_state(TASK_INTERRUPTIBLE);
+ spin_unlock_irq(&gcwq->lock);
+ schedule();
+ goto woke_up;
+}
+
+/**
+ * rescuer_thread - the rescuer thread function
+ * @__wq: the associated workqueue
+ *
+ * Workqueue rescuer thread function. There's one rescuer for each
+ * workqueue which has WQ_RESCUER set.
+ *
+ * Regular work processing on a gcwq may block trying to create a new
+ * worker which uses GFP_KERNEL allocation which has slight chance of
+ * developing into deadlock if some works currently on the same queue
+ * need to be processed to satisfy the GFP_KERNEL allocation. This is
+ * the problem rescuer solves.
+ *
+ * When such condition is possible, the gcwq summons rescuers of all
+ * workqueues which have works queued on the gcwq and let them process
+ * those works so that forward progress can be guaranteed.
+ *
+ * This should happen rarely.
+ */
+static int rescuer_thread(void *__wq)
+{
+ struct workqueue_struct *wq = __wq;
+ struct worker *rescuer = wq->rescuer;
+ struct list_head *scheduled = &rescuer->scheduled;
+ bool is_unbound = wq->flags & WQ_UNBOUND;
+ unsigned int cpu;
+
+ set_user_nice(current, RESCUER_NICE_LEVEL);
+repeat:
+ set_current_state(TASK_INTERRUPTIBLE);
+
+ if (kthread_should_stop())
+ return 0;
+
+ /*
+ * See whether any cpu is asking for help. Unbounded
+ * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND.
+ */
+ for_each_mayday_cpu(cpu, wq->mayday_mask) {
+ unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
+ struct cpu_workqueue_struct *cwq = get_cwq(tcpu, wq);
+ struct global_cwq *gcwq = cwq->gcwq;
+ struct work_struct *work, *n;
+
+ __set_current_state(TASK_RUNNING);
+ mayday_clear_cpu(cpu, wq->mayday_mask);
+
+ /* migrate to the target cpu if possible */
+ rescuer->gcwq = gcwq;
+ worker_maybe_bind_and_lock(rescuer);
+
+ /*
+ * Slurp in all works issued via this workqueue and
+ * process'em.
+ */
+ BUG_ON(!list_empty(&rescuer->scheduled));
+ list_for_each_entry_safe(work, n, &gcwq->worklist, entry)
+ if (get_work_cwq(work) == cwq)
+ move_linked_works(work, scheduled, &n);
+
+ process_scheduled_works(rescuer);
+ spin_unlock_irq(&gcwq->lock);
+ }
+
+ schedule();
+ goto repeat;
}
struct wq_barrier {
@@ -484,44 +2003,137 @@ static void wq_barrier_func(struct work_struct *work)
complete(&barr->done);
}
+/**
+ * insert_wq_barrier - insert a barrier work
+ * @cwq: cwq to insert barrier into
+ * @barr: wq_barrier to insert
+ * @target: target work to attach @barr to
+ * @worker: worker currently executing @target, NULL if @target is not executing
+ *
+ * @barr is linked to @target such that @barr is completed only after
+ * @target finishes execution. Please note that the ordering
+ * guarantee is observed only with respect to @target and on the local
+ * cpu.
+ *
+ * Currently, a queued barrier can't be canceled. This is because
+ * try_to_grab_pending() can't determine whether the work to be
+ * grabbed is at the head of the queue and thus can't clear LINKED
+ * flag of the previous work while there must be a valid next work
+ * after a work with LINKED flag set.
+ *
+ * Note that when @worker is non-NULL, @target may be modified
+ * underneath us, so we can't reliably determine cwq from @target.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock).
+ */
static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
- struct wq_barrier *barr, struct list_head *head)
+ struct wq_barrier *barr,
+ struct work_struct *target, struct worker *worker)
{
+ struct list_head *head;
+ unsigned int linked = 0;
+
/*
- * debugobject calls are safe here even with cwq->lock locked
+ * debugobject calls are safe here even with gcwq->lock locked
* as we know for sure that this will not trigger any of the
* checks and call back into the fixup functions where we
* might deadlock.
*/
INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
- __set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work));
-
+ __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
init_completion(&barr->done);
+ /*
+ * If @target is currently being executed, schedule the
+ * barrier to the worker; otherwise, put it after @target.
+ */
+ if (worker)
+ head = worker->scheduled.next;
+ else {
+ unsigned long *bits = work_data_bits(target);
+
+ head = target->entry.next;
+ /* there can already be other linked works, inherit and set */
+ linked = *bits & WORK_STRUCT_LINKED;
+ __set_bit(WORK_STRUCT_LINKED_BIT, bits);
+ }
+
debug_work_activate(&barr->work);
- insert_work(cwq, &barr->work, head);
+ insert_work(cwq, &barr->work, head,
+ work_color_to_flags(WORK_NO_COLOR) | linked);
}
-static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq)
+/**
+ * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing
+ * @wq: workqueue being flushed
+ * @flush_color: new flush color, < 0 for no-op
+ * @work_color: new work color, < 0 for no-op
+ *
+ * Prepare cwqs for workqueue flushing.
+ *
+ * If @flush_color is non-negative, flush_color on all cwqs should be
+ * -1. If no cwq has in-flight commands at the specified color, all
+ * cwq->flush_color's stay at -1 and %false is returned. If any cwq
+ * has in flight commands, its cwq->flush_color is set to
+ * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq
+ * wakeup logic is armed and %true is returned.
+ *
+ * The caller should have initialized @wq->first_flusher prior to
+ * calling this function with non-negative @flush_color. If
+ * @flush_color is negative, no flush color update is done and %false
+ * is returned.
+ *
+ * If @work_color is non-negative, all cwqs should have the same
+ * work_color which is previous to @work_color and all will be
+ * advanced to @work_color.
+ *
+ * CONTEXT:
+ * mutex_lock(wq->flush_mutex).
+ *
+ * RETURNS:
+ * %true if @flush_color >= 0 and there's something to flush. %false
+ * otherwise.
+ */
+static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
+ int flush_color, int work_color)
{
- int active = 0;
- struct wq_barrier barr;
-
- WARN_ON(cwq->thread == current);
+ bool wait = false;
+ unsigned int cpu;
- spin_lock_irq(&cwq->lock);
- if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) {
- insert_wq_barrier(cwq, &barr, &cwq->worklist);
- active = 1;
+ if (flush_color >= 0) {
+ BUG_ON(atomic_read(&wq->nr_cwqs_to_flush));
+ atomic_set(&wq->nr_cwqs_to_flush, 1);
}
- spin_unlock_irq(&cwq->lock);
- if (active) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
+ for_each_cwq_cpu(cpu, wq) {
+ struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
+ struct global_cwq *gcwq = cwq->gcwq;
+
+ spin_lock_irq(&gcwq->lock);
+
+ if (flush_color >= 0) {
+ BUG_ON(cwq->flush_color != -1);
+
+ if (cwq->nr_in_flight[flush_color]) {
+ cwq->flush_color = flush_color;
+ atomic_inc(&wq->nr_cwqs_to_flush);
+ wait = true;
+ }
+ }
+
+ if (work_color >= 0) {
+ BUG_ON(work_color != work_next_color(cwq->work_color));
+ cwq->work_color = work_color;
+ }
+
+ spin_unlock_irq(&gcwq->lock);
}
- return active;
+ if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush))
+ complete(&wq->first_flusher->done);
+
+ return wait;
}
/**
@@ -533,20 +2145,150 @@ static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq)
*
* We sleep until all works which were queued on entry have been handled,
* but we are not livelocked by new incoming ones.
- *
- * This function used to run the workqueues itself. Now we just wait for the
- * helper threads to do it.
*/
void flush_workqueue(struct workqueue_struct *wq)
{
- const struct cpumask *cpu_map = wq_cpu_map(wq);
- int cpu;
+ struct wq_flusher this_flusher = {
+ .list = LIST_HEAD_INIT(this_flusher.list),
+ .flush_color = -1,
+ .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
+ };
+ int next_color;
- might_sleep();
lock_map_acquire(&wq->lockdep_map);
lock_map_release(&wq->lockdep_map);
- for_each_cpu(cpu, cpu_map)
- flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu));
+
+ mutex_lock(&wq->flush_mutex);
+
+ /*
+ * Start-to-wait phase
+ */
+ next_color = work_next_color(wq->work_color);
+
+ if (next_color != wq->flush_color) {
+ /*
+ * Color space is not full. The current work_color
+ * becomes our flush_color and work_color is advanced
+ * by one.
+ */
+ BUG_ON(!list_empty(&wq->flusher_overflow));
+ this_flusher.flush_color = wq->work_color;
+ wq->work_color = next_color;
+
+ if (!wq->first_flusher) {
+ /* no flush in progress, become the first flusher */
+ BUG_ON(wq->flush_color != this_flusher.flush_color);
+
+ wq->first_flusher = &this_flusher;
+
+ if (!flush_workqueue_prep_cwqs(wq, wq->flush_color,
+ wq->work_color)) {
+ /* nothing to flush, done */
+ wq->flush_color = next_color;
+ wq->first_flusher = NULL;
+ goto out_unlock;
+ }
+ } else {
+ /* wait in queue */
+ BUG_ON(wq->flush_color == this_flusher.flush_color);
+ list_add_tail(&this_flusher.list, &wq->flusher_queue);
+ flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
+ }
+ } else {
+ /*
+ * Oops, color space is full, wait on overflow queue.
+ * The next flush completion will assign us
+ * flush_color and transfer to flusher_queue.
+ */
+ list_add_tail(&this_flusher.list, &wq->flusher_overflow);
+ }
+
+ mutex_unlock(&wq->flush_mutex);
+
+ wait_for_completion(&this_flusher.done);
+
+ /*
+ * Wake-up-and-cascade phase
+ *
+ * First flushers are responsible for cascading flushes and
+ * handling overflow. Non-first flushers can simply return.
+ */
+ if (wq->first_flusher != &this_flusher)
+ return;
+
+ mutex_lock(&wq->flush_mutex);
+
+ /* we might have raced, check again with mutex held */
+ if (wq->first_flusher != &this_flusher)
+ goto out_unlock;
+
+ wq->first_flusher = NULL;
+
+ BUG_ON(!list_empty(&this_flusher.list));
+ BUG_ON(wq->flush_color != this_flusher.flush_color);
+
+ while (true) {
+ struct wq_flusher *next, *tmp;
+
+ /* complete all the flushers sharing the current flush color */
+ list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
+ if (next->flush_color != wq->flush_color)
+ break;
+ list_del_init(&next->list);
+ complete(&next->done);
+ }
+
+ BUG_ON(!list_empty(&wq->flusher_overflow) &&
+ wq->flush_color != work_next_color(wq->work_color));
+
+ /* this flush_color is finished, advance by one */
+ wq->flush_color = work_next_color(wq->flush_color);
+
+ /* one color has been freed, handle overflow queue */
+ if (!list_empty(&wq->flusher_overflow)) {
+ /*
+ * Assign the same color to all overflowed
+ * flushers, advance work_color and append to
+ * flusher_queue. This is the start-to-wait
+ * phase for these overflowed flushers.
+ */
+ list_for_each_entry(tmp, &wq->flusher_overflow, list)
+ tmp->flush_color = wq->work_color;
+
+ wq->work_color = work_next_color(wq->work_color);
+
+ list_splice_tail_init(&wq->flusher_overflow,
+ &wq->flusher_queue);
+ flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
+ }
+
+ if (list_empty(&wq->flusher_queue)) {
+ BUG_ON(wq->flush_color != wq->work_color);
+ break;
+ }
+
+ /*
+ * Need to flush more colors. Make the next flusher
+ * the new first flusher and arm cwqs.
+ */
+ BUG_ON(wq->flush_color == wq->work_color);
+ BUG_ON(wq->flush_color != next->flush_color);
+
+ list_del_init(&next->list);
+ wq->first_flusher = next;
+
+ if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1))
+ break;
+
+ /*
+ * Meh... this color is already done, clear first
+ * flusher and repeat cascading.
+ */
+ wq->first_flusher = NULL;
+ }
+
+out_unlock:
+ mutex_unlock(&wq->flush_mutex);
}
EXPORT_SYMBOL_GPL(flush_workqueue);
@@ -562,43 +2304,46 @@ EXPORT_SYMBOL_GPL(flush_workqueue);
*/
int flush_work(struct work_struct *work)
{
+ struct worker *worker = NULL;
+ struct global_cwq *gcwq;
struct cpu_workqueue_struct *cwq;
- struct list_head *prev;
struct wq_barrier barr;
might_sleep();
- cwq = get_wq_data(work);
- if (!cwq)
+ gcwq = get_work_gcwq(work);
+ if (!gcwq)
return 0;
- lock_map_acquire(&cwq->wq->lockdep_map);
- lock_map_release(&cwq->wq->lockdep_map);
-
- prev = NULL;
- spin_lock_irq(&cwq->lock);
+ spin_lock_irq(&gcwq->lock);
if (!list_empty(&work->entry)) {
/*
* See the comment near try_to_grab_pending()->smp_rmb().
- * If it was re-queued under us we are not going to wait.
+ * If it was re-queued to a different gcwq under us, we
+ * are not going to wait.
*/
smp_rmb();
- if (unlikely(cwq != get_wq_data(work)))
- goto out;
- prev = &work->entry;
+ cwq = get_work_cwq(work);
+ if (unlikely(!cwq || gcwq != cwq->gcwq))
+ goto already_gone;
} else {
- if (cwq->current_work != work)
- goto out;
- prev = &cwq->worklist;
+ worker = find_worker_executing_work(gcwq, work);
+ if (!worker)
+ goto already_gone;
+ cwq = worker->current_cwq;
}
- insert_wq_barrier(cwq, &barr, prev->next);
-out:
- spin_unlock_irq(&cwq->lock);
- if (!prev)
- return 0;
+
+ insert_wq_barrier(cwq, &barr, work, worker);
+ spin_unlock_irq(&gcwq->lock);
+
+ lock_map_acquire(&cwq->wq->lockdep_map);
+ lock_map_release(&cwq->wq->lockdep_map);
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
return 1;
+already_gone:
+ spin_unlock_irq(&gcwq->lock);
+ return 0;
}
EXPORT_SYMBOL_GPL(flush_work);
@@ -608,54 +2353,55 @@ EXPORT_SYMBOL_GPL(flush_work);
*/
static int try_to_grab_pending(struct work_struct *work)
{
- struct cpu_workqueue_struct *cwq;
+ struct global_cwq *gcwq;
int ret = -1;
- if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work)))
+ if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
return 0;
/*
* The queueing is in progress, or it is already queued. Try to
* steal it from ->worklist without clearing WORK_STRUCT_PENDING.
*/
-
- cwq = get_wq_data(work);
- if (!cwq)
+ gcwq = get_work_gcwq(work);
+ if (!gcwq)
return ret;
- spin_lock_irq(&cwq->lock);
+ spin_lock_irq(&gcwq->lock);
if (!list_empty(&work->entry)) {
/*
- * This work is queued, but perhaps we locked the wrong cwq.
+ * This work is queued, but perhaps we locked the wrong gcwq.
* In that case we must see the new value after rmb(), see
* insert_work()->wmb().
*/
smp_rmb();
- if (cwq == get_wq_data(work)) {
+ if (gcwq == get_work_gcwq(work)) {
debug_work_deactivate(work);
list_del_init(&work->entry);
+ cwq_dec_nr_in_flight(get_work_cwq(work),
+ get_work_color(work));
ret = 1;
}
}
- spin_unlock_irq(&cwq->lock);
+ spin_unlock_irq(&gcwq->lock);
return ret;
}
-static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq,
- struct work_struct *work)
+static void wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work)
{
struct wq_barrier barr;
- int running = 0;
+ struct worker *worker;
- spin_lock_irq(&cwq->lock);
- if (unlikely(cwq->current_work == work)) {
- insert_wq_barrier(cwq, &barr, cwq->worklist.next);
- running = 1;
- }
- spin_unlock_irq(&cwq->lock);
+ spin_lock_irq(&gcwq->lock);
+
+ worker = find_worker_executing_work(gcwq, work);
+ if (unlikely(worker))
+ insert_wq_barrier(worker->current_cwq, &barr, work, worker);
- if (unlikely(running)) {
+ spin_unlock_irq(&gcwq->lock);
+
+ if (unlikely(worker)) {
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
}
@@ -663,9 +2409,6 @@ static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq,
static void wait_on_work(struct work_struct *work)
{
- struct cpu_workqueue_struct *cwq;
- struct workqueue_struct *wq;
- const struct cpumask *cpu_map;
int cpu;
might_sleep();
@@ -673,15 +2416,8 @@ static void wait_on_work(struct work_struct *work)
lock_map_acquire(&work->lockdep_map);
lock_map_release(&work->lockdep_map);
- cwq = get_wq_data(work);
- if (!cwq)
- return;
-
- wq = cwq->wq;
- cpu_map = wq_cpu_map(wq);
-
- for_each_cpu(cpu, cpu_map)
- wait_on_cpu_work(per_cpu_ptr(wq->cpu_wq, cpu), work);
+ for_each_gcwq_cpu(cpu)
+ wait_on_cpu_work(get_gcwq(cpu), work);
}
static int __cancel_work_timer(struct work_struct *work,
@@ -696,7 +2432,7 @@ static int __cancel_work_timer(struct work_struct *work,
wait_on_work(work);
} while (unlikely(ret < 0));
- clear_wq_data(work);
+ clear_work_data(work);
return ret;
}
@@ -742,8 +2478,6 @@ int cancel_delayed_work_sync(struct delayed_work *dwork)
}
EXPORT_SYMBOL(cancel_delayed_work_sync);
-static struct workqueue_struct *keventd_wq __read_mostly;
-
/**
* schedule_work - put work task in global workqueue
* @work: job to be done
@@ -757,7 +2491,7 @@ static struct workqueue_struct *keventd_wq __read_mostly;
*/
int schedule_work(struct work_struct *work)
{
- return queue_work(keventd_wq, work);
+ return queue_work(system_wq, work);
}
EXPORT_SYMBOL(schedule_work);
@@ -770,7 +2504,7 @@ EXPORT_SYMBOL(schedule_work);
*/
int schedule_work_on(int cpu, struct work_struct *work)
{
- return queue_work_on(cpu, keventd_wq, work);
+ return queue_work_on(cpu, system_wq, work);
}
EXPORT_SYMBOL(schedule_work_on);
@@ -785,7 +2519,7 @@ EXPORT_SYMBOL(schedule_work_on);
int schedule_delayed_work(struct delayed_work *dwork,
unsigned long delay)
{
- return queue_delayed_work(keventd_wq, dwork, delay);
+ return queue_delayed_work(system_wq, dwork, delay);
}
EXPORT_SYMBOL(schedule_delayed_work);
@@ -798,9 +2532,8 @@ EXPORT_SYMBOL(schedule_delayed_work);
void flush_delayed_work(struct delayed_work *dwork)
{
if (del_timer_sync(&dwork->timer)) {
- struct cpu_workqueue_struct *cwq;
- cwq = wq_per_cpu(get_wq_data(&dwork->work)->wq, get_cpu());
- __queue_work(cwq, &dwork->work);
+ __queue_work(get_cpu(), get_work_cwq(&dwork->work)->wq,
+ &dwork->work);
put_cpu();
}
flush_work(&dwork->work);
@@ -819,7 +2552,7 @@ EXPORT_SYMBOL(flush_delayed_work);
int schedule_delayed_work_on(int cpu,
struct delayed_work *dwork, unsigned long delay)
{
- return queue_delayed_work_on(cpu, keventd_wq, dwork, delay);
+ return queue_delayed_work_on(cpu, system_wq, dwork, delay);
}
EXPORT_SYMBOL(schedule_delayed_work_on);
@@ -835,7 +2568,6 @@ EXPORT_SYMBOL(schedule_delayed_work_on);
int schedule_on_each_cpu(work_func_t func)
{
int cpu;
- int orig = -1;
struct work_struct *works;
works = alloc_percpu(struct work_struct);
@@ -844,23 +2576,12 @@ int schedule_on_each_cpu(work_func_t func)
get_online_cpus();
- /*
- * When running in keventd don't schedule a work item on
- * itself. Can just call directly because the work queue is
- * already bound. This also is faster.
- */
- if (current_is_keventd())
- orig = raw_smp_processor_id();
-
for_each_online_cpu(cpu) {
struct work_struct *work = per_cpu_ptr(works, cpu);
INIT_WORK(work, func);
- if (cpu != orig)
- schedule_work_on(cpu, work);
+ schedule_work_on(cpu, work);
}
- if (orig >= 0)
- func(per_cpu_ptr(works, orig));
for_each_online_cpu(cpu)
flush_work(per_cpu_ptr(works, cpu));
@@ -896,7 +2617,7 @@ int schedule_on_each_cpu(work_func_t func)
*/
void flush_scheduled_work(void)
{
- flush_workqueue(keventd_wq);
+ flush_workqueue(system_wq);
}
EXPORT_SYMBOL(flush_scheduled_work);
@@ -928,170 +2649,170 @@ EXPORT_SYMBOL_GPL(execute_in_process_context);
int keventd_up(void)
{
- return keventd_wq != NULL;
+ return system_wq != NULL;
}
-int current_is_keventd(void)
+static int alloc_cwqs(struct workqueue_struct *wq)
{
- struct cpu_workqueue_struct *cwq;
- int cpu = raw_smp_processor_id(); /* preempt-safe: keventd is per-cpu */
- int ret = 0;
-
- BUG_ON(!keventd_wq);
+ /*
+ * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
+ * Make sure that the alignment isn't lower than that of
+ * unsigned long long.
+ */
+ const size_t size = sizeof(struct cpu_workqueue_struct);
+ const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
+ __alignof__(unsigned long long));
+#ifdef CONFIG_SMP
+ bool percpu = !(wq->flags & WQ_UNBOUND);
+#else
+ bool percpu = false;
+#endif
- cwq = per_cpu_ptr(keventd_wq->cpu_wq, cpu);
- if (current == cwq->thread)
- ret = 1;
+ if (percpu)
+ wq->cpu_wq.pcpu = __alloc_percpu(size, align);
+ else {
+ void *ptr;
- return ret;
+ /*
+ * Allocate enough room to align cwq and put an extra
+ * pointer at the end pointing back to the originally
+ * allocated pointer which will be used for free.
+ */
+ ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL);
+ if (ptr) {
+ wq->cpu_wq.single = PTR_ALIGN(ptr, align);
+ *(void **)(wq->cpu_wq.single + 1) = ptr;
+ }
+ }
+ /* just in case, make sure it's actually aligned */
+ BUG_ON(!IS_ALIGNED(wq->cpu_wq.v, align));
+ return wq->cpu_wq.v ? 0 : -ENOMEM;
}
-static struct cpu_workqueue_struct *
-init_cpu_workqueue(struct workqueue_struct *wq, int cpu)
+static void free_cwqs(struct workqueue_struct *wq)
{
- struct cpu_workqueue_struct *cwq = per_cpu_ptr(wq->cpu_wq, cpu);
-
- cwq->wq = wq;
- spin_lock_init(&cwq->lock);
- INIT_LIST_HEAD(&cwq->worklist);
- init_waitqueue_head(&cwq->more_work);
+#ifdef CONFIG_SMP
+ bool percpu = !(wq->flags & WQ_UNBOUND);
+#else
+ bool percpu = false;
+#endif
- return cwq;
+ if (percpu)
+ free_percpu(wq->cpu_wq.pcpu);
+ else if (wq->cpu_wq.single) {
+ /* the pointer to free is stored right after the cwq */
+ kfree(*(void **)(wq->cpu_wq.single + 1));
+ }
}
-static int create_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
+static int wq_clamp_max_active(int max_active, unsigned int flags,
+ const char *name)
{
- struct sched_param param = { .sched_priority = MAX_RT_PRIO-1 };
- struct workqueue_struct *wq = cwq->wq;
- const char *fmt = is_wq_single_threaded(wq) ? "%s" : "%s/%d";
- struct task_struct *p;
+ int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
- p = kthread_create(worker_thread, cwq, fmt, wq->name, cpu);
- /*
- * Nobody can add the work_struct to this cwq,
- * if (caller is __create_workqueue)
- * nobody should see this wq
- * else // caller is CPU_UP_PREPARE
- * cpu is not on cpu_online_map
- * so we can abort safely.
- */
- if (IS_ERR(p))
- return PTR_ERR(p);
- if (cwq->wq->rt)
- sched_setscheduler_nocheck(p, SCHED_FIFO, &param);
- cwq->thread = p;
-
- trace_workqueue_creation(cwq->thread, cpu);
+ if (max_active < 1 || max_active > lim)
+ printk(KERN_WARNING "workqueue: max_active %d requested for %s "
+ "is out of range, clamping between %d and %d\n",
+ max_active, name, 1, lim);
- return 0;
+ return clamp_val(max_active, 1, lim);
}
-static void start_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
+struct workqueue_struct *__alloc_workqueue_key(const char *name,
+ unsigned int flags,
+ int max_active,
+ struct lock_class_key *key,
+ const char *lock_name)
{
- struct task_struct *p = cwq->thread;
+ struct workqueue_struct *wq;
+ unsigned int cpu;
- if (p != NULL) {
- if (cpu >= 0)
- kthread_bind(p, cpu);
- wake_up_process(p);
- }
-}
+ /*
+ * Unbound workqueues aren't concurrency managed and should be
+ * dispatched to workers immediately.
+ */
+ if (flags & WQ_UNBOUND)
+ flags |= WQ_HIGHPRI;
-struct workqueue_struct *__create_workqueue_key(const char *name,
- int singlethread,
- int freezeable,
- int rt,
- struct lock_class_key *key,
- const char *lock_name)
-{
- struct workqueue_struct *wq;
- struct cpu_workqueue_struct *cwq;
- int err = 0, cpu;
+ max_active = max_active ?: WQ_DFL_ACTIVE;
+ max_active = wq_clamp_max_active(max_active, flags, name);
wq = kzalloc(sizeof(*wq), GFP_KERNEL);
if (!wq)
- return NULL;
+ goto err;
- wq->cpu_wq = alloc_percpu(struct cpu_workqueue_struct);
- if (!wq->cpu_wq) {
- kfree(wq);
- return NULL;
- }
+ wq->flags = flags;
+ wq->saved_max_active = max_active;
+ mutex_init(&wq->flush_mutex);
+ atomic_set(&wq->nr_cwqs_to_flush, 0);
+ INIT_LIST_HEAD(&wq->flusher_queue);
+ INIT_LIST_HEAD(&wq->flusher_overflow);
wq->name = name;
lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
- wq->singlethread = singlethread;
- wq->freezeable = freezeable;
- wq->rt = rt;
INIT_LIST_HEAD(&wq->list);
- if (singlethread) {
- cwq = init_cpu_workqueue(wq, singlethread_cpu);
- err = create_workqueue_thread(cwq, singlethread_cpu);
- start_workqueue_thread(cwq, -1);
- } else {
- cpu_maps_update_begin();
- /*
- * We must place this wq on list even if the code below fails.
- * cpu_down(cpu) can remove cpu from cpu_populated_map before
- * destroy_workqueue() takes the lock, in that case we leak
- * cwq[cpu]->thread.
- */
- spin_lock(&workqueue_lock);
- list_add(&wq->list, &workqueues);
- spin_unlock(&workqueue_lock);
- /*
- * We must initialize cwqs for each possible cpu even if we
- * are going to call destroy_workqueue() finally. Otherwise
- * cpu_up() can hit the uninitialized cwq once we drop the
- * lock.
- */
- for_each_possible_cpu(cpu) {
- cwq = init_cpu_workqueue(wq, cpu);
- if (err || !cpu_online(cpu))
- continue;
- err = create_workqueue_thread(cwq, cpu);
- start_workqueue_thread(cwq, cpu);
- }
- cpu_maps_update_done();
+ if (alloc_cwqs(wq) < 0)
+ goto err;
+
+ for_each_cwq_cpu(cpu, wq) {
+ struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
+ struct global_cwq *gcwq = get_gcwq(cpu);
+
+ BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
+ cwq->gcwq = gcwq;
+ cwq->wq = wq;
+ cwq->flush_color = -1;
+ cwq->max_active = max_active;
+ INIT_LIST_HEAD(&cwq->delayed_works);
}
- if (err) {
- destroy_workqueue(wq);
- wq = NULL;
+ if (flags & WQ_RESCUER) {
+ struct worker *rescuer;
+
+ if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL))
+ goto err;
+
+ wq->rescuer = rescuer = alloc_worker();
+ if (!rescuer)
+ goto err;
+
+ rescuer->task = kthread_create(rescuer_thread, wq, "%s", name);
+ if (IS_ERR(rescuer->task))
+ goto err;
+
+ wq->rescuer = rescuer;
+ rescuer->task->flags |= PF_THREAD_BOUND;
+ wake_up_process(rescuer->task);
}
- return wq;
-}
-EXPORT_SYMBOL_GPL(__create_workqueue_key);
-static void cleanup_workqueue_thread(struct cpu_workqueue_struct *cwq)
-{
/*
- * Our caller is either destroy_workqueue() or CPU_POST_DEAD,
- * cpu_add_remove_lock protects cwq->thread.
+ * workqueue_lock protects global freeze state and workqueues
+ * list. Grab it, set max_active accordingly and add the new
+ * workqueue to workqueues list.
*/
- if (cwq->thread == NULL)
- return;
+ spin_lock(&workqueue_lock);
- lock_map_acquire(&cwq->wq->lockdep_map);
- lock_map_release(&cwq->wq->lockdep_map);
+ if (workqueue_freezing && wq->flags & WQ_FREEZEABLE)
+ for_each_cwq_cpu(cpu, wq)
+ get_cwq(cpu, wq)->max_active = 0;
- flush_cpu_workqueue(cwq);
- /*
- * If the caller is CPU_POST_DEAD and cwq->worklist was not empty,
- * a concurrent flush_workqueue() can insert a barrier after us.
- * However, in that case run_workqueue() won't return and check
- * kthread_should_stop() until it flushes all work_struct's.
- * When ->worklist becomes empty it is safe to exit because no
- * more work_structs can be queued on this cwq: flush_workqueue
- * checks list_empty(), and a "normal" queue_work() can't use
- * a dead CPU.
- */
- trace_workqueue_destruction(cwq->thread);
- kthread_stop(cwq->thread);
- cwq->thread = NULL;
+ list_add(&wq->list, &workqueues);
+
+ spin_unlock(&workqueue_lock);
+
+ return wq;
+err:
+ if (wq) {
+ free_cwqs(wq);
+ free_mayday_mask(wq->mayday_mask);
+ kfree(wq->rescuer);
+ kfree(wq);
+ }
+ return NULL;
}
+EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
/**
* destroy_workqueue - safely terminate a workqueue
@@ -1101,72 +2822,516 @@ static void cleanup_workqueue_thread(struct cpu_workqueue_struct *cwq)
*/
void destroy_workqueue(struct workqueue_struct *wq)
{
- const struct cpumask *cpu_map = wq_cpu_map(wq);
- int cpu;
+ unsigned int cpu;
+
+ flush_workqueue(wq);
- cpu_maps_update_begin();
+ /*
+ * wq list is used to freeze wq, remove from list after
+ * flushing is complete in case freeze races us.
+ */
spin_lock(&workqueue_lock);
list_del(&wq->list);
spin_unlock(&workqueue_lock);
- for_each_cpu(cpu, cpu_map)
- cleanup_workqueue_thread(per_cpu_ptr(wq->cpu_wq, cpu));
- cpu_maps_update_done();
+ /* sanity check */
+ for_each_cwq_cpu(cpu, wq) {
+ struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
+ int i;
+
+ for (i = 0; i < WORK_NR_COLORS; i++)
+ BUG_ON(cwq->nr_in_flight[i]);
+ BUG_ON(cwq->nr_active);
+ BUG_ON(!list_empty(&cwq->delayed_works));
+ }
+
+ if (wq->flags & WQ_RESCUER) {
+ kthread_stop(wq->rescuer->task);
+ free_mayday_mask(wq->mayday_mask);
+ }
- free_percpu(wq->cpu_wq);
+ free_cwqs(wq);
kfree(wq);
}
EXPORT_SYMBOL_GPL(destroy_workqueue);
+/**
+ * workqueue_set_max_active - adjust max_active of a workqueue
+ * @wq: target workqueue
+ * @max_active: new max_active value.
+ *
+ * Set max_active of @wq to @max_active.
+ *
+ * CONTEXT:
+ * Don't call from IRQ context.
+ */
+void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
+{
+ unsigned int cpu;
+
+ max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
+
+ spin_lock(&workqueue_lock);
+
+ wq->saved_max_active = max_active;
+
+ for_each_cwq_cpu(cpu, wq) {
+ struct global_cwq *gcwq = get_gcwq(cpu);
+
+ spin_lock_irq(&gcwq->lock);
+
+ if (!(wq->flags & WQ_FREEZEABLE) ||
+ !(gcwq->flags & GCWQ_FREEZING))
+ get_cwq(gcwq->cpu, wq)->max_active = max_active;
+
+ spin_unlock_irq(&gcwq->lock);
+ }
+
+ spin_unlock(&workqueue_lock);
+}
+EXPORT_SYMBOL_GPL(workqueue_set_max_active);
+
+/**
+ * workqueue_congested - test whether a workqueue is congested
+ * @cpu: CPU in question
+ * @wq: target workqueue
+ *
+ * Test whether @wq's cpu workqueue for @cpu is congested. There is
+ * no synchronization around this function and the test result is
+ * unreliable and only useful as advisory hints or for debugging.
+ *
+ * RETURNS:
+ * %true if congested, %false otherwise.
+ */
+bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq)
+{
+ struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
+
+ return !list_empty(&cwq->delayed_works);
+}
+EXPORT_SYMBOL_GPL(workqueue_congested);
+
+/**
+ * work_cpu - return the last known associated cpu for @work
+ * @work: the work of interest
+ *
+ * RETURNS:
+ * CPU number if @work was ever queued. WORK_CPU_NONE otherwise.
+ */
+unsigned int work_cpu(struct work_struct *work)
+{
+ struct global_cwq *gcwq = get_work_gcwq(work);
+
+ return gcwq ? gcwq->cpu : WORK_CPU_NONE;
+}
+EXPORT_SYMBOL_GPL(work_cpu);
+
+/**
+ * work_busy - test whether a work is currently pending or running
+ * @work: the work to be tested
+ *
+ * Test whether @work is currently pending or running. There is no
+ * synchronization around this function and the test result is
+ * unreliable and only useful as advisory hints or for debugging.
+ * Especially for reentrant wqs, the pending state might hide the
+ * running state.
+ *
+ * RETURNS:
+ * OR'd bitmask of WORK_BUSY_* bits.
+ */
+unsigned int work_busy(struct work_struct *work)
+{
+ struct global_cwq *gcwq = get_work_gcwq(work);
+ unsigned long flags;
+ unsigned int ret = 0;
+
+ if (!gcwq)
+ return false;
+
+ spin_lock_irqsave(&gcwq->lock, flags);
+
+ if (work_pending(work))
+ ret |= WORK_BUSY_PENDING;
+ if (find_worker_executing_work(gcwq, work))
+ ret |= WORK_BUSY_RUNNING;
+
+ spin_unlock_irqrestore(&gcwq->lock, flags);
+
+ return ret;
+}
+EXPORT_SYMBOL_GPL(work_busy);
+
+/*
+ * CPU hotplug.
+ *
+ * There are two challenges in supporting CPU hotplug. Firstly, there
+ * are a lot of assumptions on strong associations among work, cwq and
+ * gcwq which make migrating pending and scheduled works very
+ * difficult to implement without impacting hot paths. Secondly,
+ * gcwqs serve mix of short, long and very long running works making
+ * blocked draining impractical.
+ *
+ * This is solved by allowing a gcwq to be detached from CPU, running
+ * it with unbound (rogue) workers and allowing it to be reattached
+ * later if the cpu comes back online. A separate thread is created
+ * to govern a gcwq in such state and is called the trustee of the
+ * gcwq.
+ *
+ * Trustee states and their descriptions.
+ *
+ * START Command state used on startup. On CPU_DOWN_PREPARE, a
+ * new trustee is started with this state.
+ *
+ * IN_CHARGE Once started, trustee will enter this state after
+ * assuming the manager role and making all existing
+ * workers rogue. DOWN_PREPARE waits for trustee to
+ * enter this state. After reaching IN_CHARGE, trustee
+ * tries to execute the pending worklist until it's empty
+ * and the state is set to BUTCHER, or the state is set
+ * to RELEASE.
+ *
+ * BUTCHER Command state which is set by the cpu callback after
+ * the cpu has went down. Once this state is set trustee
+ * knows that there will be no new works on the worklist
+ * and once the worklist is empty it can proceed to
+ * killing idle workers.
+ *
+ * RELEASE Command state which is set by the cpu callback if the
+ * cpu down has been canceled or it has come online
+ * again. After recognizing this state, trustee stops
+ * trying to drain or butcher and clears ROGUE, rebinds
+ * all remaining workers back to the cpu and releases
+ * manager role.
+ *
+ * DONE Trustee will enter this state after BUTCHER or RELEASE
+ * is complete.
+ *
+ * trustee CPU draining
+ * took over down complete
+ * START -----------> IN_CHARGE -----------> BUTCHER -----------> DONE
+ * | | ^
+ * | CPU is back online v return workers |
+ * ----------------> RELEASE --------------
+ */
+
+/**
+ * trustee_wait_event_timeout - timed event wait for trustee
+ * @cond: condition to wait for
+ * @timeout: timeout in jiffies
+ *
+ * wait_event_timeout() for trustee to use. Handles locking and
+ * checks for RELEASE request.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock) which may be released and regrabbed
+ * multiple times. To be used by trustee.
+ *
+ * RETURNS:
+ * Positive indicating left time if @cond is satisfied, 0 if timed
+ * out, -1 if canceled.
+ */
+#define trustee_wait_event_timeout(cond, timeout) ({ \
+ long __ret = (timeout); \
+ while (!((cond) || (gcwq->trustee_state == TRUSTEE_RELEASE)) && \
+ __ret) { \
+ spin_unlock_irq(&gcwq->lock); \
+ __wait_event_timeout(gcwq->trustee_wait, (cond) || \
+ (gcwq->trustee_state == TRUSTEE_RELEASE), \
+ __ret); \
+ spin_lock_irq(&gcwq->lock); \
+ } \
+ gcwq->trustee_state == TRUSTEE_RELEASE ? -1 : (__ret); \
+})
+
+/**
+ * trustee_wait_event - event wait for trustee
+ * @cond: condition to wait for
+ *
+ * wait_event() for trustee to use. Automatically handles locking and
+ * checks for CANCEL request.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock) which may be released and regrabbed
+ * multiple times. To be used by trustee.
+ *
+ * RETURNS:
+ * 0 if @cond is satisfied, -1 if canceled.
+ */
+#define trustee_wait_event(cond) ({ \
+ long __ret1; \
+ __ret1 = trustee_wait_event_timeout(cond, MAX_SCHEDULE_TIMEOUT);\
+ __ret1 < 0 ? -1 : 0; \
+})
+
+static int __cpuinit trustee_thread(void *__gcwq)
+{
+ struct global_cwq *gcwq = __gcwq;
+ struct worker *worker;
+ struct work_struct *work;
+ struct hlist_node *pos;
+ long rc;
+ int i;
+
+ BUG_ON(gcwq->cpu != smp_processor_id());
+
+ spin_lock_irq(&gcwq->lock);
+ /*
+ * Claim the manager position and make all workers rogue.
+ * Trustee must be bound to the target cpu and can't be
+ * cancelled.
+ */
+ BUG_ON(gcwq->cpu != smp_processor_id());
+ rc = trustee_wait_event(!(gcwq->flags & GCWQ_MANAGING_WORKERS));
+ BUG_ON(rc < 0);
+
+ gcwq->flags |= GCWQ_MANAGING_WORKERS;
+
+ list_for_each_entry(worker, &gcwq->idle_list, entry)
+ worker->flags |= WORKER_ROGUE;
+
+ for_each_busy_worker(worker, i, pos, gcwq)
+ worker->flags |= WORKER_ROGUE;
+
+ /*
+ * Call schedule() so that we cross rq->lock and thus can
+ * guarantee sched callbacks see the rogue flag. This is
+ * necessary as scheduler callbacks may be invoked from other
+ * cpus.
+ */
+ spin_unlock_irq(&gcwq->lock);
+ schedule();
+ spin_lock_irq(&gcwq->lock);
+
+ /*
+ * Sched callbacks are disabled now. Zap nr_running. After
+ * this, nr_running stays zero and need_more_worker() and
+ * keep_working() are always true as long as the worklist is
+ * not empty.
+ */
+ atomic_set(get_gcwq_nr_running(gcwq->cpu), 0);
+
+ spin_unlock_irq(&gcwq->lock);
+ del_timer_sync(&gcwq->idle_timer);
+ spin_lock_irq(&gcwq->lock);
+
+ /*
+ * We're now in charge. Notify and proceed to drain. We need
+ * to keep the gcwq running during the whole CPU down
+ * procedure as other cpu hotunplug callbacks may need to
+ * flush currently running tasks.
+ */
+ gcwq->trustee_state = TRUSTEE_IN_CHARGE;
+ wake_up_all(&gcwq->trustee_wait);
+
+ /*
+ * The original cpu is in the process of dying and may go away
+ * anytime now. When that happens, we and all workers would
+ * be migrated to other cpus. Try draining any left work. We
+ * want to get it over with ASAP - spam rescuers, wake up as
+ * many idlers as necessary and create new ones till the
+ * worklist is empty. Note that if the gcwq is frozen, there
+ * may be frozen works in freezeable cwqs. Don't declare
+ * completion while frozen.
+ */
+ while (gcwq->nr_workers != gcwq->nr_idle ||
+ gcwq->flags & GCWQ_FREEZING ||
+ gcwq->trustee_state == TRUSTEE_IN_CHARGE) {
+ int nr_works = 0;
+
+ list_for_each_entry(work, &gcwq->worklist, entry) {
+ send_mayday(work);
+ nr_works++;
+ }
+
+ list_for_each_entry(worker, &gcwq->idle_list, entry) {
+ if (!nr_works--)
+ break;
+ wake_up_process(worker->task);
+ }
+
+ if (need_to_create_worker(gcwq)) {
+ spin_unlock_irq(&gcwq->lock);
+ worker = create_worker(gcwq, false);
+ spin_lock_irq(&gcwq->lock);
+ if (worker) {
+ worker->flags |= WORKER_ROGUE;
+ start_worker(worker);
+ }
+ }
+
+ /* give a breather */
+ if (trustee_wait_event_timeout(false, TRUSTEE_COOLDOWN) < 0)
+ break;
+ }
+
+ /*
+ * Either all works have been scheduled and cpu is down, or
+ * cpu down has already been canceled. Wait for and butcher
+ * all workers till we're canceled.
+ */
+ do {
+ rc = trustee_wait_event(!list_empty(&gcwq->idle_list));
+ while (!list_empty(&gcwq->idle_list))
+ destroy_worker(list_first_entry(&gcwq->idle_list,
+ struct worker, entry));
+ } while (gcwq->nr_workers && rc >= 0);
+
+ /*
+ * At this point, either draining has completed and no worker
+ * is left, or cpu down has been canceled or the cpu is being
+ * brought back up. There shouldn't be any idle one left.
+ * Tell the remaining busy ones to rebind once it finishes the
+ * currently scheduled works by scheduling the rebind_work.
+ */
+ WARN_ON(!list_empty(&gcwq->idle_list));
+
+ for_each_busy_worker(worker, i, pos, gcwq) {
+ struct work_struct *rebind_work = &worker->rebind_work;
+
+ /*
+ * Rebind_work may race with future cpu hotplug
+ * operations. Use a separate flag to mark that
+ * rebinding is scheduled.
+ */
+ worker->flags |= WORKER_REBIND;
+ worker->flags &= ~WORKER_ROGUE;
+
+ /* queue rebind_work, wq doesn't matter, use the default one */
+ if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
+ work_data_bits(rebind_work)))
+ continue;
+
+ debug_work_activate(rebind_work);
+ insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work,
+ worker->scheduled.next,
+ work_color_to_flags(WORK_NO_COLOR));
+ }
+
+ /* relinquish manager role */
+ gcwq->flags &= ~GCWQ_MANAGING_WORKERS;
+
+ /* notify completion */
+ gcwq->trustee = NULL;
+ gcwq->trustee_state = TRUSTEE_DONE;
+ wake_up_all(&gcwq->trustee_wait);
+ spin_unlock_irq(&gcwq->lock);
+ return 0;
+}
+
+/**
+ * wait_trustee_state - wait for trustee to enter the specified state
+ * @gcwq: gcwq the trustee of interest belongs to
+ * @state: target state to wait for
+ *
+ * Wait for the trustee to reach @state. DONE is already matched.
+ *
+ * CONTEXT:
+ * spin_lock_irq(gcwq->lock) which may be released and regrabbed
+ * multiple times. To be used by cpu_callback.
+ */
+static void __cpuinit wait_trustee_state(struct global_cwq *gcwq, int state)
+{
+ if (!(gcwq->trustee_state == state ||
+ gcwq->trustee_state == TRUSTEE_DONE)) {
+ spin_unlock_irq(&gcwq->lock);
+ __wait_event(gcwq->trustee_wait,
+ gcwq->trustee_state == state ||
+ gcwq->trustee_state == TRUSTEE_DONE);
+ spin_lock_irq(&gcwq->lock);
+ }
+}
+
static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
unsigned long action,
void *hcpu)
{
unsigned int cpu = (unsigned long)hcpu;
- struct cpu_workqueue_struct *cwq;
- struct workqueue_struct *wq;
- int err = 0;
+ struct global_cwq *gcwq = get_gcwq(cpu);
+ struct task_struct *new_trustee = NULL;
+ struct worker *uninitialized_var(new_worker);
+ unsigned long flags;
action &= ~CPU_TASKS_FROZEN;
switch (action) {
+ case CPU_DOWN_PREPARE:
+ new_trustee = kthread_create(trustee_thread, gcwq,
+ "workqueue_trustee/%d\n", cpu);
+ if (IS_ERR(new_trustee))
+ return notifier_from_errno(PTR_ERR(new_trustee));
+ kthread_bind(new_trustee, cpu);
+ /* fall through */
case CPU_UP_PREPARE:
- cpumask_set_cpu(cpu, cpu_populated_map);
- }
-undo:
- list_for_each_entry(wq, &workqueues, list) {
- cwq = per_cpu_ptr(wq->cpu_wq, cpu);
-
- switch (action) {
- case CPU_UP_PREPARE:
- err = create_workqueue_thread(cwq, cpu);
- if (!err)
- break;
- printk(KERN_ERR "workqueue [%s] for %i failed\n",
- wq->name, cpu);
- action = CPU_UP_CANCELED;
- err = -ENOMEM;
- goto undo;
-
- case CPU_ONLINE:
- start_workqueue_thread(cwq, cpu);
- break;
-
- case CPU_UP_CANCELED:
- start_workqueue_thread(cwq, -1);
- case CPU_POST_DEAD:
- cleanup_workqueue_thread(cwq);
- break;
+ BUG_ON(gcwq->first_idle);
+ new_worker = create_worker(gcwq, false);
+ if (!new_worker) {
+ if (new_trustee)
+ kthread_stop(new_trustee);
+ return NOTIFY_BAD;
}
}
+ /* some are called w/ irq disabled, don't disturb irq status */
+ spin_lock_irqsave(&gcwq->lock, flags);
+
switch (action) {
- case CPU_UP_CANCELED:
+ case CPU_DOWN_PREPARE:
+ /* initialize trustee and tell it to acquire the gcwq */
+ BUG_ON(gcwq->trustee || gcwq->trustee_state != TRUSTEE_DONE);
+ gcwq->trustee = new_trustee;
+ gcwq->trustee_state = TRUSTEE_START;
+ wake_up_process(gcwq->trustee);
+ wait_trustee_state(gcwq, TRUSTEE_IN_CHARGE);
+ /* fall through */
+ case CPU_UP_PREPARE:
+ BUG_ON(gcwq->first_idle);
+ gcwq->first_idle = new_worker;
+ break;
+
+ case CPU_DYING:
+ /*
+ * Before this, the trustee and all workers except for
+ * the ones which are still executing works from
+ * before the last CPU down must be on the cpu. After
+ * this, they'll all be diasporas.
+ */
+ gcwq->flags |= GCWQ_DISASSOCIATED;
+ break;
+
case CPU_POST_DEAD:
- cpumask_clear_cpu(cpu, cpu_populated_map);
+ gcwq->trustee_state = TRUSTEE_BUTCHER;
+ /* fall through */
+ case CPU_UP_CANCELED:
+ destroy_worker(gcwq->first_idle);
+ gcwq->first_idle = NULL;
+ break;
+
+ case CPU_DOWN_FAILED:
+ case CPU_ONLINE:
+ gcwq->flags &= ~GCWQ_DISASSOCIATED;
+ if (gcwq->trustee_state != TRUSTEE_DONE) {
+ gcwq->trustee_state = TRUSTEE_RELEASE;
+ wake_up_process(gcwq->trustee);
+ wait_trustee_state(gcwq, TRUSTEE_DONE);
+ }
+
+ /*
+ * Trustee is done and there might be no worker left.
+ * Put the first_idle in and request a real manager to
+ * take a look.
+ */
+ spin_unlock_irq(&gcwq->lock);
+ kthread_bind(gcwq->first_idle->task, cpu);
+ spin_lock_irq(&gcwq->lock);
+ gcwq->flags |= GCWQ_MANAGE_WORKERS;
+ start_worker(gcwq->first_idle);
+ gcwq->first_idle = NULL;
+ break;
}
- return notifier_from_errno(err);
+ spin_unlock_irqrestore(&gcwq->lock, flags);
+
+ return notifier_from_errno(0);
}
#ifdef CONFIG_SMP
@@ -1216,14 +3381,199 @@ long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
EXPORT_SYMBOL_GPL(work_on_cpu);
#endif /* CONFIG_SMP */
-void __init init_workqueues(void)
+#ifdef CONFIG_FREEZER
+
+/**
+ * freeze_workqueues_begin - begin freezing workqueues
+ *
+ * Start freezing workqueues. After this function returns, all
+ * freezeable workqueues will queue new works to their frozen_works
+ * list instead of gcwq->worklist.
+ *
+ * CONTEXT:
+ * Grabs and releases workqueue_lock and gcwq->lock's.
+ */
+void freeze_workqueues_begin(void)
+{
+ unsigned int cpu;
+
+ spin_lock(&workqueue_lock);
+
+ BUG_ON(workqueue_freezing);
+ workqueue_freezing = true;
+
+ for_each_gcwq_cpu(cpu) {
+ struct global_cwq *gcwq = get_gcwq(cpu);
+ struct workqueue_struct *wq;
+
+ spin_lock_irq(&gcwq->lock);
+
+ BUG_ON(gcwq->flags & GCWQ_FREEZING);
+ gcwq->flags |= GCWQ_FREEZING;
+
+ list_for_each_entry(wq, &workqueues, list) {
+ struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
+
+ if (cwq && wq->flags & WQ_FREEZEABLE)
+ cwq->max_active = 0;
+ }
+
+ spin_unlock_irq(&gcwq->lock);
+ }
+
+ spin_unlock(&workqueue_lock);
+}
+
+/**
+ * freeze_workqueues_busy - are freezeable workqueues still busy?
+ *
+ * Check whether freezing is complete. This function must be called
+ * between freeze_workqueues_begin() and thaw_workqueues().
+ *
+ * CONTEXT:
+ * Grabs and releases workqueue_lock.
+ *
+ * RETURNS:
+ * %true if some freezeable workqueues are still busy. %false if
+ * freezing is complete.
+ */
+bool freeze_workqueues_busy(void)
+{
+ unsigned int cpu;
+ bool busy = false;
+
+ spin_lock(&workqueue_lock);
+
+ BUG_ON(!workqueue_freezing);
+
+ for_each_gcwq_cpu(cpu) {
+ struct workqueue_struct *wq;
+ /*
+ * nr_active is monotonically decreasing. It's safe
+ * to peek without lock.
+ */
+ list_for_each_entry(wq, &workqueues, list) {
+ struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
+
+ if (!cwq || !(wq->flags & WQ_FREEZEABLE))
+ continue;
+
+ BUG_ON(cwq->nr_active < 0);
+ if (cwq->nr_active) {
+ busy = true;
+ goto out_unlock;
+ }
+ }
+ }
+out_unlock:
+ spin_unlock(&workqueue_lock);
+ return busy;
+}
+
+/**
+ * thaw_workqueues - thaw workqueues
+ *
+ * Thaw workqueues. Normal queueing is restored and all collected
+ * frozen works are transferred to their respective gcwq worklists.
+ *
+ * CONTEXT:
+ * Grabs and releases workqueue_lock and gcwq->lock's.
+ */
+void thaw_workqueues(void)
+{
+ unsigned int cpu;
+
+ spin_lock(&workqueue_lock);
+
+ if (!workqueue_freezing)
+ goto out_unlock;
+
+ for_each_gcwq_cpu(cpu) {
+ struct global_cwq *gcwq = get_gcwq(cpu);
+ struct workqueue_struct *wq;
+
+ spin_lock_irq(&gcwq->lock);
+
+ BUG_ON(!(gcwq->flags & GCWQ_FREEZING));
+ gcwq->flags &= ~GCWQ_FREEZING;
+
+ list_for_each_entry(wq, &workqueues, list) {
+ struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
+
+ if (!cwq || !(wq->flags & WQ_FREEZEABLE))
+ continue;
+
+ /* restore max_active and repopulate worklist */
+ cwq->max_active = wq->saved_max_active;
+
+ while (!list_empty(&cwq->delayed_works) &&
+ cwq->nr_active < cwq->max_active)
+ cwq_activate_first_delayed(cwq);
+ }
+
+ wake_up_worker(gcwq);
+
+ spin_unlock_irq(&gcwq->lock);
+ }
+
+ workqueue_freezing = false;
+out_unlock:
+ spin_unlock(&workqueue_lock);
+}
+#endif /* CONFIG_FREEZER */
+
+static int __init init_workqueues(void)
{
- alloc_cpumask_var(&cpu_populated_map, GFP_KERNEL);
+ unsigned int cpu;
+ int i;
+
+ hotcpu_notifier(workqueue_cpu_callback, CPU_PRI_WORKQUEUE);
+
+ /* initialize gcwqs */
+ for_each_gcwq_cpu(cpu) {
+ struct global_cwq *gcwq = get_gcwq(cpu);
+
+ spin_lock_init(&gcwq->lock);
+ INIT_LIST_HEAD(&gcwq->worklist);
+ gcwq->cpu = cpu;
+ if (cpu == WORK_CPU_UNBOUND)
+ gcwq->flags |= GCWQ_DISASSOCIATED;
+
+ INIT_LIST_HEAD(&gcwq->idle_list);
+ for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++)
+ INIT_HLIST_HEAD(&gcwq->busy_hash[i]);
+
+ init_timer_deferrable(&gcwq->idle_timer);
+ gcwq->idle_timer.function = idle_worker_timeout;
+ gcwq->idle_timer.data = (unsigned long)gcwq;
+
+ setup_timer(&gcwq->mayday_timer, gcwq_mayday_timeout,
+ (unsigned long)gcwq);
- cpumask_copy(cpu_populated_map, cpu_online_mask);
- singlethread_cpu = cpumask_first(cpu_possible_mask);
- cpu_singlethread_map = cpumask_of(singlethread_cpu);
- hotcpu_notifier(workqueue_cpu_callback, 0);
- keventd_wq = create_workqueue("events");
- BUG_ON(!keventd_wq);
+ ida_init(&gcwq->worker_ida);
+
+ gcwq->trustee_state = TRUSTEE_DONE;
+ init_waitqueue_head(&gcwq->trustee_wait);
+ }
+
+ /* create the initial worker */
+ for_each_online_gcwq_cpu(cpu) {
+ struct global_cwq *gcwq = get_gcwq(cpu);
+ struct worker *worker;
+
+ worker = create_worker(gcwq, true);
+ BUG_ON(!worker);
+ spin_lock_irq(&gcwq->lock);
+ start_worker(worker);
+ spin_unlock_irq(&gcwq->lock);
+ }
+
+ system_wq = alloc_workqueue("events", 0, 0);
+ system_long_wq = alloc_workqueue("events_long", 0, 0);
+ system_nrt_wq = alloc_workqueue("events_nrt", WQ_NON_REENTRANT, 0);
+ system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
+ WQ_UNBOUND_MAX_ACTIVE);
+ BUG_ON(!system_wq || !system_long_wq || !system_nrt_wq);
+ return 0;
}
+early_initcall(init_workqueues);
diff --git a/kernel/workqueue_sched.h b/kernel/workqueue_sched.h
index af040babb742..2d10fc98dc79 100644
--- a/kernel/workqueue_sched.h
+++ b/kernel/workqueue_sched.h
@@ -4,13 +4,6 @@
* Scheduler hooks for concurrency managed workqueue. Only to be
* included from sched.c and workqueue.c.
*/
-static inline void wq_worker_waking_up(struct task_struct *task,
- unsigned int cpu)
-{
-}
-
-static inline struct task_struct *wq_worker_sleeping(struct task_struct *task,
- unsigned int cpu)
-{
- return NULL;
-}
+void wq_worker_waking_up(struct task_struct *task, unsigned int cpu);
+struct task_struct *wq_worker_sleeping(struct task_struct *task,
+ unsigned int cpu);