#ifndef _LINUX_ALIGN_H #define _LINUX_ALIGN_H #define __ALIGN_KERNEL(x, a) __ALIGN_KERNEL_MASK(x, (typeof(x))(a) - 1) #define __ALIGN_KERNEL_MASK(x, mask) \ (((x) + (mask)) & ~(mask)) #ifdef __KERNEL__ #include #define ALIGN(x, a) __ALIGN_KERNEL(x, a) #define __ALIGN_MASK(x, mask) __ALIGN_KERNEL_MASK(x, mask) #define PTR_ALIGN(p, a) ((typeof(p)) ALIGN((unsigned long) (p), a)) #define ALIGN_FLOOR(x, a) __ALIGN_FLOOR_MASK(x, (typeof(x)) (a) - 1) #define __ALIGN_FLOOR_MASK(x, mask) ((x) & ~(mask)) #define PTR_ALIGN_FLOOR(p, a) \ ((typeof(p)) ALIGN_FLOOR((unsigned long) (p), a)) #define IS_ALIGNED(x, a) (((x) & ((typeof(x)) (a) - 1)) == 0) /* * Align pointer on natural object alignment. */ #define object_align(obj) PTR_ALIGN(obj, __alignof__(*(obj))) #define object_align_floor(obj) PTR_ALIGN_FLOOR(obj, __alignof__(*(obj))) /** * offset_align - Calculate the offset needed to align an object on its natural * alignment towards higher addresses. * @align_drift: object offset from an "alignment"-aligned address. * @alignment: natural object alignment. Must be non-zero, power of 2. * * Returns the offset that must be added to align towards higher * addresses. */ #define offset_align(align_drift, alignment) \ ({ \ MAYBE_BUILD_BUG_ON((alignment) == 0 \ || ((alignment) & ((alignment) - 1))); \ (((alignment) - (align_drift)) & ((alignment) - 1)); \ }) /** * offset_align_floor - Calculate the offset needed to align an object * on its natural alignment towards lower addresses. * @align_drift: object offset from an "alignment"-aligned address. * @alignment: natural object alignment. Must be non-zero, power of 2. * * Returns the offset that must be substracted to align towards lower addresses. */ #define offset_align_floor(align_drift, alignment) \ ({ \ MAYBE_BUILD_BUG_ON((alignment) == 0 \ || ((alignment) & ((alignment) - 1))); \ (((align_drift) - (alignment)) & ((alignment) - 1); \ }) #endif /* __KERNEL__ */ #endif